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Member
(07-31-2009, 07:47 PM)
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#4401
Does anyone else find it strange that this game was released (region coded) in europe for the Xbox 360 where RPGs don't traditionally sell all that well?
If I was betting on what would sell better out of a european region coded version and a region free PS3 version I'm willing to bet the latter would sell alot better. Would anyone else be completely baffled by this logic from Namco Bandai if a PS3 version isn't released eventually? |
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GAF's Ed McMahon
(07-31-2009, 07:47 PM)
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#4402
Originally Posted by Tamanon:
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Member
(07-31-2009, 07:49 PM)
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#4403
Alrighty then, thanks guys. I was just wondering since I'm about to start this bad boy over the weekend! I originally passed this up back when it was released but now having a craving for a JRPG, seems this is dubbed "The best" on the 360. So it must be good. Grabbed a copy a week ago.
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Member
(07-31-2009, 08:05 PM)
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#4405
Originally Posted by Fimbulvetr:
Thanks. Game's helluva deep, between managing the artes, the skills, the item synthesis and management to get the characters to learn the skills and on top of that the whole fatal strike thing... Oh, by the way, enemies have an annoying tendency to drop to the ground where they can't be hit, any way to counter that? |
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Member
(07-31-2009, 08:09 PM)
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#4407
Originally Posted by lucablight:
And virtually every Xbox RPG has been region coded to lock out PAL until the local release. The only exception I can think of is Lost Odyssey's Asian release. And that only benefits native English-language speakers, anyway; although Vesperia isn't a great example here there are usually four other translations to consider for Europe.
Quote:
Without over-analysing your comments, though, I'm not so sure. I don't have numbers but I would presume Eternal Sonata's PS3 version didn't set the world on fire, despite the existence of an "inferior" PAL 360 version. Plus how wide an area are we talking about when it comes to sales? I would wager that the PAL 360 version won't sell much worse than any potential PS3 release in PAL territories would; realistically only a tiny minority of hardcore gamers are going to bother importing a PS3 game despite the region-free possibilities. Don't get me wrong, I think they'll release the PS3 port in the States at least. There won't be much in the way of additional content to translate and Eternal Sonata sets a precedent this generation (Symphonia PS2 was a terrible port, be glad it never saw the light of day in English). I don't think it'll sell amazingly, though. |
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Member
(07-31-2009, 08:31 PM)
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#4408
Been playing for around 55 hours now on my first play-through and I think I am finally near enough at the end of the game.
I was surprised after defeating Alexei that the story continued and I actually thought it would end with Sodia killing Yuri. Story-wise, it's nowhere near as good as Symphonia, it's still a solid game, but I was hoping for a twist that didn't really come. |
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hot, steaming, as melted butter slips into the cracks, drizzled with sticky sweet syrup OH GOD
(07-31-2009, 09:12 PM)
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#4410
Originally Posted by Einbroch:
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Member
(07-31-2009, 09:14 PM)
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#4411
Originally Posted by Einbroch:
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hot, steaming, as melted butter slips into the cracks, drizzled with sticky sweet syrup OH GOD
(07-31-2009, 09:30 PM)
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#4412
Originally Posted by Firestorm:
Example: The monsters crazed by aer in Zaphias, and in Ragoes mansion |
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Member
(07-31-2009, 10:14 PM)
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#4414
Originally Posted by Tamanon:
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Junior Member
(07-31-2009, 10:27 PM)
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#4415
Originally Posted by Pankaks:
Last edited by Traitor to Heaven; 07-31-2009 at 10:31 PM.
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Member
(07-31-2009, 10:27 PM)
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#4416
Originally Posted by Bitmap Frogs:
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Member
(07-31-2009, 10:46 PM)
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#4417
Originally Posted by Firestorm:
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Member
(08-02-2009, 01:16 PM)
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#4419
(Sigh) So a week ago I posted that I was going to have to start over in order to finish getting all of the achievements, because I didn't unlock the EX Dungeon, in order to finish magic lens-ing the enemies in there.
So on this run, I didn't even think about the fact that I needed to do the Giganto Monster quest so I could open up those paths in the EX Dungeon. Which means it's time to run back through the game AGAIN. On the up side, I did manage to get Yuri's Treasure Hunter Title (dear God, that was annoying,) and Karol's Warehouse Master Title. (Surprisingly easy, Thanks, Youtube!) So all I need is to finish using Magic Lenses on monsters in the EX Dungeon and the 200-man-melee to get Karol's Monster Hunter Title and the Monster Nerd Achievement, and finish the 200-Man-Melee with Judith to get the Blue Dragon Thunder title, and the "They Call Me" achievement, and then fly 10,000 KM to get "To Far Off Lands." Also, Karol's Warehouse Master Title + Child's Pipe = Win. |
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Member
(08-02-2009, 01:50 PM)
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#4420
Originally Posted by RetroGamer42:
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Professional Bastard
(08-02-2009, 03:30 PM)
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#4421
Originally Posted by NIN90:
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Member
(08-02-2009, 03:39 PM)
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#4422
Just finished the game yesterday after 85 hours. Really liked it. I didn't think I would get so much into it, but I really did. It's probably due to the development team behind it, as I also really enjoyed Symphonia, but couldn't really get into Eternia and Phantasia (GBA version though).
Just to summarize my impressions: - I really like the characters. Most of them have lots of personality and there's quite a bit of humorous interaction between them. I was kind of afraid they would serve me up a stereotype cast of annoying cookie cutter jRPG characters, but none of the sort. Estelle has some of those typical corny jRPG antics in her personality and dialog, but it's never overdone. Yuri is a great lead and has some interesting scenes throughout the story. Anyone else feel sorry for Raven btw? He's constantly being picked on in cruel ways, while he does nothing wrong. :lol - The music was serviceable, but it's not really as good as Symphonia's. It sounds kind of flat in many places. A bit run off the mill if you will. Voice over work was very well done though. - Dungeons were never overly long and usually well layed out so you wouldn't get lost quickly. I really liked that. - I don't really like how many sidequests can be missed so easily and are usually really obscure. The game doesn't give off any hints towards most of them, so it boils down to randomly backtracking all over the place. Many jRPGs do this, and I really wonder why? - The combat system is really good and I enjoyed nearly every battle in the game. I have to admit though that I never put any effort in FS chains. My highest chain is 3. :lol At first I also didn't really know what they meant by FS chain. Fot a long time I thought you had to fatal strike more than one enemy in succession, but nothing of the sort. Also, I never bothered developing altered artes on characters other than Yuri and also never let them go into OL so they could use their burst or mystic arte. I was always under the impression that the AI would just fuck up their over limit and learning their altered artes would take too long (since they use their artes so randomly). Also never really bothered to play with a different character. I had to play with Karol a couple of times, but really didn't like it. Too slow for my tastes. - While the CG/anime cutscenes are wonderful, the ingame cutscenes are mostly terrible. They clearly cut back on those, maybe to save space on the disc or whatever. Well, you get used to it eventually and then it isn't really bothersome anymore.
Last edited by R0nn; 08-02-2009 at 04:02 PM.
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Member
(08-02-2009, 04:01 PM)
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#4425
Originally Posted by Tamanon:
Another plot point I'm wondering about currently. What was Estelle's motivation to seek out Flynn at the beginning of the game? Maybe I overlooked, but it never became completely clear to me why she was so hell bent on meeting him. Also, I'm really curious how others played the game, since I really have the impression that I didn't get everything out of it. I already mentioned that I underutilized altered, burst and mystic artes with party members and that I always controlled Yuri. How did you guys play the game? Also, how did you guys set up Estelle? I would always let her keep her distance and just let her keep spamming artes/spells, but I feel like she would also be quite decent in melee combat since she's got quite a bit of P.Def and quite a bit of melee artes. Almost like a Cleric from a D&D RPG. |
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GAF's Ed McMahon
(08-02-2009, 04:04 PM)
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#4426
Originally Posted by R0nn:
Last edited by Kandrick; 08-02-2009 at 04:11 PM.
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Member
(08-04-2009, 08:08 PM)
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#4428
Finally finished it after just under 70 hours.
Really good game, though the story was decent enough - wasn't as good as Symphonia's admittedly. Music was really well done in parts, Voice Acting I thought was particularly good and really suited each of the characters well (though Judiths' voice was annoying). Cut scenes were good. Combat wise, the Fatal Strikes and FS Chain stuff didn't really grab me, was hoping for something similar to Symphonia's Union Attacks. The Mystic and Altered Artes was a nice touch, though I didn't really let any of the characters use the Mystic Artes (bar myself as Yuri) as I thought the AI would use the Over Limit at stupid times (which they did). Only managed to clock up ~1900 Grade at the end of the game, so i'm somewhat limited to the things I can buy for the next play-through. For the Unknown Difficulty, is that a harder difficulty similar to Symphonia's Hard/Mania setting? |
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He'll Never Forget The
Flower We Saw That Day (08-04-2009, 08:23 PM)
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#4429
Originally Posted by R0nn:
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Member
(08-05-2009, 10:46 PM)
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#4430
Opened my mailbox today and had an unexpected surprise. I actually got the other parts of the 10th anniversary soundtrack. Included both Vol 2 and unexpectedly... a volume 3.
Not sure whether this was because of Tales Brigade or the Collector's Edition bonus, I ordered the soundtrack from both. |
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hot, steaming, as melted butter slips into the cracks, drizzled with sticky sweet syrup OH GOD
(08-05-2009, 11:25 PM)
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#4432
Originally Posted by Geneijin:
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Member
(08-07-2009, 10:41 AM)
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#4434
Shit I missed the backstep for Yuri and I'm in the endgame right before the last dungeon. :lol Where can I get the skill?
Got all the materials for Last Fencer from chip machines in Nam Cobanda in like ten minutes. Still missing couple of fell arms. Game's so fun! |
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Member
(08-07-2009, 11:39 AM)
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#4436
Originally Posted by Misterinenja:
*No guarantees made on the quality of such a strategy depending character level and difficulty setting. :P But yeah, the Scimitar at Deidon Hold has Backstep. |
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Member
(08-10-2009, 08:09 PM)
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#4438
Originally Posted by Kweh:
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Member
(08-10-2009, 09:45 PM)
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#4439
Originally Posted by Datschge:
But yeah, everyone learns the minimum damage skill. It's just for combing really(and grade grinding). |
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Junior Member
(08-11-2009, 11:28 PM)
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#4440
Originally Posted by Kweh:
There should be a page in the in-game battle book that tells you what enemies are related to what color glyph.
Last edited by Aexact; 08-11-2009 at 11:44 PM.
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Member
(09-25-2009, 09:16 AM)
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#4443
Beaten the PS3 version. Loved it from beginning to the end. Will probably start an EX New Game once I've done some grade farming and beaten Valkyria Chronicles. As for those who are curious about Flynn, he is playable during Ghasfarost, Baction, Heracles and becomes a permanent member after all the main events in Aurnion.
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Member
(09-25-2009, 04:51 PM)
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#4445
Originally Posted by Netto-kun:
Any additional secret bosses? =D |
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Member
(09-26-2009, 05:03 AM)
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#4448
Originally Posted by DY_nasty:
That said, it's very hard to do those sidequests (except maybe the Giganto monsters) without a walkthrough. |
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Junior Member
(09-26-2009, 06:25 AM)
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#4449
Originally Posted by DY_nasty:
i'm not sure if that's what you're asking about, though... |
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Member
(09-26-2009, 12:24 PM)
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#4450
Originally Posted by Fimbulvetr:
Originally Posted by Firestorm:
I assume (since I didn't beat the mission) that the 2nd new secret mission (secret mission 20 in the PS3 version) is against the Daybreaker and Nightbreaker, since that secret mission is shown after Alexei but before Gusio. As for secret bosses, Rich at the King of Adventure mentioned 11 Giganto monsters in total. Yuri will also have a solo fight (minor part of the main story event) against Don Whitehorse in Keiv Moc (level 60+ with 160k HP), after beating the Gigalarva. |