Thanks.Safe. Save files transfer fine.
So I wouldn't have to take any pre-cautions about the contents of my Wii either?
Well in theory it is less risky than untested banners because they are the banners of retail games but the danger is if something goes wrong in the conversion. Plus you have to make for every single game which is time consuming.So I suppose adding real channels on the main menu is still risky enough to brick your Wii? Would be so much more convenient :/.
Most of the old exploits don't work with the WiiU's vWii. Your best bet is to use something like smashstack, as most of the gaqme-based hacks still work in WiiU's vWii. They seem to have only been able to block twilight hack, bannerbomb and letterbomb with the vWii mode.Originally Posted by Stealthcobra
so to get the homebrew channel to work on the wii u, I have to use the twilight princess exploit?
I'm just a little confused on how to get the homebrew channel on the wii u
It actually worked for me. Thanks for the heads up!Haven't tested myself but this might be helpful?
http://www.ehow.com/how_8761993_impo...mory-card.html
From the tutorial:Originally Posted by soxinthebox
So I've installed the HBC on my Wii U (PAL) and have a question regarding what exactly the d2x cios actually does.
Basically I've put a few apps on to my HBC which seem to work fine (couple of emulators) but I don't understand why I need to install d2x? Is it needed to run applications from a hard drive?
If that's the case there's a couple of options IOS57 - 59 but I can't really tell which one I need or want.
Any clarifications would be greatly appreciated (realise this isn't tech support but thought I'd ask anyway).
Also is there any issue running apps from a flash drive? I only hear about people using a full hdd.
My recommendation is simply to follow exactly what the GAF tutorial says to install. I believe that is IOS 236, d2x and Hermes if you want to be super complete. I did all three and mine works a treat!Nintendo has set up a system that has 256 slots for different IOSes. Each IOS is a system that controls base features of games or menus and so on. Nintendo uses the IOSes from about 4-70 at the moment and occasionally uses new ones when needed. You can have one IOS installed into each slot and both games and homebrew apps can tell the Wii which IOS they want to use.
Anyone?Originally Posted by Raw64life
I'm probably just dumber than dumb because Google and the homebrew wiki aren't quite spelling it out for me. For right now all I'm looking to do is to backup my saves, particularly the Brawl/Mario Kart saves that can't be copied by default, on to my PC so that they will work with Dolphin. The only things on Google that I found are all from 2008/2009 so I don't particularly trust them and I can't seem to find anything on the wiki in the OP. What am I missing here?
Just having a fiddle with homebrew stuff after not touching the wii for what seems like years and managed to install the homebrew channel and rip a few games to a wbfs formatted portable hard drive using the usb game loader..
my problem is I wanted to go fat 32 so I can just reformat the whole drive and use it normally.. so using wbfs manager I transferred the games to a drive on my pc (making an iso file) and reformatted the usb drive.
the problem is now I cant copy the iso's back to the usb drive because the file sizes is too big!!! (a school boy error). is there a way I can copy them to the drive without too much hassle?
Is it really too much hassle to put the discs back in your Wii and re-rip them? You'll want to do this anyway because the games will come out in a compressed format when you rip them to your FAT32 drive, which will save you a ton of space.Just having a fiddle with homebrew stuff after not touching the wii for what seems like years and managed to install the homebrew channel and rip a few games to a wbfs formatted portable hard drive using the usb game loader..
my problem is I wanted to go fat 32 so I can just reformat the whole drive and use it normally.. so using wbfs manager I transferred the games to a drive on my pc (making an iso file) and reformatted the usb drive.
the problem is now I cant copy the iso's back to the usb drive because the file sizes is too big!!! (a school boy error). is there a way I can copy them to the drive without too much hassle?
http://gwht.wikidot.com/wbfs-to-fat-transferJust having a fiddle with homebrew stuff after not touching the wii for what seems like years and managed to install the homebrew channel and rip a few games to a wbfs formatted portable hard drive using the usb game loader..
my problem is I wanted to go fat 32 so I can just reformat the whole drive and use it normally.. so using wbfs manager I transferred the games to a drive on my pc (making an iso file) and reformatted the usb drive.
the problem is now I cant copy the iso's back to the usb drive because the file sizes is too big!!! (a school boy error). is there a way I can copy them to the drive without too much hassle?
Thanks for your help.. it worked perfectly.Originally Posted by Choppasmith
Wii Backup Manager works great for me. I'd get Version 76 though, the newest, 78, crashes and doesn't work for me for some reason.
Are you using SD or SDHC? I'm not sure if it carries through to homebrew, but I know when saving Brawl normally you can't use SDHC as it's not compatible with it.Originally Posted by Raw64life
After several hours of me being dumber than dumber I finally got the homebrew channel up and running. All I wanted to do for now was copy my saves onto my PC so I download Savegame Manager GX and after another number of hours finally figured out that I need to select compress to get the saves onto my SD card in the proper format.
So of course I start doing this and every game transfers fine except the game I care about most: Brawl. I get "Exception (DSI) Occurred!" and then a bunch of code. Of course when I Google this it's all people who got the error are doing USB loader or cheat code stuff and no one seems to have the same problem as I did. Any reason why just trying to copy the Brawl save would do this and nothing else? I can still extract the save fine but I have no idea if it's possible to get an extracted save to work on Dolphin.
SD. I couldn't install homebrew at all with an SDHC. Normally you can't transfer games like Brawl which is exactly why I installed the homebrew. Other online games like Mario Kart that don't let you transfer normally transferred fine with the savegame manager. Everything except Brawl worked.Are you using SD or SDHC? I'm not sure if it carries through to homebrew, but I know when saving Brawl normally you can't use SDHC as it's not compatible with it.
I also think you usually can't do a transfer with it (since it uses friend codes or something) but I'm not sure that would carry through to homebrew.
Hello everybody,
crediar has announced his new project: Nintendont
His aim is to devellop an app for vWii and Wii which can play Gamecube Games.
What is Nintendont?
Nintendont is obviously not a modification of the MIOS, like DIOS MIOS (lite), because the vWii does not have a MIOS.
It is neither a emulator, because the vWii is not powerful enough to emulate GameCube games.
Nintendon't will be more like an interpreter which runs Gamecube games natively. Most likely it will work similar to Devolution, but nothing is confirmed yet. (crediar: "Well I never looked into how devo works so I can't really tell.")
What features has Nintendont?
It can play Gamecube games on vWii and Wii
It supports several controllers
It won't support Memory Card emulation. It will use NMM like DIOS MIOS It will use a Memory card image
It will most likely support audio streaming, what DIOS MIOS never did
(crediar: "especially audio streaming will be much simpler this way.")
There will be seperate versions for loading games from sd card and from usb-drives, just like DIOS MIOS.
Will it work on regular Wii, too?
Yes. Wii and WiiU will use the same build.
The Wii-version will support USB-controllers and Gamecube Controllers.
Will there be a AP-protection?
Definitely no.
What gamepads are working?
Currently it is known that the following gamepads are working:
PS2 Dual shock
PS3 Dual shock
Logitech Rumble Gamepad F510
Trio Linker v1 (GC, DC, PS)
mayflash wii classic controller to usb adapter
Mayflash Wireless Wii U Pro Controller Adapter [W009] (L/R analog are not working because WiiU Pro lacks analog shoulder buttons)
You can find all the controller.ini files on this git repository.
Is my gamepad compatible?
If you have a specific controller, you want to play with, you can test those app with your controller:
http://crediar.no-ip.com/HIDTestv4.rar
The readme in this rar-file should explain everything.
When will it be released?
The app is in early beta status. It will be released when it's done.
Is there any test version I can try before official release?
There's an alpha version which was released on September 20th which will play Zelda Wind Waker only! (NTSC-U or NTSC-J)
It was released the same day than Nintendo's Zelda Wind Waker HD on WiiU in USA, users can now play either the WiiU HD version or the GameCube version on their console.
Alpha 0.1 : Nintendont Zelda Preview Alpha
You need to READ the included readme.txt to know how to setup and use nintendont.
If you get "This version of IOS58 is not supported" on Wii, you need to update your IOS58 to version 24.32 (IOS58_installer from Tantric will NOT install the correct version)
HID controller works only with USB cable.
Yea, it has to be a non-sdhc card.So I picked up a Zelda Edition WiiU and am reading up on how to install HBC on the Wii side. Every guide says I have to use a non--SDHC card in order to do the Smash Stack exploit. Is this absolutely necessary? We have like 15 SD cards in this house, but every single one is SDHC. I also own TP and I'm getting mixed answers via google over whether the TP hack works or not.
Any help?
Nope, you can't.I apologise if this question has been answered elsewhere, but all I really want to do is run emulators on the Wii U Gamepad without having to use the TV. Can I do this with the current state of homebrew?
I just want to play C64 games while the wife is watching Real Housewives of Bullshit Palace or whatever.
i think this might be what you're looking forI apologise if this question has been answered elsewhere, but all I really want to do is run emulators on the Wii U Gamepad without having to use the TV. Can I do this with the current state of homebrew?
I just want to play C64 games while the wife is watching Real Housewives of Bullshit Palace or whatever.
Twilight hack likely installed HBC. If you have it, go into it and upgrade it, then do a normal Nintendo system update. If you don't have it, do a normal Nintendo system update then do the letterbomb hack.I did the twilight hack many years ago only to play import games ,much to my chagrin TvC was eventually localized. Anyway I don't know too much but I'd like to use Wiiware again since I want to buy stuff from it. So how does one retain homebrew without having to lose it when regaining access to Wiiware? I don't believe I've installed hbc unless the twilight hack does it automatically.
So your saying letting my Wii update from Ver. 4.2U to 4.3U with HBC installed won't mess with anything? I remember there was a homebrew app that would update your Wii Shopping channel only, but forget what it was called and if its been updated. Just did enough to be able to play Skyward Sword on 4.2U.Originally Posted by hikarutilmitt
Twilight hack likely installed HBC. If you have it, go into it and upgrade it, then do a normal Nintendo system update. If you don't have it, do a normal Nintendo system update then do the letterbomb hack.
I tried to do that and it errored out. IIRC, I applied a patch from a homebrew app to disable Online updates and disc updates. Think it was StartPatch, but not sure. I followed the GAF guide to getting Skyward Sword to work on system 4.2U systems if that helps. Should I just unapply the hacks in StartPatch? Just making sure.Originally Posted by hikarutilmitt
Yeah, it's the easiest way. The idea is that new HBC versions prevent their removal, but if you don't have it just do a Nintendo update to get the newest updates and shop channel then rehack it.
Yeah, startpatch or whatever was used to block the online updates should just remove those patches so you can do the update.I tried to do that and it errored out. IIRC, I applied a patch from a homebrew app to disable Online updates and disc updates. Think it was StartPatch, but not sure. I followed the GAF guide to getting Skyward Sword to work on system 4.2U systems if that helps. Should I just unapply the hacks in StartPatch? Just making sure.
Was wondering how to disable but then thought, would B work as the inverse and sure enough it did. Thanks! Updated and reapplied patches with the 4.3U version of StartPatch and I'm good! Got unfinished business with the Wii Shopping Channel. :)Originally Posted by hikarutilmitt
Yeah, startpatch or whatever was used to block the online updates should just remove those patches so you can do the update.
| Thread Tools | |