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Member
(04-17-2009, 11:13 PM)
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#301
Originally Posted by AltogetherAndrews:
EDIT: This is re. the first Gears.
Last edited by RedRedSuit; 04-17-2009 at 11:20 PM.
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Here's your chocolate,
can we **** now? (04-17-2009, 11:15 PM)
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#302
I have never have like how much art style seems to carry so much weight in gaming. This is a perfect example of why. Its obvious that N'Gai did not care enough about the gameplay to finish the game. Now he is reflecting back on how this happened and is blaming KZ2 art style for his lack of interest. It is an easy thing for a person to do considering KZ2 was thrust into the public eye as a graphical representation of the PS3s power. So playing Killzone 2 and not considering the graphics would be almost impossible. But was that what made him stop playing the game?
I also think that his argument that the quest for "realism" being the culprit is a little confused because most of the problems he lists are design choices not issues caused by greater graphic. KZ2 could have been done on the PS2 and it would have the same dreary tone and effect on the player. I agree that this article comes off as rather verbose to elevate the subject. This isn’t bad, as much is it is obvious when you read it. |
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Member
(04-17-2009, 11:16 PM)
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#303
Originally Posted by No_Style:
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Member
(04-17-2009, 11:19 PM)
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#304
Originally Posted by BobsRevenge:
Then again, you're convinced that this is a shit on KZ2 piece, so what's the fucking point?
Originally Posted by Xenon:
Last edited by AltogetherAndrews; 04-18-2009 at 03:23 AM.
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I do not avoid women, GAF, but I do deny them my essence.
(04-17-2009, 11:33 PM)
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#306
Originally Posted by AltogetherAndrews:
Killzone 2 is about a futile invasion on an entire planet. HL2's story is just way too out there to be able to take its dark content seriously in my opinion. Also, HL2 is a story of hope where you are working to rebel against an oppressive force. In Killzone 2 you are the oppressive force. I think the only thing that Killzone 2 does well as far as the story goes is give you a sense of wanting to question what's going on. I mean, its not like I have a really high opinion of Killzone 2 either. I'd give it, like, a 7.5 or something. After my first playthrough I probably would've given it a 6.5 for being so dumb and short, and requiring so much work to unlock really important shit in multiplayer. I've warmed up to it since though. |
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Member
(04-17-2009, 11:49 PM)
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#308
Originally Posted by AstroLad:
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shoot bullets from her arse
(04-17-2009, 11:50 PM)
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#310
Originally Posted by BobsRevenge:
Just because there's a definite "ray of hope" element involved doesn't mean there isn't some seriously dark shit going on. |
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Here's your chocolate,
can we **** now? (04-18-2009, 12:10 AM)
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#311
Originally Posted by AltogetherAndrews:
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Member
(04-18-2009, 12:21 AM)
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#312
Originally Posted by Botolf:
By contrast, Croal is totally correct about one thing: the atmosphere of Killzone 2 is unrelentingly pessimistic and brutal. Its visual content is sublime, but not beautiful. |
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If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(04-18-2009, 12:25 AM)
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#313
Originally Posted by brain_stew:
Originally Posted by brain_stew:
Originally Posted by brain_stew:
Last edited by SnakeswithLasers; 04-18-2009 at 12:33 AM.
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Member
(04-18-2009, 12:37 AM)
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#314
Originally Posted by Liabe Brave:
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shoot bullets from her arse
(04-18-2009, 12:42 AM)
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#316
Originally Posted by Liabe Brave:
Oppression intertwined with beauty is simply a deliberate contrasting element placed into HL2 (e: the Combine Citadel and walls perched on top of a centuries-old eastern european city). |
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Member
(04-18-2009, 12:45 AM)
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#317
Originally Posted by Liabe Brave:
You see the oppression of the general populace though. Gordan Freeman is portrayed as a Moses figure freeing his people from slavery. You, as that character, are not meant to feel oppressed. You are freeing the oppressed. |
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Member
(04-18-2009, 01:01 AM)
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#318
Originally Posted by Liabe Brave:
Other that: :lol (and :') ) at the use of verisimmilitude in N'Gai's blogpost. |
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European pre-madonna
(04-22-2009, 11:34 PM)
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#322
Personally, I think Gears of War II is has a more striking in your face pessimistic dark style to it then Half Life 2 or Killzone 2. I mean everything about the world just screams..."THATS FUC*KED UP".
Fighting inside a Giant Worm that destroys whole cities...I mean srsly...wtf Check. Finding your long lost wife, only to shoot her because she does not recognize you and she has been traumatized by forced labor, torture, and who knows what! + She's emaciated like hell and is a shell of her former beauty Check. Having to evacuate and sink your last stronghold so you can crush your genocidal enemy below you who are also desperate to escape unrelenting enemies of their own deep inside the hollow............. and when all is said and done whats left is not hope...but pure despair...the shot of hundreds of Ravens just floating around the perimeter of what was once Jacinto is one of the darkest moments I have seen in a video game CHECK! Also to reinforce my point: http://www.youtube.com/watch?v=FL_ZjJgbDmc & http://www.youtube.com/watch?v=cjWYhXrC0-c DARK AS HELL! |
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Member
(04-23-2009, 12:02 AM)
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#323
The story of Half Life 2 is great sci-fi. The story of Killzone 2 is something entirely different, and I absolutely think it's underrated. I've never before played a game that expressed the futility of war and conflict in such an effective, crushing, and even sad, manner.
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Member
(04-23-2009, 12:37 AM)
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#325
Bad column by the way, which leads me to the (honest) question: Did N'Gai ever write anything truly insightful? For a man of his stature, I'm constantly surprised by the fact that his writing seems like either well dressed truisms, or (even worse) eloquently written ill-conceived opinion. This piece would obviously fall under the latter.
By the way, I've mostly heard him on various podcasts (1UP, Brainy Gamer), on the GT Bonus Round and read the occasional blog post. I mean, his certainly not doing a bad job and he truly seems like a nice and intelligent guy, but I can't understand how he's garnered so much respect in an age where there's a constant output of great game writing (in the "higher brow" category). |
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Member
(04-23-2009, 12:54 AM)
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#326
Why is there so much argument in this thread over one man's TASTE?
I finished KZ2 SP and played the MP. GG put out a fantastic engine and a good game, but I can totally see where N'Gai is coming from because I sometimes feel the same way. Gritty, dirty, depressing brown environments have been done to death this gen and quite frankly I sometimes get sick of them. KZ2 is the ultimate example of this design edict and it continues throughout the whole game (with the exception of the ship level but even that is not different enough). But here's the thing: That's my preference... Yours might be totally different. You may not get visually "tired" of the same dreary environmental design throughout a whole game but I for one like a little more variety and beauty thrown in here or there. It's just preference. If I was going to play through either KZ2 or Uncharted again, I'd pick UC in a heartbeat. Arguing about a person's taste is totally pointless and that's basically what's going on here. |
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Member
(04-23-2009, 01:48 AM)
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#327
Originally Posted by lawblob:
I weep for humanity. |
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Member
(04-23-2009, 01:50 AM)
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#328
Originally Posted by VNZ:
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Member
(04-23-2009, 02:15 AM)
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#330
Originally Posted by BobsRevenge:
Nevertheless, I consider Valve unmatched in creating a dark, oppressive atmosphere. Their art direction, writing, and sequencing is near immaculate. |
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my account
(06-10-2009, 10:39 PM)
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#331
I can understand where he is coming from.
While mightily impressive in it's technology (and really entertaining), Killzone 2 was some times a bland sight to look at. Sometimes, there needs to be a hint of style or something unique in your authentic setting, to make it interesting, and rarely did i find that in Killzone, at least during the first levels. |
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Member
(06-10-2009, 10:45 PM)
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#334
Originally Posted by Annoying Old Party Man:
... ... late... ... ... to the party. |
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Member
(06-10-2009, 10:54 PM)
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#335
Originally Posted by Botolf:
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