http://www.bobsgame.com/
And here's a YouTube vid with annotations by the creator...
http://www.youtube.com/watch?v=KrAYDSTkXgQ
Here's what the creator had to say about it (via a post on Select Button)...
Quote:
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I worked on this game for Nintendo DS for 15,000 hours over 5 years, basically locked in a room the whole time, and this is first time I've shown anything.
Keep in mind it's just an asset demo, I'm trying to get some publishers interested with the fact that the whole thing is done, without putting up anything really revealing about gameplay. I did obsess over the thing for five years, so just trust me when I say there's a lot of cool stuff I don't think has been done before, and I'm also pretty paranoid about getting ripped off, after having worked so hard on it. I've heard a lot of horror stories about publishers, and the developers I've talked to have told me that the "it won't happen, don't worry about it" attitude is naive and exactly what they use to screw you over, etc. I'm not sure whether to push it as self-promoting or not. I do know that it's very possible that this is the largest single-handedly made game ever, which makes it quite relevant and a unique point of interest. On the other hand, people who either don't know or care that this is relevant seem to get defensive towards this point and say "don't talk yourself up, you sound like you think you're so great." For me, it's really about the passion I have for it, I'm proud of it, and I did what I did because I think too many cooks spoil the broth and all the good games are the ones designed by one guy with a vision. In this case, it can't be any more pure or true than that. |




















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