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Member
(03-29-2008, 08:37 PM)
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#201
After finishing it on normal, im gonna go through it again on hard and hopefully that fixes my issues with the game, but in general going through normal it was pretty good. My problems after finishing normal is that fights against normal enemies make this seem like a combo game instead of each enemy being an awesome fight like in Ninja Gaiden for Xbox/PS3. I never once needed to use ninpo or anything special nor did my health ever drop below 3/4th full. Boss battles were also very easy, every single one except the 3rd to last was finished without getting hit more than once, several of them I avoided all damage without using ninpo or anything. The story in general was really lame, but I dont remember any of the story from console game and it was never the reason I liked Ninja Gaiden. Touch controls were a good choice, but there were still tons of issues I had, especially durring boss fights when the perspective would change. Still it was a pretty awesome game and I hope hard makes it better and a bit more engaging like the console game was.
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for whom the Bell trolls
(03-29-2008, 08:39 PM)
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#203
Originally Posted by manueldelalas:
Originally Posted by Crushed:
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Member
(03-29-2008, 09:21 PM)
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#205
Originally Posted by Mamesj:
This is the first NG since the NES ones that I've put any time in even though I'm ready for NGII and have Black just sitting here. |
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Member
(03-30-2008, 03:59 AM)
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#206
Anyone have some tips for the Chapter 10 boss?
I can pick up his patterns alright, but avoiding them (especially doing so enough to kill him) seems rather difficult. The one time that I somehow managed to have a Ninpo charge available, I was able to get him down to a quarter life, but otherwise I've been lucky to get him below half. UTs seem to be relatively useless, though I guess in my experience so far, so is everything else. Edit: Phew, finally beat him... spamming explosive arrows for the win!
Last edited by botticus; 03-30-2008 at 05:14 AM.
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Member
(03-30-2008, 07:11 PM)
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#209
I am on Chapter 13
How the hell are you supposed to kill the dragon? I keep getting hit when trying to run out of the way of it's attacks, and when it falls down it is still hitting me with it's feet which it doesn't look like you can avoid? nvm I got it, didn't even get hit once :S
Last edited by Vai; 03-30-2008 at 07:15 PM.
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Banned
(03-30-2008, 11:23 PM)
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#212
On chapter four and I'm starting to get the hang of the moves.
Not much into the technicalities of a action fighting game like this, but I get a real kick out of some of the stuff I can get Ryu to do. It looks cool and I feel like a bad ass doing it. Awesome... |
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Jealous Bastard
(03-30-2008, 11:44 PM)
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#215
Originally Posted by Mamesj:
insane. |
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Member
(03-31-2008, 12:18 AM)
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#217
This game is awesome. Fantastic use of stylus controls. Through and through good design.
I just finished chapter 7, and yes, it's easier and shorter than the Xbox version. Though I wish this did have more challenging battles overall (yet I did die a few times here and there). On the other hand, it doesn't suffer from any of the bad design that plagues the Xbox version (awful camera/platforming/archery among other things). As a whole, I might like the DS version more - it's more polished. If NG2 focuses more on hard battles rather than clumsy platforming/puzzles, then I'm all for it. The pacing in NGDS so far is how I'd like to see it going. |
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Member
(04-01-2008, 03:35 PM)
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#221
Finished the game last night. Excellent game through and through. The difficulty did pick up in the later chapters, especially bosses. I think I clocked in about 8 hrs, but the game seems to record time spent dying and reloading as well. I've spent close 30+ mins against some of the bosses. Particularly tough ones were the fire dragon, first sister (maaan, I had to suck it up and go buy some life of a thousand gods items, which I had planned on not getting - the irony being that I didn't even need the extra life when I came back to mop the floor with her), and the real final boss. Easily one of my favorite DS titles. Bring on more DS games, Team Ninja. Head Ninja diff time!
Last edited by Llyranor; 04-01-2008 at 03:40 PM.
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Member
(04-01-2008, 10:56 PM)
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#222
Okay, after many tries, I finally unlocked the new gamemode. Details within (1st paragraph re: how to unlock it, 2nd paragraph re: what it entails).
You basically have to survive the fight with Ryu as Momiji, then defeat the first boss (in Head Ninja difficulty). That bugger took forever to defeat. I eventually developed a good way to take him out without taking any damage. Essentially, double-jump + flying swallow seems to do the trick. As for the actual mode you unlock, it's Master Kunoichi. You basically play as a female ninja named Rin. You're not actually Momiji, but you look exactly like her but with red pants and with your face uncovered. The moveset seems unchanged as well. It doesn't seem like the story changes at all, either. In cutscenes, you're still Ryu. At chapter prologues, you're still referred to as Ryu. People refer you as Master Rin in-game, so I guess that's something. At this point, I haven't played enough of either modes to know if it's supposed to be harder than Head Ninja. I'll be playing through the latter mode first, though. That will have to wait, as I'll focus on other games in my backlog first. But the game warrants at least 2 other playthroughs from me. |
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Member
(04-03-2008, 07:26 PM)
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#223
I just bought NGDS and I must say, this game is ultimate awesome.
I can understand how some might feel being a Ninja in Dragon Sword is reduced to scratching willy nilly on the touch screen... but with effort, simple, concise strokes do the job so much better and make you look or feel less silly. All it takes is a little finesse, via some practice to really nail it. Love the anime style artwork and cutscenes...Ninja Gaiden and Zelda PH are the two biggest reasons to own a DS IMO, of course Axing, MK, Trauma Center, and a few chosen others are great...but Gaiden and Zelda truly shine, just freak'n amazing. |
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Member
(04-04-2008, 08:14 PM)
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#226
After watching the 1up show, I took the advice of Ryan, and lent the game to my brother so that he could breeze though it and unlock Hard mode. I'd figure he'd have it back to me in a day or two, cause he's pretty hardcore into these games, he even managed to beat DMC3 on a rental.
So he's telling me he's having problems with this boss, and is completely stuck, has been for three or four days. I decide to pick up the DS and play it for a minute, just to see what's it's like. I select his save file, and he's only a little more than an hour in, and on chapter 2. So I enter this area, and whole bunch of monsters spawn. I'm trying to figure out the controls on the fly, but it turns out I'm playing pretty well. I'm just scribbling all over and I manage to rack up a 60-hit combo. Just as I'm figuring out how to dodge with the shoulder buttons, the boss spawns. I'm kicking its butt, but I'm down to about 1/3 health, its energy bar is almost gone, but I figure it has one of those triple-layer health bars. Nope, it dies. Then I think it has another form. Nope, cut-scene. "Hey bro, is this where you are? It says chapter 2." "No, the boss is at the end of that chapter." "Oh, so after I kill this boss, I have to go to another chapter, go though it, and kill a boss at the end of that chapter?" "No, they have regular save points." "Wait, the cut-scene is advancing, it says chapter 3." "Hold on, are you playing my savefile!?" "Yeah, I thought I'd give it a look." "That boss you just beat..." "It was like this purple dragon thing." "And it sprayed fire, jumped in the air and flew around?" "Um, yeah." "You $!%$@! YOU %&^#@! YOU %$%#ing %^%$*! HOW THE %$^@ DID YOU BEAT THAT ON YOUR FIRST TRY?!" Ahhh, good times! |
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Member
(04-04-2008, 08:34 PM)
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#227
Originally Posted by Dr.Acula:
Also, to the earlier post, how are people cheating on wifi? |
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Member
(04-06-2008, 04:28 AM)
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#231
Originally Posted by a Master Ninja:
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Member
(04-06-2008, 04:46 AM)
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#233
Originally Posted by Jimmy Stav:
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for whom the Bell trolls
(04-07-2008, 05:58 AM)
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#235
Just beat the game on the default difficulty. I would have beat it sooner, but I don't technically own a DS, and instead had to use the DS I bought for my girlfriend. The only problem was I bought her Professor Layton on the same day, and could only pry the machine away from her long enough to complete a chapter a day. Well, there was one other problem...
[IMG]http://i25.************/2ykfe3k.jpg[/IMG] ...UGH. :( Anyway, I enjoyed it. I actually died on some of the bosses, so I didn't think it was a waste to play it on the easiest difficulty or anything. The controls got the job done. The storytelling was pretty decent (for the franchise). Made me think that fleshing out Kureha in the Xbox game was a missed opportunity. The rehashed environments, enemies, and bosses were a bit disappointing, although I hope that beach makes it into NG2. Dragon Sword is not perfect, but it is a unique enough experience (experiment?) that I'd still consider it a "must play" for DS owners. Just be careful with that stylus... [IMG]http://i28.************/6q9qhv.jpg[/IMG] |
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Member
(04-07-2008, 06:03 AM)
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#236
Picked this game up a little over a week ago. The first time I played briefly through the first Chapter and actually wasn't really feeling the controls. But the more I've played, the more that I love the controls. Doing the Izuna Drop for the first time felt so fucking satisfying. :D
I've only had time to beat the first Chapter, but I can tell that I'm going to really enjoy this game. |
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Member
(04-07-2008, 03:15 PM)
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#237
caved in, despite my reservations toward scratch fests.
reached chapter 3 on my first sitting, and formed some (possiby) unbiased impressions: the game is a technical delight, from the buttery animations, to the tension progression and difficulty ramp. overall gives me the feeling of dmc on a handheld - you can play it mad-mash-style (and do ok on normal difficulty), or you can try to develop some tactics & skill. which is a sign of a good action game. i'm getting a screen protector for this one though (have been doing without one till now). |
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Banned
(04-11-2008, 03:01 AM)
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#242
I bought and beat this game a few weeks ago, and it's one of the very few games that I'm actually replaying through several times. It's a really fantastic game with unlimited potential. I posted my full impressions (of the game and of the potential that comes with it) on my blog... I'm pretty impressed with it and I really do think it could be a revolution in action games for the DS if it's used more in the future.
Would it be obnoxious to copy/paste it? (long read)
Quote:
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trying to mount a comeback
(04-12-2008, 07:56 PM)
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#243
I'm at ch.6 and there are blue flames that seem like I need to put them out with the whirlwind ninpo. The only problem is that I have like 100 souls (been buying other stuff) and it costs like 3000.
So basically the game is making me grind for money? If you need something to progress in the main game you should obtain it in the main game dungeon. Requiring purchased items is pretty lame. Is this going to keep happening where I need to buy a ninpo to proceed and have to stop actually making progress in the game and just run back and forth in a room killing guys until I have enough money? |
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how can the baaasheep
enjoy the shootbang? (04-12-2008, 10:30 PM)
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#245
Originally Posted by Bebpo:
Also Fiend challenges give you big money as well. |
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Banned
(04-12-2008, 10:34 PM)
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#246
Originally Posted by Bebpo:
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Member
(04-12-2008, 10:53 PM)
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#247
Has anybody gotten to Master difficulty yet? I just beat the first dragon boss and that shit was freaking hard as hell. Took me like 6 tries. The dragon is much faster and stronger and likes to combo you. I don't even want to think about how hard the spider fiend boss is. This game is so hard and deep on Master difficulty. Very satisfying/
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Member
(04-12-2008, 11:08 PM)
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#248
Originally Posted by Bebpo:
Originally Posted by Chris Michael:
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how can the baaasheep
enjoy the shootbang? (04-12-2008, 11:11 PM)
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#249
Originally Posted by Bebpo:
Blow into the mic. ;) |