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(06-30-2008,
06:30 PM)
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#352
Okay, I don't care what anyone says, I'm still buying this game.
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mashadar's neko-mimi slave
(06-30-2008,
06:33 PM)
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#354
Originally Posted by Spirit of Jazz:
I see, so previews and reviews are the same thing now. Gotcha. Keep moving those goal posts. |
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Member
(06-30-2008,
06:33 PM)
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#355
Originally Posted by FINALFANTASYDOG:
Quote:
longer than I thought. |
![]() (06-30-2008,
06:34 PM)
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#356
Originally Posted by xbhaskarx:
Why not try the demo to see if you like it first? Or are you adamant on giving Dyack money regardless of whether the game he's trying to sell you is good or not? |
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slept with Malkin
(06-30-2008,
06:35 PM)
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#358
Originally Posted by Kittonwy:
Playing the game multiple times is inherent in the design. And how would you know that this game doesn't have interesting set pieces or scenarios? |
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mashadar's neko-mimi slave
(06-30-2008,
06:35 PM)
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#359
Originally Posted by FINALFANTASYDOG:
Because that's the same game right? Or are you stupid? |
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Self-Confessed Team Killer Scumbag, Want my Gamertag?
(06-30-2008,
06:36 PM)
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#360
Originally Posted by xbhaskarx:
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Member
(06-30-2008,
06:38 PM)
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#361
Mass Effect can be completed in 5 hours (for me), but IMO that game is a terrible example of a game to "bububu" for. It literally has less then ten hours of designed content-- main story planets and side quests that aren't omg bad. So, as I've seen written better than I can say, you've got a great 7 hours or an awkward 14 or an intolerable 40 (mind you, I'm on my third playthrough. I love the game, but it has serious, serious problems).
It's not really a good idea to go, "Well, you can play Too Human 4 times through!" for extra content. If it's repetitive and there are only 4 levels and you can beat it without rushing in 10 hours, that's not really a great sign for the amount of content in the game-- especially for this type of game. And if you post the completion shot again you'll just demonstrate that you don't get it, so please don't do that.
Originally Posted by purg3:
That would be great and all, but you're still missing the point. The game could be 500 hours long. Kohler has been pretty clear in saying it's unfulfilling and ends before you think it should. Last edited by Y2Kev : 06-30-2008 at 06:42 PM. |
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Banned
(06-30-2008,
06:39 PM)
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#363
Originally Posted by purg3:
I wouldn't bother, he mentioned Uncharted having replay value like Halo 3 and COD 4 Of course he is ignoring the variations of each dungeon and area that Too Human offers etc. |
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Member
(06-30-2008,
06:41 PM)
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#364
Originally Posted by Kittonwy:
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(06-30-2008,
06:43 PM)
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#365
uh oh
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(06-30-2008,
06:43 PM)
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#366
Originally Posted by PhatSaqs:
Agreed, let us see that the play time is around 10 hours and it's 100% complete. |
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mashadar's neko-mimi slave
(06-30-2008,
06:44 PM)
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#367
Originally Posted by Spirit of Jazz:
I'm saying you're speaking too soon. You keep whining about how nobody gives the game a chance and how people should wait for the finished product before drawing any conclusions. But yet you're perfectly content to compare anything positive in previews with games that have already come out. Sigh. :) |
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slept with Malkin
(06-30-2008,
06:46 PM)
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#368
Originally Posted by Y2Kev:
I get it, it's obvious that the game was segmented because of the forced trilogy BS-and that does suck. But it's still not going to prevent me from playing the game. |
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Member
(06-30-2008,
06:47 PM)
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#369
Originally Posted by ToxicAdam:
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Member
(06-30-2008,
06:48 PM)
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#371
Originally Posted by purg3:
A separate issue could be whether or not it's actually fun to play it three times. This is not the first SK game with that decision design at the forefront. MANTOROK MANTOROK PARGON CHATTURGAH XELOTATH |
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Banned
(06-30-2008,
06:50 PM)
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#373
Originally Posted by Spirit of Jazz:
I most definitely am, but I clearly have a very different opinion of what is AAA than other people might. I thought Blue Dragon was AAA, some didn't. I found Lost Odyssey to be AAA, some didn't, but on the flip side, at least many more people showed Lost Odyssey some love than they did Blue Dragon when it concerns sales in the USA and Europe so that was good. Am I expecting a AAA game that is as polished as something like MGS4? Definitely not. What I am expecting is a game that is really good and worthy of AAA in my book, but has some rough edges that could use work. Without playing Too Human, I already have a good idea of what some of those things are. There isn't one AAA game this gen that doesn't have a few rough edges. I'm actually coming away from this preview more confident in the game than I did coming in. I heard some very good things about the story and I heard very good things about the gameplay that I didn't even know like moving both analog sticks in same direction does some really powerful combo or something to that effect. The loot thing appears to be the real deal. There were aspects of the gameplay that weren't explained so much to the point that the writer felt he had to go into the manual? That interests me a great deal. The game seems to have a big ending that left the player wanting to play more even if it did seem too abrupt for his taste, the music is really well done. Very intriguing twists and turns in the story, the editing in scenes where Baldur interacts with other gods of the pantheon is good enough that it always feels really interesting, the writing sounds like it's good and focused. The rpg gameplay is called the star of the show. Talks of it being clear that something sinister was going on and the feeling was apparent even though the game doesn't explicitly address it? So I guess that means maybe the art direction or perhaps even the vibe you were getting from character interactions played into that suspicion. Based on what the writer said, SK seems to have succeeded on delivering on the game's central theme Discovery. I come away from this preview more excited not less so. |
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(06-30-2008,
06:51 PM)
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#375
Originally Posted by Y2Kev:
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![]() (06-30-2008,
06:51 PM)
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#376
Originally Posted by purg3:
Inherent or not, not everyone would want to play through the game multiple times just to max out one's character, it's much more compelling to run through interesting levels and beating cool bosses, solve really cool puzzles and navigate the environment via clever platforming a second time than mindlessly hack and slash through foes in order to collect phat loot or get your character from level 25 to level 45, it's not that one can't do the hack and slash thing but the skill acquisition aspect and the classes have to be really interesting, I can see that in Diablo 3 because the classes and skills seem so diverse and distinct, with Too Human, not so much, maybe there's more but whatever they have they need to show it soon. Variety is what I find lacking in what they've been showing, they need to show more than one level, and they need to show more than a couple of classes of enemies. I don't know whether this game has interesting set pieces or scenarios or not, that's true, what's also true is that so far from all the footage I've seen, they haven't shown me a single set piece or scenario that I would find truly compelling. Look I want to be impressed by this game, I would like to get another game for my 360 after finish Mass Effect when that came out. ![]() |
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コブン41号
ドリンキー子犬倶楽部 (06-30-2008,
06:55 PM)
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#378
Originally Posted by Y2Kev:
Quite, but I'll do it anyway. ![]() Ok? Generally I don't go out of my way to accommodate people who call me a liar for no reason, but there you go. Note that this isn't an "end of game" screen, as it includes a small chunk of time spent messing around with a new campaign to see what you can do. |
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(06-30-2008,
06:56 PM)
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#379
10 hours games journalist deadline preview runthrough?
So 20+ hours take my time enjoy the game make my character a beast playthrough for me. You guys sometimes. |
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Member
(06-30-2008,
06:56 PM)
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#381
Originally Posted by Kobun Heat:
just owned such a big goddamn bunch of annoying little whiners put up or shut up! Last edited by Y2Kev : 06-30-2008 at 07:00 PM. |
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Banned
(06-30-2008,
06:57 PM)
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#382
Originally Posted by Kobun Heat:
IGN to suck at games confirmed? ![]() |
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Member
(06-30-2008,
06:57 PM)
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#383
Originally Posted by Kobun Heat:
] :o |
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Junior Member
(06-30-2008,
06:59 PM)
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#384
Originally Posted by Kobun Heat:
you win good sir |
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Banned
(06-30-2008,
06:59 PM)
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#385
Originally Posted by FINALFANTASYDOG:
whoa! I use to love that site. Great source for RPG news and whatnot. OT- This same guy complained about god of war's length. I wouldn't diss the game over this article,. |
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Member
(06-30-2008,
07:00 PM)
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#386
Originally Posted by Kobun Heat:
I think too many people are emphasizing on "100% complete" which probably only means you completed all the levels Ultimately did you find the game fun Kobun? That's all I really need to know. GOW ended too soon for me, but could be played multiple times and was incredibly fun which made it worth the price of admission. |
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Member
(06-30-2008,
07:00 PM)
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#387
Originally Posted by duckroll:
Great straw man argument there but I've not claimed anything a previewer said to be wrong which would be the direct comparison here. Yes I've critiqued certain people, but they've been people in the past who didn't even know what the game was yet were still chatting shit about it, I've not "whined" at anybody for "not giving it a chance". Needless to say if the preview build is stable I'm guessing the final build will be, and it was pretty fucking obvious that neither ME or LO were anything near stable hence my point was SK might have a point from what we've seen. That of course unless you're contesting that previews are looking at the game with rose tinted specs? Needless to say knocking me for bringing up something that's pretty much an objective topic in previews of the final game is bullshit. Implying I'm a desperate fanboy blind to the faults of the game and praising anything about it is bullshit as I've done nothing of the sorts. |
![]() (06-30-2008,
07:00 PM)
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#388
Originally Posted by Francias Castiglione:
I happen to like the replay value of HALO 3 since I'm still playing through it on legendary, I haven't really tried to replay COD4 though, much of it seemed like a chore to me, it's true that Uncharted is one of those games that I can pick up and replay it on either hard or crushing no problem. Uncharted has quite a variety of environments from jungle to spanish ruins to a library to a church to an underground cavern and some interesting verticality in terms of how the levels are set up, and how the cover/flanking AI is set-up, HALO 3 also has a lot of variety in level designs. The problem is that they haven't shown too much variety in levels in Too Human. |
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Banned
(06-30-2008,
07:01 PM)
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#393
Originally Posted by Mifune:
Not discrediting author of blog, but maybe you should see how satisfied YOU are with how the story progresses before assuming that the doesn't really get going until it ends. What I think is that the story throughout will be focused and well presented, but then at the very end it will obviously get more exciting because it seems SK wants a big finish to the game that also ends in a cliffhanger and so that part of the game is probably purposely intended to get the player all excited for the possibility of the sequel. The author also points out that the game's plot has very intriguing twists and turns, which means there had to have been something good prior to the eventual end. In the sense of the central theme of discovery for the first game in the trilogy. It does seem self contained. We knew all along that this would lead to other games so there had to be a cliffhanger of some kind to suggest that. Also I wont be too surprised at all if the central threat that emerges in this game ends up being dealt with come the end of the game, but they decided to also reveal something else of major importance right before ending the game. In that sense it would be that complete experience, but one that never intended to leave you feeling like you're done with the story. |
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Member
(06-30-2008,
07:01 PM)
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#394
Originally Posted by Kittonwy:
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(06-30-2008,
07:03 PM)
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#396
DD can say he killed more Trolls than you
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slept with Malkin
(06-30-2008,
07:03 PM)
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#397
Originally Posted by Kittonwy:
OK, I understand that not everyone will play multiple times. The hack and slash, collecting loot, and lvling your character is the core of the game-are you familiar with the genre? So far, of the skills that I've seen, it doesn't look that much different that what you could do in say Diablo. Who knows though, I just really want to like this game because there isn't anything like it right now on the console market(until Sacred 2)-and it's among my favorite genres. I really wish they would just release the fucking demo already, it would really alleviate(or fuel) a lot of the misconceptions and shit surrounding this game. |
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Banned
(06-30-2008,
07:06 PM)
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#398
Awesome! It's pretty cool to see your end game stats screen.
Only thing it does though is prove to people that thought he was lying about how long it took him to beat the game, that he really wasn't. It still doesn't suggest that it will be a 10 hour game for everybody that plays it and I doubt it will be for me. |
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not so clever on all days ending with "Y", around tea time
(06-30-2008,
07:07 PM)
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#399
Originally Posted by Kobun Heat:
Ouch. |