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(03-20-2008,
07:21 PM)
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#5
Just updated... and... I smell something burning.
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Member
(03-20-2008,
07:36 PM)
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#9
Originally Posted by wsippel:
you're right, dude. and people are still complaining about PSN -.- |
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Member
(03-20-2008,
07:43 PM)
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#10
Originally Posted by Blablurn:
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Member
(03-20-2008,
07:47 PM)
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#11
Originally Posted by wsippel:
Yeah, the shop does seem to be left out when it comes to the interface department. Nintendo hires all those industrial design people, surely someone can spruce it up. That being said, how many VC downloads so far? Why mess with something so profitable... |
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Member
(03-20-2008,
07:53 PM)
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#13
Originally Posted by devildog820:
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(03-20-2008,
07:56 PM)
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#14
Originally Posted by devildog820:
mess with something so profitable? The download numbers are really poor, if you look at them contextually. Rock Band alone - ONE GAME - has nearly the same number of downloads as all of the VC. Well, more than half anyway. The penetration rate of Wii for online is abysmal: something like 8% at its peak so far. |
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Member
(03-20-2008,
07:59 PM)
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#15
Originally Posted by John Harker:
Well, Rock Band downloads are also much cheaper than $5 for an NES game, AND on ps3 and 360 you have a much higher percentage of very serious players who are willing to spend the money on game content than your mom or your little sister or people who aren't usually as good with getting online and using "Wii Points". So considering a lot of the Wii's audience, they are doing very good. Besides, in Rock Band they have to make these tracks for all 4 instruments. VC just pops a rom up onto the server and makes instant $$$$$ |
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Member
(03-20-2008,
08:13 PM)
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#16
Originally Posted by John Harker:
5 to 10 dollars how much does a Rockband song cost... 2. the latest number for VC is something like over 10 million http://www.gamespot.com/news/6185358.html that was in febuary 2008... Nintendo sees it as a success and really it is... 3. The cost... seriously.. its done work... Harmonix needs to actually develop the songs.. even if its not much.. and there are licencing issues.. Nintendo and the thirdparties just need to upload on their crappy servers.. thats all... they are raking in money for free... plus most of the time no licenses needed |
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Member
(03-20-2008,
08:15 PM)
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#18
An Update to your Wii Shop Channel is now available. This update is needed in order to access WiiWare games launching this Spring.
For those who have already done the update on or after March 20th, you will not need to update again. === This comes straight from the NA Wii Shop Channel welcome page. The update probally came this early since WiiWare launches in 5 days in Japan. |
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Member
(03-20-2008,
08:30 PM)
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#20
Originally Posted by Edag Plata:
Yup, with a little QC effort, they can put a classic game up for download. They probably keep a majority of the revenue as well. |
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Member
(03-20-2008,
08:39 PM)
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#24
Originally Posted by WiiRevolution1:
I didn't get all of that on my screen, I got: ![]() |
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Member
(03-20-2008,
08:43 PM)
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#26
Originally Posted by Linkup:
Yes and there were no new messages for me. The poster also said this was when they went to the Wii Shop Channel, not the message board. |
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Member
(03-20-2008,
08:48 PM)
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#27
Originally Posted by NintendoGal:
EDIT: WTH I just went to the JP WiiShop and saw a new channel that downgrades your Photo Channel from 1.1 to 1.0 And it did alot of wierd stuff when I downloaded it O_O Last edited by WiiRevolution1 : 03-20-2008 at 08:55 PM. |
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(03-20-2008,
09:01 PM)
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#28
Originally Posted by farnham:
Bro, it was one teeny tiny example. One game out of hundreds. You can quote costs all you want, but penetration rates speak for themselves. 60%-50%-8% Well, it COULD be 10% after Brawl... haven't seen the latest figures. Anyway, you can't really claim the VC is a massive success when online rates for the Wii itself isnt even a "minor success" - 10 million downloads doesn't compare to the hundreds and hundreds of millions the other platforms have. |
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Member
(03-20-2008,
09:38 PM)
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#32
Originally Posted by John Harker:
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Member
(03-20-2008,
09:43 PM)
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#33
Originally Posted by fresquito:
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(03-20-2008,
09:44 PM)
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#34
Originally Posted by GitarooMan:
ding ding ding, winner! |
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Member
(03-20-2008,
09:47 PM)
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#36
Originally Posted by GitarooMan:
10% aint what Nintendo said in their latest report. |
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(03-20-2008,
09:59 PM)
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#39
Originally Posted by John Harker:
With the amount of time that the Wii has been out compared to the Xbox 360 and the rate at which the Wii is being purchased compared to the recent lethargic 360 sales it would be quite a feat for the Wii to have such online penetration. Xbox live has existed for how long now? It's a silly comparison and if Nintendo says its successful for them then I don't know what you are arguing because you seem to have higher expectations than Nintendo itself. Last edited by Xeke : 03-20-2008 at 10:05 PM. |
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Member
(03-20-2008,
10:12 PM)
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#40
Originally Posted by John Harker:
![]() |
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(03-20-2008,
10:25 PM)
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#42
Oh, why do I even bother. |
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Member
(03-20-2008,
10:33 PM)
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#44
Originally Posted by John Harker:
NO. Why are you making up numbers? http://techon.nikkeibp.co.jp/english...071130/143467/
Quote:
...
Originally Posted by John Harker:
Yes - why indeed. |
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(03-20-2008,
10:41 PM)
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#47
Must suck living in houses without windows |
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Member
(03-20-2008,
10:49 PM)
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#49
Originally Posted by WiiRevolution1:
Oho! 1.1 was the update that removed MP3 support because it was cheaper for Nintendo to pay for a different format. (And I think the only other pathetic option it added was picking a picture to use as an icon for the Photo Channel.) Looks like the complaints in Japan were too much? |
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Member
(03-20-2008,
11:27 PM)
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#50
Originally Posted by Kulock:
When I downloaded it I clicked it and it started updating my Wii firmware to 1.0......then it moved the Photo Channel three pages....then....oh it just did alot of crazy things I wish I knew japanese... |