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Grecco
Member
(02-18-2008, 02:55 PM)
 
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#101

I really doubt Unreal PS3 tech is "half" of Epics buisness.


Anyways Microsoft needs a big first party company to replace Bungie, they have the Gears franchise to replace Halo, and Epic wants to transition into Console development. I dont see why this wouldnt happen.
WrikaWrek
not so clever on all days ending with "Y", around tea time
(02-18-2008, 02:56 PM)
 
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#102

This would be crazy if true, but doesn't EPIC make most of its money with Unreal licensing? So MS would continue that?

From a megaton perspective i would laugh my ass off if this happened, whether its good or not.
Prine
Member
(02-18-2008, 03:02 PM)
 
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#103

This is a bullshit purchase if its for the games. I fucking hate Epic and thier games. Dont buy them MS
xblarcade
Member
(02-18-2008, 03:02 PM)
 
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#104

A billion dollars for Epic?

Well if you listen to Mark Rien (and really why bother anymore) they already cost MS 1/2 a billion dollars.
MickeyKnox
Member
(02-18-2008, 03:05 PM)
 
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#105

Originally Posted by Prine:
This is a bullshit purchase if its for the games. I fucking hate Epic and thier games. Dont buy them MS
You can relax, the chance of this happening (as stated in the article) are about as likely as you going down to Burger King and spending $1,000 on a Whopper.
MWS Natural
They need to do a stupid on that shit.
(02-18-2008, 03:05 PM)
 
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#106

Off topic:

Originally Posted by ZeroTolerance:
"Yes We Can"
You guys haven't heard this speech yet?

http://youtube.com/watch?v=jjXyqcx-mYY
WrikaWrek
not so clever on all days ending with "Y", around tea time
(02-18-2008, 03:09 PM)
 
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#107

Originally Posted by Prine:
This is a bullshit purchase if its for the games. I fucking hate Epic and thier games. Dont buy them MS

Epic would completely revamp the tech group at MS for in house games. From that perspective alone, MS would be buying an amazing team that would take MS in house tech to the next level.

Games Wise, Gears of War has tons of potential to grow, and the team at EPIC is quite talented, and UT is in need of a re-work back to the basis, but still.

Doesn't sound like a bad purchase at all, depending on how much you're paying. Again, the focus here would be how much the 1st party tech group would grow, and the fact that GOW would become a MS franchise.

They lost Bioware, i'm sure Bungie will once again sell itself down the line, Bizarre, i mean...MS is running out of targets.

Obviously i don't see this happening, MS is just in a real messy situation. They will lose Gears of War, as i don't see EPIC selling the IP, because the IP values EPIC as a company, and if anybody wanna buy it, they have to buy EPIC, that's the whole point.
Sir Fragula
(02-18-2008, 03:09 PM)
 
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#108

Originally Posted by MWS Natural:
Off topic:


You guys haven't heard this speech yet?

http://youtube.com/watch?v=jjXyqcx-mYY
Was that his Bob the Builder speech?
Xisiqomelir
Member
(02-18-2008, 03:21 PM)
 
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#109

Gates: "I will make you love me"
DeaconKnowledge
Member
(02-18-2008, 03:27 PM)
 
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#110

1 Billion dollars for 2 IPs, one that MS has near complete control over.

Yeah, this sounds stupid. REAL stupid.
tak
Member
(02-18-2008, 03:32 PM)
 
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#111

It makes sense for MS, but Mark Rein doesn't strike me as a person that is in love with MS.
VictimOfGrief
Banned
(02-18-2008, 03:33 PM)
 
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#112

Originally Posted by disappeared:
Gears of Cooking Mama.
Day one pal.... day one!
Sweedishrodeo
the smegma spreader
(02-18-2008, 03:42 PM)
 
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#113

big fish eat the little one
big fish eat the little one



i dont like this
Arkaerial
Member
(02-18-2008, 03:49 PM)
 
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#114

Originally Posted by DopeyFish:
do me a favor and ballpark how much UE3 licensing gets Epic

just remember each license is around $500,000!

Actually they don't make it public but I remember hearing it was closer to 1 million. It cost $350,000 for the UE2 license. Here is a quote from Epics licensing.

Quote:
Unreal Engine 2 Licensing Terms

Representing years of development and powering numerous best-selling titles on multiple platforms, the Unreal Engine 2 technology is available for license on a per-platform basis. Three platforms are available: PC, Xbox, and PlayStation2?.

A PC platform license is only required if you intend to ship a retail PC game. If you are developing a console-only title, you may freely use the PC code for development, testing and for its back-end game-server components (for multiplayer games). Note that a PC license includes the right to ship your game on all personal computer operating systems, including Windows and Linux, as well as MacOS? X; by paying once for the PC platform license you may ship on any or all of these operating systems at no additional cost.

Royalty-Bearing License - For retail console & PC products

A non-refundable, non-recoupable license fee is due on execution of the agreement. The cost is US $350,000 for one of the available Unreal Engine 2 platforms, plus US $50,000 for each additional platform. A royalty of 3% is due on all revenue from the game, calculated on the wholesale price of the product minus (for console SKUs) console manufacturer fees. In the case of massive-multiplayer online games, the royalty is also due on the additional forms of revenue including subscriptions and advertisements.

Custom License Terms - For non-traditional products

The Unreal Engine has been used in the development of many non-traditional products, ranging from mass-market educational games to custom training applications and the non-retail America's Army game developed by the U.S. Department of Defense. For custom applications that only require script access (rather than full C++ source), and only require redistribution to a small set of clients, the Runtime Edition is available and may be more suitable than a full Unreal Engine license. Where either full source code and support, or widespread redistribution is required, please contact licensing@epicgames.com to discuss custom license terms.

Unreal Engine 3 Licensing Terms

Unreal Engine 3 is available for license now, and is aimed at game developers who are targeting next-generation consoles such as Xbox 360 and Playstation 3, as well as DirectX? 10-based PCs. Several Unreal Engine 3 projects are already underway; however, pricing has not been publicly announced. If you are looking to develop a next-generation game, please contact us at licensing@epicgames.com to begin discussions.
~Devil Trigger~
Member
(02-18-2008, 03:53 PM)
 
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#115

Originally Posted by Shard:
Today must be rampant rumor day, I do not like this.

GDC
Mooreberg
Member
(02-18-2008, 04:15 PM)
 
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#116

Originally Posted by Luckyman:


No.. seriously. Epic isn't worth 1B.

Was Rare worth $400 million?

I can definitely see Microsoft wanting to make sure they have Gears of War going forward, it's the "other franchise" after Halo they've been looking for. I just wonder if something like this were to happen (I don't think it will) if Epic would be allowed to keep developing engine technology for other platforms. They've worked to unseat id over the past half decade, would be weird to throw in the towel in that regard while they're still trouncing everybody.
Amir0x
A soul wandering around Boletaria
(02-18-2008, 04:15 PM)
 
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#117

Their best evidence for this prediction (according to Gameepro) is that Microsoft helped fund a project by this developer which happened to be successful.

And from that, they'd throw a BILLION DOLLARS to buy them? And they'd decide to announce something of THAT magnitude at GDC?

I'm surprised console manufacturers haven't purchased every developer ever with evidence this great!
Nolan.
Member
(02-18-2008, 04:18 PM)
 
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#118

Everthing seems to be a billion these days they don't even try to shift the numbers up much anymore with rumors.
duk
Member
(02-18-2008, 04:19 PM)
 
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#119

save the 1B and make xbox 720 much much better
solid2snake
Banned
(02-18-2008, 04:20 PM)
 
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#120

Originally Posted by Sol..:
ROFLROFLROFL...wait, what is he a fanboy of?

he is a super-duber ultra sonyfanboy. hey, i like PlayStation too, but this is just mind-blowing
Firewire
Banned
(02-18-2008, 04:23 PM)
 
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#121

Originally Posted by DeaconKnowledge:
1 Billion dollars for 2 IPs, one that MS has near complete control over.

Yeah, this sounds stupid. REAL stupid.

.

/thread
GauntletFan
Banned
(02-18-2008, 04:26 PM)
#122

If this happened, this would be the biggest and most influential acquisition of this generation.

Aside from the Gears and Unreal IPs, MS would have control over the Unreal Engine, which is the most used engine across the industry for both 360 and PS3 development.
Xater
Banned
(02-18-2008, 04:28 PM)
 
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#123

Originally Posted by Amir0x:
Their best evidence for this prediction (according to Gameepro) is that Microsoft helped fund a project by this developer which happened to be successful.

Yeah and we all know how the Bioware buyout turned out.
Ranger X
Kohler: 1, Ranger X: 0

PS: Itoi > Kojima by a good green country mile
(02-18-2008, 04:31 PM)
 
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#124

LOL. ain't happening
Nolan.
Member
(02-18-2008, 04:31 PM)
 
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#125

With that billion they'd be better off buying Sega ip's that aren't likely to be used by them anymore. It wouldn't even cost a billion and it would still be better than buying epic. This had better be fake.
No Means Nomad
Banned
(02-18-2008, 04:33 PM)
 
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#126

Does Dr. Evil work for Gamepro?
Tieno
Banned
(02-18-2008, 04:35 PM)
 
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#127

This isn't even a rumor, it's a prediction...from Gamepro.


Yeah.
Ninja Scooter
will punch Michael Jordan
(02-18-2008, 04:35 PM)
 
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#128

Originally Posted by Nolan.:
With that billion they'd be better off buying Sega ip's that aren't likely to be used by them anymore. It wouldn't even cost a billion and it would still be better than buying epic. This had better be fake.

the Gears of War IP alone is more valuable than all those crap Sega IPs you speak of.
LegendofJoe
Member
(02-18-2008, 04:37 PM)
 
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#129

The management at MS will have hit a new level of idiocy if this turns out to be true. Bill Gates needs to shove a 24k gold boot up the ass of everyone on MS's executive board.
Rapping Granny
Banned
(02-18-2008, 04:37 PM)
 
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#130

MS in before EA or Activion does.
Riddick
Member
(02-18-2008, 04:39 PM)
 
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#131

Originally Posted by Amir0x:
Their best evidence for this prediction (according to Gameepro) is that Microsoft helped fund a project by this developer which happened to be successful.

And from that, they'd throw a BILLION DOLLARS to buy them? And they'd decide to announce something of THAT magnitude at GDC?

I'm surprised console manufacturers haven't purchased every developer ever with evidence this great!

This is great news then. Sony is buying Insomniac Quantic Dream and NCSoft...



...FOR ONE BILLION DOLLARS
DevilWillcry
Member
(02-18-2008, 04:43 PM)
 
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#132

I wouldn't mind seeing this happen, it's probably the only way MS will get ownership of the Gears IP.
iosef
Member
(02-18-2008, 04:49 PM)
#133

$1B for Epic would be insane. They're a privately held company so they don't report revenue, but let's go off posts here and say that they're ~ 100 people (round up from 80) and have a typical video game industry revenue/head of $350K. That makes them a $35M company by revenue so a $1B purchase would be a ~30X price/revenue multiple. That's nuts. Software companies like this go for 3X to 10X revenues (mighty EA is a 5X revenue multiple -- $3B revenue, $15B market cap), so if somebody bought Epic you'd expect it to be ~ $90M at the low end and $350M at the mega extremely high end.

However, although the $$$ is clearly wrong that doesn't mean that this rumor is complete bullshit. Companies acquire other firms for strategic reasons -- that have nothing to do with their products or people -- all the time. You can argue that EA bought Renderware so that nobody else would have the advantage of a cross-platform dev kit, simply to deny competitors a resource. You could make a similar argument about why MS should get UE3 lock, stock, and barrel; just make it that much harder for anyone else to do a cross-platform X360/PS3 dev job.
solid2snake
Banned
(02-18-2008, 04:50 PM)
 
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#134

why buy Epic, if you can get GTA5 and Madden 2XXX exclusive? these games would be more important than Gears of Mama.
Mooreberg
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(02-18-2008, 05:00 PM)
 
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#135

Originally Posted by solid2snake:
why buy Epic, if you can get GTA5 and Madden 2XXX exclusive? these games would be more important than Gears of Mama.

I'm pretty sure EA's contract with the NFL prohibits them from taking money from elsewhere to make it exclusive to one platform. If you want GTA, you have to buy the rest of Take 2 with it (not necessarily bad, but probably not what they're looking for).

Wasn't there some rumor a while back that Rockstar North could eventually break away from Take 2? If true, Take 2 would want to sell now rather than later.
solid2snake
Banned
(02-18-2008, 05:02 PM)
 
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#136

Originally Posted by Mooreberg:
I'm pretty sure EA's contract with the NFL prohibits them from taking money from elsewhere to make it exclusive to one platform. If you want GTA, you have to buy the rest of Take 2 with it (not necessarily bad, but probably not what they're looking for).

Wasn't there some rumor a while back that Rockstar North could eventually break away from Take 2? If true, Take 2 would want to sell now rather than later.


Win = Take 2+Rockstar North |-Rockstar North

Win-Rockstar North = Take 2
Spider_Jerusalem
Member
(02-18-2008, 05:07 PM)
 
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#137

Originally Posted by Luckyman:
No.. seriously. Epic isn't worth 1B.
Rare says "lulz"
open_mouth_
for_fat_hairy_balls_
(02-18-2008, 05:08 PM)
 
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#138

MS buys Epic, Capcom, EA, and Rockstar North. One console future.

NIghtWolf
Member
(02-18-2008, 05:45 PM)
 
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#139

Fanboy mode on:

MS buying someone? impossible! They don't even try to do that, right Yahoo.



Epic is good though, hope they buy all the staff if true.
Lightning
hur hur my sword is made of swiss cheese. also: belts, zippers.
(02-18-2008, 05:48 PM)
 
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#140

I lol'd

Microsoft can have Epic.
Jtwo
Member
(02-18-2008, 05:53 PM)
 
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#141

Cooking Mama killer exclusive to 360 confirmed! \/
jetjevons
Bish loves my games!
(02-18-2008, 05:55 PM)
 
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#142

Well to be fair they would also get the Unreal Engine tech and all its future iterations.

Last edited by jetjevons : 02-18-2008 at 06:00 PM.
Mrbob
Xbox 360's Hillary Clinton
(02-18-2008, 05:58 PM)
 
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#143

Originally Posted by jetjevons:
Well to be fair they would also get the Unreal Engine tech and all it's future iterations.

No one will buy it though if its first party in house.

A billion dollars is a ton of money to spend on EPIC. Might as well keep partnering with them instead.
Joni
Member
(02-18-2008, 06:01 PM)
 
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#144

Originally Posted by jetjevons:
Well to be fair they would also get the Unreal Engine tech and all it's future iterations.
And nobody would use it because they'd have to pay one of their biggest competitors to use it. cfr. Renderware, Criterion and EA situation.
sprocket
Banned
(02-18-2008, 06:01 PM)
 
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#145

I would sell.
LittleTokyo
Member
(02-18-2008, 06:04 PM)
 
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#146

A billion huh? How much did they spend on Rare?
Joni
Member
(02-18-2008, 06:06 PM)
 
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#147

Originally Posted by LittleTokyo:
A billion huh? How much did they spend on Rare?
$377 million
WrikaWrek
not so clever on all days ending with "Y", around tea time
(02-18-2008, 06:07 PM)
 
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#148

MS could buy Rockstar and the GTA IP with 1 billion. Obviously, this ain't happening.
Elbrain
Suckin' dicks since '66
(02-18-2008, 06:16 PM)
 
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#149

Holy hell if this is true! It would be sad if Epic once bought turned out like Rare!
squatingyeti
non-sanctioned troll
(02-18-2008, 06:19 PM)
 
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#150

Originally Posted by Arkaerial:
Actually they don't make it public but I remember hearing it was closer to 1 million. It cost $350,000 for the UE2 license. Here is a quote from Epics licensing.

In the SK lawsuit against Epic, it was revealed they paid something like 750k for UE3 IIRC.

It doesn't make this story any more true. Haven't people learned, if you buy a company, you usually don't retain the talent.
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