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stuck my tongue deep inside Atlus' cookies
(10-11-2007,
07:10 PM)
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Damn... Advance Wars DS 2 is serious business
#1
Brief background: I run an Advance Wars website as a hobby, and its more-or-less the home for the hardcore AW community. Whenever a new game is announced I'm amazed at how much real info they can glean from blurry videos and a couple pics.
It's no exception this time around. Here's the AWDS2 discussion board, where everyone is sorting through what is known about the game: http://www.advancewarsnet.com/forums...p?showforum=33 Some notes about the (very) dark plot have been revealed, and they're the reason I'm making this thread: ![]() Translated pretty roughly: ""huge meteors had struck the earth heat had burnt the world earthquake had smashed the world tsunami had swallowed the world 90% of mankind have died. " Other things members have translated: ![]() -near the Laboratory- Rin saying:we're in trouble at living with a bit food, and moreover,unknown diseases are there... ![]() Ed: No one is here too ... have everyone died? everyone... ...yeah. Apparently IntSys learned their lesson with the previous three Advance Wars games, where the COs were 11 years old and were basically playing war with each other, presumably killing thousands of troops in the process. "Wow! That was a fun battle. We should do it again sometime!" This time IntSys went in the opposite direction, killing "90% of mankind," ha. |
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(10-11-2007,
07:15 PM)
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#3
AWNet? I think I was a member there once...
Anyway, it was known to be 'post-apocalyptic' almost from the get-go, so this fits the bill. I wonder if the Old Guard will make an appearance in any form. |
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stuck my tongue deep inside Atlus' cookies
(10-11-2007,
07:15 PM)
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#4
If anyone's interested, based on the brief french video, we know the following units, as well:
Infantry Bazooka Motorbike (new) Recon APC Anti-Air Tank Md. Tank Mega-Tank Artillery Defender Cannon (aka. "super artillery") (new) Rockets Missiles Edit:
Originally Posted by Pureauthor:
I don't see how they could. Andy, Sami etc. just wouldn't fit, unless they darkened them up as well. But then they wouldn't be the same people. Might as well go with an all new cast. |
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(10-11-2007,
07:30 PM)
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#9
Originally Posted by Jiggy37:
They key to repopulating the world, what else? That aside, I would assume that fighting over the remaining scraps of resources would cause wars to be more intense than ever before. |
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Banned
(10-11-2007,
07:34 PM)
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#10
Originally Posted by Jiggy37:
That's still 700-900 million people left on Earth, which is around how many humans were on Earth during the years 1700-1800. It's not like people had trouble having wars or building bases before then. |
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Got lost looking for
a hentai sim forum (10-11-2007,
07:39 PM)
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#11
It's not the population that makes me question.
It's where they're getting the ability to build their Megatanks and Battleships and such, and pull off large-scale 70-day battles, when presumably loads of resources were destroyed by meteors, buried underground by earthquakes, buried underground and under water by tsunamis, etc. |
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(10-11-2007,
07:43 PM)
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#13
Originally Posted by Jiggy37:
By spending 7000 gold to get the resources. Seriously, get with the program. Also, since I'm pretty certain that none of you actually visited the site (and for me, going back was a pretty nice trip down nostalgia lane. I might have to re-favourite the site), I'll just bring some of the site to you: ![]() See this pic here? See the laser cannon? The standard BH stuff we've seen since AW2, one might assume. Look closer. There's a cursor above the 'laser', indicating that it's currently the player's turn. And the laser is firing anyway. It's probably a ray that'll damage any troops that pass through, or an outright impassable barrier and you'll need to destroy one of the two 'nodes' before it deactivates. New stuff ahoy! |
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Member
(10-11-2007,
07:46 PM)
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#15
Originally Posted by Saitou:
TIME AND SPACE NO LONGER MATTER!!!! MY GOD! I'M JERKING OFF AT THE SPEED OF LIGHT!!! AAAAAAAAAAAAAAAAAHHHH!! |
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stuck my tongue deep inside Atlus' cookies
(10-11-2007,
07:47 PM)
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#17
Originally Posted by Pureauthor:
Yeah, we noticed the active cursor on the AWN forums yesterday :p You're right - it means the laser isn't "firing" - its an obstacle - like a wall. And presumably destroying the source will let you pass through. |
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(10-11-2007,
07:49 PM)
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#18
Originally Posted by GDJustin:
You didn't read the rest of my post, did you. ![]() |
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Rodent Whores
(10-11-2007,
07:50 PM)
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#19
There have been pretty dark themes in AW before, right?
Didn't Lash wipe out Olaf's hometown in AW:2 so she could test out her new weapons? I think that's why their affinity in AW:DS is only 80%. Granted, like the OP said, she was loling the whole time... |
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Member
(10-11-2007,
07:51 PM)
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#20
I don't care for the storyline all that much either way. I do like the new artstyle and the map, nice, clean and functional. I just know I will sink too much time into this one.
Originally Posted by Pellham:
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Member
(10-11-2007,
07:53 PM)
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#21
Originally Posted by haircut:
"Get the plates, 'cause you just got served!"
Originally Posted by GDJustin:
Dude, they lived on Wars World! If you're born on Wars World into a family of limited means, I think you just have to accept the fact that before you reach marrying age you're going to be sacrificed in combat due to the whims, or the incompetence, of your preadolescent CO. Such is the tragedy of hereditary rule. |
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Member
(10-11-2007,
08:01 PM)
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#23
Originally Posted by Phife Dawg:
![]() |
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Member
(10-11-2007,
08:27 PM)
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#24
Originally Posted by Koren:
. And the second one has online...ouch. |
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Samus made me a Widower :(
(10-11-2007,
08:36 PM)
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#27
Originally Posted by GDJustin:
http://www.neogaf.com/forum/showthread.php?t=198250 |
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Member
(10-11-2007,
09:08 PM)
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#32
Originally Posted by GDJustin:
I mentioned this in one of the other AW threads. I dont care if the old cast returns, just as long as some of the better COs return in some form or another. How am I supposed to win without Haichi?! How?! Ahem, I think we may either see the characters included as unlockables outside the story mode or just see replacements for some like with Koal and Jugger. Anyways, I am looking forward to this game and playing it online against actual people for once should be refreshing. |
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Put your snobby liquids into my mouth!
(10-11-2007,
09:57 PM)
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#40
I think one of the most charming aspects of AW was its lighthearted style, this sense of fake toy war. I don't really dislike this new setting, but the older one was one of the unique marks of identity of the series, and it's sad to see it go... :(
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Got lost looking for
a hentai sim forum (10-11-2007,
10:09 PM)
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#41
Originally Posted by DKnight:
Anyway, day one buy regardless. |
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stuck my tongue deep inside Atlus' cookies
(10-11-2007,
10:11 PM)
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#42
Originally Posted by DKnight:
I'm with you, actually. I really liked the color palette and spritework in AW1 and AW2. I'll be picking up Days of Ruin Day 1 regardless (duh), but the style doesn't really appeal to me as much. |
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Member
(10-11-2007,
10:35 PM)
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#43
Originally Posted by Jiggy37:
yes sounds like real life don't you think? (we keep fighting wars instead of figuring out better ways to not pollute our planet and stuff) I want this game Advance Wars is always awesome. ![]() |
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Faster, stronger, smarter and has a wife who plays more games than you
(10-11-2007,
10:44 PM)
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#45
Originally Posted by DKnight:
Conversely, I'm going to appreciate not being constantly exposed to the intense cognitive dissonance of happy-go-lucky adolescents constantly and for no reason sending thousands of innocent soldiers to their gruesome deaths. |
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Member
(10-11-2007,
10:47 PM)
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#46
Originally Posted by Father_Brain:
:O Okay, I really like this whole Q1 awesomeness thing. I hope it evolves into Q2 awesomeness. Q3 and Q4 have too long held all of the awesomeness. The awesomeness should be spread around to all! |
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Master of the Google Search
(10-11-2007,
10:54 PM)
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#47
Originally Posted by Miniboss1232:
Oh it'll spread into Q2 awesomeness allright. You see all the awesome Q1 games will be delayed into Q2, making Q2 awesome. |
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Banned
(10-11-2007,
10:54 PM)
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#48
Originally Posted by charlequin:
The trick is to not let your units die. ![]() |