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New Grasshopper Manufacture Survival Horror Title is Unreal Engine 3 Powered Thread Tools
x3sphere
Member
(10-07-2008, 01:55 AM)
New Grasshopper Manufacture Survival Horror Title is Unreal Engine 3 Powered #1

PR:

Quote:
GRASSHOPPER MANUFACTURE LICENSES UNREAL ENGINE 3

Tokyo – October 7, 2008 – Iconic Japanese developer Grasshopper Manufacture has licensed Epic Games’ Unreal Engine 3 for a new multiplatform action horror game to be published by Electronic Arts Inc. (NASDAQ: ERTS). The new game is directed by innovative game designer Suda51 and produced by legendary Resident Evil creator Shinji Mikami.

“Unreal Engine 3 is a powerful, easy-to-implement game engine that is helping the creative team at Grasshopper quickly bring our vision to life,” said Goichi Suda, CEO of Grasshopper Manufacture. “The innovative tools and technology in Unreal Engine 3 help developers create games faster, easier and with less risk.”

“It’s an honor to work with Mikami-san and Suda-san on their next project,” said Jay Wilbur, vice president, Epic Games. “Grasshopper Manufacture is one of the most daring and innovative studios in the world, and we can’t wait to see what they’re able to do with Unreal Engine 3.

Hope this game is unveiled soon I'm really excited for it.

Last edited by x3sphere : 10-07-2008 at 02:07 AM.
kiruyama
Member
(10-07-2008, 01:56 AM)

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#2

please be multiplat
jj984jj
Stupid Member
(10-07-2008, 01:58 AM)

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#3

Can't say I'm happy with this, hopefully it doesn't look too much like most UE3 games. :\
Originally Posted by kiruyama:
please be multiplat
This is the EA Partners game.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful
Planet Scrub!
(10-07-2008, 01:59 AM)

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#4

Originally Posted by kiruyama:
please be multiplat

Honestly, I'd rather it wasn't. I don't care what console it's on, but I really hope it stays on only one. Exclusives are almost always of better quality than multiplats.
Sage00
Once And Future Member
(10-07-2008, 01:59 AM)

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#5

PS3 version screwed.
ixix
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(10-07-2008, 02:00 AM)

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#6

Originally Posted by Suda:
“Unreal Engine 3 is a powerful, easy-to-implement game engine that is helping the creative team at Grasshopper quickly bring our vision to life,” said Goichi Suda, CEO of Grasshopper Manufacture. “The innovative tools and technology in Unreal Engine 3 help developers create games faster, easier and with less risk.”

PR platitudes don't sound at all right when attributed to Suda.

So will this be Kurayami, or will this be a completely new project we've ne'er heard of before?
atomsk
Party Pooper
(10-07-2008, 02:03 AM)

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#7

plz read

Originally Posted by kiruyama:
please be multiplat

Quote:
has licensed Epic Games’ Unreal Engine 3 for a new multiplatform action horror game
evilromero
(10-07-2008, 02:04 AM)

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#8

Originally Posted by kiruyama:
please be multiplat
Yay for reading!

I have high hopes for this now.
Linkzg
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(10-07-2008, 02:05 AM)

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#9

Please more like Mirror's Edge quality usage of UE3 and not everything else.
Poimandres
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(10-07-2008, 02:05 AM)

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#10

UE3? Yuck.

I've pretty much lost faith in the use of this engine by third parties...
Draft
(10-07-2008, 02:06 AM)

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#11

Of course it will be multiplatform, and it will be fine because many of the greatest games of all time are multiplatform.

GOD, some of you people.
wsippel
Member
(10-07-2008, 02:07 AM)
#12

Originally Posted by ixix:
So will this be Kurayami, or will this be a completely new project we've ne'er heard of before?
It's not Kurayami. It's the PS3/ Xbox360/ Wii project he's developing for EA together with Mikami and Q.
kiruyama
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(10-07-2008, 02:07 AM)

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#13

Originally Posted by atomsk:
plz read

Quote:
has licensed Epic Games’ Unreal Engine 3 for a new multiplatform action horror game

Illuminati
Member
(10-07-2008, 02:08 AM)
#14

SUUUUUUUUUUUUUUUUUUUUUUUDDDDDDDDDDDAAAAAAAAAAAAAAAAA
drohne
hyperbolically metafictive
(10-07-2008, 02:08 AM)

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#15

i dunno about that -- technical ineptitude and ue3 can be a pretty frightening combination. i like nmh quite a bit, but it's a landmark of technical ineptitude
TheGreatDave
Banned
(10-07-2008, 02:09 AM)

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#16

Is this the game that is on Wii as well, or did they never go in to details?
Dali
(10-07-2008, 02:09 AM)

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#17

I wonder if they are going to create their own shader for Suda's played-out patented visual style or if they are just going with the generic UE3 lighting.
ezekial45
I have assigned to you one day for each year its punishment will last.
(10-07-2008, 02:10 AM)

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#18

Originally Posted by ixix:
PR platitudes don't sound at all right when attributed to Suda.

So will this be Kurayami, or will this be a completely new project we've ne'er heard of before?

I'm hoping this is it.
kiruyama
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(10-07-2008, 02:11 AM)

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#19

i might AM wrong

edited to avoid another correction festivity

Last edited by kiruyama : 10-07-2008 at 02:16 AM.
Himuro
(10-07-2008, 02:11 AM)

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#20

Oh my God.

I still haven't played NMH because I lack a wii.

EVERYONE GET FSR DS.
Illuminati
Member
(10-07-2008, 02:11 AM)
#21

Originally Posted by Dali:
I wonder if they are going to create their own shader for Suda's played-out patented visual style or if they are just going with the generic UE3 lighting.
You are entering a world of pain
wsippel
Member
(10-07-2008, 02:12 AM)
#22

Originally Posted by TheGreatDave:
Is this the game that is on Wii as well, or did they never go in to details?
The EA Partners project is Wii/ PS3/ Xbox360.
John Harker
(10-07-2008, 02:14 AM)

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#23

haha, prepare for a poorly built, buggy (technical) mess.

That I will love every fucking moment of.
arne
(10-07-2008, 02:16 AM)

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#24

Originally Posted by John Harker:
haha, prepare for a poorly built, buggy mess.

That I will love every fucking moment of.


i think i'm agreeing with you on this one.
clearly the apocalypse is incoming as a result.
Y2Kev
Your Neighbor Brotoro
(10-07-2008, 02:16 AM)

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#25

Thinking about No More Heroes and how it was put together, I can only imagine this game will be bursting at the seams
wsippel
Member
(10-07-2008, 02:17 AM)
#26

Originally Posted by John Harker:
haha, prepare for a poorly built, buggy (technical) mess.

That I will love every fucking moment of.
If we're lucky, the Wii version won't use UE3, but a custom engine...
StuBurns
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(10-07-2008, 02:20 AM)

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#27

Is survival horror now a catch all title attached to anything thats meant to be scary, or does it still mean underpowered surviving without lots of combat? Traditional survival horror is getting a bit boring for me. More action horror I would be excited for.
ixix
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(10-07-2008, 02:20 AM)

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#28

Originally Posted by wsippel:
It's not Kurayami. It's the PS3/ Xbox360/ Wii project he's developing for EA together with Mikami and Q.

Well then when the hell is he going to get around to making Kurayami? Kafka's not really in any position to make his own games these days.

Originally Posted by Y2Kev:
Thinking about No More Heroes and how it was put together, I can only imagine this game will be bursting at the seams

I like to think that the whole reason Mikami's attached to this is to keep the wheels on the bus.
Dali
(10-07-2008, 02:22 AM)

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#29

Originally Posted by Illuminati:
You are entering a world of pain
I tried to enter it in the other thread, but it got locked. My personal feelings on Suda's one-note visual style aside, I really do wonder if they are going to put the effort fourth with the lighting or just go with what has become known as the UE3 look.
The-Switcher
Banned
(10-07-2008, 02:23 AM)

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#30

And the chance the game will look gorgeous from an art perspective goes down at least 50%.

Suda being confined by Epic's engine?





DO NOT WANT
wsippel
Member
(10-07-2008, 02:24 AM)
#31

Originally Posted by ixix:
Well then when the hell is he going to get around to making Kurayami? Kafka's not really in any position to make his own games these days.
As far as I know, Kurayami was never more than a concept. It was never really in production. Vaporware.
ezekial45
I have assigned to you one day for each year its punishment will last.
(10-07-2008, 02:28 AM)

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#32

Originally Posted by The-Switcher:
And the chance the game will look gorgeous from an art perspective goes down at least 50%.

Suda being confined by Epic's engine?





DO NOT WANT

If i remember correctly, they scrapped the UE and went with their own.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful
Planet Scrub!
(10-07-2008, 02:30 AM)

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#33

Originally Posted by ezekial45:
If i remember correctly, they scrapped the UE and went with their own.

No, it was a HEAVILY modified ue3.
The-Switcher
Banned
(10-07-2008, 02:31 AM)

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#34

I was just using a bald space marine as an example. In this exact case, a bald, bland loot-collecting norse cyber god.
MassiveAttack
Banned in less than 24 hours...
(10-07-2008, 02:32 AM)

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#35

Proof that the original announcement was too good to be true.
johnFkennedy
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(10-07-2008, 02:34 AM)

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#36

Originally Posted by Linkzg:
Please more like Mirror's Edge quality usage of UE3 and not everything else.


Mirror's edge uses UE3?! Holy shit! There's an actual multi-platform game that uses that engine and doesn't look like ass? Wow.

Regardless,this game will most likely look like ass. Especially since it's in the hands of a Japanese developer. I mean look at Infinite Undiscovery,not even the almighty Square-Enix could make good use of the Unreal engine.
The-Switcher
Banned
(10-07-2008, 02:36 AM)

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#37

Originally Posted by johnFkennedy:
Mirror's edge uses UE3?! Holy shit! There's an actual multi-platform game that uses that engine and doesn't look like ass? Wow.

Regardless,this game will most likely look like ass. Especially since it's in the hands of a Japanese developer. I mean look at Infinite Undiscovery,not even the almighty Square-Enix could make good use of the Unreal engine.

That's my fear. But if anyone can make a decent looking game out of it, it's 51.
ixix
Member
(10-07-2008, 02:37 AM)

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#38

Originally Posted by johnFkennedy:
Mirror's edge uses UE3?! Holy shit! There's an actual multi-platform game that uses that engine and doesn't look like ass? Wow.

Regardless,this game will most likely look like ass. Especially since it's in the hands of a Japanese developer. I mean look at Infinite Undiscovery,not even the almighty Square-Enix could make good use of the Unreal engine.

tri-Ace does not deign to use outside engines. Do you mean The Last Remnant?

Originally Posted by wsippel:
As far as I know, Kurayami was never more than a concept. It was never really in production. Vaporware.

Well I guess that if wishes were fishes we'd all cast nets.
Andrex
ὁ αἴσχιστος παῖς εἶ
(10-07-2008, 02:38 AM)

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#39

UE3 huh? That engine that Epic is too busy dicking around and hating the Wii to port to it?

Makes sense Mikami would go with that, he's probably still pissed Nintendo cut his head off.
Linkzg
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(10-07-2008, 02:39 AM)

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#40

Originally Posted by johnFkennedy:
Mirror's edge uses UE3?! Holy shit! There's an actual multi-platform game that uses that engine and doesn't look like ass? Wow.

Regardless,this game will most likely look like ass. Especially since it's in the hands of a Japanese developer. I mean look at Infinite Undiscovery,not even the almighty Square-Enix could make good use of the Unreal engine.

IU isn't UE3. Last Remnant is UE3 and it looks terrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrible.

Originally Posted by Andrex:
UE3 huh? That engine that Epic is too busy dicking around and hating the Wii to port to it?

Makes sense Mikami would go with that, he's probably still pissed Nintendo cut his head off.

boy, you really don't know your stuff.
The-Switcher
Banned
(10-07-2008, 02:42 AM)

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#41

Originally Posted by Andrex:
UE3 huh? That engine that Epic is too busy dicking around and hating the Wii to port to it?

Makes sense Mikami would go with that, he's probably still pissed Nintendo cut his head off.

Nothing about this post is not awesome.
johnFkennedy
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(10-07-2008, 02:45 AM)

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#42

Originally Posted by Linkzg:
IU isn't UE3. Last Remnant is UE3 and it looks terrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrible.



boy, you really don't know your stuff.


Yeah you're right. I got my generic looking RPGs mixed up.
doomed1
Member
(10-07-2008, 02:48 AM)

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#43

Originally Posted by Cannot POSSIBLY be Suda:
“Unreal Engine 3 is a powerful, easy-to-implement game engine that is helping the creative team at Grasshopper quickly bring our vision to life,” said Goichi Suda, CEO of Grasshopper Manufacture. “The innovative tools and technology in Unreal Engine 3 help developers create games faster, easier and with less risk.”
i don't believe for a second he said or ever even thought that. -_-

Originally Posted by TheGreatDave:
Is this the game that is on Wii as well, or did they never go in to details?
yes, it IS supposed to be on the Wii. either they're coming up with a new custom engine to figure it out, or they're porting the UE3 engine over, no matter which way you cut it, this isn't going to end prettily, unless they go back and revert the shader architecture over to the Wii's TEVs, which, considering EA i highly doubt they are. i wouldn't put it past grasshopper to do it themselves, but they're not known for their technical prowess...
BrodiemanTTR
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(10-07-2008, 02:50 AM)

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#44

Damn I was really hoping the Suda/Mikami collab would be for Wii.
Foil
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(10-07-2008, 02:50 AM)

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#45

Originally Posted by Andrex:
UE3 huh? That engine that Epic is too busy dicking around and hating the Wii to port to it?

Makes sense Mikami would go with that, he's probably still pissed Nintendo cut his head off.

Boohoo.
doomed1
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(10-07-2008, 02:55 AM)

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#46

Originally Posted by Foil:
Boohoo.
is it wrong to want a good game?
happyfunball
A => B
Therefore:
!A => !B
That's science!
(10-07-2008, 03:00 AM)

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#47

Originally Posted by BrodiemanTTR:
Damn I was really hoping the Suda/Mikami collab would be for Wii.

The last PR stated that this is coming to Wii :

Quote:
EA SIGNS PUBLISHING DEAL WITH GRASSHOPPER MANUFACTURE
Legendary Producer Shinji Mikami and Innovative Designer Suda51 Working with EA Partners on an All-New Action Horror Title

Redwood City, Calif – August 14, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) today announced a publishing agreement with iconic Japanese development studio Grasshopper Manufacture. Under the terms of the deal, EA Partners will publish an all-new action horror game produced by Shinji Mikami and directed by innovative game designer Suda51.

The title is being developed for the PC, Xbox 360® video game system from Microsoft, PLAYSTATION®3 computer entertainment system and Wii™.

Whether it uses UE3 or not, who knows.
BrodiemanTTR
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(10-07-2008, 03:04 AM)

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#48

There's a difference between "for Wii" and "coming to Wii." I can buy crap versions of lots of 360/PS3 games for my Wii. That combination generally leaves Wii as an afterthought.
LiquidMetal14
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(10-07-2008, 03:11 AM)

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#49

Originally Posted by johnFkennedy:
Yeah you're right. I got my generic looking RPGs mixed up.
ace harding: private eye
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(10-07-2008, 03:11 AM)

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#50

Originally Posted by Andrex:
UE3 huh? That engine that Epic is too busy dicking around and hating the Wii to port to it?

Makes sense Mikami would go with that, he's probably still pissed Nintendo cut his head off.

Capcom cut his head off since they made him look like a douche.

I'm more interested in hearing about his mystery Sega game.
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