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Wollan
Banned
(01-11-2008, 05:51 PM)
Big thanks to NeoGAF member Steve for transcribing the info provided by brazzle84 @ IGN. Thanks to Basch for additional info.
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Genre: Goty
Release: November 4th
Platform: PlayStation 3
Developer: Insomniac Games

**NEW THREAD LAUNCHED**

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One campaign focusing on Nathan Hale across 1950's USA invaded by the Chimera.
Game starts out with Hale getting shot down in Iceland (this is the first level) and the country getting overrun by the Chimera. He barely manages to escape alive back to the USA. Nathan Hale is there recruited into a top secret program called the Sentinels, other soldiers who are immune to the virus. Alongside each other they train and prepare for the war. Two years go by and then the shit hits the fans. The Chimera invades with hundreds of gigantic crafts attacking both coastal shores of the USA. UNITED WE FALL.

One campaign specifically crafted for Co-op focusing on a squad of soldiers, supports 2 players offline, 8 players Online (Co-op). Story runs parallel to the singleplayer with a bit more focus on level flow instead of story presentation. Each players have different classes.

Online Multiplayer (dedicated servers with faster matchmaking than any game before) supporting 60 people, lobbies for individual squads. Each squad is given different objectives and the (huge) levels flow such that it's squad versus squad instead of hoping everyone together.

Classes for Co-op, templates include Heavy which is equipped with a chaingun and is powered by the amount of kills he makes which again recharges a mobile shield. There's a Special Ops class that has a re-engineered bullseye rifle with scope functionality and extreme stopping power. Also there's a Medic class equipped with a Medicator gun that shoots red damaging bolts at enemies and blue healing bolts at comrades.

Mobile phone quality headset voice transfer
Huge graphical leap with textures being sharp both close and far away. Shaders, shadowing and lighting greatly improved. Game also has a much wider color palette.
Scaled AI so what's closer to the player and in view gets more sophisticated behavior compared to those far away.
Randomized layout for certain areas in the Co-op campaign (also procedurally animated clouds).
Boss fights in FPS gaming finally done right, enemies far bigger than the tallest seen in the original game.
New creatures including Chameleons.
Insane stat tracking & Community features coupled with MyResistance.net. Fully featured profile pages at that site tying in with social networking concepts. Clans and Parties can be open with no invites needed and more.

Originally Posted by Game Informer

"Resistance 2 will be too epic to dismiss as anything but one of the biggest, boldest, and most high-reaching titles of 2008. It's a game that won't be ignored."




First Official Screens released!

MUST LISTEN: Insomniac Games Full Moon Show - Season 2 Podcast premiere with Resistance 2 info, Bungie interview and more!

Media (Early June):
Parkour Zombies (Grim) in 1950s Chicago! Resistance 2 HD Gameplay Video.
Resistance 2 60man MP HD Gameplay Video.
Cloverfield in 1950s Chicago! Resistance 2 HD Gameplay Video.

Ted Price - Resistance 2 Interview Part 1
Ted Price - Resistance 2 Interview Part 2
Colin Munson - Resistance 2 Interview Part 3

Resistance 1 Voices Trailer
Resistance 1 EU Launch Trailer

Links:
Resistance2.com (empty)
http://www.MyResistance.net
Official NeoGAF R:FoM thread
Insomniac Games Official Website
Resistance universe back story (top presentation)
Resistance universe European campaign (top presentation)
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Last edited by Wollan; 09-02-2008 at 03:17 PM.
TTP
Have a fun! Enjoy!
(01-11-2008, 05:52 PM)
TTP's Avatar
*Deletes a lovely made OP*

Fuck u Wollan :P
Last edited by TTP; 01-11-2008 at 06:12 PM.
kenta
Has no PEINS
(01-11-2008, 05:52 PM)
kenta's Avatar
holy freaking crap

Edit: ahhhhhhhh bitches ahhhhhhhh
andycapps
Member
(01-11-2008, 05:52 PM)
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Originally Posted by TTP

Deserves its own thread me thinks

http://boards.ign.com/ps3_general_bo...7131205/p1/?13

As posted in the official Resistance thread, fap fap fap.
TONX
Distinguished Air Superiority
(01-11-2008, 05:53 PM)
TONX's Avatar
This is why Insomniac fucking rules.
I3rand0
Member
(01-11-2008, 05:53 PM)
I3rand0's Avatar
Wow
Tieno
Member
(01-11-2008, 05:53 PM)
Tieno's Avatar
8 player co-op campaign alongside single player campaign, does that mean it's like those GRAW co-op chapters? Pretty insane.
Last edited by Tieno; 01-11-2008 at 05:57 PM.
Danne-Danger
Member
(01-11-2008, 05:53 PM)
Danne-Danger's Avatar
Holy fucking crap-shit on a stick batman! o.O
InterMoniker
Member
(01-11-2008, 05:53 PM)

Originally Posted by Wollan

WOW.

AHAAAAHHHHHHHHHhhhhhhhhh!!!! YEAH! :D


60 Fuckin PEOPLE!!!! :D
steve
Banned
(01-11-2008, 05:53 PM)
Finally, thank you TTP.
Smokey
Just ordered 2 Laker car flags on Amazon.com
(01-11-2008, 05:53 PM)
Smokey's Avatar
I just posted this in the official Resistance thread...

The console shooter to end all console shooter?

I can't believe what I read the game sounds fucking HUGE

60 Player online battles
Different classess
8 player fucking co-op online

:O
pswii60
(01-11-2008, 05:54 PM)
pswii60's Avatar
8 player co-op!?

OMFG. Wasn't everyone fapping over Halo 3 and Haze's 4 player co-op? lol

4-player co-op is obviously so 2007.
levious
That throwing stick stunt of yours has boomeranged on us.
(01-11-2008, 05:54 PM)
GI scores again, damn.
I AM JOHN!
Banned
(01-11-2008, 05:54 PM)
I AM JOHN!'s Avatar
!!!!!!!!!!

Jacobi
Member
(01-11-2008, 05:54 PM)
Jacobi's Avatar
I don't believe yet...
Madman
Member
(01-11-2008, 05:54 PM)
Oh Insomniac, how do you do it?
Pai Pai Master
Member
(01-11-2008, 05:54 PM)
Pai Pai Master's Avatar
I wish I had the time to type about 5,000 expletives right now, but I'm too busy foaming at the mouth.
kbear
Banned
(01-11-2008, 05:54 PM)
This just sounds way too good to be true. It would be GOTY if this stuff was true. 60-player? 8-player co-op? Classes / perks? Insane... Insomniac are gods if this is true.
somesayyea
Member
(01-11-2008, 05:54 PM)
somesayyea's Avatar
this sounds fantastic!
DMPrince
Member
(01-11-2008, 05:54 PM)
Source doesn't work ;(

I WANT THE GI ISSUE NOW!

Time to head to the local bookstore and read there :lol
Ryu1999
Looking for a rod,
to have and to hold
to love and to cherish
till death do them part
(01-11-2008, 05:54 PM)
Ryu1999's Avatar
Who cares how many ps3s sell, it's still got the quality games
RubberJohnny
Member
(01-11-2008, 05:54 PM)
RubberJohnny's Avatar
Gears of what?
InterMoniker
Member
(01-11-2008, 05:54 PM)
SCANS SCANS SCANS of the Photos now!
vilmer_
Member
(01-11-2008, 05:55 PM)
vilmer_'s Avatar

60player MP. 8player Co-op

OMFG...
WrikaWrek
Banned
(01-11-2008, 05:55 PM)
WrikaWrek's Avatar
Holy shit, that's alot of players
Smokey
Just ordered 2 Laker car flags on Amazon.com
(01-11-2008, 05:55 PM)
Smokey's Avatar
lol this is the 3rd thread on the 1st page...
andycapps
Member
(01-11-2008, 05:55 PM)
andycapps's Avatar
Seriously, hype for this just went through the roof for me. I mean, I thought this was going to be an evolution of the first game, this seems like they're really going all out. I cannot wait for the podcast on the 17th. :D
deejay8595
my posts are "MEH"
(01-11-2008, 05:55 PM)
deejay8595's Avatar
OMFGGGGGGGGGGGGGGGGGGGGGGGGGGGGG if true.
Doel
Member
(01-11-2008, 05:55 PM)
Doel's Avatar
There is more:

EDIT 8: Online matching... standard difficulty discarded for scaled challenges for team skill..

EDIT 9: Partially randomized geometry... levels are different with each playthrough

EDIT 10: again... 60 players online. want sense of epic b attle.. dont want fast-furious gameplay to be focus, more focused on squad v squad.

EDIT 11: will log into smaller four-to-eight man lobbies for each squad... encouraging communication and camaraderie, squad will be tasked witha particular objective. careful level design aims to deliver intense combat zones or small team conflicts that flow within arena of larger battle.

EDIT 12: Dedicated gaming community with stat servers for faster matchmaching than any console game of 2007. full-featured profile pages through myresistance.net will incorporate social networking concepts. open clan and party system to encourage community...no player invites needed.

EDIT 13: Aiming to deliver mobile-phone-quality sound.
Maggot9
Banned
(01-11-2008, 05:55 PM)
i said it in the official Resistance thread but I'll say it again, because I still feel this way:


WHAT
sullyj
Member
(01-11-2008, 05:55 PM)
Wow this game sounds huge!
sixteen-bit
Member
(01-11-2008, 05:55 PM)
sixteen-bit's Avatar
good stuff
Graphics Horse
graphics horse
graphics horse
does whatever a
graphics horse does
(01-11-2008, 05:55 PM)
Graphics Horse's Avatar

Originally Posted by pswii60

8 player co-op!?

OMFG. Wasn't everyone fapping over Halo 3 and Haze's 4 player co-op? lol

4-player co-op is obviously so 2007.

I sense another Too Human delay.
Woffls
Member
(01-11-2008, 05:55 PM)
Woffls's Avatar
Wow, 60 players, that MUST mean it's going to be better than every other multiplayer shooter ever!!
InterMoniker
Member
(01-11-2008, 05:55 PM)

Originally Posted by Doel

There is more:

EDIT 8: Online matching... standard difficulty discarded for scaled challenges for team skill..

EDIT 9: Partially randomized geometry... levels are different with each playthrough


EDIT 10: again... 60 players online. want sense of epic b attle.. dont want fast-furious gameplay to be focus, more focused on squad v squad.

EDIT 11: will log into smaller four-to-eight man lobbies for each squad... encouraging communication and camaraderie, squad will be tasked witha particular objective. careful level design aims to deliver intense combat zones or small team conflicts that flow within arena of larger battle.

EDIT 12: Dedicated gaming community with stat servers for faster matchmaching than any console game of 2007. full-featured profile pages through myresistance.net will incorporate social networking concepts. open clan and party system to encourage community...no player invites needed.

EDIT 13: Aiming to deliver mobile-phone-quality sound.

:0
xaosslug
Shane Kim's pre-cum
shall drench unbelievers
(01-11-2008, 05:56 PM)
xaosslug's Avatar
RESISTANCE 2, sent to di... wait, wait whatwhatWHAT?!? :O
RubberJohnny
Member
(01-11-2008, 05:56 PM)
RubberJohnny's Avatar

EDIT 9: Partially randomized geometry... levels are different with each playthrough

Christ.
DuckRacer
Member
(01-11-2008, 05:56 PM)
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Holy shit!
Doel
Member
(01-11-2008, 05:56 PM)
Doel's Avatar
And more:

EDIT 14: Futher tapped power of PS3... more enemies onscreen, better AI, better lighting and shaders (SCREENSHOTS LOOK AMAZING!!!). More comples normal mapping and detail mapping combine to deliver textures that look amazing from afar and at extremely close distances.

EDIT 15: AI getting a lot more attention.. will scaled on-the-fly to players perspective and viewpoint... aka enemies cloesr to the player will actually have more spohisicated AI routines than those further away. assailants in your direct field of view received heightened intelligence. easily more cunning than before

sorry for typos... typing fast
Borys
Banned
(01-11-2008, 05:56 PM)

Originally Posted by Smokey Bones

The console shooter to end all console shooter?

I can't believe what I read the game sounds fucking HUGE

60 Player online battles
Different classess
8 player fucking co-op online

:O

More like the shooter to end all shooters (yup, KZ2 including)?

This is fucking unbelievable, truly alphaepic.
Kabuki Waq
Member
(01-11-2008, 05:56 PM)
Kabuki Waq's Avatar
I hope the 8 player co-op is not some side co-op missions i hope they are the same missions as regular campaign.
Dante
Member
(01-11-2008, 05:56 PM)
OH.............





MAH......................


GOD.......!!!!!!!!!!!!!!!!!!!!!!!!!!!!

CONFIRMED!!

8 Player co-op gonna be SICK.
industrian
will gently cradle you as time slowly ticks away.
(01-11-2008, 05:56 PM)
industrian's Avatar
You have to be shitting me.

Failing that, consider my mind blown.
kurahadol
Member
(01-11-2008, 05:56 PM)
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If everything written here comes to be, this game will be the end of me.
andycapps
Member
(01-11-2008, 05:56 PM)
andycapps's Avatar
Ok, so yours was posted first. Sorry TTP. This sounds amazing, 8 player co-op online will be freaking insane. I cannot wait for this. Good way to go into the weekend.
FIREBABY
Member
(01-11-2008, 05:56 PM)

Originally Posted by InterMoniker

SCANS SCANS SCANS of the Photos now!

US mag= no no
DMPrince
Member
(01-11-2008, 05:56 PM)

Originally Posted by Doel

There is more:

EDIT 13: Aiming to deliver mobile-phone-quality sound.


What?!
jstevenson
Sailor Stevenson
(01-11-2008, 05:56 PM)
jstevenson's Avatar
finally.
drohne
hyperbolically metafictive
(01-11-2008, 05:56 PM)
that's all very impressive, but i hope it doesn't take halo 3's 'network features uber alles' approach -- i still mainly play these games for their single-player campaigns
Mrbob
how can the baaasheep
enjoy the shootbang?
(01-11-2008, 05:56 PM)
Mrbob's Avatar
Oh my fucking god.

Insomniac going above and beyond the call of duty again.

Looks like they will set the standard again for FPS games.

I hope this doesn't lag to hell online.

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