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(01-09-2008,
08:33 AM)
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#104
Originally Posted by dfyb:
Blend in perfectly! |
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(01-09-2008,
08:36 AM)
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#105
She kinda reminds me of Travis Touchdown too... I think it's the shades.
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real-time lotion physics
(01-09-2008,
08:37 AM)
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#106
Originally Posted by Teknoman:
Just because they went back and changed it (in the very beginning no less) doesn't make it any less true. Any poisons you seen in a game since FF are tranny surprise (This means SF3 and that final fight fighter). |
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Worships the porcelain goddess
(01-09-2008,
08:54 AM)
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#109
Originally Posted by Ferrio:
You know, one would think s/he would be post-op by the time SF3 came around. ![]() |
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Little Big NeoContra
(01-09-2008,
09:07 AM)
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#113
Originally Posted by Xiaoki:
I was waiting for someone to post this. Seriously, it's not like SF games havent had their share of "bad" character designs since Super Street Fighter II. The entire cast cant be full of great designs. That being said, I dont care if the SF series has enough shoto-fighters, I want Ryu, Ken, and Sean to be in this game. It takes place before SF III, so im sure they can find a way to fit him in. Especially since he trains under Ken. Oh and im predicting right now that in the eventual SF V, Ken's son will be a teenager, and participate in the competition. |
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Banned
(01-09-2008,
09:12 AM)
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#114
Originally Posted by Xiaoki:
SFIV should have been an epic announcement and absolutely NOTHING i've seen has actually impressed me. |
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(01-09-2008,
09:27 AM)
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#115
Impressive!
![]() |
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Put your snobby liquids into my mouth!
(01-09-2008,
09:38 AM)
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#117
Originally Posted by coldvein:
![]() This character could be VERY cool, I can see it fitting very well with the new style, but the hairdo is super hideous. And you don't street fight with glasses ffs ![]() |
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real-time lotion physics
(01-09-2008,
09:48 AM)
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#118
Originally Posted by DKnight:
The hair reminds me of the classic anime bully/gang member hair. ![]() |
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Little Big NeoContra
(01-09-2008,
09:50 AM)
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#119
Well art designs aside, I wont really be worried about the gameplay not being great. I mean if SNK can make a great 3d fighting game with 2d fighting mechanics (KOF 2006 aka KOF Max impact 2, plays pretty damn good for a 2d title that hopped into the 3d realm with side stepping) in this day and age, then Capcom can too.
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Member
(01-09-2008,
10:26 AM)
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#122
Well, I remember that some of Street Fighter's "iconic" characters looked over-the-top and crazy once... so this Crimson Viper is no big shock to the system, as far as I'm concerned.
Admit it, folks, you were expecting more Sakura-esque loli nonsense, weren't you? OK, Capcom... have all the crazy you want... just give me my Ibuki, and there won't be any blood shed. |
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Member
(01-09-2008,
11:37 AM)
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#131
I don't get the hate for this game.
It looks just about perfect for a 3D Street Fighter. Keeping the colorful 2D feel) Wish it still was 2D, but I guess in todays market that simply isn't going to get enough paople to buy it. So I'm glad we're getting a 3D Street Fighter with 2D gameplay instead of no new Street Fighter at all. The characters do look a bit creepy, but in a cool way. Don't ask to explain that. ;P |
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Formerly Alaluef (not Aladuf)
(01-09-2008,
02:10 PM)
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#148
Originally Posted by PowerSmell:
And I want to see his artwork, not only renders. :< |