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Member
(07-04-2008,
03:15 AM)
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Tecmo X Red X Matrix DS RPG (Wind of Nostalgio)
#1
Quote:
http://ds.ign.com/articles/885/885730p1.html interesting |
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Got lost looking for
a hentai sim forum (07-04-2008,
03:39 AM)
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#15
Okay, I guess I take back what I said in the Japanese magazine thread about being interested because this looked like a traditional fantasy setting rather than some tweaked version of real-world history, but eh, whatever. I still like its anime aesthetic, its seemingly lighthearted look, and its airships, so I'll continue to be positive.
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(07-04-2008,
05:19 AM)
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#20
Who is the artist for the characters? Please somebody help me to crack this mystery!
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Member
(07-04-2008,
06:48 AM)
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#24
Originally Posted by Tenbatsu:
That's the same thing I was wondering. The art looks eerily familiar to me for some reason, but I can't remember what it looks like. Anyway, looks nice. I'll keep an eye out for it. |
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Nintendo's answer to spwolf.
(07-04-2008,
07:09 AM)
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#26
Originally Posted by Mistouze:
As long as the games keep coming. And the new ideas as well, I think the DS still has loads of potential for new gameplay concepts. Especially in the rpg genre. |
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Got lost looking for
a hentai sim forum (07-04-2008,
08:20 AM)
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#28
Originally Posted by Danj:
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Member
(07-04-2008,
08:28 AM)
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#29
So will this languish in the "never-to-be-localized dungeon" along with other Red Company games?
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mashadar's neko-mimi slave
(07-04-2008,
09:48 AM)
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#32
Originally Posted by speedpop:
Are Lost in Blue 2 and One Piece Gear Shot part of that 100%? |
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mashadar's neko-mimi slave
(07-04-2008,
10:48 AM)
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#33
Game looks pretty cool. There's actually a rather large Famitsu article on this - it's 6 pages long. The airship designs look pretty varied and cool, and the dungeons and battles look a lot like FFIV. It's a standard turn based 4 character party RPG. Might be interested in picking this up if to shapes up well, we'll see.
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(07-04-2008,
11:09 AM)
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#34
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Member
(07-04-2008,
11:11 AM)
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#36
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(07-04-2008,
02:05 PM)
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#38
Originally Posted by king zell:
Art looks good. |
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mashadar's neko-mimi slave
(07-04-2008,
02:55 PM)
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#40
Here are the full credits so far if anyone's interested:
Producer: Keisuke Kikuchi (Producer of the Kagero series and Fatal Frame series) Director: Naoki Morita (Sakura Taisen series worldview design) Concept Art and Character Design: Torajiro Tsujino (Tengai Makyou series character design) Enemy Design: Keita Amemiya (Director of Garo, Cutie Honey the Live, Ultraman vs Kamen Rider) Airship Design: Takuhito Kusanagi (Grandia 1 character design, Kamen Rider Agito design works) Planning: Red Entertainment Development: Matrix |
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"Who said you should help?"
(07-04-2008,
03:01 PM)
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#41
Originally Posted by duckroll:
What an eclectic group. Also, what has Matrix developed? |
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"Who said you should help?"
(07-04-2008,
03:55 PM)
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#47
Originally Posted by Aeana:
Nope. The FF and DQ remakes, while great games, already have the foundations laid out before hand. And SE was most likely heavily involved in making sure it ended up ok. Stuff like Lost in Blue 2 seems to be more telling, since they had to develop it from scratch. The premise of this game does sound awesome, but my anticipation is a little lowered after hearing what else this developer has done. |
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Medal Princess
(07-04-2008,
03:56 PM)
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#48
Originally Posted by ivysaur12:
But Matrix's role in this project is exactly the same as it was on the FF and DQ remakes: code monkeys. They're not responsible for the game design, and they've already proven their technical prowess many times over. |
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"Who said you should help?"
(07-04-2008,
04:04 PM)
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#49
Originally Posted by Aeana:
Hmmm... ok. I assumed that they had a larger role in development. Ok, never mind. Expectations cleared. |
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mashadar's neko-mimi slave
(07-04-2008,
05:45 PM)
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#50
I don't think their role in Lost in Blue 2 is more telling. That's a Konami game too. Something like Avalon Code would be more telling, since that seems to be a Matrix game in every way possible, and MMV is just publishing it. It's not out yet though.
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