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raYne
Member
(05-12-2008, 11:57 PM)

Originally Posted by gnarkill bill

ANSWER THIS, please.

From the GI thread:

Originally Posted by SolidSnakex

- GI says that despite the large focus on vehicles it still features platform elements from the previous games like traditional platforming, tight rope walking and jiggy piece collecting.

Should probably have a good mix of the two.
BLaZiN PRopHeT
Member
(05-12-2008, 11:58 PM)

Originally Posted by godhandiscen

So this year I am getting:

Banjo 3
Viva Pinata 2 (doubt it will come this year, but I can dream).
Fable 2
Too Human
Halo Wars
Gears of War 2


So suddenly Microsoft went from having a lackluster 2008 to having a possible better year than 2007? I don't think so. As somebody said earlier, people just underestimated Microsoft, the cards were always there. Now that Ms has finally shown its 2008 lineup it seems like it is every bit as strong as Sony's.


they still have more to show also
Prine
Member
(05-13-2008, 12:00 AM)

Originally Posted by NeXuSDK

Ok, since the embargo has ended, I guess I can spill some beans on Banjo and VP2 as well (besides what you already know from GI).

Banjo (slated for November):
- Building vehicles is basically like playing with LEGO. You can <i>always</i> jump in and out of the vehicle editor and come right back to the game with the new design.
- Parts are easily placed and moved around. You don't have to worry about connecting the motor with the wheels for example. Just place everything so they stick together and don't get in the way.
- Vehicle designs can play a large role in missions. We saw one where you had to collect coconuts from a field and got a small truck that could suck them up. Unfortunately you couldn't fit all the coconuts in the truck and had to back and deliver them in a large barrel. We were then shown how you could create a helicopter with a hook, that could pick up this large barrel, fly to the coconut field and fly low to scoop the coconuts in the barrel.
- Physics are awesome in this game and everywhere! With one design I placed the foot-in-a-box weapon behind a propella, and when I tried to use it, the foot/boot couldn't get past the propella... well, until I used it enough times to actually kick the propella off the vehicle!
- Pixel art... imagine the possibilities (Rare already had an example of this, paying homage to a certain plumber)
- Multiplayer is great fun with the ability to either chose from pre-fabricated or own vehicle designs. It still needs some polish here and there, but showed great promise.

VP2 (slated for September):
- I will only touch on one feature here, as GI already touched on many of the more traditional improvements. This feature is extremely cool though, in two ways.
1. VP2 uses the Vision Camera in combination with physical cards sorta like Eye of Judgement. It basically scans a small code on the card, when it's being held up in front of the camera, and this can both insert custom designed pinatas, unlock buildings or abilities, change the weather and many other things. We were told how Rare had designed a moose that got a big, red nose only around christmas time... and this could be passed around with these cards.
2. So the game also got a photo mode. Cool, but that's not the best! This photo mode is able to interpret the pictures and create the above-mentioned code based on the picture. Basically, you will have a card generator available on the internet! Imagine this: you have created this really cool pinata and instead of the tiresome task of sending it only to selected friends on Live, you can take a picture of it, get the code/card generated and share it on a forum. Instantly everyone will be able to get the pinata in their game and since the camera can also read from LCD screens, ipods, zunes etc., there is little to no hassle. Now THAT'S sharing!

TIS A GLORIOUS DAY TO BE A RARE FAN.
NeXuSDK
Junior Member
(05-13-2008, 12:01 AM)

Originally Posted by tak

NeXuSDK, I have question about Banjo, did you find Banjo fun and what was fun about it?

Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...
sillymonkey321
Member
(05-13-2008, 12:02 AM)
sillymonkey321's Avatar
People with Viva 2 news....any word on whether or not you'll have a much larger garden to populate? The item/pinata constraints in the first game were brutal.
tak
Member
(05-13-2008, 12:03 AM)

Originally Posted by NeXuSDK

Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...

sweet :)
MirageDwarf
Member
(05-13-2008, 12:04 AM)
MirageDwarf's Avatar

Originally Posted by NeXuSDK

2. So the game also got a photo mode. Cool, but that's not the best! This photo mode is able to interpret the pictures and create the above-mentioned code based on the picture. Basically, you will have a card generator available on the internet! Imagine this: you have created this really cool pinata and instead of the tiresome task of sending it only to selected friends on Live, you can take a picture of it, get the code/card generated and share it on a forum. Instantly everyone will be able to get the pinata in their game and since the camera can also read from LCD screens, ipods, zunes etc., there is little to no hassle. Now THAT'S sharing!

Something new. Not excited about VP 2 that much but this feature should be included in SDK so that other games can use it for easy content sharing.



Everything about Banjo 3 sounds fun. Hopefully it will be fun to play.
Last edited by MirageDwarf; 05-13-2008 at 12:15 AM.
clashfan
you are not alone
(05-13-2008, 12:04 AM)

Originally Posted by NeXuSDK

Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...

Oh my...
Y2Kev
The Last Guardian is Dead. Sorry.
(05-13-2008, 12:05 AM)
Y2Kev's Avatar
blah blah blah vehicle building with tons of combinations and blah blah blah 30 new pinatas one modeled after shane bettenhausen blah blah

UNPROTECTED VIDEOGAME SEX
BLaZiN PRopHeT
Member
(05-13-2008, 12:05 AM)
my excitement for VP2 just went up i love the idea of creating your own Pinata and sharing it
Prine
Member
(05-13-2008, 12:05 AM)

Originally Posted by NeXuSDK

Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...

Sounds incredible, thanks brother
abacab driver
Member
(05-13-2008, 12:06 AM)
abacab driver's Avatar
I said WOW @ NexuSDK's info..
I'll be damned if anyone can't see the brilliance in the mechanic (in relation to platforming) after this example:

- Vehicle designs can play a large role in missions. We saw one where you had to collect coconuts from a field and got a small truck that could suck them up. Unfortunately you couldn't fit all the coconuts in the truck and had to back and deliver them in a large barrel. We were then shown how you could create a helicopter with a hook, that could pick up this large barrel, fly to the coconut field and fly low to scoop the coconuts in the barrel.

Just wow..

Coupled with the ease and convenience of being able to edit vehicles on the fly..
Rare has a winner. :D
BLaZiN PRopHeT
Member
(05-13-2008, 12:08 AM)
@ NexuSDK

Do you know how many people the Multiplayer will support?
Scottlarock
Banned
(05-13-2008, 12:09 AM)

Originally Posted by NeXuSDK

Ok, since the embargo has ended, I guess I can spill some beans on Banjo and VP2 as well (besides what you already know from GI).

Banjo (slated for November):
- Building vehicles is basically like playing with LEGO. You can <i>always</i> jump in and out of the vehicle editor and come right back to the game with the new design.
- Parts are easily placed and moved around. You don't have to worry about connecting the motor with the wheels for example. Just place everything so they stick together and don't get in the way.
- Vehicle designs can play a large role in missions. We saw one where you had to collect coconuts from a field and got a small truck that could suck them up. Unfortunately you couldn't fit all the coconuts in the truck and had to back and deliver them in a large barrel. We were then shown how you could create a helicopter with a hook, that could pick up this large barrel, fly to the coconut field and fly low to scoop the coconuts in the barrel.
- Physics are awesome in this game and everywhere! With one design I placed the foot-in-a-box weapon behind a propella, and when I tried to use it, the foot/boot couldn't get past the propella... well, until I used it enough times to actually kick the propella off the vehicle!
- Pixel art... imagine the possibilities (Rare already had an example of this, paying homage to a certain plumber)
- Multiplayer is great fun with the ability to either chose from pre-fabricated or own vehicle designs. It still needs some polish here and there, but showed great promise.

VP2 (slated for September):
- I will only touch on one feature here, as GI already touched on many of the more traditional improvements. This feature is extremely cool though, in two ways.
1. VP2 uses the Vision Camera in combination with physical cards sorta like Eye of Judgement. It basically scans a small code on the card, when it's being held up in front of the camera, and this can both insert custom designed pinatas, unlock buildings or abilities, change the weather and many other things. We were told how Rare had designed a moose that got a big, red nose only around christmas time... and this could be passed around with these cards.
2. So the game also got a photo mode. Cool, but that's not the best! This photo mode is able to interpret the pictures and create the above-mentioned code based on the picture. Basically, you will have a card generator available on the internet! Imagine this: you have created this really cool pinata and instead of the tiresome task of sending it only to selected friends on Live, you can take a picture of it, get the code/card generated and share it on a forum. Instantly everyone will be able to get the pinata in their game and since the camera can also read from LCD screens, ipods, zunes etc., there is little to no hassle. Now THAT'S sharing!

Holy Shit! /dies
TheGrayGhost
Banned
(05-13-2008, 12:10 AM)

Originally Posted by tak

sweet :)

...

COME ON, PEOPLE! You guys call yourselves fans of the series...? Did you guys play the two N64 games? I know, they weren't perfect, and they're not really good platformers, but it doesn't appear as if the BK all of you played in those days will see a proper evolution with this release, which is apparently oriented more for multiplayer and platforming as an afterthought.
Ryuuga
Member
(05-13-2008, 12:13 AM)
Ryuuga's Avatar
Thanks NexuSDK


Any worries I had are now gone. My only major concern with vehicles is that they'd only be used for transport across vast (yet sparse) vistas. However, that doesn't seem to be the case. I'm definitely looking forward to seeing the video much more now.
NeXuSDK
Junior Member
(05-13-2008, 12:14 AM)
VP2 garden is the same size as before, although you can visit new areas (artic/desert) to collect pinatas. You can't build here, but will have to lure pinatas out with bate and try to trap them in different contraptions.

Before I'm off to sleepy land, I wanted to share two pics. The first is of a VP2 card, also called Pinata Vision. Microsoft/Rare had asked us our favorite pet beforehand and we all had our personal pinata created. I was scared to see how much my pinata resembled me!



Also, I picked this up on the tour of the barns. Make of it what you will:

WrikaWrek
Banned
(05-13-2008, 12:15 AM)
WrikaWrek's Avatar

Originally Posted by NeXuSDK

Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...

Doesn't the game look flat? Like too plain?

There's no grass or anything. Doesn't it feel empty? It bugs me in the screenshots.

Issues framing animations? WTF?

It's real.
Onions
Member
(05-13-2008, 12:15 AM)
Sounds like both Banjo and Viva Pinata2 will be crammed with shiney graphics and content nomnomnom!
Fable2 looks great, the img-quality is a mess though, it appeared much clearer back at GDC.
Wtf is Ninja Sword?
Videofootage, please!!!
Opus Angelorum
Member
(05-13-2008, 12:15 AM)
Opus Angelorum's Avatar
KI3!
dork
Member
(05-13-2008, 12:16 AM)
dork's Avatar
please dont be a racing game, to many vehicles
Snitch
Member
(05-13-2008, 12:16 AM)
Snitch's Avatar
allright viva pinata makes me want to buy that visions cam. HOW awesome can gimmicky features be. <3
NeXuSDK
Junior Member
(05-13-2008, 12:17 AM)

Originally Posted by WrikaWrek

Doesn't the game look flat? Like too plain?

There's no grass or anything. Doesn't it feel empty? It bugs me in the screenshots.

I did notice that initially, when the game was presented, but when I first got my hands on it, it was the least I could think of.
gnarkill bill
Member
(05-13-2008, 12:17 AM)

Originally Posted by TheGrayGhost

...

COME ON, PEOPLE! You guys call yourselves fans of the series...? Did you guys play the two N64 games? I know, they weren't perfect, and they're not really good platformers, but it doesn't appear as if the BK all of you played in those days will see a proper evolution with this release, which is apparently oriented more for multiplayer and platforming as an afterthought.


I understand where you're coming from believe me I do and Im skeptical myself until I see a video and some more info. I have faith in RARE...always have.
tak
Member
(05-13-2008, 12:17 AM)

Originally Posted by TheGrayGhost

...

COME ON, PEOPLE! You guys call yourselves fans of the series...? Did you guys play the two N64 games? I know, they weren't perfect, and they're not really good platformers, but it doesn't appear as if the BK all of you played in those days will see a proper evolution with this release, which is apparently oriented more for multiplayer and platforming as an afterthought.

Why did you quote me?
MirageDwarf
Member
(05-13-2008, 12:17 AM)
MirageDwarf's Avatar

Originally Posted by NeXuSDK

Also, I picked this up on the tour of the barns. Make of it what you will:

[IMG]http://cubity.com/public/ki3.jpg[IMG]

What is this? Vision camera based game.
GhaleonEB
knows his net worth
(05-13-2008, 12:18 AM)
GhaleonEB's Avatar

Originally Posted by NeXuSDK

Also, I picked this up on the tour of the barns. Make of it what you will:

GAF is going to melt down over that one.
Kildace
Member
(05-13-2008, 12:18 AM)

Originally Posted by NeXuSDK

KI3 Pic

Um, isn't this covered by some sort of NDA? This could get you into trouble ...
MirageDwarf
Member
(05-13-2008, 12:20 AM)
MirageDwarf's Avatar
Somebody start new thread....
NeXuSDK
Junior Member
(05-13-2008, 12:20 AM)

Originally Posted by Kildace

Um, isn't this covered by some sort of NDA? This could get you into trouble ...

Personally, I think it was some kind of joke. No word was spoken about it, I was only there to see Banjo and VP and that's what the NDA covered. As I said, make of the picture what you will (I don't think it confirms anything), but I just had to share this with gaf :lol
tak
Member
(05-13-2008, 12:20 AM)

Originally Posted by NeXuSDK

KI3 Pic

oh my...
godhandiscen
There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
(05-13-2008, 12:21 AM)
godhandiscen's Avatar

Originally Posted by NeXuSDK

Also, I picked this up on the tour of the barns. Make of it what you will:

I am shaking right now, and my eyes are getting watery.... *joy*

Originally Posted by GhaleonEB

GAF is going to melt down over that one.

Its more than a meltdown. If KI comes this gen, I could die after playing it and then tell God "I've played it all".
Memphis Reigns
Member
(05-13-2008, 12:24 AM)
Memphis Reigns's Avatar
as bad ass as VP, Banjo, and Fable are...where is Perfect dark?
BakedPigeon
Member
(05-13-2008, 12:24 AM)
BakedPigeon's Avatar
holy shit @ KI3 pic...... this thread fucking delivers right now!
cabel
Member
(05-13-2008, 12:25 AM)

Originally Posted by NeXuSDK

Personally, I think it was some kind of joke. No word was spoken about it, I was only there to see Banjo and VP and that's what the NDA covered. As I said, make of the picture what you will (I don't think it confirms anything), but I just had to share this with gaf :lol

I love that you posted this because I love a good leak (in all forms), but I totally wouldn't put it past RARE to plant a fake flyer.
Last edited by cabel; 05-13-2008 at 12:39 AM.
faberpach
Member
(05-13-2008, 12:25 AM)
faberpach's Avatar



AMAZING!!!

KI3!!!

Hell yes!!!


MEGATON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Vestal
Banned
(05-13-2008, 12:26 AM)
Vestal's Avatar
KI3?!?! Is that a joke picture? seriously, If this is coming out then apparently Duke Nukem Forever is trully coming out!
My jaw is on the floor atm.
grandjedi6
Master of the Google Search
(05-13-2008, 12:27 AM)
grandjedi6's Avatar
There are so many Killer Instinct jokes going around that it is going to happen
tak
Member
(05-13-2008, 12:30 AM)
Orignal Images

Guys, I would slow down the KI3 hype. Those images are very old, and I wouldn't put it past Rare that it's fake.
op_ivy
Fallen Xbot (cannot continue gaining levels in this class)
(05-13-2008, 12:31 AM)
op_ivy's Avatar

Originally Posted by NeXuSDK


Also, I picked this up on the tour of the barns. Make of it what you will:

renders of KI 1... a joke
godhandiscen
There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
(05-13-2008, 12:34 AM)
godhandiscen's Avatar

Originally Posted by grandjedi6

There are so many Killer Instinct jokes going around that it is going to happen

Yes, but not this gen. MS has no reason to greenlight a KI project when SF4 and SC4 are already coming to the system.
abacab driver
Member
(05-13-2008, 12:39 AM)
abacab driver's Avatar

Originally Posted by godhandiscen

Yes, but not this gen. MS has no reason to greenlight a KI project when SF4 and SC4 are already coming to the system.

Exactly.
But..I'd take a KI "remix" of sorts..:D
FightyF
Banned
(05-13-2008, 12:40 AM)
3+ player matches...KI3 is a 4P fighter? wowowowzaz
Kobold
half-wit retard monkey's ass
(05-13-2008, 12:51 AM)
Cool information Nexus en Guy Who Posted Magazine Info Who's Name I Forgot Total!

Originally Posted by Y2Kev

OMG I AM GONNA HAVE SO MUCH UNPROTECTED SEX

FINALLY EH?
Kafel
Banned
(05-13-2008, 12:51 AM)
Kafel's Avatar

Originally Posted by NeXuSDK

[IMG]http://cubity.com/public/ki3.jpg[IMG]

Rare got you.
Quazar
Member
(05-13-2008, 12:56 AM)
Any word on Ninja Blade yet?
godhandiscen
There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
(05-13-2008, 01:00 AM)
godhandiscen's Avatar

Originally Posted by Quazar

Any word on Ninja Blade yet?

Duckroll knows. Supposedly some composer spiller the beans on an interview a while ago. Game is a mix of Matrix/Ninja themes. Thats all I can remember.
Kafel
Banned
(05-13-2008, 01:01 AM)
Kafel's Avatar
So Lips is a hardware thing ?

It sounds strange :




With that title, I would have said it's some sort of sequel to N.U.D.E
goldenpp72
Member
(05-13-2008, 01:03 AM)
goldenpp72's Avatar
thats from the old killer instinct, has that crappy cg look.
Scottlarock
Banned
(05-13-2008, 01:03 AM)

Originally Posted by NeXuSDK

Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...

LOVE ME.

KI3? *hearts*

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