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Shiggy
Member
(11-13-2008, 05:48 PM)
 
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Iwata Asks: Animal Crossing - Let's Go to the City! #1

Sadly Japanese only at the moment:
http://wii.com/jp/articles/doubutuno...vol/index.html

But Google might be helpful:
http://translate.google.com/translat...ial%26hs%3DPcL
Shig
Strap on your hooker ...
(11-13-2008, 05:50 PM)
 
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#2

*laughs*
Nuclear Muffin
Member
(11-13-2008, 05:50 PM)
 
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#3

How long do we usually have to wait for the English version?

I do loves me some Iwata Asks!
Minsc
(11-13-2008, 05:54 PM)
 
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#4

Originally Posted by Google Translate:
Iwata
Hey AKIREMASU.
This is praise,
"What's specifications, you moron!" I just do not have to say (laughs).

All
(Laughs)

Proven
Member
(11-13-2008, 06:03 PM)
 
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#5

The game is releasing first in America (and Japan later in the week) so I'm surprised at the lack of an English one. Maybe they still have to translate it and they didn't wait on the JPN end.
DarkWish
Member
(11-13-2008, 06:13 PM)
 
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#6

Don't we tend to get Iwata Asks for the game a bit after the game's release? The only one I can remember exactly is Brawl, and I know that came out before the game's US release, but I can't remember for any other games.
KTallguy
(11-13-2008, 06:17 PM)
 
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#7

Originally Posted by Shig:
*laughs*

(laughs)
Tiktaalik
Member
(11-13-2008, 06:20 PM)
 
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#8

Iwata:
I remember when I saw the first playable of Animal Crossing Wii. I said, "Hey! This is really similar to Animal Crossing DS! What did you guys do with the money I gave you?"

Katsuya Eguchi:
(laughs)

Iwata:
At first I was really upset, but then I realized it would make a lot of money anyway.

Katsuya Eguchi:
(laughs)

Iwata:
(laughs)
Tiktaalik
Member
(11-13-2008, 06:22 PM)
 
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#9

K.K Slider:
(laughs)
digita1alchemy
Member
(11-13-2008, 06:30 PM)
 
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#10

Originally Posted by Tiktaalik:
Iwata:
I remember when I saw the first playable of Animal Crossing Wii. I said, "Hey! This is really similar to Animal Crossing DS! What did you guys do with the money I gave you?"

Katsuya Eguchi:
(laughs)

Iwata:
At first I was really upset, but then I realized it would make a lot of money anyway.

Katsuya Eguchi:
(laughs)

Iwata:
(laughs)

Insaniac
Member
(11-13-2008, 06:31 PM)
 
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#11

<Laughs>
Scrubking
Member
(11-13-2008, 06:34 PM)
 
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#12

.

Last edited by Scrubking : 11-13-2008 at 06:37 PM.
TruthJunky
Member
(11-13-2008, 06:35 PM)
 
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#13

Originally Posted by Scrubking:
I can't believe he's admitting that shit.

uh.....
PataHikari
Member
(11-13-2008, 06:36 PM)
#14

Originally Posted by Scrubking:
I can't believe he's admitting that shit.

Um, he didn't.

It's not anywhere in the article.
DarkWish
Member
(11-13-2008, 06:36 PM)
 
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#15

Originally Posted by Scrubking:
I can't believe he's admitting that shit.
*facepalm*

It's called a freaking joke, and a hilarious one at that I must say.

EDIT: Don't you just love GAF? Three replies almost instantly all saying the same thing in three different ways

Last edited by DarkWish : 11-13-2008 at 06:39 PM.
Scrubking
Member
(11-13-2008, 06:36 PM)
 
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#16

Okay. I didn't get the joke. RELAX!
Proven
Member
(11-13-2008, 06:41 PM)
 
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#17

Oh jeez, it was a joke? I was laughing anyway...

I was expecting it to get quoted all over the place, and now I'm hoping people that don't read much still quote it around anyway.
Relix
he's Virgin Tight™
(11-13-2008, 06:44 PM)
 
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#18

Nintendo is one happy bunch.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(11-13-2008, 06:46 PM)
#19

Originally Posted by Tiktaalik:
Iwata:
I remember when I saw the first playable of Animal Crossing Wii. I said, "Hey! This is really similar to Animal Crossing DS! What did you guys do with the money I gave you?"

Katsuya Eguchi:
(laughs)

Iwata:
At first I was really upset, but then I realized it would make a lot of money anyway.

Katsuya Eguchi:
(laughs)

Iwata:
(laughs)

I wish it WAS a joke hah hah.
Oblivion
Fetishing muscular manly men in skintight hosery
(11-13-2008, 06:48 PM)
#20

Dang it, don't post these things until it's readable in normal language. >:(
yoopoo
meepee
(11-13-2008, 06:51 PM)
 
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#21

Originally Posted by Tiktaalik:
Iwata:
I remember when I saw the first playable of Animal Crossing Wii. I said, "Hey! This is really similar to Animal Crossing DS! What did you guys do with the money I gave you?"

Katsuya Eguchi:
(laughs)

Iwata:
At first I was really upset, but then I realized it would make a lot of money anyway.

Katsuya Eguchi:
(laughs)

Iwata:
(laughs)
Submit this to go-nintendo.com
omg rite
Juniorore
(11-14-2008, 03:28 PM)
 
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#22

Oh crap. I didn't even realize this was coming out on Monday.

So excited!

Quote:
I can't believe he's admitting that shit.



And another at you somehow thinking editing your post after people quoted it would help!
Proven
Member
(11-14-2008, 04:20 PM)
 
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#23

Oh. They still haven't added the English translation of the interview, but the official site finally went up: http://animal-crossing.com/cityfolk/

It's been up in Japan since earlier this week, so a pleasant surprise to actually see this before Sunday.
Speevy
Junior Sonybot in training
(11-14-2008, 04:23 PM)
 
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#24

It's pretty sad that they went backwards technically, and added so few new features.
omg rite
Juniorore
(11-14-2008, 04:31 PM)
 
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#25

Originally Posted by Speevy:
It's pretty sad that they went backwards technically, and added so few new features.

Not sure how they went backwards.
Speevy
Junior Sonybot in training
(11-14-2008, 04:45 PM)
 
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#26

Originally Posted by omg rite:
Not sure how they went backwards.


Because the first game was based on 64DD tech, and this one seems to be using DS tech.

Show me one texture or character/object in this game that doesn't look doable on the Nintendo DS.
Kulock
Member
(11-14-2008, 04:47 PM)
 
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#27

Originally Posted by omg rite:
Not sure how they went backwards.

Cliffs. Obvious loading.

Also, moving things away from the town into the city for the purpose of making the city area seem more important.
Minsc
(11-14-2008, 05:26 PM)
 
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#28

Originally Posted by omg rite:
Not sure how they went backwards.

By standing still. The world moved forwards, they stood still, so in effect, they ended up going backwards! :)

Edit: Also, the loading noted above and not sure what is meant by cliffs.
omg rite
Juniorore
(11-14-2008, 05:34 PM)
 
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#29

Originally Posted by Kulock:
Cliffs. Obvious loading.

Also, moving things away from the town into the city for the purpose of making the city area seem more important.

... How are cliffs going backwards?
Andrex
Member
(11-14-2008, 06:14 PM)
 
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#30

Originally Posted by Scrubking:
I can't believe he's admitting that shit.




Just.....

Screw you guys, I love AC. <3 You know the trolls are desperate when they pass joke posts as truth.
The M.O.B
Member
(11-14-2008, 06:20 PM)
 
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#31

Where the thread andrex? people already got the game, we needz a thread.............now......plz...........
Andrex
Member
(11-14-2008, 06:36 PM)
 
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#32

Originally Posted by The M.O.B:
Where the thread andrex? people already got the game, we needz a thread.............now......plz...........

Well I'm kinda doing a "recurring characters" section with descriptions and pics, which is taking some time....

But I suppose I could add it later. I'll go pony up some screenshots and have it ready in an hour or so.

Please forgive the delay~
The M.O.B
Member
(11-14-2008, 06:41 PM)
 
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#33

Originally Posted by Andrex:
Well I'm kinda doing a "recurring characters" section with descriptions and pics, which is taking some time....

But I suppose I could add it later. I'll go pony up some screenshots and have it ready in an hour or so.

Please forgive the delay~

nice, take your time.

unless somebody else starts it before :l
othersteve
Member
(11-14-2008, 06:42 PM)
 
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To anyone who has Animal Crossing early #34

Hey guys, I need your help. I am reviewing the game and I can't find anyone to play online with (gotta love the friend codes!).

Anyway, if you happen to have the game, please post here or PM me so we can get together and play.

Thanks!

~os
AndriaSang
Member
(11-14-2008, 06:44 PM)
#35

I summarized the first three parts if anyone cares. There isn't anything world shattering in there, to be honest.

http://www.andriasang.com/e/blogs/anoop/

Not sure when I'll get around to the other two parts. I presume Nintendo America is going to have a translation some time before the Monday release, though?
Andrex
Member
(11-14-2008, 06:52 PM)
 
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#36

Oh, and a Q to those that have the game: I've read you can have six players now (as in, six player-made houses / save files). Is this true?
JonathanEx
Member
(11-14-2008, 07:00 PM)
 
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#37

So, what we've learnt today, is that it isn't just like Animal Crossing DS as they "decided to forget the previous titles and start in a flat state." Mysteriously that flat state seems identical, and that the big feature is making paths when you walk.

GOTY.
TheExodu5
(11-14-2008, 07:04 PM)
 
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#38

Originally Posted by Tiktaalik:
Iwata:
I remember when I saw the first playable of Animal Crossing Wii. I said, "Hey! This is really similar to Animal Crossing DS! What did you guys do with the money I gave you?"

Katsuya Eguchi:
(laughs)

Iwata:
At first I was really upset, but then I realized it would make a lot of money anyway.

Katsuya Eguchi:
(laughs)

Iwata:
(laughs)

I <3 you.
Kulock
Member
(11-14-2008, 07:06 PM)
 
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#39

Originally Posted by omg rite:
... How are cliffs going backwards?

I guess that's an unpopular opinion, but I never liked how they served no purpose in the original AC, and instead just made it more awkward to get around your town if you didn't reset and reset until you got a "good" layout.

If you could find caves in the cliffs like in that AC animated movie, that would change my mind. But instead they just serve as yet another blockade in your town when trying to go from A to B.
Shiggy
Member
(11-14-2008, 07:23 PM)
 
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#40

Is it just me or does the game look worse than the GCN version? I don't want to be a troll, but it looks like a cheap cash-in.
Andrex
Member
(11-14-2008, 07:30 PM)
 
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#41

Originally Posted by Kulock:
I guess that's an unpopular opinion, but I never liked how they served no purpose in the original AC, and instead just made it more awkward to get around your town if you didn't reset and reset until you got a "good" layout.

If you could find caves in the cliffs like in that AC animated movie, that would change my mind. But instead they just serve as yet another blockade in your town when trying to go from A to B.

I think it gives the town a much needed sense of variety. Besides, in Animal Crossing you're not supposed to be running around like a crazy person- you're supposed to take it slow.

Wild World was much too flat.
mj1108
Member
(11-14-2008, 07:32 PM)
 
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#42

Originally Posted by omg rite:
Oh crap. I didn't even realize this was coming out on Monday.

So excited!

Animal Crossing is next week? Costco (here in Merced, CA) had it yesterday for the Wii. I looked at it but didn't pick it up. I had thought it came out this week.
Andrex
Member
(11-14-2008, 07:38 PM)
 
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#43

Originally Posted by mj1108:
Animal Crossing is next week? Costco (here in Merced, CA) had it yesterday for the Wii. I looked at it but didn't pick it up. I had thought it came out this week.

The 16th, Sunday, is the official release date.
zigg
Member
(11-14-2008, 07:41 PM)
 
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#44

Originally Posted by mj1108:
Animal Crossing is next week? Costco (here in Merced, CA) had it yesterday for the Wii. I looked at it but didn't pick it up. I had thought it came out this week.

Was it the bundle, perchance? Could save myself some cash on Christmas.
Neo C.
Member
(11-19-2008, 01:52 PM)
 
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#45

http://us.wii.com/iwata_asks/accf/vol1_page1.jsp

"Iwata Asks: Animal Crossing" in English. I don't know if it's already shown in an other thread.
Oxymoron
Member
(11-19-2008, 03:36 PM)
 
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#46

Quote:
Kyogoku:
When an animal moves away from the town, a rectangular patch remains in the place where their house used to stand. When you see that and realize that this animal has moved away, it really makes you feel sad!

Moro:
But of course, little by little, the grass will grow back, and as the traces of where the animal's house used to stand disappear, your memories of that animal will also fade.

Kobayashi:
So by the time the grass has fully grown back, you'll have completely forgotten that anyone used to live there! (laughs)

All:
(laughter)

:(
Tathanen
Member
(11-19-2008, 03:39 PM)
 
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#47

Originally Posted by Oxymoron:
:(

I know right. I read that and was like D: while they were all laughing. They sound like supervillains or some shit.
Jaded Alyx
Member
(11-19-2008, 03:49 PM)
 
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#48

Originally Posted by Oxymoron:
:(
Quote:
Kyogoku:
When an animal is killed in the town, a rectangular patch remains in the place where their corpse is buried. When you see that and realize that this animal has died, it really makes you feel sad!

Moro:
But of course, little by little, the grass will grow back, and as the traces of where the animal's buried disappear, your memories of that animal will also fade.

Kobayashi:
So by the time the grass has fully grown back, you'll have completely forgotten that anyone is buried there! (laughs)

All:
(laughter)

:(
Tathanen
Member
(11-19-2008, 04:01 PM)
 
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#49

Originally Posted by Jaded Alyx:
:(

D:
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