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Wastes hours checking old Famitsu software data, but that's why we love him.
(01-22-2009,
03:40 AM)
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#14
Originally Posted by Tmac:
And yet hardware sales are down compared to last year (we already have Famitsu numbers). If those games were accompanied by a price cut I would agree that they could get some momentum. |
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Member
(01-22-2009,
03:51 AM)
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#21
Originally Posted by sp0rsk:
It did. You'll be quite addicted if you like fuse your monsters for an infinite number of times. |
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Member
(01-22-2009,
03:53 AM)
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#22
Originally Posted by jakncoke:
First week sales for the PS2 games: Narutimate Hero 1: 125,000 2: 224,000 3: 194,000 Accel: 75,000 Accel 2: 94,000 So, not great, and certainly nothing compared to the series former strength, but given its on the PS3, it's not horrible. |
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Member
(01-22-2009,
03:56 AM)
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#23
Originally Posted by XiaNaphryz:
This ... is a wonderful idea. The courses would have to be modified to work with non-hairtrigger turns, but that seems like it could work. They already have Crazy Taxi on the GameCube so ... Wii de Asobu: Crazy Taxi! ![]()
Originally Posted by schuelma:
To be fair, everything is down save the 360. The PS3 is not alone ... |
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Once And Future Member
(01-22-2009,
04:08 AM)
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#26
Originally Posted by schuelma:
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(01-22-2009,
04:18 AM)
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#29
Full numbers for the top 30 are up:
http://thedrill.no-blog.jp/ |
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Member
(01-22-2009,
04:26 AM)
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#32
Originally Posted by Jonnyram:
Kurosaki Ichigo pointed out that there seems to be some discrepancy between that blog's numbers and MC's numbers. Notice #1 and #2 according to the blog and the top two in PantherLotus's post, for example. Too bad, too. They were definitely legit, but they're either modifying the numbers themselves or MC is feeding them tagged data. :( |
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Professional Schmuck.
(01-22-2009,
04:30 AM)
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#33
Originally Posted by donny2112:
9/10 are transposed as well. |
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(01-22-2009,
04:31 AM)
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#34
Maybe another source?
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Member
(01-22-2009,
04:44 AM)
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#36
http://www.famitsu.com/game/news/1221440_1124.html
"Taiko no Tatsujin DS" series (2 titles) ships 1 million in Japan. - Taiko no Tatsujin DS = 500k - Meccha! Taiko no Tatsujin DS = 520k "Taiko no Tatsujin" series (14 titles) ships 4 million in Japan. |
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(01-22-2009,
04:53 AM)
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#40
Who do you think are buying the Wii Play on Wii games? Non-Gamecube-owning Wii owners? Otakore Nintendo fans?
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trying to mount a comeback
(01-22-2009,
05:06 AM)
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#41
Originally Posted by jett:
Well the game was made for the American Naruto audience and takes place at the start of the series where Japanese fans currently have NO INTEREST in playing right now. The sequel that coves the later/current manga should sell at least around 100kish. |
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(01-22-2009,
05:27 AM)
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#45
Originally Posted by donny2112:
I'm just wondering how the rereleases are being pushed and to whom. Are they made primarily for people who didn't play them last gen or are they being sold to double-dippers? |
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Member
(01-22-2009,
05:38 AM)
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#46
Originally Posted by viciouskillersquirrel:
Anyone who will buy them. ;) Pikmin has the added effect of building interest in the third game. Mario Tennis is taking the Wii Tennis controls and expanding it into a full game. Why program a new game when a modified old game will do? DK:JB just seems wrong without the bongos. :( |
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Currently trolling
in this thread. (01-22-2009,
06:30 AM)
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#47
While it's rare to see the publisher on the list, Atlus is spelled with a 'u'. Also their jp web page: http://www.atlus.co.jp/
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Member
(01-22-2009,
06:55 AM)
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#49
It was me, I bought all of those copies of Play-on-Wii: Mario Tennis GC just to piss off the hardcore ^_^
I'm actually looking forward to the other Play-on-Wii games since I never owned any of them for my Gamecube, plus they are only $30 each so why not? =D Anyway, noooo Kirby ;-;...but Kirby did well in Japan so it's good to here. Now where the hell is Kirby Wii, Nintendo? Gimme it now ¬¬ |