Originally Posted by Defuser:
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Which is why we have xlink and planex for!!! It's Wii compatible!!
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(09-17-2008, 08:23 AM)
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#351
Originally Posted by Defuser:
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Member
(09-17-2008, 08:24 AM)
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#352
Originally Posted by DCharlie:
Quote:
hmmmm |
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Jealous of the Glory that is Johnny Depp
![]() (09-17-2008, 08:25 AM)
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#353
Originally Posted by Tenbatsu:
I wonder if this means food traps will actually be easy to use and actually useful. |
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(09-17-2008, 08:29 AM)
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#354
Originally Posted by Error:
![]() They also mentioned that when you're chasing big monsters around the field they can destroy terrains etc etc. |
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Member
(09-17-2008, 08:30 AM)
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#355
Quote:
http://wii.ign.com/articles/910/9107...0&RSSid=910744 |
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Member
(09-17-2008, 08:34 AM)
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#356
Give me a D
![]() Give me an I ![]() Give me a S ![]() Give me a S ![]() Give me an I ![]() Give me a D ![]() Give me an I ![]() Give me an A ![]() DISSIDIA ![]() Screw the haters! Oh and WKC doesn't look very hot IMO. Especially when you compare it with FFX(Versus)XIII. It'll look good in motion, I guess... |
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Member
(09-17-2008, 08:42 AM)
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#357
Originally Posted by later:
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Member
(09-17-2008, 08:51 AM)
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#360
It must be some IGN guys scanning pages because all games look bad.
Specially WKC. With amazing marketing tactics that would make Nintendo proud, I'm sure we can expect a GOTY of it right? right? guys? I don't know what does SCE have against Level 5 but its always a disappointing outcome. MH3 finally, but just at 33%? That doesn't even look like early 2009 release. They should milk MH right now, it is on its highest moment ever, with something quick like MH DS, MH2G2 PSP or a port of the PC title to 360/PS3. Suikoden looks awesome, so awesome. |
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Member
(09-17-2008, 08:55 AM)
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#361
wat
Just looked at the PES scan, its NOT releasing on PS2 until 2009 (alongside PSP and Wii versions)! Ugh, Konami banking on PS3 to move its PS2 base to it. Will be interesting to see for sales age for sure. PD: Double post and all so here an extra (from gamefront): World Destruction: Michibi Kareshi Ishi (NDS, Sega): 8 / 8 / 8 / 7 - (31/40) SimCity Creator (Wii, EA): 7 / 8 / 7 / 6 - (28/40) Aquanaut's Holiday: Kakusareta Kiroku (PS3, Artdink): 7 / 8 / 8 / 9 - (32/40) Cross Edge (PS3, Compile Heart): 6 / 6 / 7 / 4 - (23/40) True Fortune (PS2, Enterbrain): 7 / 8 / 8 / 7 - (30/40) Daisenryaku: Dai Toua Kouboushi - Tora Tora Tora Ware Kishuu Ni Seikou Seri (PS2, Sysem Soft): 7 / 6 / 5 / 6 - (24/40) Kinnikuman Muscle Grand Prix Max 2 Tokumori (PS2, Bandai Namco): 7 / 8 / 8 / 8 - (31/40) Guitar Hero: On Tour (NDS, Activision): 7 / 7 / 8 / 7 - (29/40) Gabu*Gabu Planet (NDS, Koei): 8 / 7 / 7 / 6 - (28/40) Sakai Burai Kaiji: Death or Survival (NDS, Compile Heart): 5 / 5 / 7 / 6 - (18/40) Knights in the Nightmare (NDS, Sting): 9 / 8 / 8 / 7 - (32/40) Kumatanchi (NDS, Dimple): 4 / 7 / 6 / 6 - (23/40) Chokkan! Asonde Relaxuma (NDS, Rocket Company): 6 / 6 / 6 / 5 - (23/40) Daisenryaku: Dai Toua Kouboushi - Tora Tora Tora Ware Kishuu Ni Seikou Seri (PSP, System Soft): 6 / 5 / 6 / 6 - (23/40) Soul Eater: Monotone Princess (Wii, Square Enix): 6 / 5 / 6 / 6 - (23/40) Bomberman (Wii, Hudson): 7 / 5 / 6 / 6 - (24/40) Super Robot Taisen Z (PS2, Bandai Namco): 9 / 9 / 9 / 9 - (36/40) Tiger Woods PGA TOUR 09 Eigoban (PS3/Xbox 360, EA): 6 / 7 / 6 / 7 - (26/40) Madden NFL 09 Eigoban (PS3/Xbox 360, EA): 5 / 7 / 5 / 5 - (22/40) |
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(09-17-2008, 09:14 AM)
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#363
Originally Posted by cw_sasuke:
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(09-17-2008, 09:56 AM)
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#366
Originally Posted by Netto-kun:
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force push the doodoo rock
(09-17-2008, 10:47 AM)
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#367
I'm with JohnnyRam here actually MH3 does not look that much better than the PSP game, as far as textures are concerned. We will definitely have to see it in motion though. Obviously the geometry is higher than the PSP version, I guess it's closer to Frontier than 2ndG though.
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Not Enough Gun.
(09-17-2008, 10:54 AM)
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#368
No surprise there on the visual front. Wii *shakes fist angrily*
Really I've accepted that though, my main concern is that they won't saddle the game with unacceptable controls... the PS2 had it down very well, and it was pretty precise. Waiting to hear what exactly the wiimote functionality is in this one. Still never played the PSP games though. |
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force push the doodoo rock
(09-17-2008, 10:55 AM)
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#369
Originally Posted by Amir0x:
You would hate the PSP games, too. Last edited by sprsk : 09-17-2008 at 11:07 AM. |
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changed his name from Satan to John.
PR purposes and all that. (09-17-2008, 11:25 AM)
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#372
Originally Posted by Kurosaki Ichigo:
Nooo.. what happened? :P Anyways, awesome famitsu news this week, WKS, TvsC Wii and MH3... pure awesome |
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(09-17-2008, 11:29 AM)
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#373
Originally Posted by sp0rsk:
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(09-17-2008, 11:35 AM)
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#376
Originally Posted by Kuran:
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Member
(09-17-2008, 11:38 AM)
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#377
Originally Posted by solid2snake:
...no? i'd even go so far as to say it's the FIRST chance, considering it's the first potentially epic FF style RPG on the system |
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Member
(09-17-2008, 11:43 AM)
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#378
Originally Posted by Tenbatsu:
True, I did experience that briefly when Monster Hunter was released for PS2 in NA. I'm tremendously happy reading that IGN article, I'm glad they're trying to make it fresh again. I know its a bit early to start bitching, but here's hoping for a quick localization and worldwide release. |
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Member
(09-17-2008, 11:50 AM)
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#379
Originally Posted by solid2snake:
Good God, you make a troll look like Miss Universe, in comparison.
Quote:
Why? It is, aside from the "wait for" thing, this is the first true jrpg released from a company with sort of a pedigree on PS3. If IU sold that much then WKC can do the same, if not better, considering it will be released in the best period for sales. |
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Junior Member
(09-17-2008, 11:59 AM)
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#385
Originally Posted by No_Style:
Originally Posted by Paracelsus:
Last edited by iceatcs : 09-17-2008 at 12:02 PM. |
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Banned
(09-17-2008, 12:26 PM)
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#390
Level 5 plays to the criterias I value the strongest. Seamless expansive worlds with incredible visuals running without a hitch, adaptive real time combat functional both in sp/mp, combat with non-comparable visual feedback. Level 5 games & FFXII were the best last gen, they got it (though the latter needed to load every 100m but the combat was incredible). The only thing lacking so far has been online/mp and I strongly hope that's the secret element here as it would just be perfect (the only console 'rpgs' supporting online this decade are those fully focused like PSO, MH & FFXII, it would be cool to see a game fire on all cylinders and be playable both offline and online. All western rpgs has been offline only which is a big mystery for me). Level 5 and the main FF team are the teams that will show us what next gen jrpgs can and should be.
Last edited by Wollan : 09-17-2008 at 12:29 PM. |
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Member
(09-17-2008, 12:33 PM)
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#391
Somehow this whole WKS situation reminds me of the Xbox fans when they waiting for True Fantasy Live Online.
I've been anxiously waiting for WKS after I bought my PS3, but I've always kept my distance because it's a Level 5 game. After the TGS demo, the whole project has started to have the reek of a disaster. Thank God Valkyrie Chronicles is going to deliver! |
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Member
(09-17-2008, 12:53 PM)
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#393
Originally Posted by Id.:
brilliant. Seriously though I hope WKC gets a demo but I don't really see that happening. I hope at TGS Capcom mentions something about MH3 servers and online info. I'd like some real online hunting on my Wii. Last edited by Urban Scholar : 09-17-2008 at 01:00 PM. |
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Americans out of Mexico! The Border Tax Equity Act
(09-17-2008, 01:11 PM)
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#394
-WKS looks amazing and the plot and gameplay ideas L5 are creating makes me wet.
-Dissidia looks awesome as always. -MH3 looks amazing. Kinda reminds me of ICO/SotC. A few of the city shots looks CG to me. Other than that, bring on TGS. ![]() |
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Banned
(09-17-2008, 01:38 PM)
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#397
Originally Posted by BlazingDarkness:
and GAF is still not impressed. Level 5 shouldn't waste their time with a exclusive PS3 RPG which will bomb in japan. they have to concentrate on DS/Wii awesomeness. |
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Sperm Receptacle
(09-17-2008, 01:39 PM)
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#398
Originally Posted by later:
Really digging the look of this game, and it'll be my first console MH. Since I've never been able to get X-link Kai to work, this will also be my first online MH experience. Cannot wait! |