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EmCeeGramr
gettin' up in yo
ho-ass modal verbs:
dem bitches be AUXILIARY
(10-30-2008, 02:33 PM)
 
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#101

Originally Posted by BadlyCookedTurkey:
I've never understood why more people don't use boomarangs as weapons.

I mean, it come back to you FFS!
Except when it hits something.
TAJ
98-pound weakling
(10-30-2008, 02:33 PM)
#102

Originally Posted by hirokazu:
I'll keep my traditional PlayStation controllers thanks. I hope that shit never sees the light of day.
I agree. Waggle still hasn't made any genre better than with existing controller types.
joedick
Member
(10-30-2008, 02:33 PM)
#103

Isn't this how people were reacting when the wiimote was unveiled?
gofreak
GAF's Bob Woodward
(10-30-2008, 02:34 PM)
 
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#104

Originally Posted by stuburns:
We can't see well in the dark, Mr PSeye can.
The PSeye could head track in the dark, cameras are far more sensitive to dynamic ranges than the human eye is.

Besides that, the spherical bit on the controller has an array of leds behind it to emit patterns of light or make it glow or whatever, so it would still work in low or no light conditions.

But yeah, if you use a projector with your equipment at the back of the room...that'll suck for a wired eyetoy at least!
Threi
notag
(10-30-2008, 02:34 PM)
 
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#105

Heres an idea Sony:

1. Take the boomerang
2. Put a pointer in it
3. Keep Sixaxis and DS3 tech in it

What the Wiimote brings to the table that actually benefits the industry is the pointer. The pointer is the next analog stick, which was the next d-pad. The pointer is the true innovation and everything else is just gravy (gimmicky if you don't like them). The pointer is what Sony and MS should be trying to emulate.


Waggle alone doesn't equate to casual appeal. Making a controller that "looks kind of like the Wiimote" isn't going to get you anywhere if you don't have any software that you are willing to push it (more than your major franchises) with.
BadlyCookedTurkey
Member
(10-30-2008, 02:37 PM)
 
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#106

Originally Posted by EmCeeGramr:
Except when it hits something.

Blades to cut through bodies then.

You know it makes sense.
spwolf
Banned
(10-30-2008, 02:38 PM)
 
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#107

Originally Posted by joedick:
Isn't this how people were reacting when the wiimote was unveiled?

pretty much
BadlyCookedTurkey
Member
(10-30-2008, 02:39 PM)
 
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#108

Originally Posted by joedick:
Isn't this how people were reacting when the wiimote was unveiled?

Yeah.

And check the post above yours.
Psychotext
Member
(10-30-2008, 02:40 PM)
 
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#109

The wiimote reactions were slightly different... most people were "How the hell can I play my normal games with that?". This time it's "What batteries does it take, and does it need lube"?
Durante
(10-30-2008, 02:40 PM)
 
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#110

Originally Posted by Threi:
What the Wiimote brings to the table that actually benefits the industry is the pointer. The pointer is the next analog stick, which was the next d-pad. The pointer is the true innovation and everything else is just gravy (gimmicky if you don't like them). The pointer is what Sony and MS should be trying to emulate.
This thing could easily emulate pointer functionality. In fact, split apart, you'd have 2 pointers. I think adding a pointer without splitting the controller doesn't make any ergonomic sense.

Originally Posted by Psychotext:
The wiimote reactions were slightly different... most people were "How the hell can I play my normal games with that?". This time it's "What batteries does it take, and does it need lube"?
The Wiimote wasn't unveiled via patent application illustrations. Seriously, I don't see how anyone could think that the final thing (if there is one) would look like this.
flamesofchaos
Member
(10-30-2008, 02:41 PM)
 
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#111

Originally Posted by Threi:
Heres an idea Sony:

1. Take the boomerang
2. Put a pointer in it
3. Keep Sixaxis and DS3 tech in it

What the Wiimote brings to the table that actually benefits the industry is the pointer. The pointer is the next analog stick, which was the next d-pad. The pointer is the true innovation and everything else is just gravy (gimmicky if you don't like them). The pointer is what Sony and MS should be trying to emulate.


Waggle alone doesn't equate to casual appeal. Making a controller that "looks kind of like the Wiimote" isn't going to get you anywhere if you don't have any software that you are willing to push it (more than your major franchises) with.

I agree with the pointer but I wouldn't really discount motion sensing out yet until we see how the motion+ will influence gaming.
herod
Member
(10-30-2008, 02:42 PM)
 
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#112

VideoMan
30% Failure Rate
(10-30-2008, 02:43 PM)
 
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#113

Shadow Moses
Member
(10-30-2008, 02:43 PM)
 
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#114

I blame Nintendo.
Threi
notag
(10-30-2008, 02:45 PM)
 
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#115

Originally Posted by TAJ:
I agree. Waggle still hasn't made any genre better than with existing controller types.
Waggle? No.

Pointer? Yes.
gofreak
GAF's Bob Woodward
(10-30-2008, 02:46 PM)
 
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#116

Originally Posted by Durante:
This thing could easily emulate pointer functionality. In fact, split apart, you'd have 2 pointers. I think adding a pointer without splitting the controller doesn't make any ergonomic sense.

I may not be understanding it right, but if it does what it says on the tin, and accurately, it'd be pointer++ .. in that more than knowing where on the screen you were pointing at, it'd know where in absolute space you were pointing - and also, where it's pointing in relation to the player's body etc. Which is a whole other kettle of fish.
WhiteAce
The savior is back
(10-30-2008, 02:47 PM)
 
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#117

save it for ps4
if Sony are going to do something like this, pack it with EVERY console, so best to wait till next gen.

Nintendo have shown the way on this - if EVERYONE has one, then it's more likely to be accepted, just abandon the PS2 retrofit/ps3 idea, it's too late.
BadlyCookedTurkey
Member
(10-30-2008, 02:49 PM)
 
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#118

Originally Posted by Threi:
Heres an idea Sony:

1. Take the boomerang
2. Put a pointer in it
3. Keep Sixaxis and DS3 tech in it

What the Wiimote brings to the table that actually benefits the industry is the pointer. The pointer is the next analog stick, which was the next d-pad. The pointer is the true innovation and everything else is just gravy (gimmicky if you don't like them). The pointer is what Sony and MS should be trying to emulate.


Waggle alone doesn't equate to casual appeal. Making a controller that "looks kind of like the Wiimote" isn't going to get you anywhere if you don't have any software that you are willing to push it (more than your major franchises) with.

Do agree, but imo the wii motioners (excite truck, Kororinpa, etc) have been better than the ones focusing on pointing.

Moot point I suppose, because it's not really (completely) the technology's fault.
Dark Octave
bE in Litrit is fo sukas
(10-30-2008, 02:52 PM)
 
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#119

Originally Posted by Shadow Moses:
I blame Nintendo.
Pretty much. Hopefully the PS4 won't be a redesigned PS3 as well. I can already see the "lost money" and "bad economy" cop outs.

But the reactions especially on the first page reminded me a lot of how people reacted towards the Wii at first.
AzureJericho
Member
(10-30-2008, 02:54 PM)
 
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#120

Originally Posted by gofreak:
The pics will explain better:



Late, but will someone please Photoshop in Mario holding a Wiimote & Samba holding SEGA Maracas, and make the both of them have the awesome smiley face.
stuburns
Member
(10-30-2008, 02:58 PM)
 
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#121

Originally Posted by Dark Octave:
Pretty much. Hopefully the PS4 won't be a redesigned PS3 as well. I can already see the "lost money" and "bad economy" cop outs.
You're going to be disappointed. I'd put money on it being relatively low spec. Maybe 2GB RAM if we're lucky, 8x BluRay, new iteration of Cell and a better GPU.

I bet the Xbox 3 isn't far from it either. There is no point making huge tech leaps for the next generation, the industry doesn't support the budgets needed to max those machines out, and the Wii has proven the vast majority of people don't care anyway.
ciaossu
Member
(10-30-2008, 02:58 PM)
 
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#122

Some of those look ridiculous
Threi
notag
(10-30-2008, 02:58 PM)
 
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#123

Originally Posted by Dark Octave:
Pretty much. Hopefully the PS4 won't be a redesigned PS3 as well. I can already see the "lost money" and "bad economy" cop outs.

But the reactions especially on the first page reminded me a lot of how people reacted towards the Wii at first.
On that topic the bigger issue than pushing tech is making sure the console doesn't launch at $600 goddamn dollars. If they can continue to push tech and keep the launch price down then that's great, but they are doing nobody (including themselves) any favours by putting a premium on the price just to please a minority market.
kaching
"GAF's biggest wanker"
(10-30-2008, 02:59 PM)
 
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#124

Originally Posted by DCharlie:
save it for ps4
if Sony are going to do something like this, pack it with EVERY console, so best to wait till next gen.

Nintendo have shown the way on this - if EVERYONE has one, then it's more likely to be accepted, just abandon the PS2 retrofit/ps3 idea, it's too late.
Maybe they will, but why does this *have to* be an all or nothing thing? What's wrong with taking it in stages? Release for the PS3 if they have the wherewithal to do so, begin to incorporate support in new games to go along with it, patch some existing games to support it (as the Sony internal studios have shown the willingness to do with new firmware features, for example), then ramp up to packing it in with every unit for the PS4.
AzureJericho
Member
(10-30-2008, 03:02 PM)
 
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#125

Originally Posted by stuburns:
You're going to be disappointed. I'd put money on it being relatively low spec. Maybe 2GB RAM if we're lucky, 8x BluRay, new iteration of Cell and a better GPU.

I bet the Xbox 3 isn't far from it either. There is no point making huge tech leaps for the next generation, the industry doesn't support the budgets needed to max those machines out, and the Wii has proven the vast majority of people don't care anyway.

Honestly, I can't understand why we'd need more than 2x the current power of the HD duo next gen. That's still a lot of breathing room for games to look glorious and cost effective enough to make developers and consumers jump on board.
gofreak
GAF's Bob Woodward
(10-30-2008, 03:02 PM)
 
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#126

Originally Posted by kaching:
Maybe they will, but why does this *have to* be an all or nothing thing? What's wrong with taking it in stages? Release for the PS3 if they have the wherewithal to do so, begin to incorporate support in new games to go along with it, patch some existing games to support it (as the Sony internal studios have shown the willingness to do with new firmware features, for example), then ramp up to packing it in with every unit for the PS4.

Potentially...if they released it as a peripheral, it could blunt the impact of a as-standard improved PS4 iteration.

Imagine if the Wii controller had been released initially as a Gamecube peripheral with limited support and such..would Wii have gone on to cause as much buzz? I'm guessing probably not, the impact of it would have been diluted by it's soft launch on GC.
Always-honest
Banned
(10-30-2008, 03:04 PM)
 
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#127

every controller should be in two parts. so much more comfortable
Tom Penny
Member
(10-30-2008, 03:04 PM)
 
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#128

I guess this is one way to get 10 years out of the PS3.....
maxmars
Member
(10-30-2008, 03:04 PM)
 
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#129

Quote:

What's scary is that the guy looks exactly like me, only in b/w.

Quote:

..And now I'm going to see my wireframe self in a thousand photoshops.
FirewalkR
Member
(10-30-2008, 03:06 PM)
 
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#130

Looks interesting.
stuburns
Member
(10-30-2008, 03:07 PM)
 
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#131

Originally Posted by AzureJericho:
Honestly, I can't understand why we'd need more than 2x the current power of the HD duo next gen. That's still a lot of breathing room for games to look glorious and cost effective enough to make developers and consumers jump on board.
I agree, from the looks of KZ2, people are only beginning to tap these machines. We're in no rush for next gen, and certainly no rush for a massive tech jump that's going to triple the already absurd development costs.
Xenon
Here's your chocolate,
can we **** now?
(10-30-2008, 03:09 PM)
 
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#132

Originally Posted by EmCeeGramr:
Except when it hits something.

Not true. The person you hit, who would be probably more annoyed than injured would drop it on you after they kick your ass.
gcubed
Member
(10-30-2008, 03:13 PM)
 
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#133

the tech looks awesome, so much potential.
Flakster99
Member
(10-30-2008, 03:16 PM)
 
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#134

Good lord.
Calcaneus
Member
(10-30-2008, 03:25 PM)
 
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#135

That looks terrible, I really hope this doesn't come out and developers don't have to waste their time on it (see: Lair).
Hellraizer
Member
(10-30-2008, 03:28 PM)
 
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#136

Originally Posted by Calcaneus:
That looks terrible, I really hope this doesn't come out and developers don't have to waste their time on it (see: Lair).
OMG, This+EyeToy+Lair 2 bundle, make it happen Sony!!!

Don't
Woz
Member
(10-30-2008, 03:30 PM)
#137



Were's the wrestlers pic when you need it?
Slayer-33
Member
(10-30-2008, 03:31 PM)
 
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#138

Originally Posted by FirewalkR:
Looks interesting.



No, no it doesn't... Double ball sabers are never interesting
xbhaskarx
(10-30-2008, 03:33 PM)
 
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#139

Originally Posted by Hellraizer:
http://i37.tinypic.com/ay3ehw.jpg

TommyT
Member
(10-30-2008, 03:33 PM)
 
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#140



Perfect for that up and coming bolos game!
TommyT
Member
(10-30-2008, 03:35 PM)
 
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#141

Originally Posted by dose:

Oh Lawdy this made me laugh out loud!

edit: hmm... i guess i could have made those posts into one >.>
larvi
Member
(10-30-2008, 03:37 PM)
 
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#142

I don't get what the WiFi shown in Figure 1 has to do with this technology
Ploid 3.0
Member
(10-30-2008, 03:39 PM)
 
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#143

I remember a long time ago back in PS2 era that they had a eyetoy demo with pouring water into cups using real cups. This looks like a product of that research. I've been waiting for this to be done. Remember the minority report claim? Every PS3 was supposed to have a eyetoy built in though iirc.
M°°nblade
Member
(10-30-2008, 03:44 PM)
 
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#144

Originally Posted by dose:
Originally Posted by VideoMan:


Don't stop guys, keep them coming!
Acosta
Member
(10-30-2008, 03:46 PM)
#145

Agree with DCharlie, they should wait for PS4 if they want to get serious about it. The technology looks interesting, but I'm not a big fan of movement based controls, I would prefer a very precise 3D mouse supported by a second wireless device with a stick, something that could rival the keyboard + mouse combo, that is still the best control system available.
Hellraizer
Member
(10-30-2008, 03:48 PM)
 
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#146

Valkyr Junkie
Member
(10-30-2008, 03:49 PM)
 
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#147

Someone desperately needs to make this a Tuskan Raider chop
Supervlieg
Member
(10-30-2008, 03:51 PM)
 
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#148

picardwhatthefuckisthisshit.gif
Count Dookkake
(10-30-2008, 03:53 PM)
 
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#149

Will this bother dogs?
Ploid 3.0
Member
(10-30-2008, 03:55 PM)
 
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#150

Originally Posted by Acosta:
Agree with DCharlie, they should wait for PS4 if they want to get serious about it. The technology looks interesting, but I'm not a big fan of movement based controls, I would prefer a very precise 3D mouse supported by a second wireless device with a stick, something that could rival the keyboard + mouse combo, that is still the best control system available.

But they waited for PS3 for it already. Actually they did make attempts at it on PS2 although that demo wasn't made into a product (were the swords and such put out on eyetoy?).
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