Originally Posted by LinkAMN
Bollocks. If Sega would utilize the power of the Wii properly, a PS2 version would require a major downgrade. Remember, the GCN blew the PS2 out of the water graphically, and the Wii is more powerful than the GCN.
There is indeed a difference in capability between them and it could be fairly significant, but they are still clearly members of the same generation. I'd say the gap between the two is no greater than that the gap between XBOX and PS2 was. In fact, I'd say XBOX has a greater advantage over both the Wii and PS2 due to its implementation of shaders. PS2 would have a more difficult time emulating the shader heavy XBOX games simply because it could never reproduce such effects, yet even the most advanced Wii game still refrains from using anything too far beyond what the PS2 could handle.
I suppose the main thing to remember is that most assets created for a Wii game could easily be used with a PS2 title. You might lose some texture fidelity and a few effects, but the end result would still be quite reasonable even when talking about high-end titles. Resident Evil 4, for instance, did suffer on PS2...but it was still a very playable game and retained the atmosphere of the original. It would be impossible to bring something like Resident Evil 5 to the Wii without completely re-doing just about everything, however.
It isn't exactly insulting either. We all have a rough idea of what the Wii can achieve. There is no doubt that it is more powerful than the PS2, but it is still within a similar generation of hardware.