http://designrampage.blogspot.com/20...lacksburg.html
The idea is from Manveer Heir, a VT alumnus.
He states: "I wish to explore that feeling of togetherness and understanding of what it is like to go through the grieving process. I present my design, titled Bereavement in Blacksburg, and hope that it is a step in the right direction to expressing such feelings in an interactive medium. I fully admit these thoughts aren't fully fleshed out, even after I attempted to build this game for months, due to the difficulty with exploring these emotions and the scope that I felt it would take."
The game will incorporate a "grief score" which tracks how the player deals with others following the shootings.
I just graduated from VT in the fall, and I see absolutely no appeal in reliving these events. People have already been able to attach themselves to the tragedy via mass-media coverage, and the outpouring of sympathy we all recieved was sufficient. This game idea is neither cathartic nor necessary.







