IdreamofHIME
Member
(03-30-2012, 08:48 AM)

IdreamofHIME's Avatar
#7351

Is there a list of changes from NG2 to NGS2?

I just beat NG2 and feel like playing again, but the extras in NGS2 are very tempting...just not sure what they are :p
Veelk
Member
(03-30-2012, 09:04 AM)

Veelk's Avatar
#7352

Originally Posted by IdreamofHIME: View Post
Is there a list of changes from NG2 to NGS2?

I just beat NG2 and feel like playing again, but the extras in NGS2 are very tempting...just not sure what they are :p
http://ninjagaiden.wikia.com/wiki/Ni...NG2_to_Sigma_2
Robot Pants
Member
(03-30-2012, 09:05 AM)

Robot Pants's Avatar
#7353

edit: or that ^^

From what I can remember:
SIGMA 2

ADDED
+ 3 New characters & 3 New Stages
+ CO-OP online
+ New Missions in Mission Mode
+ Runs at 720p
+ New Depth of Field during Obliteration Technique
+ Some Higher-Res Graphics
+ Added Enma's Fang and Howling Cannon Weapons
+ Enemies Have More Health
+ Added Chapter Challenge
+ Can Jiggle Breasts with Six-Axis

CHANGED
- Unlimited Projectiles
- Removed Blood
- Removed Windmill Shuriken
- Removed Incendiary Shuriken
- Removed Harpoon Gun
- Removed all Water Combat
- Removed Tests of Valor
- Removed Tunnel Worm & section
- Replaced Dual Armadillo Fight
- Removed UT Charge on Bow
- Cannot be knocked out of UT charge as easily
- Can only use Muramasa's shop to upgrade weapons once but does not require essence
- Five new bosses (Replaced 2 existing ones)
- Life of the Gods, Lives of a Thousand Gods, & Spirit of the Devil are automatically used when picked up and can not be held on to.
- Karma scoring is only gained through Chapter Challenge
Last edited by Robot Pants; 03-30-2012 at 09:25 AM.
BeautifulMemory
Member
(03-30-2012, 09:11 AM)

BeautifulMemory's Avatar
#7354

Opinions vary but I personally find the three characters to be really enjoyable to play. Rachel is overpowers. Momiiji is unique, and Ayane is the female ninja. The games pace is slower, as it was meant to be more like NGS than NG2
Marco1
Member
(03-30-2012, 09:16 AM)
#7355

I never knew NG2 wasn't 720p because it never looks like it.
Floex
Member
(03-30-2012, 09:27 AM)

Floex's Avatar
#7356

Was looking forward to Momiiji's level. It's just the Tokyo level in reverse

Liked the design of the bosses but their attacks were just too few. Spamming the same move over and over

The Statue of Liberty boss too
Lafiel
と呼ぶがよい
(03-30-2012, 09:33 AM)

Lafiel's Avatar
#7357

Originally Posted by Floex: View Post
Was looking forward to Momiiji's level. It's just the Tokyo level in reverse

Liked the design of the bosses but their attacks were just too few. Spamming the same move over and over

The Statue of Liberty boss too
Honestly, I haven't played NGS2 yet, but I automatically assume most of the new content is shit, because hayashit is a shit game designer, I wasn't a fan of some of the "new" shit that was added in NGS either! like the rachel levels.
rvy
Member
(03-30-2012, 05:43 PM)

rvy's Avatar
#7358

Originally Posted by Lafiel: View Post
Honestly, I haven't played NGS2 yet, but I automatically assume most of the new content is shit, because hayashit is a shit game designer, I wasn't a fan of some of the "new" shit that was added in NGS either! like the rachel levels.
I played it at a friend's house. didn't really care for it.

Damn dragons are raping me in Heart of Darkness.
Skilletor
Member
(03-30-2012, 05:58 PM)

Skilletor's Avatar
#7359

I booted this up on my old xbox and found I got to chapter 12. Hella rusty and getting owned by the fire greater fiend guy.

I bought a transfer cable but it didn't work :(. I wonder if it's broke.
godelsmetric
sputum-flecked apoplexy
(03-30-2012, 06:02 PM)

godelsmetric's Avatar
#7360

pokémon...dragon?
Trin3785
Member
(03-30-2012, 06:18 PM)

Trin3785's Avatar
#7361

Damn, So i guess the OG version of Ninja Gaiden 2 is better than Sigma. How can you remove blood and dismemberment!!! I may have to get this one again though.
iconoclast
Member
(03-30-2012, 06:18 PM)

iconoclast's Avatar
#7362

I think he means those red fire-breathing dragons. There are some painful Tests of Valor that include them on MNM. I think the one with the acid worms/dragons took me over an hour to complete in my karma run.
tapedeck
Do I win a prize for talking about my penis on the Internet???
(03-30-2012, 06:22 PM)

tapedeck's Avatar
#7363

Got the platinum hits version of this game in the mail yesterday from amazon, I just finished chapter 2 and Im hooked. This game is fucking amazing.
Siyou
Member
(03-30-2012, 06:32 PM)

Siyou's Avatar
#7364

Originally Posted by Trin3785: View Post
Damn, So i guess the OG version of Ninja Gaiden 2 is better than Sigma. How can you remove blood and dismemberment!!! I may have to get this one again though.
sorry to ask, but what is OG??
Skilletor
Member
(03-30-2012, 06:32 PM)

Skilletor's Avatar
#7365

Originally Posted by Siyou: View Post
sorry to ask, but what is OG??
Original Gangster

or in this case, just original.
luka
Loves Robotech S1
(03-30-2012, 06:37 PM)

luka's Avatar
#7366

Originally Posted by Trin3785: View Post
Damn, So i guess the OG version of Ninja Gaiden 2 is better than Sigma. How can you remove blood and dismemberment!!! I may have to get this one again though.
They didn't remove either of those things. There is still plenty of blood and dismemberment, but the blood is less pronounced and the severed limbs disappear quickly after hitting the ground. The hacked up corpses remain though.

Hayashi as usual made a lot of flimsy nonsensical rationalizations for the self-censorship, but I'm positive it was ultimately a matter of securing a more accessible CERO D rating for more sales.

All of the removals in S2 don't bother me as much as the fact that the game is babby easy after finishing NG2 on any difficulty.
Last edited by luka; 03-30-2012 at 06:39 PM.
Host Samurai
Member
(03-30-2012, 06:42 PM)

Host Samurai's Avatar
#7367

When NG2 came out I got up to the final boss and quit after dying 1000x. I just couldn't beat him. When NGS2 came out for the PS3 I decided to bite on that as well because I LOVED vanilla NG2 and I heard that it was a bit easier (I like hard games) and wanted to beat that pain in the ass boss.

I really liked the additions of Sigma 2 but it seemed like it my playthrough was quick because of the easier difficulty. Next time I play it I will do the harder mode. I did the easier difficulty to really see the extras. I enjoyed them. The extra bosses were a pretty cool addition like the giant Buddah, Statue of Liberty and Tengus. But I really missed the dismemberment of vanilla NG2. Slicing up warewolves with the claws was amazingly satisfying and just felt "right".

I really don't know which version I like better because the dismemberment really adds so much to the game and its just so cool to look at. I say get both. Both versions can be found for a total of $25 which is less than 1/2 the price of NG3.
ArchAngel
Member
(03-30-2012, 06:45 PM)

ArchAngel's Avatar
#7368

After playing NG3 I had to play NG2 on Xbox. Man, the unpatched version + staircase = EPCI! NG2>NGS2 <3
MTMBStudios
Member
(03-30-2012, 09:52 PM)

MTMBStudios's Avatar
#7369

Originally Posted by Robot Pants: View Post
edit: or that ^^

From what I can remember:
SIGMA 2

ADDED
+ 3 New characters & 3 New Stages
+ CO-OP online
+ New Missions in Mission Mode
+ Runs at 720p
+ New Depth of Field during Obliteration Technique
+ Some Higher-Res Graphics
+ Added Enma's Fang and Howling Cannon Weapons
+ Enemies Have More Health
+ Added Chapter Challenge
+ Can Jiggle Breasts with Six-Axis

CHANGED
- Unlimited Projectiles
- Removed Blood
- Removed Windmill Shuriken
- Removed Incendiary Shuriken
- Removed Harpoon Gun
- Removed all Water Combat
- Removed Tests of Valor
- Removed Tunnel Worm & section
- Replaced Dual Armadillo Fight
- Removed UT Charge on Bow
- Cannot be knocked out of UT charge as easily
- Can only use Muramasa's shop to upgrade weapons once but does not require essence
- Five new bosses (Replaced 2 existing ones)
- Life of the Gods, Lives of a Thousand Gods, & Spirit of the Devil are automatically used when picked up and can not be held on to.
- Karma scoring is only gained through Chapter Challenge
-1/2 the enemies gone (sometimes way more - see chapter 11 (tempered gravestone) for hilarity).
-Framerate still likes to dip sometimes even though there are only usually like 4 enemies on screen.
-AI / Ryu's moveset is not designed around fighting 4 enemies at a time during none boss encounters so to "fix" this they made it so all grabs are one hit kills on Master Ninja.
-Even still every difficulty in the game is less difficult than NG2 Mentor.

NGS2 is interesting, but it took a butcher knife to something that only needed touching up.
Last edited by MTMBStudios; 03-30-2012 at 10:14 PM.
RiccochetJ
Member
(03-30-2012, 10:00 PM)

RiccochetJ's Avatar
#7370

Forgot what happens right after you kill the armadillo. That was a truly evil moment in this game.
MTMBStudios
Member
(03-30-2012, 10:07 PM)

MTMBStudios's Avatar
#7371

Originally Posted by RiccochetJ: View Post
Forgot what happens right after you kill the armadillo. That was a truly evil moment in this game.
Good thing you can kill the Armadillo in like 5 seconds with incendiary shurikens (although I still wonder whether this was on purpose - I think they may have just put in that weakness because they realized the boss is godawful but did not want to cut it).
Last edited by MTMBStudios; 03-30-2012 at 10:11 PM.
RiccochetJ
Member
(03-30-2012, 10:12 PM)

RiccochetJ's Avatar
#7372

Originally Posted by MTMBStudios: View Post
Good thing you can kill the Armadillo in like 5 seconds with incendiary shurikens (although I still wonder whether this was on purpose).
Lol, that was the part I remembered! I have no clue why I forgot about the other part!
Llyranor
Member
(03-30-2012, 10:19 PM)

Llyranor's Avatar
#7373

Sigma 2 did do a lot of good. Removed a lot of the tedium of NG2; awful platforming/water levels/puzzles.

It also did a lot of bad; significantly easier on Warrior (though that may just be because I already had experience from finishing NG2 on Warrior), NO TRIALS OF VALOR (my favorite part of the game). Introduces new chars, which are mostly inoffensive, really.

The co-op was the selling point for me. I enjoyed it for what it was, because it was Ninja Gaiden + co-op. BUT, it is awfully designed. Netcode is awful. Missions are separated by difficulty. So, you have 10 missions that can ONLY BE PLAYED IN NINJA DOG DIFFICULTY, 10 only for Warrior, 5 for mentor, 5 for master ninja, 5 for ultimate ninja. As you increase the difficulty, the variety also goes down; it's mostly boss fights in the harder diffs, and the awful netcode just made exercises in frustration. Such idiotic design. All they could have done was just put in NG2's DLC missions, put in co-op, allow all difficulties for all missions (WHICH NG2 ALLOWS), and it'd be pretty awesome.

Sigma 2 is only because the base game was already fabulous. It does fix some things, but removes more important things, and what it adds is at times truly awful. I absolutely love co-op, and Sigma 2 co-op left a very bad taste.
rvy
Member
(03-30-2012, 10:19 PM)

rvy's Avatar
#7374

Originally Posted by MTMBStudios: View Post
-1/2 the enemies gone (sometimes way more - see chapter 11 (tempered gravestone) for hilarity).
-Framerate still likes to dip sometimes even though there are only usually like 4 enemies on screen.
-AI / Ryu's moveset is not designed around fighting 4 enemies at a time during none boss encounters so to "fix" this they made it so all grabs are one hit kills on Master Ninja.
-Even still every difficulty in the game is less difficult than NG2 Mentor.

NGS2 is interesting, but it took a butcher knife to something that only needed touching up.
Best description of it ever done.
BeautifulMemory
Member
(03-30-2012, 10:23 PM)

BeautifulMemory's Avatar
#7375

Yea the Sigma2's co op is just not fun. Anything remotely challenging has to be played co op, and then it's some ridiculous boss fights that ends up being who can exploit what first grind fast. I really miss the first one's mission modes with multilayered difficulties.
Khalil
Junior Member
(03-30-2012, 10:34 PM)

Khalil's Avatar
#7376

Posted my NGIII at the wrong thread
Last edited by Khalil; 03-30-2012 at 10:51 PM.
rvy
Member
(03-30-2012, 10:35 PM)

rvy's Avatar
#7377

Originally Posted by Khalil: View Post
Just finished the game

Actually its good game if you consider it a normal action game but its bad if you compare it to NG2 or original NG

Good story and graphic gameplay is awesome though you are doing the same thing over and over they killed a lot of things like items and search and collecting stuff too bad you can't play ryu or momiji and ayane in the missions or online mode

1 weapon not boring for me in all NG games my main weapon was the Dragon Sword so I am used to use it all the time

and too bad I didn't get to try DOA5 demo cause the code didn't come with the game :|

I give it 7 out of 10
Wrong thread maybe?
RiccochetJ
Member
(03-30-2012, 11:27 PM)

RiccochetJ's Avatar
#7378

What's the secret behind the guys who shoot a barrage of rockets at you? I willed myself through it last time, but I'm getting all sorts of annoyed again. I'm trying to use the Falcon's Talons to dive bomb them into a Izuna drop, but I can get shot out of the sky, and when running up to them, it seems like they're extremely difficult to dodge. Especially seeing as they like to put them on both ends of the map launching crap at me >:(
Veelk
Member
(03-30-2012, 11:32 PM)

Veelk's Avatar
#7379

I love that NG3 actually sent everyone back to replay NG2. I know it's unlikely at best but I really hope when the monthly live activity report comes in, it shows that more people played NG2 than 3. If there is any way we can send our message to Team Ninja Dog Shit, it's this.
CadetMahoney
Banned
(03-30-2012, 11:33 PM)

CadetMahoney's Avatar
#7380

Originally Posted by MTMBStudios: View Post
-1/2 the enemies gone (sometimes way more - see chapter 11 (tempered gravestone) for hilarity).
-Framerate still likes to dip sometimes even though there are only usually like 4 enemies on screen.
-AI / Ryu's moveset is not designed around fighting 4 enemies at a time during none boss encounters so to "fix" this they made it so all grabs are one hit kills on Master Ninja.
-Even still every difficulty in the game is less difficult than NG2 Mentor.

NGS2 is interesting, but it took a butcher knife to something that only needed touching up.
I just remember how the OT for Sigma2 is a clusterfuck of fanboys ravaging anyone who suggested Sigma 2 isn't the greatest thing ever. Quite hilarious.
Victrix
*beard*
(03-30-2012, 11:33 PM)

Victrix's Avatar
#7381

#occupyninjagaiden2
MTMBStudios
Member
(03-30-2012, 11:34 PM)

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#7382

Originally Posted by RiccochetJ: View Post
What's the secret behind the guys who shoot a barrage of rockets at you? I willed myself through it last time, but I'm getting all sorts of annoyed again. I'm trying to use the Falcon's Talons to dive bomb them into a Izuna drop, but I can get shot out of the sky, and when running up to them, it seems like they're extremely difficult to dodge. Especially seeing as they like to put them on both ends of the map launching crap at me >:(
Just ninja star them or fire arrows in mid air to stun then while they are stunned do the Falcon Talon Flying Swallow -> Izuna Drop (or just do an izuna drop from the ground if you cannot do it reliably with the claws). Zig-zagging with the dash -> jump is a good way to get close.

If you are talking about that area in the forest with all the rocket ninjas, use all of your ninpo ideally (I believe there is a chest in there that replenishes ninpo as well).
Last edited by MTMBStudios; 03-30-2012 at 11:39 PM.
rvy
Member
(03-30-2012, 11:35 PM)

rvy's Avatar
#7383

Originally Posted by CadetMahoney: View Post
I just remember how the OT for Sigma2 is a clusterfuck of fanboys ravaging anyone who suggested Sigma 2 isn't the greatest thing ever. Quite hilarious.
Even those people are calling Hayashit Hayashit.
a Master Ninja
for whom the Bell trolls
(03-31-2012, 12:32 AM)

a Master Ninja's Avatar
#7384

Originally Posted by Generic: View Post
I love that NG3 actually sent everyone back to replay NG2.
Same.

Why isn't NINJA GAIDEN 2 available through Games on Demand?
MCD
Member
(03-31-2012, 12:41 AM)

MCD's Avatar
#7385

Originally Posted by a Master Ninja: View Post
Same.

Why isn't NINJA GAIDEN 2 available through Games on Demand?
All Team Ninja games aren't on Games on Demand.

LAZY DEVELOPERS.
Unregistered007
Junior Member
(03-31-2012, 12:57 AM)

Unregistered007's Avatar
#7386

Originally Posted by a Master Ninja: View Post
Same.

Why isn't NINJA GAIDEN 2 available through Games on Demand?
because the latest patch breaks it and makes it unplayable.
Hyunkel6
Member
(03-31-2012, 12:57 AM)

Hyunkel6's Avatar
#7387

I bought this game a few weeks ago in anticipation of NGIII, but gave up on it on chapter 3 or 4. I think it's a great game from what I played so far, but it's crazy hard. I'm getting my ass handed to me on the normal difficulty. I definitely understand the developpers' decision to make the sequel more accessible.
a Master Ninja
for whom the Bell trolls
(03-31-2012, 01:11 AM)

a Master Ninja's Avatar
#7388

Originally Posted by Unregistered007: View Post
because the latest patch breaks it and makes it unplayable.
Unpatched FTW

I still believe that the slowdown staircase was intentional.
Last edited by a Master Ninja; 03-31-2012 at 01:16 AM.
MTMBStudios
Member
(03-31-2012, 01:31 AM)

MTMBStudios's Avatar
#7389

Originally Posted by a Master Ninja: View Post
Unpatched FTW

I still believe that the slowdown staircase was intentional.
100% there is no way it was not intentional. I assume they probably got complaints from people. From who I am not sure - definitely not me.
benzy
Member
(03-31-2012, 02:15 AM)

benzy's Avatar
#7390

Originally Posted by a Master Ninja: View Post
Unpatched FTW

I still believe that the slowdown staircase was intentional.
The controller inputs in this were more responsive than any of the framerate dip portions of NG3.

Originally Posted by Hyunkel6: View Post
I bought this game a few weeks ago in anticipation of NGIII, but gave up on it on chapter 3 or 4. I think it's a great game from what I played so far, but it's crazy hard. I'm getting my ass handed to me on the normal difficulty. I definitely understand the developpers' decision to make the sequel more accessible.
Play on Path of the Acolyte, which is the easy difficulty.
MjFrancis
Member
(03-31-2012, 02:19 AM)

MjFrancis's Avatar
#7391

And feel fortunate enough to have a difficulty level made available to you that doesn't require Ryu to wear a pink armband through the whole game.
MTMBStudios
Member
(03-31-2012, 02:28 AM)

MTMBStudios's Avatar
#7392

Got bored and beat NGS2 on Master Ninja again (had been playing it again over the last couple days). I still can't believe they didn't alter the bosses that rely on the bow and arrow (given that they changed it to auto-aim in NGS2). It makes the second to last boss the most boring 15 minutes of your life (and that boss was not even that exciting in NG2 - but atleast you had to aim and pickup arrows).

Going to play NGB again now, still amazed that NGB runs on Xbox 1 hardware (still looking pretty good with component out). Ninjas indeed.
Last edited by MTMBStudios; 03-31-2012 at 02:32 AM.
Kai Dracon
Writing a dinosaur space opera symphony
(03-31-2012, 02:31 AM)

Kai Dracon's Avatar
#7393

Odd question about Sigma 2 vs OG 2:

Sigma 2 is supposed to reduce the number of enemy mobs to help slowdown, down to 5-6.

But I've found videos that demonstrate 10-12 enemies showing up, using the demo of Sigma 2.

Did they change that in the final build, or do larger mobs only show up on higher difficulties?
BeautifulMemory
Member
(03-31-2012, 02:34 AM)

BeautifulMemory's Avatar
#7394

Originally Posted by Kaijima: View Post
Odd question about Sigma 2 vs OG 2:

Sigma 2 is supposed to reduce the number of enemy mobs to help slowdown, down to 5-6.

But I've found videos that demonstrate 10-12 enemies showing up, using the demo of Sigma 2.

Did they change that in the final build, or do larger mobs only show up on higher difficulties?
Enemies are around 5 to 6 regardless of difficulties in NGS2. You can increase the number of enemies by spawning enemies to run to another area to spawn more
MTMBStudios
Member
(03-31-2012, 02:35 AM)

MTMBStudios's Avatar
#7395

Originally Posted by Kaijima: View Post
Odd question about Sigma 2 vs OG 2:

Sigma 2 is supposed to reduce the number of enemy mobs to help slowdown, down to 5-6.

But I've found videos that demonstrate 10-12 enemies showing up, using the demo of Sigma 2.

Did they change that in the final build, or do larger mobs only show up on higher difficulties?
Nah in Sigma 2 there are instances where enemies will go higher then 5-6 (somewhat rarely). Also you can still force more then 5-6 enemies by skipping waves sometimes. The overall amount of enemies (and most importantly, overall encounters) is reduced by a big amount though. Just look up Chapter 11 on NG2 MN and Chapter 14 on NGS2 MN to do a dare to compare (one room has 9 Rasetstu Spider Ninjas and like 40 incendiary shuriken ninjas - in NGS2 that room has 2 Rasetsu ninjas and that is it). There will be plenty of times in NGS2 where you are walking and where an encounter would be in NG2 there is absolutely nothing.
Last edited by MTMBStudios; 03-31-2012 at 02:41 AM.
Dahbomb
Member
(03-31-2012, 03:16 AM)

Dahbomb's Avatar
#7396

NG2's "Staircase" is one of the most epic encounters in an action game ever. I felt like a GOD playing it.

FUCK the haters.
MTMBStudios
Member
(03-31-2012, 03:24 AM)

MTMBStudios's Avatar
#7397

Originally Posted by Dahbomb: View Post
NG2's "Staircase" is one of the most epic encounters in an action game ever. I felt like a GOD playing it.

FUCK the haters.
Going to the bottom of the staircase and then using the void ninpo and seeing 20+ enemies explode at once is the greatest thing ever.
benzy
Member
(03-31-2012, 04:01 AM)

benzy's Avatar
#7398

Originally Posted by MTMBStudios: View Post
Nah in Sigma 2 there are instances where enemies will go higher then 5-6 (somewhat rarely). Also you can still force more then 5-6 enemies by skipping waves sometimes. The overall amount of enemies (and most importantly, overall encounters) is reduced by a big amount though. Just look up Chapter 11 on NG2 MN and Chapter 14 on NGS2 MN to do a dare to compare (one room has 9 Rasetstu Spider Ninjas and like 40 incendiary shuriken ninjas - in NGS2 that room has 2 Rasetsu ninjas and that is it). There will be plenty of times in NGS2 where you are walking and where an encounter would be in NG2 there is absolutely nothing.
comparison video that shows this.

http://www.youtube.com/watch?v=VDAiYc_sy8A&t=2m00s
luka
Loves Robotech S1
(03-31-2012, 04:01 AM)

luka's Avatar
#7399

Originally Posted by RiccochetJ: View Post
What's the secret behind the guys who shoot a barrage of rockets at you? I willed myself through it last time, but I'm getting all sorts of annoyed again. I'm trying to use the Falcon's Talons to dive bomb them into a Izuna drop, but I can get shot out of the sky, and when running up to them, it seems like they're extremely difficult to dodge. Especially seeing as they like to put them on both ends of the map launching crap at me >:(
They're actually really easy. Just dodge back and forth on approach, then wind run > flying swallow. Seriously, always be using wind run on Mentor and above. Unless you're specifically trying to manoeuvre away from your enemies, you should never be jumping normally instead of using wind run. WR > FS and WR > guillotine throw are your best friends. You need those i-frames!

Originally Posted by MTMBStudios: View Post
Got bored and beat NGS2 on Master Ninja again (had been playing it again over the last couple days). I still can't believe they didn't alter the bosses that rely on the bow and arrow (given that they changed it to auto-aim in NGS2). It makes the second to last boss the most boring 15 minutes of your life (and that boss was not even that exciting in NG2 - but atleast you had to aim and pickup arrows).
Why are you aiming in that fight? Ryu does that shit for you if you don't touch the sticks. :P
HYDE
Member
(03-31-2012, 04:03 AM)

HYDE's Avatar
#7400

Originally Posted by Yo Gotti: View Post
Heh.

NG2 has always been amazing. Flawed, but so was the original NG.

It's just a shame Itagaki never got to make NG:Black 2.
It's even more of a shame he never got to finish NG2 how he wanted to.