http://hbc.hackmii.com/
This + rent TP and install it. After that you won´t need Zelda anymore to launch homebrew!
Fucking awesome, thank you for the heads up!Originally Posted by itxaka
The Homebrew Channel has been launched!
http://hbc.hackmii.com/
This + rent TP and install it. After that you won´t need Zelda anymore to launch homebrew!
sweet thanks~!Originally Posted by itxaka
The Homebrew Channel has been launched!
http://hbc.hackmii.com/
This + rent TP and install it. After that you won´t need Zelda anymore to launch homebrew!
After adding the save file, I put the homebrew channel on the SD card. (boot.elf)
I get the fat_readfile(boot.elf) failed with error -1 as well. I already formatted with the official SD card tool that wiibrew recommended.. Any ideas?
(PAL)
different paradox, just one guy and he posts on the gbatemp forums.Originally Posted by bistromathics
hmmm paradox, eh...
dont know what to make of that team after all that "ps3 iso loader" uncertainty
http://forums.xbox-scene.com/index.php?showtopic=594895
Yes. Wad unistallerOriginally Posted by Disguises
Some things is noticed: SNES9x no longer works correctly (can not find ROMS), Rin Doesn't boot at all. Is there a way to uninstall this channel correctly (by uninstalling tickets too)?
launch it with the TP hack or the homebrew channel, create a WAD directory on your SD card and put the homebrew channel wad file there. It will unistall the channel and the tickets. You can uninstall every channel like this so you wipe the tickets from the system. Totally recommended.
Do you have the last version of the TP save? there are different versions, you should use the last.First time I tried to run the twilight hack..
After adding the save file, I put the homebrew channel on the SD card. (boot.elf)
I get the fat_readfile(boot.elf) failed with error -1 as well. I already formatted with the official SD card tool that wiibrew recommended.. Any ideas?
(PAL)
Do you have your SD card formatted in fat16?
If you have everything and it still does not work, probably your card is not supported. Which brand, size and speed is it?
You can try to use the experimental one that tries to fix the error you mention
I don't suppose there are any utilities yet that allow you to bend the Wii's rules in ways other than just running arbitrary programs? Like something to allow you to backup and restore normally uncopiable saves.
Originally Posted by JoshuaJSlone
Before messing with the Twilight Hack each time to get something running sounded like too much of a hassle, but I'll give this a go.
I don't suppose there are any utilities yet that allow you to bend the Wii's rules in ways other than just running arbitrary programs? Like something to allow you to backup and restore normally uncopiable saves.
Yes there is :D
Savegame extractor and Savegame installer
I'm seriously tempted by some of this stuff (like the pointer-controlled ScummVM and the ability to backup those savegames you couldn't normally copy on SD cards).
That's neat. What about a tool to extract your legit purchased VC/WiiWare purchases and their tickets (and possibly reinstall them with WAD installer)?Originally Posted by itxaka
Yes there is :D
Savegame extractor and Savegame installer
After removing the battery, my Weather Channel just says "Start Weather Channel to view current weather" instead of showing the temperature and conditions in the channel preview. I read that formatting the Wii system memory fixes it, but I can't because of the unmovable save files and the VC transaction record.
Pretty stupid that the only fix is to format the memory, which wipes everything out. Seriously.
No, no problems for the moment as you wipe the tickets, so it´s like nothing happened on your wii.Originally Posted by Jocchan
Do we still have any reason to be afraid of updates bricking a Wii that's been using stuff like this?
I'm seriously tempted by some of this stuff (like the pointer-controlled ScummVM and the ability to backup those savegames you couldn't normally copy on SD cards).
That is difficult. You have to dump your nand, search for them and convert them to wad.That's neat. What about a tool to extract your legit purchased VC/WiiWare purchases and their tickets (and possibly reinstall them with WAD installer)?
Much easier to just redownload them again from the store.
Yeah, the thing is, if I were to format the system memory, I would lose all transaction records, which means I'd have to pay for them again! :(Originally Posted by itxaka
No, no problems for the moment as you wipe the tickets, so it´s like nothing happened on your wii.
That is difficult. You have to dump your nand, search for them and convert them to wad.
Much easier to just redownload them again from the store.
Really? Didn´t know, then...Originally Posted by hirokazu
Yeah, the thing is, if I were to format the system memory, I would lose all transaction records, which means I'd have to pay for them again! :(
Get Wii Filesystem Dumper
You will need a SD card with at least 512MB of free space in the Wii front SD slot.
Launch the program.
Wait until the countdown finishes or press A button in a GC controller.
The filesystem contents will be dumped in a folder called "wii_fs"
Then copy everything to your PC.
Now navigate to WII_FS\TITLE\00010001\*KEY*\CONTENT\
*KEY* is the ID in Binary of the channel.
To know which channel are you creating you can open 00000000.app with the notepad or an Hexadecimal editor to search for it:
[IMG]http://i30.************/m7an8i.png[/IMG]
Then you have to convert them to .wad
Get Waadmaker
Open it, it will ask for the Title.tmd. You can found it in WII_FS\TITLE\00010001\*KEY*\CONTENT\
Select it and press "Make title.wad" it will ask for an output folder, choose one empty folder as it copies the title.wad+all the files
There you go, a wad channel from your nand dump, with your ticket that you can install from the wad installer.
GameCube Linux: Seemed to freeze partway through the loading process, on "Freeing unused kernel memory: 160k init".
SCUMM VM: Copied over Beneath a Steel Sky and it mostly worked fine... however, it couldn't successfully save. Not sure what was up with that.
Tetris: It's... Tetris. Plain, but it works.
Wii64: Doesn't hold a candle to the Virtual Console emulator, but it did actually load Super Mario 64... slowly.
I know a lot of the existing homebrew is in pretty basic shape, or is older and only designed to run from SD cards through GCN's memory card, or installs as its own channel... but any suggestions on other things that are capable of working now through the Homebrew Channel, and worthwhile?
Snes9x wit 2 wiimote support, direct savegame and long filenamesOriginally Posted by JoshuaJSlone
I know a lot of the existing homebrew is in pretty basic shape, or is older and only designed to run from SD cards through GCN's memory card, or installs as its own channel... but any suggestions on other things that are capable of working now through the Homebrew Channel, and worthwhile?
Genesis Plus
FCE Ultra (Nes)
Hugo (PC-Engine)
RIN (GBC)
WiiWhiteboard (needs 2 remotes) More info
Gecko Free
HOLY COW http://www.youtube.com/watch?v=MOa3HHblfEgOriginally Posted by itxaka
This rocks.
Anyone knows if it could work with a laser pointer ?
It wouldn't be as comfortable as a pen-shaped object though :P
That isn't a bug. If your console is in 60hz or 480p, PAL games will play too fast, in 50hz NTSC games will play too slow.Originally Posted by Unlimited4s
Are those PAL bugs fixed in Snes9x yet? (too slow/fast, black&white in PAL60,..)
Well, the problem is that I can't use the 60hz mode if I want to see colors :(.Originally Posted by radioheadrule83
That isn't a bug. If your console is in 60hz or 480p, PAL games will play too fast, in 50hz NTSC games will play too slow.
(and I don't have component inputs)
yeah, it´s fixed now on the link I provided. They had an issue with the 60hz until Emukidd provided the updated source code for proper output recognition ;)Originally Posted by Unlimited4s
Well, the problem is that I can't use the 60hz mode if I want to see colors :(.
(and I don't have component inputs)
Doesn't work :(. Still black&white over here :(.Originally Posted by itxaka
yeah, it´s fixed now on the link I provided. They had an issue with the 60hz until Emukidd provided the updated source code for proper output recognition ;)
yep you are rigth, there are pal60 versions but they don´t work :(Originally Posted by Unlimited4s
Doesn't work :(. Still black&white over here :(.
Nice. Right now one must do a bit of setup work to get them going in the Homebrew Channel, giving them a directory, renaming their ELF, and making sure they have a PNG and description; I just used a generic one copied again and slightly modified for each thing to set them up. I suppose now that the Homebrew Channel is out it will become pretty standard to include that sort of thing from the get-go.Originally Posted by itxaka
Snes9x wit 2 wiimote support, direct savegame and long filenames
Genesis Plus
FCE Ultra (Nes)
Hugo (PC-Engine)
RIN (GBC)
WiiWhiteboard (needs 2 remotes) More info
Gecko Free
Pretty impressed with RIN/FCEU/SNES9x. Visually they seem a bit behind the Virtual Console emulators due to seeming a bit blurry even with interpolation options turned off. The added options are nice, though, and they pretty much played whatever I threw at it, though I tested nothing for very long. I couldn't get saving to work with SNES9x, though, and I didn't even tried it with RIN/FCEU.
I don't want to leave any tickets on my Wii for future updates though, and to get it removed you need the WAD file so Wad Uninstaller can find it :(
Lazy version: Is there a .Wad out there for the new Homebrew Channel Beta? :D
Unfortunately I think not.Originally Posted by Easy_D
So does the Homebrew channel's ticket get removed when you delete it like a regular channel? Because that's what it tells you to do when you want to uninstall it.
I don't want to leave any tickets on my Wii for future updates though, and to get it removed you need the WAD file so Wad Uninstaller can find it :(
Lazy version: Is there a .Wad out there for the new Homebrew Channel Beta? :D
I went ahead and installed it anyway. They mention that just deleting it would leave stuff on your system. They say that should be fine and if its not they'll address it in future (probably by releasing a new version of the channel, or an uninstaller for it).
To make meta.xml files for the new Homebrew Channel beta, you can use this handy app
http://www.elotrolado.net/hilo_meta-xml-editor_1028723
To make the icon.png, just use photoshop, save for web and save as PNG-8 file. Dimensions are 128x48
There is a set of pre-made icons for FCEU, Rin, Snes9x and OpenTyrian here - http://uploaded.to/?id=laswxf
Is there any reason for this? And what are slots A and B? What slot A and B? Lol.
Help, prease? :)
Awesome, thanks!Originally Posted by itxaka
Really? Didn´t know, then...
Get Wii Filesystem Dumper
You will need a SD card with at least 512MB of free space in the Wii front SD slot.
Launch the program.
Wait until the countdown finishes or press A button in a GC controller.
The filesystem contents will be dumped in a folder called "wii_fs"
Then copy everything to your PC.
Now navigate to WII_FS\TITLE\00010001\*KEY*\CONTENT\
*KEY* is the ID in Binary of the channel.
To know which channel are you creating you can open 00000000.app with the notepad or an Hexadecimal editor to search for it:
[IMG]http://i30.************/m7an8i.png[/IMG]
Then you have to convert them to .wad
Get Waadmaker
Open it, it will ask for the Title.tmd. You can found it in WII_FS\TITLE\00010001\*KEY*\CONTENT\
Select it and press "Make title.wad" it will ask for an output folder, choose one empty folder as it copies the title.wad+all the files
There you go, a wad channel from your nand dump, with your ticket that you can install from the wad installer.
Also is it just me or is this thing exploding real fast?!? I am kinda worried that they will get pirated games to run on the Wii, with such an easy method it would be a bad thing for Nintendo. Meeeeeh..... the homebrew sure looks nice, and very happy that Snes9x is perfectly functional now.
Nintendo did not create the Wii for the purpose of installing buggy software.
he basically copied the head tracking guy, who showed it first.Originally Posted by Ramenman
HOLY COW http://www.youtube.com/watch?v=MOa3HHblfEg
This rocks.
Anyone knows if it could work with a laser pointer ?
Ahh, thanks. Speaking of directory finickiness, FCEU freaked out when an drive:/fceu/roms/ directory didn't exist. Once I created it, it even allowed me to navigate to other directories, but without finding its default location to begin with I couldn't get anywhere.Originally Posted by Scalpel Knight
For those having trouble with save states in snes9x, just make the folder \snes9x\saves on your SD card (NOT in the "apps" folder, but in the snes9x folder in the root of your card). It doesn't make the folder automatically for you, so you have to create it - after that, you shouldn't have any errors and it will write and read saves from that folder.
It gave me FCEU-like troubles as well; ROMs need to be in drive:/snes9x/roms . Slots A and B refer to the GameCube slots; the one you probably want is called "Wii SD" or "Wii Front", or something like that. Though I did notice in at least one place where after flipping through the options it never presented the front Wii slot as a choice again.Originally Posted by Crouching Zebra
Okay, so I'm trying to boot Snes9x. It works. I'm using the current version above. For some reason, it won't read my SDCard or ROMs folder (yet it picks up the emulator .elf file, go figure).
Is there any reason for this? And what are slots A and B? What slot A and B? Lol.
You can try the official versionsOriginally Posted by Crouching Zebra
Okay, so I'm trying to boot Snes9x. It works. I'm using the current version above. For some reason, it won't read my SDCard or ROMs folder (yet it picks up the emulator .elf file, go figure).
Is there any reason for this? And what are slots A and B? What slot A and B? Lol.
Help, prease? :)
Slot A and B are the gamecube memory slots, be sure to have no GC memory cards inserted as there is a bug with that.
Well, almost everything is the source code of the gamecube compiled using the wii libs, so it´s been an easy upgrade. It will take long to really take use of the wii hardware. And it really doesn´t matter the pirated games, I mean, there has been modchips available since a long time, people that want to use them will have a modchip installed.Also is it just me or is this thing exploding real fast?!? I am kinda worried that they will get pirated games to run on the Wii, with such an easy method it would be a bad thing for Nintendo. Meeeeeh..... the homebrew sure looks nice, and very happy that Snes9x is perfectly functional now.
Plus, while bushing, marcan and friends from wiibrew.org are developing everything, it will take veeery long for it, they are totally against piracy, and in fact some advancements of wii hardware had taken some more time for that.
Yeah, I know it's a Johnny Lee thing, it's written in the video description. But this was the vid attached to the Wii Port so I just linked to it instead of searching the original video from JL.Originally Posted by C.T.
he basically copied the head tracking guy, who showed it first.
http://www.youtube.com/watch?v=Jd3-eiid-UwOriginally Posted by later
I'd much rather see a head tracking demo , is that available as well?
You missed that ? Well actually it's not head tracking, but rather "point of view" tracking.Originally Posted by later
I'd much rather see a head tracking demo , is that available as well?
Which is far more awesome IMO. Stereoscopic 3D without stereoscopic 3D.
I hope someone does a .elf port of this one too, just like this guy did for the WhiteBoard app.
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