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Member
(12-11-2007,
10:45 PM)
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360: Team Fortress 2 patch and new maps coming.
#1
So valve doesn't do a very good job keeping the 360 community updated on the steam forums about patches or maps coming etc... so I shot a email over to Gabe Newell asking him if he took my Orange box money and skipped town on my ass.
Got a response back today.
Quote:
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(12-11-2007,
10:47 PM)
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#3
Good to see 360 owners of the Orange Box not getting completely shafted.
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raise the double standard
(12-11-2007,
10:48 PM)
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#7
Originally Posted by DevelopmentArrested:
I think anyone who feels that CoD4 can replace TF2 isn't really worth playing TF2 with. Just because they both have guns doesn't make them even remotely similar experiences. |
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Member
(12-11-2007,
10:48 PM)
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#8
Quote:
That's an 'optimistic best case scenario timeframe' for certification, from what I've heard about MS certification. Not that them being thorough about bug testing is a bad thing, but in other examples of content being sent for certification its been 3-4 weeks turnaround. |
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(12-11-2007,
10:49 PM)
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#11
Originally Posted by BenjaminBirdie:
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Member
(12-11-2007,
10:50 PM)
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#12
Originally Posted by MrNyarlathotep:
I think whats most important here is that at least now we know they are supporting the game. For whatever reason they have not released any info and have ignored these type of questions on their forums. At least now I know something is coming and don't have to trade in the game. |
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I'm the Professor
You are the Pupil (12-11-2007,
10:50 PM)
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#13
please please let it be as good as dustbowl. i hate attack and defend.
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Junior Member
(12-11-2007,
10:53 PM)
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#16
Originally Posted by CajoleJuice:
Including YOU! Hey TF2 is great but people move onto other experiences when the game is such an utter lag fest. Hell, I put 25 hours into TF2 in the first week. New Maps will help too. |
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Member
(12-11-2007,
10:54 PM)
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#17
Maybe this would matter if anyone was actually playing the thing. I jumped online today, and there were less than 50 people playing, total. I really want to play it too. I'm probably going to wind up picking up TF2 for PC, which sucks because that's another 30 bucks, gone. =(
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Member
(12-11-2007,
10:57 PM)
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#20
Originally Posted by DevelopmentArrested:
A sad truth. I'll go back to tf2 though if it gets more maps and support. TF2 is really well balanced and I like the faster, arcadey gameplay. |
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Member
(12-11-2007,
11:02 PM)
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#22
Originally Posted by snack:
I always believed valve was going to support their game. However they do a really bad job of letting people know that. 1000's of people already traded the game because it was kind of a mess online. Had Valve reacted quicker and got a message like this out to the community then maybe more people hold off trading it in and wait for the patch. It's kind of obvious valve is not used to the console market because they should know if a game is buggy and no one gives any answers about it being fixed then the community trades the game in for store credit. PC gamers don't really have that option where a purchase is more permanent. |
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Crosby. Malkin. Fleury.
Stanley Cup Champeens (12-11-2007,
11:03 PM)
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#23
wow, holy shit is this good timing.... I've been really down on team fortress 2 so much the past few days from dealing with the lag that I was contemplating selling the game. Glad they are patching it again, as I think when it is lag free, it is one of the funnest multiplayer FPS out there...
I'll just wait it out for the patch... |
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Member
(12-11-2007,
11:09 PM)
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#26
Originally Posted by Slavik81:
Well I wonder if that policy was in place before BattleStation Midway came out, because I sure as hell paid for their maps when the PC version got the same content for free. |
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Member
(12-11-2007,
11:09 PM)
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#27
Originally Posted by BenjaminBirdie:
I think the only people who could see them as the same game are 360 owners. Bit of a pickle, I'd say. |
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Member
(12-11-2007,
11:30 PM)
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#34
Sounds good although i've given up hope for a decent TF2 experience on the 360. The fanbase has played it, and there was a time where everyone was hopping on to give it a try. A lot of the guys just saw the lag, said holy shit and just went on to enjoy the other parts of The Orange Box and played other multiplayer games. Hopefully this fixes it though. I've never understood how devs could release a game with such horrific lag. It seems like it would be so easy to test.
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Member
(12-11-2007,
11:32 PM)
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#38
Originally Posted by Mashing:
Blame the interwebs... its like a crutch to game devs since they know that they can send out whatever they have and can work on a patch later on... for further reference, see: windows operating system... I really wanted to pick this up for PS3, looks like I'm gonna get this for 360 though... |
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will gladly bend over and grab ankles for Microsoft
(12-11-2007,
11:34 PM)
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#40
Originally Posted by Mashing:
You can't predict what will happen once you've got your shit out there. |
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Member
(12-11-2007,
11:39 PM)
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#41
Originally Posted by Mashing:
For single player offline, you're right.....but MP is a completely different thing. |
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Member
(12-11-2007,
11:40 PM)
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#42
Originally Posted by Mashing:
Sadly, you guys tended to get most of the bad parts of PC gaming without many of the best parts. |
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Member
(12-11-2007,
11:51 PM)
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#44
Originally Posted by SnakeXs:
True, I did play the 360 version of TF2 and it was pretty bad, sometimes it was great, other times it was the worst lag I've experienced on XBL. I know what you mean though. |
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I'm the Professor
You are the Pupil (12-12-2007,
12:06 AM)
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#45
Originally Posted by ToyMachine228:
i did not know this? what time? via neogaf shooter? no way in hell im going through all that pages in the tf2 thread to find out. edit nevermind. found it. 10:30pm EST Thursdays http://www.neogaf.com/forum/showthre...197605&page=10 Last edited by viakado : 12-12-2007 at 12:12 AM. |
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(12-12-2007,
12:13 AM)
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#47
Originally Posted by YYZ:
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