|
|
(12-23-2007,
11:56 AM)
|
One year of Wii software in Japan - Media Create LTDs
#1
Numbers up to 2 December 2007, first week in parentheses.
--- Simulation Pokemon Battle Revolution 319000 (68000) Densha de Go! Shinkansen Ex 12000 (3000) Bokujou Monogatari Yasuragi no Ki 62000 (22000) Boku to Sim no Machi 23000 (8000) Sangokushi 11 with Power Up Kit 6000 (1000) --- Simulation RPG Fire Emblem Akatsuki no Megami 158000 (75000) --- Action Super Paper Mario 465000 (144000) Super Mario Galaxy 432000 (251000) Dragonball Z Sparking Neo 143000 (67000) Biohazard 4 Wii Edition 124000 (44000) One Piece Unlimited Adventure 102000 (40000) Kidou Senshi Gundam MS Sensen 0079 94000 (46000) Dragonball Z Sparking Meteo 77000 (40000) Elebits 66000 (6000) SD Gundam Scad Hammers 48000 (9000) Bomberman Land Wii 38000 (6000) Super Monkey Ball Uki Uki Party Daishuugou 37000 (4000) Red Steel 36000 (9000) Sengoku Musou Katana 35000 (17000) Sonic to Himitsu no Ring 30000 (11000) Kororinpa 30000 (2000) Eyeshield 21: Field Saikyou no Senshitachi 28000 (8000) Caduceus Z 26000 (4000) Kekkaishi 20000 (11000) Pirates of the Caribbean World's End 13000 (4000) Negima!? Neo Paktio Fight!! 8000 (4000) Wing Island 8000 (<1000) Harry Potter and the Order of the Phoenix 7000 (2000) Dewy's Adventure 5000 (1000) Spongebob 3000 (<1000) Barnyard 2000 (<1000) Go! Go! Minon <1000 Sengoku Basara 2 Heroes 9000 Dragon Blade <1000 Dance Dance Revolution Hottest Party 7000 (3000) --- Fighting Action Naruto Shippuuden Ex 112000 (46000) Bleach Wii 76000 (14000) Guilty Gear XX ΛCore 3000 (<1000) Naruto Shippuuden Ex2 24000 --- RPG Opoona 5000 (3000) --- Action RPG Zelda TP 508000 (139000) Dragon Quest Masked Queen and Tower of Mirrors 477000 (305000) Marvel Ultimate Alliance 6000 (2000) --- Adventure Forever Blue 49000 (19000) Zak & Wiki 16000 (8000) Ginka 14000 (10000) Necronesia 13000 (2000) Detective Conan 12000 (4000) The Dog Island 11000 (3000) Ratatouille 1000 (<1000) --- Educational Big Brain Academy 237000 (42000) --- Puzzle Puyo Puyo! 23000 (4000) Sudoku 4000 (<1000) Jigsaw Puzzle: Dog of the Day <1000 Takoron <1000 --- Sports Wii Sports 2250000 (176000) Mario & Sonic Olympics 103000 (63000) Gegege no Onitarou 3000 (2000) SSX Blur 2000 (<1000) Swing Golf Pangya 70000 (17000) Tiger Woods PGA Tour 08 1000 (<1000) Swing Golf Pangya 2nd Shot! 6000 Mario Strikers Charged 86000 (28000) Mezase!! Tsuri Master 75000 (19000) Bass Fishing Wii 6000 (2000) Simple Wii Series Vol.1 The Minna de Bass Tsuri Taikai 2000 (<1000) Jikkyou Powerful Pro Yakkyuu Wii 120000 (48000) Jikkyou Powerful Major League 2 Wii 23000 (7000) Hajime no Ippo Revolution 53000 (25000) --- Shooting Shin Chuukadaisen: Michael + Mei Mei no Bouken <1000 Biohazard Umbrella Chronicles 117000 (83000) Ghost Squad 45000 (20000) --- Race Donkey Kong Taru Jet Race 86000 (30000) Excite Truck 76000 (20000) GT Pro Series 29000 (8000) G1 Jockey Wii 21000 (6000) Need for Speed Carbon 19000 (4000) Monster 4x4 World Circuit 9000 (1000) Cars 5000 (1000) Simple Wii Series Vol.1 The Minna de Kart Race 3000 (1000) --- Table games Jissen Pachislot: Fist of the North Star Wii 5000 (2000) Mario Party 8 905000 (265000) Tamagotchi no Pika Pika Daitouryou 57000 (8000) Momotarou Dentetsu 16 44000 (11000) Mah Jong Taikai Wii 14000 (2000) --- Etc Hajimete no Wii 1832000 (174000) Odoru Made in Wario 499000 (64000) Ennichi no Tatsujin 100000 (11000) Crayon Shinchan 56000 (4000) Raving Rabbids 13000 (1000) Furu Furu Park 4000 (<1000) Wii Fit 261000 Cooking Mama 21000 (4000) |
|
mashadar's neko-mimi slave
(12-23-2007,
12:30 PM)
|
#6
Originally Posted by Jonnyram:
Wow, Fragile doesn't stand a chance. 10k lifetime confirmed. :( |
|
Member
(12-23-2007,
12:58 PM)
|
#14
Originally Posted by Lobster:
Well, considering Umbrella Chronicles is now above 160,000 in Famitsu numbers, I think it did okay. It will continue to climb as well. Probably end up around 220k-230k. I don't know how Square-Enix dropped the ball on Dragon Quest Swords, though. Edit: Stump, Resident Evil debuted about 20k higher in Famitsu numbers. Also it has two more weeks of sale added on top of that. The cut-off date for these numbers is December 2nd, while we have numbers through the 17th or something like that. |
|
Banned
(12-23-2007,
01:02 PM)
|
#17
Originally Posted by Stopsign:
Square Enix didn't ship enough copies for the following weeks and the game dropped like 10 tonne boulder. Umbrella Chronicles had a great first week but didn't get enough copies shipped out for the following weeks. Viink always reported sold out but the MC/Famitsu data reported low sales :( It could have reached 200k much more quicker and would have been reaching 300k right now if Capcom had done a good job at shipping. |
|
Member
(12-23-2007,
01:10 PM)
|
#18
Originally Posted by Lobster:
SE just didn't ship enough for the first week. After that, the game was quickly losing steam, and was actually having a price collapse. |
|
Member
(12-23-2007,
01:12 PM)
|
#19
Originally Posted by Jonnyram:
not bad for its starting week..
Originally Posted by Linkzg:
Originally Posted by Jonnyram:
|
|
Member
(12-23-2007,
02:25 PM)
|
#22
Originally Posted by Hero of legend:
I'm pretty sure that this is a Wii exclusive for now. It's not just a Wii compilation of already known data, but this also tracks what each game did off the charts. |
|
Member
(12-23-2007,
02:40 PM)
|
#23
JGaf should proceed to their nearest store and buy:
Caduceus (aka Trauma Center) Dewey's Adventure Dragon Quest Swords Elebits Excitetruck Forever Blue Fire Emblem Guilty Gear Kororinpa Legend of Zelda:Twilight Princess Opoona Resident Evil:Umbrella Chronicles Sonic and the Secret Rings Super Mario Galaxy Zack & Wiki Start with Mario. GO NOW.
Originally Posted by Linkzg:
Yes, Scad Hammers AND 0079. And bring them to PAL land too. |
|
Member
(12-23-2007,
02:59 PM)
|
#25
Originally Posted by AnimeTheme:
The first week would be the most important because that's when the most copies are sold. Once DQS flooded the used retail channel there was zero incentive to buy new. |
|
Banned
(12-23-2007,
03:05 PM)
|
#26
Originally Posted by DeaconKnowledge:
Pretty much. This is why you don't make games 10 hours long with no replay value. |
|
Member
(12-23-2007,
03:25 PM)
|
#27
List of some games that has not been updated in Famitsu Top 30 for a long time (and also didn't show up in the Famitsu 1H07 portable sales), or who have significant increase compared to the last time they show up in Famitsu Top 30 list.
Code:
I was surprised at the Jikkyou game, since the last time it show up on Famitsu Top 30 is July 29, 2007 (second week after release), at 63K sales #, and has not show up ever since. |
|
Banned
(12-23-2007,
03:36 PM)
|
#30
Originally Posted by apujanata:
Goes with my theory that many Wii games are slow burners due to many Wii owners not keeping up on what games are coming out and when. |
|
Member
(12-23-2007,
03:41 PM)
|
#31
Stats
Total SW: ~11 087 500 Number of games: 93 Average: ~119 220 TOP 15 Publishers: Code:
TOP 50 Games: Code:
Last edited by Manjimaru : 12-23-2007 at 03:47 PM. |
|
listen to the madman
(12-23-2007,
03:43 PM)
|
#33
Manjimaru, you might want to replace "average" with "median" or "high-low drop average". Average really isn't applicable to such small datasets.
Originally Posted by Eteric Rice:
I don't think the existence of slow-burning games on the Wii does anything to support that there are more slow-burning games on the Wii than other consoles. Someone like donny, Josh, or Moor Angol would probably be able to calculate the "average percentage of sales done off-charts" or even "average leg length" to test it, though.
Originally Posted by RiZ III:
Two right now (Wii Sports, Wii Play), although Mario Party 8 will break 1mln in January and Wii Fit could easily hit 1mln over the next 3-4 months. |
|
(12-23-2007,
03:49 PM)
|
#34
Originally Posted by Manjimaru:
Third parties? Hello? |
|
Banned
(12-23-2007,
03:53 PM)
|
#35
Originally Posted by _leech_:
Originally Posted by Stumpokapow:
Last edited by Jokeropia : 12-23-2007 at 04:01 PM. |
|
Banned
(12-23-2007,
04:03 PM)
|
#36
wii software numbers never cease to baffle me. its almost in inverse proportion with hardware sales in regard to some of the biggest titles
at this rate you'd think wii sports 2 would be out, with another well on its way next year Last edited by Tyrone Slothrop : 12-23-2007 at 04:09 PM. |
|
listen to the madman
(12-23-2007,
04:06 PM)
|
#37
Originally Posted by Tyrone Slotheop:
Except that Nintendo has historically been disinclined to do rote sequels except for with Mario Party. Virtually every other Nintendo franchise has at least two years between sequels and substantial improvements made or new content added. Hence why there's one of each Mario sports title per generation, one-two Zelda titles, one or so Mario title, etc. But they are continuing their "Wii *" line. Wii Music is the next one after Wii Fit. |
|
psycho_snake's and The Black Brad Pitt's B*TCH
(12-23-2007,
05:52 PM)
|
#47
Originally Posted by Manjimaru:
Through Dec. 2nd, Wii was at 3,945,429 so it means its tie ratio was 2.81. This is really really low given the fact that nearly 0.5 of that came from Wii Play too. Wii Software sales in Japan is pathetic. |
|
mashadar's neko-mimi slave
(12-23-2007,
06:02 PM)
|
#48
Originally Posted by Manjimaru:
S-E is at #3 with just 1 game. Ouch for all other third parties. :( |
|
Member
(12-23-2007,
06:07 PM)
|
#49
Wow, I never noticed Wii software is so ridiculesly top loaded.
1 Wii Sports Nintendo 176000 2250000 2 Hajimete no Wii Nintendo 174000 1832000 3 Mario Party 8 Nintendo 265000 905000 2250000 + 1832000 + 905000 = 4,987,000 4,987,000 / 11,087,500 = .44978 So basically 45 percent of all Wii software is from these 3 games. Wow, thats crazy consider one is a basically a controller packed with a 10 dollar game and all three are party games. Maybe the whole "electronic board game" idea isn't so far fetch. |
|
Member
(12-23-2007,
06:15 PM)
|
#50
I don't feel bad for third parties at all. How much shovelware, ports, and how many low budget games do people have to put up with? I don't see third parties putting their best foot forward, either. Hopefully 2008 will be better, but based on my discussions with Japanese gamers many feel the quality of Wii games to be not so good. I admit that this is only a small sample of gamers, but that much has been consistent between my students. Sure there have been some games that have fallen through the cracks, but overall what have been the big budget, high quality games released on the Wii by third parties? Most of these companies should be happy their games sold as much as they have. Third parties should be considering how to improve their image on the Wii, but that will take a lot of effort and I wonder how many of them really want to bother with that.
Though, I would love to see where the PS2 was at this point in its lifetime. Last edited by EDarkness : 12-23-2007 at 06:19 PM. |