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(03-30-2009, 03:40 PM)
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#703
I really do love the atmosphere and the diversity and the tone of this game but holy cow the controls on the cars are atrocious. Is there an ebrake button because turning is ridiculous. I just tried to do Wheelman this morning and ran out of time.
It's like the third mission! :( |
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Member
(03-30-2009, 03:45 PM)
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#704
Originally Posted by BenjaminBirdie:
And by default the game has it so that your car is on tracks, so it basically locks onto the road, like a very light version of Tron. You can turn that off in the menu if you want it to be more free. |
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(03-30-2009, 03:47 PM)
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#705
Originally Posted by Linkzg:
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user-friendly man-cashews
(03-30-2009, 03:47 PM)
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#706
R is the handbrake button and you might want to disable the driving assits. It makes your car turn to keep your car parallel to the street you are in, it cause excessive swaying with some of the powerfull cars.
Yes, this game is awesome. Finished the story mode in 14 hours and 43 mins, currently at 18 hours 40 mins with 82.64% and I don't want to put it down yet. DQ5 can wait some more! Was pretty pissed at not finding the 21st and last safehouse when I finished some random character storyline where... he commited suicide by jumping from a bridge and I just obtained his house. This game is sick:lol EDIT : B-b-b-beaten! |
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Member
(03-30-2009, 03:50 PM)
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#707
Originally Posted by Pandamator:
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Member
(03-30-2009, 03:52 PM)
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#708
Originally Posted by BenjaminBirdie:
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(03-30-2009, 03:59 PM)
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#709
Originally Posted by tiddles:
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Hail to the KING baby
(03-30-2009, 04:01 PM)
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#710
Maybe you're driving terrible cars like the Dukes? A couple of cars in the game have insanely bad handling, but the rest are absolute butter. I rarely ever used the e-brake, as even just a tap of the regular brake allowed me to make perfect turns.
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Member
(03-30-2009, 04:07 PM)
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#711
yeah, the Dukes car is such garbage. It was always outside of that one guy's missions and I had to remember to take my own car to his location. It was like driving on ice with ice wheel in a car made of jello.
the driving was fine for the most part after some time with it. Problem for me was that most streets were a bit too narrow is all. |
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Member
(03-30-2009, 08:12 PM)
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#713
About options in this GTA: i have to say this is a game where different options provide a dramatically different experience, and most of the most useful options are "Off" by default.
Do you keep "Easy Driving" on or off? [i keep it off, find the game unplayable if it is on] what about GPS, Radar and health on the upper screen, brightness, etc.?:D I still have to try Auto-aim off while in veichles, don't really have a clue how could it work without automatic aim.
Quote:
Also, there's this certain bike terrible to handle. |
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Member
(03-30-2009, 08:28 PM)
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#714
Originally Posted by Wizpig:
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(03-30-2009, 08:32 PM)
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#715
Originally Posted by AstroLad:
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(03-30-2009, 08:58 PM)
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#716
I find upper GPS makes the game pretty unfun. I don't notice anything except the yellow arrows and miss the city around it. I prefer just making a waypath on the GPS. They're both pretty much in your line of sight at all times.
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Hail to the KING baby
(03-30-2009, 09:00 PM)
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#717
I'm the opposite--without the arrows I'm constantly looking down trying to figure out where I'm going. With the arrows I get on my path, line up down the center of the road and just cruise on the lookout for jumps and other random fun. I don't even have to worry about missing turns because the GPS will just guide me no matter where I wind up going.
I can see it both ways but that's just my personal pref. Never been much of a GTA navigator. |
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Member
(03-30-2009, 09:21 PM)
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#718
Originally Posted by AstroLad:
Another little options doubt... is the "strong" brightness option for the DS phat? As for the game itself, i recently finished GTA: TLAD [yet another GTA better than IV, imo], one would think another GTA so close would be boring, but it's just so fresh and fun... it's really another thing compared to the PSP GTAs. Ah, yes, i was reading older posts: @
Originally Posted by AstroLad:
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Junior Member
(04-01-2009, 11:47 AM)
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#720
Originally Posted by AstroLad:
I can't live without the upper screen GPS. It's a great function for the DS. They need to offer it in all upcoming GTAs. I think it would really work out. But the actually planning computer for the GPS is terrible. Often finds the slowest or wrong route. Unless there are plenty of one way streets. I do with the GPS would load faster.
Last edited by skinnyrattler; 04-01-2009 at 11:52 AM.
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Will Suck Cock While GDGF Watches
(04-01-2009, 12:18 PM)
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#721
Originally Posted by Graphics Horse:
I really like that the random pedestrian missions are pretty much all in two parts. It's fun to see the consequences of the first mission play out in the second. |
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Member
(04-01-2009, 04:56 PM)
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#722
Originally Posted by EatChildren:
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Member
(04-04-2009, 02:56 AM)
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#723
I'm having trouble finding the pedestrian missions. I've done...
The hot dog guy The woman who thought she was dieing The hooker mission I've heard of the others but can't find them anywhere. Today I did the zombie mission on Colony Island. It was kind of boring at first, but in the later levels when they are rushing at you with swords and torches it gets really intense. |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(04-04-2009, 03:45 AM)
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#724
So, just got the game, three questions:
1. The view forward on the vehicle option. I really don't notice much of a difference. Is there supposed to be a noticeable one? 2. What's the "burnout" option? Is it only for certain vehicles? 3. Where the hell is the Gun Club, I can't find it. :lol |
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Member
(04-04-2009, 03:55 AM)
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#725
So anyone check out the box contents? Nice map and pretty sweet manual. Pretty surprising but I guess it is R*.
Originally Posted by EmCeeGramr:
2)Burnout is holding brake + gas and then releasing and yes its only certain vehicles. 3) Its at the SW corner of the airport. So there is road running along the coast and you can hear the guns. |
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user-friendly man-cashews
(04-05-2009, 05:05 AM)
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#727
Originally Posted by Extollere:
A friend of mine ordered the game, I will be able to try the multiplayer modes soon :D |
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demodded, not denutted
(04-05-2009, 05:15 AM)
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#728
Well I've spent a LOT of time with this game now, and have given it time to mull over in my head.
A 6/10: Basically it has fun moments, but there was too much loss compared to other GTA games: 1. Car handling is really inconsistent in this game vs. 3D GTA titles. In 3D GTA titles, the quality is much more even and predictable. In this GTA, there are some downright atrocious-to-handle vehicles. 2. Music, while obviously having to fit for cartridge consumption, loses so, so goddamn much. One of the best things about GTA games is radio stations and radio station personalities, but all of that is dropped here for purely instrument tracks. It HAD to be dropped for space reasons, but the loss is felt deeply. 3. Visuals. Not much needs be said here. 4. This will obviously be the controversial segment of the post. Fucking touchscreen gimmicks. Now I went through a period after DS launch where I liked these bizarre touchscreen gimmicks because it was new, but that faded quickly and it turned to distraction to terrible when used incorrectly. Here in my opinion is where it is used very, very incorrectly. In countless scenarios, the game decides to break up good fun action with lame, skill-less touch screen mini-games. Unscrew this, cut this, scratch that. Even after they introduce the elements, forever you go into the game you will occasionally encounter these dumb things that stop the flow of the action and ruin pacing. I don't want your touchscreen molotov making, stop it! Cutting drugs out may be neat ONE time, but is boring and fun after the 5th time. It doesn't add immersion, it doesn't add challenge. It adds boring. It stops action. In GTA games, I don't want to fucking stop to unlock ignition just to hijack some cars. I don't want to screw wires into a bomb. I don't want to revive dying heart patients. It's not even particularly good CONTROL, since constantly having to move from controls to stylus is cumbersome and annoying. About a billion times I wished there was an option to turn it off and play it straight. I would enjoy the game more this way, since there is a pretty solid foundation beneath. 5. Obvious limitation of DS, cannot be helped, but controlling vehicles via D-pad is never preferable, so it is a loss vs. other GTA games and it is less fun driving because of this. On the PLUS side: + I really like drug trafficing + I really like the way you throw things, like the boxes off the back of your truck and the molotovs. Very elegant way of adding precision to the top down GTA titles. + Missions have very good variety and are fun when you get past the flaws listed above. + Great humour and funny dialogue. Very cheesy but honestly very enjoyable to watch. |
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user-friendly man-cashews
(04-05-2009, 05:29 AM)
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#729
Originally Posted by Amir0x:
As for your problems with control, even if I kinda agree it didn't phase me out like that. I don't know where you are at in the game but the game might get more appealing to you once you find more and more optional stuff. Hint : For the ambulance missions, use your thumb. |
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Member
(04-05-2009, 05:55 AM)
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#730
Amirox I've found that some of the touch screen elements can be bi passed.
Just buy molotovs from ammunation only jack cars that aren't parked. For toll booths just jump out as your going though then get back in the car on the other side. Basically doing these 3 things the only time I use the touch screen are when its required for missions (bombs and what not) and dealing drugs or using the PDA. |
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Member
(04-06-2009, 04:06 PM)
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#732
So I got a almost new DS Lite yesterday for the great price of $70 so I decided to pick up Chinatown Wars... I love this game, I can't believe how good it is.
I played a bit of the GTA game on PSP and I find this game to be a lot more fun, it is very well suited for a portable. |
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Will Suck Cock While GDGF Watches
(04-06-2009, 04:11 PM)
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#733
Originally Posted by Amir0x:
I really don't get the continued bitching by so many people. Now that I'm used to the handling I never have driving problems. Bikes are the only ones that have a difficulty spike, but I love it as its like the old games. |
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Banned
(04-06-2009, 04:22 PM)
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#734
Originally Posted by Amir0x:
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Member
(04-06-2009, 04:26 PM)
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#735
Originally Posted by mileS:
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Member
(04-06-2009, 05:13 PM)
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#738
Originally Posted by bdouble:
Also, for those who've beaten the game, about how long is it if you just go through the story missions? I'm only a few hours in, but I like this way more than any other GTA I've played (inlcuding GTA IV or as I like to say, GTA Bore), so I'm hoping this one lasts a while. |
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Banned
(04-06-2009, 05:30 PM)
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#740
I had a lot of trouble with the driving when I first got the game but I've now learned enough of it I can easily lose the police or make a quick turn at the last minute and have the cars crash into a wall :) Drive assist is a ncie feature and as already mentioned driving down the middle of a road is almost always a good way to gain speed and not have to worry about crashing.
Visually, I think the 2D sprite art pales in comparison to the lively 3D city they built and the touch screen 'gimmicks' which are almost entirely in 2D tend to detract from the overall consistency of the visual experience. Scratch cards are addictive though. I'm not a big fan of the series and this hasn't changed it. That said, The friendly save system allows me to play this game in 5, 10 minute spurts oftentimes achieving nothing but making a bit of money or just having a fun chase around town. |
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Member
(04-06-2009, 05:35 PM)
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#741
This is the first game I've really been able to enjoy on my commute, outside of iPod's Bricks. I've nearly missed my stop on 3 different occasions!
I'm interested in tinkering with the settings now. I find walking/running to be quite annoying-- maybe turning off auto-correct steering will help. Also, I can't wait to put the GPS on the top screen-- that's HUGE. |
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Sucks at poetry
(04-06-2009, 05:56 PM)
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#743
Originally Posted by Mistouze:
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Member
(04-06-2009, 06:23 PM)
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#744
Spent a lot of time with this game over the weekend. I really love it.
Question, though: Is there any reward for destroying security cameras? I just realized that I've played 25% of the game and haven't destroyed a single one, and have made over $40k in drug dealing. I know destroying them lowers prices, but is it worth it for more dealers? |
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Member
(04-06-2009, 06:28 PM)
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#745
Originally Posted by meppi:
You should seriously consider importing and exploiting that weak british pound. Anyway, have the game, but no DS :( Hopefully tomorrow... |
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demodded, not denutted
(04-06-2009, 08:52 PM)
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#746
Originally Posted by Stitch:
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Gets to pilot the crappy patrol labors
(04-06-2009, 08:59 PM)
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#747
Originally Posted by AstroLad:
Oh, and thanks for mentioning that GPS on the road option, didn't know about that. Half of the time when I drive into something, it's because I'm looking on the radar on the lower screen. |
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Banned
(04-06-2009, 09:03 PM)
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#748
Originally Posted by ItsInMyVeins:
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