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Member
(12-09-2008,
02:39 AM)
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#202
Alright, I really wanna share some of my insight on this, considering I'm probably responsible for the guy editing his post.
Back before he edited the post to include an explanation for why he decided to take down the offending post, the blog was open for comments. Before I got involved, there were two comments: one from some guy wishing him the best and saying how terrible it was that 1UP was making a big deal out of nothing to try and get pageviews, and an anonymous comment that pointed out how he was overreacting. So at around 7 EST post a comment along the lines of this (obviously, both of these quotes aren't exactly verbatim):
Quote:
Quote:
Now I don't think I was being rude or anything, so this doesn't make any sense to me. If you wrote a blog post and someone interpreted it as you saying something you didn't mean, why would you delete said post, change your blog to only have a kind of nasty post about the offending organization, and then attempt to silence anyone who calls you out on it? I hope it's not true, because even though they aren't my favorite developer, no one should lose their job in this market, but his actions make it hard for me to think otherwise... |
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An blind dancing ho
(12-09-2008,
02:42 AM)
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#203
Originally Posted by mr jones:
a lot of people here in gaf played it after the analoge update , believe me it's still the king of shit kingdom . it was not the Sixaxis motion that broke the game , it was the broken game design and full of wrong decisions in that area it's like 101 of Game Design the Wrong Way , some missions not only boring but stupid as well . sad thing is PS3's Sixaxis got a lot of hate just because of that crappy game , but infact , sixaxis interaction is very good when developers use it in the right way like to catch souls in Folklore , Mirror's Edge or for steady aim in Killzone 2 ect . Sony still own Drakan IP , use Warhawk engine , put hot semi-naked girl with sword on Dragon and give me Drakan 3 RIGHT NOW |
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Member
(12-09-2008,
03:56 AM)
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#204
Originally Posted by Hellion:
Wow just noticed one of those animations is in KZ2 |
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Member
(12-09-2008,
04:23 AM)
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#205
^^^They're similar, but I don't think they're the same.
Originally Posted by Hellion:
Last edited by Madman : 12-09-2008 at 04:30 AM. |
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Member
(12-16-2008,
04:54 AM)
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#206
Not looking good at all.
Quote:
http://www.edge-online.com/features/...ctor-5-cuts-37 |
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Banned
(12-16-2008,
05:22 AM)
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#211
Does it come as a surprise to some of you guys that half of these developers who did well on [insert Console here] are now struggling after betting on the wrong horse? There was a time when these shitty developers had a stable income from creating games for [insert console here]
sigh |
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Member
(12-16-2008,
05:25 AM)
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#213
Originally Posted by norinrad21:
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is pro-corporation and anti-consumer
(12-16-2008,
05:53 AM)
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#216
Originally Posted by theBishop:
His employment contract would have included a confidentiality clause. Releasing commercially sensitive information in the way he did would have been in violation of that, and quite possibly could have damaged the company's ability to secure further work. That would provide reasonable legal grounds to sue, but I doubt they would as it would cost them more money than they could ever hope to get out of a young, now unemployed animator. |
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Member
(12-20-2008,
07:54 AM)
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#220
From Matt-IGN on the message boards over at IGN:
Quote:
http://boards.ign.com/nintendo_wii_g...75069162/p1/?1 |
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(12-20-2008,
08:05 AM)
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#221
Originally Posted by ZeroGravity:
Wish I could follow the link . . . This should be it's own thread! |
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Exercise your rights as a consumer:
in used videogames today! (12-20-2008,
08:05 AM)
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#222
Originally Posted by Mario:
I'm pretty sure his contract also said he'd be getting paid on a regular basis. |
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(12-20-2008,
08:08 AM)
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#223
If they had a development deal with Nintendo, they would still be open.
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(12-20-2008,
08:40 AM)
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#226
So much for Lair and Haze ...
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It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(12-20-2008,
08:48 AM)
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#228
Silicon Knights is next.
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It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(12-20-2008,
08:55 AM)
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#234
Originally Posted by AniHawk:
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Oyster Oyster Oyster!
OI OI OI! (12-20-2008,
09:18 AM)
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#240
This is pretty crazy. The stakes for creating tech heavy games this gen and absolutely huge, and they're only going to get bigger. There's just no room for error anymore, and to be honest, that's a bit of a scary thought. Is there a future for developers with quirky ideas that also want to throw some tech and a decent budget behind it (eg. Little Big Planet)?
You've got to give Nintendo credit for predicting this trend and doing something about it, whatever you feel about their strategy. |
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I AM A STALKER - DON'T TELL ME PERSONAL SHIT ABOUT YOU
(12-20-2008,
09:36 AM)
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#241
Wow.
I would've hoped licensing things like MusyX and their DivX ports would've continued bringing in money, especially as "GameCube" development has picked up; but I guess they can't support a company on their own. |
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Member
(12-20-2008,
10:08 AM)
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#243
Originally Posted by civilstrife:
Of course there is. You just have to have enough oversight to understand when your game sucks and cancel it then to save the company or redesign. Sorry to see this happen to Level 5. |
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Junior Member
(12-20-2008,
10:21 AM)
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#245
Sad to see them go. I loved the Rouge Squadron games on gamecube, and always hoped they would release a new game in the series on PS3. Battle of Endor in HD with tons of capital ships would be amazing. Too bad it will never happen.
Last edited by 1138 : 12-20-2008 at 10:43 AM. |
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Member
(12-20-2008,
10:39 AM)
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#247
Originally Posted by Forsete:
Originally Posted by RandomVince:
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Member
(12-20-2008,
10:43 AM)
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#249
Originally Posted by xfactor:
![]() |
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Member
(12-20-2008,
11:05 AM)
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#250
Originally Posted by Neo C.:
Sure, MS and Sony have the money, but I'm sure Sony is feeling kinda burned over Lair Might make MS hesitant too.The main reason to suggest Nintendo is because Factor 5 has already proven to be great with the Cube hardware, so giving them upgraded hardware that they already have expertise with would help Nintendo make more Western games with a studio that knows how to push a similar platform architecture to the Cube. |