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Running off of Custom Firmware
(02-02-2009,
12:18 AM)
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GAF Plays Rogue Galaxy
#1
Or Rouge Galaxy, to you fools.
Yeah, I know. Mej. Level 5. Not a great mix. Looking through my post history, you'd probably catch hints that my love affair with Level 5 typically begins and ends with Dragon Quest VIII (and potentially, IX!) I loathed Dark Cloud and gave up on it after about 10 hours. Despite playing through all of Dark Cloud 2 (100+ hours!), I was left feeling rather cold on the game. And my only real experience with Rogue Galaxy was the demo, which left me feeling very apathetic towards the full game (which I then went ahead and bought, only to throw on my PS2 shelf.) Well, here I am, starting up a file. I'm this little runt, Jaster-with-a-shitty-name enjoying the awesome music in this besieged desert town, now infested by all kinds of beasties. So far, I'm enjoying myself much like I was in the beginning of Dark Cloud 2. I don't know if I'll be able to stick through it, ala DC2, or give up party way, ala DC1, but... wish me luck! Who's with me? Who wants to join in? Also, I believe I read long ago that the US version had content added over the JP game, and possibly a bit of rebalancing here and there. Anyone have the details? Edit - I imagine that the story summary that plays during that initial save game load is supposed to hide the load time, but is there any way to skip it? I've got the game installed on my PS2's HDD, so the load usually before the first paragraph is done displaying... Edit - Gotta give it to Level 5, though. They make the PS2 look good. Really effin' nice presentation. |
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Member
(02-02-2009,
12:23 AM)
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#2
I'm currently playing it. Well, it's been on hold for a few weeks but I recently grabbed this from Gamestop to check it out. Of what I played, I enjoyed. There were some things about it that absolutely pissed me off. One thing is those fucking mimic treasure chests. Watch out for them seriously because they are an insant death wish basically.
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minna ni naisho dayo
(02-02-2009,
12:27 AM)
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#6
New content for US version, from Wikipedia:
Originally Posted by Wikipedia:
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Member
(02-02-2009,
12:28 AM)
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#8
Originally Posted by Mejilan:
only thing i can say,the factory minigame was awesome :O |
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Member
(02-02-2009,
12:35 AM)
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#10
How can you talk about Level 5 as a company yet only mention Dragon Quest and Dark Cloud?
<3 Jeanne D'Arc and Professor Layton I would start this back up again, if I were not currently obsessed with the persona games. I just finished the second world in my save game. |
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Running off of Custom Firmware
(02-02-2009,
12:38 AM)
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#12
Originally Posted by TouchMyBox:
I'm about halfway through Layton. It's charming, but as an adventure game, rather lacking. I definitely preferred the Phoenix Wright games, Hotel Dusk, etc. I like my adventure games to play more like adventure games, and less like SAT training. :) Jeanne d'Arc is another I've been meaning to give a second shot, but what I did play felt more like a poor man's Tactics Ogre. Or Tactics Ogre for 8 year olds! ![]() Neither are even remotely similar to DC/RG, so I didn't bother to rope them in.
Originally Posted by Aeana:
Join us later, then! :) |
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Member
(02-02-2009,
12:43 AM)
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#14
Originally Posted by Mejilan:
You have officially broken my heart :( To people who've finished RG, Does the game actually get better after the second planet? The game for me was compelling enough to keep playing (although I put it on hiatus due to fall rush) but it didn't exactly grab me. |
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Member
(02-02-2009,
12:47 AM)
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#17
Hey I finished this in December. How can I best provide my services to this fine thread?
Like: *everything fast, seamless, convenient, avoids pissing away the player's time *battle system; the suggestions, the throwing stuff around, the chips, the jumping, the combination of ranged and melee, the recharging mechanic, the block breakers, everything *pretty smart (even though simple/obvious in retrospect) how they solved the issue of NPCs appearing in combat zones *revelation board, and what it means for the flow of the game: it makes grinding in one place ineffective, as it should be, but without ever being punishing or taking away things the player earned *the crafting *most of the optional distractions are solid and give good rewards *the story stuff doesn't get in the way, cutscenes are rare and short and sweet and can all be skipped/paused etc *it looks pretty Dislike: *too large; game could be more interesting if every area were reduced to half the size *too easy overall *the story itself ... it really is going places, but many of them are so stupid*barrier break shot, ugh *power cords, really? *final hour+ stretch WITH NO SAVE POINT FUCK YOU It's very gamey. Few RPGs are. I like that. |
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Running off of Custom Firmware
(02-02-2009,
12:53 AM)
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#20
There's a nice mix of melee and ranged, but it's no Devil May Cry. Also, if you need a breather, you can quickly hit Triangle to bring up the battle menu, which effectively pauses the game while still letting you see most of the action.
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Running off of Custom Firmware
(02-02-2009,
12:56 AM)
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#22
Apparently, the additions/improvements added to the US version of RG went well beyond the capacity of most DLC. Hell, they had to throw the game onto a dual layer DVD! Not to mention the gameplay changes, improved graphics, retooled (existing) dungeons, etc!
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Member
(02-02-2009,
12:58 AM)
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#23
Originally Posted by bcn-ron:
You make it sound really good! Hmmm |
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minna ni naisho dayo
(02-02-2009,
01:02 AM)
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#25
Originally Posted by Mejilan:
Jeanne d'Arc was great BTW. Give it more time! |
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Running off of Custom Firmware
(02-02-2009,
01:05 AM)
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#26
I will, when I have some time. Right now my PSP time is dominated by Chrono Cross, another game I've disliked for years and vowed to give another chance some day. That "some day" came when I finished Chrono Trigger DS.
I'm LOVING the revelation chart so far. I'm just farming monster hunts and their drops in order to power up Jaster's, Simon's, and Steve's charts and cash in for hunter points. On that note, is there any reason to NOT cash in the hunter points ASAP? |
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Member
(02-02-2009,
01:09 AM)
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#29
The Revelation Flow was definitely an interesting system, particularly when you had 3 people with possible skills and only one item.
The weapon synthing though, that got incredibly tedious. They really should have had some skills that increased the rate at which weapons maxed out in there, double it, then quadruple it, the octuple it. Having to fight endless battle with a crappy sword, just to get it to the point you could synth it was a total chore. |
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Member
(02-02-2009,
01:11 AM)
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#31
First 15-20 hours was rather Godly on the PS2. Almost felt 'next-gen' at times. Presentation is superb, well paced and combat was always interesting.
After 20 hours or so tedium will become a major factor, which is why i ultimately stopped playing at the 60+ hour mark. |
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Running off of Custom Firmware
(02-02-2009,
01:14 AM)
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#32
I'm concerned about the tedium/grinding/synthesizing fatigue as well. It eventually hit me with DC2, though I managed to plow on through and complete the story mode. I did give up at the bonus chapter though. Sword + Magic >>>>>>> Wrench + Robot. When Sword + Magic left the equation, so did I leave the game!
We'll see. |
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Member
(02-02-2009,
01:23 AM)
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#33
Originally Posted by juicyfruitas:
This. There were times when playing this game that I thought it may be the best RPG on the PS2. Then, it just started to become a pain to play and it was kind of a mix between the storyline getting uninteresting and the gameplay not being able to withstand 40+ hours of play before getting old. Still, my buddy currently picked this up which has made me think about going back and finishing it out. |
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Put your snobby liquids into my mouth!
(02-02-2009,
01:34 AM)
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#34
Originally Posted by Mejilan:
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Running off of Custom Firmware
(02-02-2009,
01:34 AM)
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#35
Yeah, some of JdA is downright cringe-worthy. :/
Like the little nods to the lazy gamers. If you've acquired new loot that pertains to someone's revelation chart, then the revelations selection in the menu will glow a bit. If it's not glowing, then there's nothing worth checking yourself! Excellent. |
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Member
(02-02-2009,
01:37 AM)
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#36
Originally Posted by Bebpo:
Could possibly happen since they have put out a listing of what they're working on patching into the JPN version. I would play again, but I'm currently playing White Knight ;D |
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Running off of Custom Firmware
(02-02-2009,
02:55 AM)
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#42
![]() Oh dear, perhaps starting this game was a mistake. I've got 2:30 hours on the clock, and I haven't even bothered to leave the starting dungeon/area and take out the first boss. I got to that first shop, and promptly decided to farm money until I cleared him out of all of his non-infinity inventory. This included 5x each of 4 different weapon types. While I had all of those spare weapons, I figured I'd skill-max all of them, in case I'd be opening up weapon synthesis sometime in the near future. Also, since I already have the Battle Recorder, I decided to clear off the 7 available hunts, each dedicated to one of the monster types that frequent this area. Sadly, some of these bastards are quite a bit rarer than others, and having to farm 20-30 of 'em... Yeah, it took a while. Thankfully, the last of these hunts ended around the same time I finished skill-maxing the 20 purchased weapons (and whatever weapons I started with/found up to this point.) In the process, I also managed to MASTER two weapons accidentally. I imagine this means that I not only skill-maxed them, but also maxed out all of their elemental attributes! Wow! So yeah. Woops. |
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Member
(02-02-2009,
02:56 AM)
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#43
Don't hesitate to give the PS2 full control over your party-members. On that setting their AI is actually pretty sensible and balanced that it felt the best for me. In comparable games your AI-controlled party members tend to be overpowered or have to be babysit, in Rogue Galaxy you still feel like you're winning the fights and you colleagues help you out when necessary.
Oh and remember, items are there to be used, just restock whatever the AI chooses. Kingdom Hearts had me burned in that matter with it's horrible item-management so it took some time to trust the RG-AI, but once I did I enjoyed the game way more. |
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Member
(02-02-2009,
03:04 AM)
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#45
Originally Posted by Mejilan:
Crafting makes your weapons better, duh (it even warns you in the few cases where it doesn't), so you'll want to do it anyway whenever you get the chance, not just to fill out that pesky list. |
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شجاعت و امید
(02-02-2009,
03:14 AM)
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#47
Originally Posted by Mejilan:
You are so, so weird. |
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incest on the subway
(02-02-2009,
03:50 AM)
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#49
My save game for RG is over 200 hours. Of course large chunks of that were with my two analog sticks tied together. I'd find a good area to farm easy mobs to level up weapons and just tie the sticks together and then go to bed for the evening.
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