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Member
(07-28-2008,
10:12 AM)
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DUX - new Dreamcast shooter
#1
Got an email from hucast.net confirming that DUX (a horizontal shooter developed for Dreamcast by members of the NGDEV team responsible for Last Hope) will be released on the 28th of August. Anyone else looking forward to it?
![]() http://www.hucast.net http://www.blog.hucast.net/
Quote:
![]() ![]() ![]() ![]() ![]() Stage 1 (old footage); http://www.blog.hucast.net/dux_stage1_teaser.avi (right-click, save-as) http://youtube.com/watch?v=RFRkMtFNf1Y Stage 2; http://www.blog.hucast.net/dux_stage2_alpha.avi (right-click, save-as) http://youtube.com/watch?v=U7VikgFrQdo Doesn't seem amazing or anything, but pretty good for a self-published game and I like the art style, plus i'm a sucker for new games on dead consoles - hopefully it isn't as punishing as Last Hope though :p |
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This is an International Warning to all members of
H. Sapiens Sapiens: Do not allow this person to initiate sexual intercourse (07-28-2008,
10:44 AM)
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#7
Originally Posted by vareon:
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I AM A STALKER - DON'T TELL ME PERSONAL SHIT ABOUT YOU
(07-28-2008,
10:51 AM)
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#8
Originally Posted by HUELEN10:
But as an unlicensed game, maybe it's more like just putting food in a dead chicken's mouth. |
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Member
(07-28-2008,
12:30 PM)
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#17
Originally Posted by Vorador:
Yep, "duce" was the Italian term. But "DUX" was the latin name, and was widely used in the propaganda ("DUX MEA LUX", literally "The dux, my light"). This is also why I've always laughed for one of my favourite classics, "Dynamite Dux". ![]() |
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(07-28-2008,
02:05 PM)
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#24
All part of Sega's ten-year cycle plan.
09 09 09 |
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Member
(07-28-2008,
02:42 PM)
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#28
I can't think of a single well-made Western developed "indie" scene shooter. It's pretty much the bottom of the hierarchy.
Last Hope seems like a step above that hi def clusterfuck with the German name that came out a few months back, but I can't imagine anyone having so few options for shooters to play that they'd really want it. Or this. |
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Member
(07-29-2008,
05:54 AM)
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#49
Originally Posted by GamerGeorge:
They were on DC because the DC was based on the Naomi, and the Naomi became a major shmup arcade board. So the DC became a major shooter platform too. It is interesting, because of how many DC shmups came out long after the death of the system (the system failed even harder in Japan than it did in the US, yet it had years of support, largely from shmups?), but clearly the Japanese hardcore DC fanbase loved shmups. Non-shmup Naomi games mostly didn't get Dreamcast ports after the system's death in early 2002, but the shmups did... says something about what the people still interested in buying Dreamcast games were interested in, I think. I like shmups though, so I'd say that the large number of shmups on the DC is a definite good point for the platform. As for why fangroups are supporting DC, though... it's known as a shmup console, why not? And they make homebrew games for the DC because most people can run the things on their DCs right off of their CDRs... that is, because of the system's broken copy protection. That said, would Last Hope/DUX/etc not work on DCs that can't run games on CDRs/pressed CDs? Though that may be a hard-to-answer question, considering that there is all kinds of information out there as to which, or whether, Dreamcast models have restricted access to the hack that got through the copy protection... I know all model 0 and 1 DCs can play games on CDs (and not just GD-ROMs), the question is model 2s and late-model Japanese systems. And since these games are on normal CDs and not GD-ROMs, I'd think that they may have these problems with some systems... or do they have some other method that avoids such trouble? Oh, and as for why the DC... it's not the only old system with development going on for it, but the more popular classic systems to homebrew dev for are definitely ones where it it easier to run your own code on the actual system -- and the DC is one of the easiest ever for that, hence its popularity. The Turbografx CD, Sega CD, 3DO, Jaguar CD, and other early CD systems have no CD copy protection at all so they will all run burned discs, but there has to also be a fanbase, and people good enough to make games on the hardware... Jaguar has one (Atari fans make new Atari 2600 games on cart too, you know), and Sega CD probably would if it wasn't so hard to develop for (though there is at least one upcoming homebrew Sega Genesis/CD game)... not the 3DO or Turbografx, though. As for Nintendo systems, the 'easy to play the games on the actual hardware without needing something like hacked firmware or a flashcart' thing restricts access... and then there's all the homebrew on Xbox... But anyway, if you look around, there is more homebrew development going on for old consoles than you might think. |