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GAF's Bob Woodward
(10-30-2008,
01:33 PM)
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It begins? Sony patents that break-apart controller
#1
- edit - What it is:
The patent describes a one-handed controller whose absolute xyz position and rotation in space can be determined. It merges a variety of inputs to determine that information, including: 1) Ultrasound to determine absolute depth from an ultrasonic detector (i.e. the PSEye microphone array), and to determine distance between two controllers in your hands, and/or between multiple player controlers 2) An array of LEDs picked up by the PSEye camera to determine absolute X/Y position (with support from microphone array and ultrasound signals using triangulation), as well as information about the controller's location relative to your body etc. 3) Accelerometer in the controller to determine xyz and rotational inertia The patent describes replaceable face plates, and a two controller face plate to provide 'traditional' DS controls, and also various configurations like pluggging two together. - end edit The pics will explain better: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Patent snooping FTW. Again. Still reading. There are more pics too. As per that rumour, it uses PSEye and ultrasonic stuff for full tracking (in tandem also with body/head/face tracking). Last edited by gofreak : 10-30-2008 at 04:01 PM. |
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(10-30-2008,
01:34 PM)
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#2
Looking at that, I hope this is a joke thread.
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(10-30-2008,
01:37 PM)
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#8
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(10-30-2008,
01:38 PM)
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#9
So... it emits ultrasonic sound that is picked up by the microphone on the PSeye?
If so, that's a really interesting method. Anyway, I wouldn't count on the final product (if one comes into existence) looking exactly like the diagrams in the patent. |
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(10-30-2008,
01:38 PM)
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#10
Wow, can you play it with dogs in the room?
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GAF's Bob Woodward
(10-30-2008,
01:39 PM)
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#14
Originally Posted by Durante:
It's an array of ultrasonic emitters that match to the array of microphones in the pseye. I think. ![]() |
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GAF's Bob Woodward
(10-30-2008,
01:42 PM)
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#22
Also, linking FTW:
http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&u=%2Fnetahtml%2FPTO%2Fsearch-adv.html&r=11&p=1&f=G&l=50&d=PG01&S1=((%22sony+computer%22.AS.)+AND+2008{D4 }.PD.)&OS=AN/%22sony+computer%22+AND+PD/$/$/2008&RS=(AN/%22sony+computer%22+AND+PD/2008$$)
Quote:
Although the pictures and design look fairly 'consumerised', the fact that this was filed by one inventor in SCEA makes me wonder. That kind of makes it seem like it's just R&D stuff. Then again..the pictures... (There's also one pic in there that's pure comedy gold. Basically the bit in the rumour about strapping ones to your legs etc. was also correct ) |
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We don't know why he keeps buying PAL, either.
(10-30-2008,
01:47 PM)
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#33
Originally Posted by gofreak:
I don't see any win... |
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Member
(10-30-2008,
01:47 PM)
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#34
I just hope Sony have the courage to back their convictions when it comes to this device.
I was a very vocal supporter of EyeToy all those years ago, but it took Sony 3 years to get it to market, and then they only really pushed it in Europe. The PS3Eye seems to have been totally abandonded in the marketplace. They could have released all of the Eyetoy mini-games at least. I never understood the apathy in the motion sensors in the SixAxis. I felt they worked perfectly well and there was no reason why they couldn't have pushed the whole waggle mini-game fad like Nintendo. I actually liked Toy Home. I'm no Developer, but surely the PSEye and Sixaxis motion sensors could have led to some interesting gameplay? I hope they pack this device in with the PSThree Slim whenever it arrives. Anything less than that and they will struggle to get mass market adoption. |
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Member
(10-30-2008,
01:49 PM)
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#39
That looks awful. Who knows, it may be comfortable to hold and control?
I remember people bitching about the GameCube Controller and as soon as they held it they praised it to be the best thing since sliced bread. I wonder if it has Rumble ![]() not thinking anything specific here :P |
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(10-30-2008,
01:51 PM)
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#41
Originally Posted by Patent:
![]()
Originally Posted by gofreak:
Anyway, if this works as described it can actually completely determine the position in 3D space, something the Wii can't do (even with the addon). Of course it has other problems instead, like line of sight etc. |
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Member
(10-30-2008,
01:54 PM)
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#45
Originally Posted by Yoschi:
Also this looks incredible...I mean terrible...terrible :) |
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GAF's Bob Woodward
(10-30-2008,
01:54 PM)
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#46
Here's an 'alternative embodiment', that's slightly more consumer friendly/wii-mote-ish:
![]() I think the design with the big spheres etc. is used to show the underlying workings with the ultrasonic emitters etc. Also, sorry about the 'link'. I only have my link through search which won't work properly. Is there any way to get a direct link to patents? They've also filed a seperate, interesting patent for 3D object scanning using pseye. |
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Member
(10-30-2008,
01:55 PM)
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#47
The thing is, this won't work unless they throw this wagglewand and a PSeye in the box with every console. The last thing Sony should even be considering is raising the price of entry into their console.
They wanted the hardcore, now cater to them. It's too little too late. I think it looks cool, and could have been interesting, but no one is going to dedicate serious resources into adapting this tech into a triple A title. It's always going to be tacked on/an afterthought. |