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Gaming | Online | O-T |
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Member
(02-18-2008,
02:55 PM)
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#101
I really doubt Unreal PS3 tech is "half" of Epics buisness.
Anyways Microsoft needs a big first party company to replace Bungie, they have the Gears franchise to replace Halo, and Epic wants to transition into Console development. I dont see why this wouldnt happen. |
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not so clever on all days ending with "Y", around tea time
(02-18-2008,
02:56 PM)
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#102
This would be crazy if true, but doesn't EPIC make most of its money with Unreal licensing? So MS would continue that?
From a megaton perspective i would laugh my ass off if this happened, whether its good or not. |
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Member
(02-18-2008,
03:05 PM)
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#105
Originally Posted by Prine:
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They need to do a stupid on that shit.
(02-18-2008,
03:05 PM)
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#106
Off topic:
Originally Posted by ZeroTolerance:
http://youtube.com/watch?v=jjXyqcx-mYY |
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not so clever on all days ending with "Y", around tea time
(02-18-2008,
03:09 PM)
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#107
Originally Posted by Prine:
Epic would completely revamp the tech group at MS for in house games. From that perspective alone, MS would be buying an amazing team that would take MS in house tech to the next level. Games Wise, Gears of War has tons of potential to grow, and the team at EPIC is quite talented, and UT is in need of a re-work back to the basis, but still. Doesn't sound like a bad purchase at all, depending on how much you're paying. Again, the focus here would be how much the 1st party tech group would grow, and the fact that GOW would become a MS franchise. They lost Bioware, i'm sure Bungie will once again sell itself down the line, Bizarre, i mean...MS is running out of targets. Obviously i don't see this happening, MS is just in a real messy situation. They will lose Gears of War, as i don't see EPIC selling the IP, because the IP values EPIC as a company, and if anybody wanna buy it, they have to buy EPIC, that's the whole point. |
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(02-18-2008,
03:09 PM)
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#108
Originally Posted by MWS Natural:
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Member
(02-18-2008,
03:49 PM)
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#114
Originally Posted by DopeyFish:
Actually they don't make it public but I remember hearing it was closer to 1 million. It cost $350,000 for the UE2 license. Here is a quote from Epics licensing.
Quote:
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Member
(02-18-2008,
04:15 PM)
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#116
Originally Posted by Luckyman:
Was Rare worth $400 million? I can definitely see Microsoft wanting to make sure they have Gears of War going forward, it's the "other franchise" after Halo they've been looking for. I just wonder if something like this were to happen (I don't think it will) if Epic would be allowed to keep developing engine technology for other platforms. They've worked to unseat id over the past half decade, would be weird to throw in the towel in that regard while they're still trouncing everybody. |
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A soul wandering around Boletaria
(02-18-2008,
04:15 PM)
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#117
Their best evidence for this prediction (according to Gameepro) is that Microsoft helped fund a project by this developer which happened to be successful.
And from that, they'd throw a BILLION DOLLARS to buy them? And they'd decide to announce something of THAT magnitude at GDC? I'm surprised console manufacturers haven't purchased every developer ever with evidence this great! |
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Banned
(02-18-2008,
04:26 PM)
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#122
If this happened, this would be the biggest and most influential acquisition of this generation.
Aside from the Gears and Unreal IPs, MS would have control over the Unreal Engine, which is the most used engine across the industry for both 360 and PS3 development. |
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(02-18-2008,
04:31 PM)
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#124
LOL. ain't happening
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will punch Michael Jordan
(02-18-2008,
04:35 PM)
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#128
Originally Posted by Nolan.:
the Gears of War IP alone is more valuable than all those crap Sega IPs you speak of. |
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Member
(02-18-2008,
04:39 PM)
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#131
Originally Posted by Amir0x:
This is great news then. Sony is buying Insomniac Quantic Dream and NCSoft... ...FOR ONE BILLION DOLLARS |
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Member
(02-18-2008,
04:49 PM)
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#133
$1B for Epic would be insane. They're a privately held company so they don't report revenue, but let's go off posts here and say that they're ~ 100 people (round up from 80) and have a typical video game industry revenue/head of $350K. That makes them a $35M company by revenue so a $1B purchase would be a ~30X price/revenue multiple. That's nuts. Software companies like this go for 3X to 10X revenues (mighty EA is a 5X revenue multiple -- $3B revenue, $15B market cap), so if somebody bought Epic you'd expect it to be ~ $90M at the low end and $350M at the mega extremely high end.
However, although the $$$ is clearly wrong that doesn't mean that this rumor is complete bullshit. Companies acquire other firms for strategic reasons -- that have nothing to do with their products or people -- all the time. You can argue that EA bought Renderware so that nobody else would have the advantage of a cross-platform dev kit, simply to deny competitors a resource. You could make a similar argument about why MS should get UE3 lock, stock, and barrel; just make it that much harder for anyone else to do a cross-platform X360/PS3 dev job. |
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Member
(02-18-2008,
05:00 PM)
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#135
Originally Posted by solid2snake:
I'm pretty sure EA's contract with the NFL prohibits them from taking money from elsewhere to make it exclusive to one platform. If you want GTA, you have to buy the rest of Take 2 with it (not necessarily bad, but probably not what they're looking for). Wasn't there some rumor a while back that Rockstar North could eventually break away from Take 2? If true, Take 2 would want to sell now rather than later. |
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Banned
(02-18-2008,
05:02 PM)
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#136
Originally Posted by Mooreberg:
Win = Take 2+Rockstar North |-Rockstar North Win-Rockstar North = Take 2 |
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Xbox 360's Hillary Clinton
(02-18-2008,
05:58 PM)
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#143
Originally Posted by jetjevons:
No one will buy it though if its first party in house. A billion dollars is a ton of money to spend on EPIC. Might as well keep partnering with them instead. |
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Member
(02-18-2008,
06:01 PM)
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#144
Originally Posted by jetjevons:
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not so clever on all days ending with "Y", around tea time
(02-18-2008,
06:07 PM)
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#148
MS could buy Rockstar and the GTA IP with 1 billion. Obviously, this ain't happening.
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non-sanctioned troll
(02-18-2008,
06:19 PM)
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#150
Originally Posted by Arkaerial:
In the SK lawsuit against Epic, it was revealed they paid something like 750k for UE3 IIRC. It doesn't make this story any more true. Haven't people learned, if you buy a company, you usually don't retain the talent. |