|
|
Member
(09-19-2008,
01:37 AM)
|
Nintendo Power - November 2008 (V234) - Muramasa, GTA DS
#1
Cover
GTA: Chinatown Wars (DS) News Muramasa: The Demon Blade (Wii) EA-Suda collaboration sidebar Suikoden: Tierkreis (DS) Square-Enix party - Sigma Harmonics - Kingdom Hearts 358/2 - Chocobo's Mysterious Dungeon: Maze of Time DS+ - Chocobo and the Magic Storybook Phoenix Wright manga (Vol1 - September, $14.95) Henry Hatsworth and the Puzzling Adventure (DS) Overlord Dark Legend (Wii) Overlord Minions (DS) Rygar: Battle of Argus (Wii) - updates next issue Dragon Ball: Origins (DS) - 3D Wii Channels (WiiWare/VC coverage) - now with ratings (good, bad, meh) WiiWare Strong Bad's Cool Game for Attractive People Episodes 2 & 3 Mega Man 9 - Boss Blowout Helix - meh Midnight Pool - good Strong Bad Ep 1 - good Wild West Guns - good Alien Crush Bomberman VC Break In - meh Mega Man - good Neo Turf Masters - meh Sonic the Hedgehog (SMS) - meh Samurai Showdown II - good Splatterhouse 2 - meh Star Parodier - good Ys Book I & II - meh (very dated, other than music) Most Wanted (Genesis) Staff - Mega Man: The Wily Wars - Phantasy Star IV: The End of the Millennium - The Revenge of Shinobi - Sonic & Knuckles - Shining Force II Reader picks next month Previews Harry Potter and the Half-Blood Prince (Wii/DS) Pokemon Ranger: Shadows of Almia (DS) - November 2008 Tomb Raider: Underworld (Wii/DS) - November 2008 Transformers Animated: The Game (DS) - October 2008 Facebreaker K.O. Party (Wii) - November 2008 Castlevania: Order of Ecclesia (DS) - October 2008 Metal Slug 7 (DS) - November 2008 MySims Kingdom (Wii/DS) - October 2008 The Legend of Spyro: Dawn of the Dragon (Wii/DS) - October 2008 Call of Duty: World at War (DS/Wii) - November 2008 Luminous Arc 2 (DS) - November 2008 Rune Factory 2: A Fantasy Harvest Moon (DS) - October 2008 All Star Cheer Squad (Wii/DS) - October 2008 Dokapon Kingdom (Wii) - October 2008 Quantum of Solace (DS/Wii) - November 2008 Rock Revolution (Wii/DS) - Fall 2008 SPRay (Wii) - October 2008 Features GTA: Chinatown Wars (DS) - interview with Dan Houser Sonic Unleashed (Wii) Guitar Hero: World Tour (Wii) Guitar Hero On Tour: Decades (DS) Avalon Code (DS) 20 Year Feature... of Features Interview with Greg Zeschuk and Ray Muzyka (BioWare) Playback - Kid Nki: Radical Ninja (NES) Reviews Wario Land: Shake It! (Wii) - 8.0 Spore Creatures (DS) - 8.0 Samba De Amigo (Wii) - 9.0 Sonic Chronicles: The Dark Brotherhood (DS) - 8.0 Viva Pinata: Pocket Paradise (DS) - 7.0 Line Rider 2: Unbound (Wii) - 5.0 De Blob (Wii) - 8.0 Kirby Super Star Ultra (DS) - 9.0 Bleach: Dark Souls (DS) - 8.5 NHL 2K9 (Wii) - 7.0 SimCity Creator (Wii) - 6.0 Myster Case Files: Millionheir (DS) - 6.5 Time Hollow (DS) - 7.0 Lock's Quest (DS) - 7.0 Line Rider 2: Unbound (DS) - 6.0 NBA Live 09 All-Play (Wii) - 4.0 ![]() Tornado (DS) - 6.0 The Legend of Kage 2 (DS) - 8.0 Drawn to Life: Spongebob Squarepants Edition (DS) - 7.0 Naruto: Path of the Ninja 2 (DS) - 6.5 Populous (DS) - 7.0 Unsolve Crimes (DS) - 4.5 Prey the Stars (DS) - 5.5 Dance Dance Revolution Hottest Party 2 (Wii) - 8.0 Exit DS (DS) - 7.5 Next Month Animal Cross: City Folk Pokemon Ranger: Shadows of Almia Chrono Trigger Suikoden: Tierkreis |
|
Member
(09-19-2008,
01:39 AM)
|
#2
Sonic Unleashed
Originally Posted by Hero of legend:
Muramasa: The Demon Blade - two-page spread, mostly screenshots (old, I think) - 2009 release - takes place in a fantasy version of the Genroku era (golden age of Japanese art) - Demon Blades possess incredible power and a curse that drives the wielder to homicidal madness - Male and female playable protagonists - Use remote to emulate swinging sword and throwing shuriken - levels involve more vertical progression than OS - visuals put Odin Sphere to shame (NP saw brand new footage) - writer laments the lack of any other info regarding game structure, RPG elements, etc. |
|
Member
(09-19-2008,
01:50 AM)
|
#15
Quote:
For US? :o This is in book-form right, not WiiWare? :P How's Quantom of Solace looking? Edit-
Quote:
WHOAH! I was looking at this cause of MJ, but wow! What did they score the first one? Reasons behind this score?? |
|
Member
(09-19-2008,
01:54 AM)
|
#18
Grand Theft Auto: Chinatown Wars
- True GTA game - sandbox gameplay, open-world environment, gritty crime narrative. - M-rating - Isometric camera angle - Cel-shaded polygons w/ black borders - good touch-screen implementation - "tasteful" minigames, streamlining interface - UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking - stats uploaded to Rockstar Social Club website via Wi-Fi - finger-sized icons - missions designed for shorter periods of play, arcade quality - aiming with control pad, auto targeting with R button - subtle autosteer - if you fail a mission, you can jump back to the action sequence - chain gun, flamethrower - good portion of Liberty City is modeled in the game (different routes than console games) - no probems with load times, draw-in or frame rate - lots of pedestrians, cars, etc on screen - Wanted system - objective is to disable police cars any way possible - real-time weather effects, 24-hour day/night cycle - lots of radio stations to listen to (more instrumentals than vocals) - 800,000 lines of hand-optimized source code (hey, the people like the info, right?) - no details yet on multiplayer/Wi-Fi features Yeah, they like it.
Originally Posted by batbeg:
Originally Posted by Andrex:
http://www.amazon.com/Phoenix-Wright...1785876&sr=8-2 DDR: significant graphical improvement, hand motions can be turned off, good track list. Time Hollow Review - Interesting characters - Intriguing story - anime visuals are great - scroll background to find hidden items - carve hole into the past by drawing on the touch screen to manipulate reality - ends up too linear to use your powers very creatively - odd plot twists - reviewer was still hooked on the game even with its faults My keyboard is really blowing up today, I apologize for typos. Last edited by botticus : 09-19-2008 at 02:03 AM. |
|
Fluffy women turds
(09-19-2008,
01:56 AM)
|
#19
Originally Posted by vareon:
Don't forget the wii exclusiveness of that new Capcom vs game ![]() |
|
GameFan alumnus
ganguro preacher (09-19-2008,
01:58 AM)
|
#21
Originally Posted by botticus:
Line Rider 2 is, to me, a lot like what I imagine will happen to LittleBigPlanet: either you'll be the creative type and love it, or you'll hate the idea of having to "make" the game and think it isn't very exciting. Personally, I've really liked LR2 on the DS - such a perfect fit, and a great toy to sit down and waste an hour or two with. |
|
Member
(09-19-2008,
02:04 AM)
|
#27
Originally Posted by Luigison:
|
|
Member
(09-19-2008,
02:06 AM)
|
#29
Originally Posted by botticus:
Ugh. Isometric games should not be made for systems with only a cross D-Pad, made Ring of Fates practically unplayable for me.
Originally Posted by botticus:
Ah thanks for the info! I may buy a cheap DDR HP1 pad now and then just get the game seperately- saw in GameSpot I think the new mats are like $20 for two, when the bundle's like $90.Fake Edit After Checking Amazon- Hrrm, this isn't as bad a deal as I remember it. May just buy this now. ![]() Would rock if this game was Pay & Play... maybe next one... |
|
hello friends
(09-19-2008,
02:07 AM)
|
#30
Originally Posted by botticus:
|
|
Junior Member
(09-19-2008,
02:15 AM)
|
#36
Originally Posted by sphinx:
|
|
Fluffy women turds
(09-19-2008,
02:15 AM)
|
#38
Originally Posted by sphinx:
The PSP had its GTA. There's always a possibility of another. |
|
Lost all credibility.
(09-19-2008,
02:16 AM)
|
#39
Originally Posted by sphinx:
|
|
Member
(09-19-2008,
02:17 AM)
|
#40
Originally Posted by botticus:
|
|
A soul wandering around Boletaria
(09-19-2008,
02:19 AM)
|
#41
Originally Posted by sphinx:
What?It's not even comparable to the modern GTA's, it's just another shot at the old GTA gameplay that nobody cared about before the franchise became popular. It seems to be implementing a few of the more superficial features of its big boy cousins in an attempt to skirt the fumes. Did you forget Gameboy Advance had a GTA? Obviously this is having a bit more effort put into it, but that's no surprise since Nintendo thought this was their big "hardcore" game of E3 2008 for some reason. |
|
Banned
(09-19-2008,
02:21 AM)
|
#43
Originally Posted by Amir0x:
Sounds like a traditional GTA to me. If it wasn't it wouldn't need cell shaded graphics and camera angles. |
|
A soul wandering around Boletaria
(09-19-2008,
02:22 AM)
|
#44
|
|
Member
(09-19-2008,
02:22 AM)
|
#45
Originally Posted by wsippel:
|
|
Member
(09-19-2008,
02:22 AM)
|
#46
Originally Posted by Baconbitz:
I am definitely no "PSP guy" and I don't give a damn about any GTA, one way or the other but:
Originally Posted by sykoex:
, yeah because R* will definitely announce another GTA for PSP. If R* decided to use the DS for their next GTA game in spite of the PSP's better developing ecosystem for the series, I think it's clear they have given up on the software selling aspect of the PSP. |