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Member
(06-24-2008,
06:29 PM)
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#23
Originally Posted by Kryptonic:
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Member
(06-24-2008,
06:44 PM)
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#27
Originally Posted by eJawa:
Gah! Beaten! (I loved the reference in Season 4 :-p) Er, anyway, I'm not totally sure about this. I've got the first Pinata, and as fun as it was, I always found it visually a bit too "busy" for me, so many colours and little details and stuff it actually became hard to follow. I'm not sure I dig the art style of these games. Colour is good, but with this much shading, effects etc it just looks confusing, to me at least. I'd sooner have simpler, clearer visuals. For me, the busyness of the original actually got in the way of gameplay. |
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Member
(06-24-2008,
06:47 PM)
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#28
I still think they're seriously missing the decent sales boat by not looking at Harvest Moon, and not including a player avatar. As pretty as the original was, the control scheme was horrible. Selecting anything in the air, or anything that moved too fast on the ground, was much much harder than it should have been.
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