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Member
(04-22-2008,
12:09 AM)
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Rambo, the light gun shooter, from Sega...
#1
Quote:
Sauce Hopefully, it's better than those recent Rocky games... ![]() |
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Member
(04-22-2008,
12:13 AM)
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#4
Originally Posted by Gig:
![]() Hm, should I be suprised with this one? I mean, in Ghost Squad, you can dress up the player characters in Rambo-ish outfits...
Originally Posted by Link1110:
It's a totally new game, a Lindbergh-powered light gun shooter. |
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Member
(04-22-2008,
12:25 AM)
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#9
Originally Posted by jooey:
Edit: It's Rambo 3. Start watching this at 10:10. Last edited by Link1110 : 04-22-2008 at 12:30 AM. |
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Banned
(04-22-2008,
12:30 AM)
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#11
Originally Posted by doomed1:
Heck, Virtua Cop Elite Edition used the GunCon2. And Konami used it for their PS2 light gun games. |
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Absolutely pathetic part deux
(04-22-2008,
01:27 AM)
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#19
Originally Posted by HyperZone<3:
There was a Lupin the III light gun game? Awesome. I knew that Lupin had that arcade game that was similar to Dragon's Lair but that was it. |
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(04-22-2008,
01:55 AM)
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#23
Pretty cool news.
I hope there is a "Son of Rambow" option that turns the graphics into a child's drawing with pew-pew-pew sound effects. |
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Member
(04-22-2008,
02:15 AM)
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#27
Originally Posted by Toy Soldier:
It's being loketested in Japan, so it's true. ![]() |
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Member
(04-22-2008,
05:51 PM)
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#31
Fingers crossed for a Wii Port. I played Rambo 3 on the Genesis the other week. It still holds up fairly well and is very enjoyable.
Sega needs to just copy MGS 3 Snake Eater and make a third person Rambo game for the PS3 and 360. I can see them doing it. They've been getting quite a few licensed properties lately. Older classics are not out of the question either with them making Aliens. |
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Member
(04-22-2008,
06:10 PM)
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#35
Originally Posted by mentalfloss:
Economic truth. Guncon 3 is a peripheral that didn't sell very well for a system with the smallest install base on current gen, and the most expensive development cycle. Furthermore, there still hasn't been a succesful light gun game on the PS3 (although that's of course a chicken and egg situation, where the only game that's tried is Time Crisis, but it still sold poorly). By contrast, the Wii has a much larger install base, has proven to be fertile ground for light gun games, is cheaper to develop for, has proved particularly profitable for Sega so far, and has the "gun" built in with every system sold, not as an additional peripheral that almost no one has. Never say never, of course, but the economic realities completely and entirely favor a Wii port, if any port were to be made. |
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Member
(04-22-2008,
06:10 PM)
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#36
Originally Posted by twinturbo2:
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Member
(04-22-2008,
06:12 PM)
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#37
Just out of curiosity, how many Guncon 3s are out there? 200k or so?
Even without all those other factors (Lightgun games succeeding on Wii so far, cheaper development for Wii, Sega's general success with Wii), the fact that there are 200k Guncon 3s and 24 Million+ Wiis should explain why the odds are so heavily stacked in the Wii's favor. Now, if we were talking about FPS, then the roles would be reversed (as the PS3's install base in total is over 11 million, not just 200k, and the PS3 has shown a propensity to sell that particular type of game, while the Wii has not). Last edited by Opiate : 04-22-2008 at 06:16 PM. |
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Member
(04-22-2008,
06:13 PM)
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#39
Originally Posted by Cravis:
I'd just be happy with Virtua Cop 3, tbh... |
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Member
(04-22-2008,
06:13 PM)
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#40
I miss light gun games. :(
I get the feeling that Columbine and other such incidents have lowered the chances of success in the States, which makes me sad. I'd love for the 360 to come out with a light gun (maybe with some rumble?) and have XBLA ports of fun arcade games (Time Crisis, LA Machines, HotD, etc.) But that's the arcade fan in me talking. |
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Member
(04-22-2008,
06:19 PM)
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#41
Well, judging from the comments from the link in the OP, Sega's Rambo game will probably end up as an Operation Wolf/ LA Machineguns style game, so if that's your kind of thing, there ya go.
Some Babelfish translations of a loketest in Japan... http://world.altavista.com/babelfish...www.kobayan.jp http://translate.google.com/translat...jp/%3Feid%3D65 |
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Member
(04-22-2008,
06:23 PM)
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#43
Originally Posted by Cravis:
actually wasn't it because they'd lost the sorce-code |
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Member
(04-22-2008,
06:34 PM)
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#44
Originally Posted by frankie_baby:
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Member
(04-22-2008,
09:00 PM)
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#45
Originally Posted by Opiate:
Oh, that truth. |
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Member
(05-16-2008,
01:40 PM)
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#47
http://rambo.sega.jp/
^ New website http://img.am-net-bbs.com/show/sega200805/rambo01.jpg http://img.am-net-bbs.com/show/sega200805/rambo02.jpg Flyers courtesy of AM-net http://www.famitsu.com/game/news/1215255_1124.html http://news.dengeki.com/elem/000/000...413/index.html Small Sega Private Show Preview |
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Member
(05-16-2008,
01:48 PM)
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#48
Originally Posted by twinturbo2:
Sweet. Now, if only arcades were still relevant...sigh... |