The Gaming Industry's Guiltiest Pleasure

Go Back   NeoGAF > Discussions > Gaming Discussion
User Name
Password
Terms of Service Register Mark Forums Read


Reply Gaming | Online | O-T
 
Thread Tools
EmCeeGramr
gettin' up in yo
ho-ass modal verbs:
dem bitches be AUXILIARY
(04-29-2009, 06:00 AM)
 
EmCeeGramr's Avatar
#251

No multiplayer? Weird. The series seems more of a story-based FPS than anything else, so I guess it makes sense.

And if it's Motion-Plus exclusive, then it must be bundled.
EatChildren
Member
(04-29-2009, 06:02 AM)
 
EatChildren's Avatar
#252

Originally Posted by Drensch:
-going for teen rating so, "The gore just doesn't fit for us and what we're trying to do"
-No multiplayer

And my interest plummits.

Don't call the game Red Steel if it's a load of fucking horse shit, and way to throw out something that could give the title great shelf life.
pakkit
Member
(04-29-2009, 06:03 AM)
 
pakkit's Avatar
#253

Originally Posted by EmCeeGramr:
No multiplayer? Weird. The series seems more of a story-based FPS than anything else, so I guess it makes sense.

And if it's Motion-Plus exclusive, then it must be bundled.
...But the story is shit.

This needs to have some multiplayer. Bioshock, Red Steel ain't.
Andrex
Member
(04-29-2009, 06:05 AM)
 
Andrex's Avatar
#254

No multiplayer. :( Not even co-op? Sigh, looks like this won't be a KZ1 -> KZ2 situation after all.
wsippel
Member
(04-29-2009, 06:08 AM)
#255

Originally Posted by Linkup:
So it's the same team.
I don't recognize the creative director, but the other guys also worked on the first game.
Akai
Member
(04-29-2009, 06:11 AM)
 
Akai's Avatar
#256

Lack of multiplayer is a non-object to me, as is lack of blood...Would like more details!
EmCeeGramr
gettin' up in yo
ho-ass modal verbs:
dem bitches be AUXILIARY
(04-29-2009, 06:13 AM)
 
EmCeeGramr's Avatar
#257

Drensch, what exactly does it say regarding no multiplayer? I wanna hear what their reasoning is on that. Even if it's single-player oriented, it's hard to believe that there's NO multiplayer at all.
EatChildren
Member
(04-29-2009, 06:15 AM)
 
EatChildren's Avatar
#258

Originally Posted by EmCeeGramr:
Drensch, what exactly does it say regarding no multiplayer? I wanna hear what their reasoning is on that. Even if it's single-player oriented, it's hard to believe that there's NO multiplayer at all.

Probably time. Scrapped the old build to work on a new one with MotionPlus support, want to get it out asap to jump on the M+ hype train, and multiplayer probably fell further and further down the priorities list.
catfish
I have a foreskin yet I do not have AIDS
(04-29-2009, 06:18 AM)
 
catfish's Avatar
#259

If they don't call this

Red Steel: This time it's the real deal

they have missed an oppurtunity.
Scrubking
Member
(04-29-2009, 06:18 AM)
 
Scrubking's Avatar
#260

Originally Posted by Drensch:
The article is fairly general and focused on the change in setting and what not, there is a lot of "we can't talk about that yet". I also haven't sat down and read it yet, just skimming.


-1st person, cell shaded, like I said, similar to XIII,
-going for teen rating so, "The gore just doesn't fit for us and what we're trying to do"
-No multiplayer
-exclusively Wii Motion Plus
-talk of dual wielding Gun and sword but nothing definitive

Uh oh. Not sounding very good.
Drensch
Member
(04-29-2009, 06:18 AM)
 
Drensch's Avatar
#261

Np: Will the game include any multiplayer modes?

"No our focus is on creating a strong single player experience and taking full advantage of Wii Motion Plus. Adding multiplayer would detract from that focus. That's another example of something we learned from the first Red Steel [Laughs]
Mkliner
Member
(04-29-2009, 06:23 AM)
 
Mkliner's Avatar
#262

Originally Posted by JDSN:
Anything related to the game at all?
You play as a cowboy with a sword what else do you want?
JDSN
You must walk home naked, dragging behind you the Stone of Shame.
(04-29-2009, 06:23 AM)
 
JDSN's Avatar
#263

I guess im just not that interested anymore. [Laughs]
EmCeeGramr
gettin' up in yo
ho-ass modal verbs:
dem bitches be AUXILIARY
(04-29-2009, 06:24 AM)
 
EmCeeGramr's Avatar
#264

Is there anything related to the story? What the heck is going on with the setting and character?
EatChildren
Member
(04-29-2009, 06:28 AM)
 
EatChildren's Avatar
#265

Originally Posted by Drensch:
Np: Will the game include any multiplayer modes?

"No our focus is on creating a strong single player experience and taking full advantage of Wii Motion Plus. Adding multiplayer would detract from that focus. That's another example of something we learned from the first Red Steel [Laughs]

See, Red Steel wasn't good enough to ride off a statement like this. While I had my fun, a lot needs to be learned from the original to deliver a game like this that stands high as single player only. Saying "Oh we spent too much time on the multiplayer" isn't good enough as the problems went far deeper.

I was hoping for multiplayer as that, to me, would indicate that they were going all out for a sequel and hoping to improve on everything. The lack of multiplayer doesn't sell this to me at all, cool art and all.

I need to see the screens, and I need to know more. Don't fuck this Ubi.
Linkzg
Member
(04-29-2009, 06:30 AM)
 
Linkzg's Avatar
#266

Is there an actual reason why they are keeping the Red Steel name? this seems like how Far Cry 2 was billed as the sequel to Far Cry 1 when the similaries were minor. Like, was Red Steel a big seller?
Regulus Tera
Romanes Eunt Domus
(04-29-2009, 06:31 AM)
 
Regulus Tera's Avatar
#267

Originally Posted by Linkzg:
Is there an actual reason why they are keeping the Red Steel name? this seems like how Far Cry 2 was billed as the sequel to Far Cry 1 when the similaries were minor. Like, was Red Steel a big seller?

More than a million copies sold.
EmCeeGramr
gettin' up in yo
ho-ass modal verbs:
dem bitches be AUXILIARY
(04-29-2009, 06:31 AM)
 
EmCeeGramr's Avatar
#268

Originally Posted by Linkzg:
Is there an actual reason why they are keeping the Red Steel name? this seems like how Far Cry 2 was billed as the sequel to Far Cry 1 when the similaries were minor. Like, was Red Steel a big seller?
Sold over a million copies, though that was definitely launch hype. People still starry-eyed about motion controls, naive to the reality of waggles.
J-Rock
Member
(04-29-2009, 06:35 AM)
 
J-Rock's Avatar
#269

Damn, no multiplayer? Can't say I'm happy about that. Well...hopefully the single will be good.
Scrow
Still Tagged Accordingly
(04-29-2009, 06:40 AM)
 
Scrow's Avatar
#270

holy shit... a samurai gunslinger? i think i just peed a little...

watching this with interest
Flying_Phoenix
Member
(04-29-2009, 06:41 AM)
 
Flying_Phoenix's Avatar
#271

Originally Posted by Drensch:
Black sigil: 5.0

I know I'm one who typically doesn't care for review scores but damn why so low? It's been in development for so long. :(
GrotesqueBeauty
Molasses Jones X
(04-29-2009, 06:44 AM)
 
GrotesqueBeauty's Avatar
#272

Originally Posted by Scrubking:
Uh oh. Not sounding very good.
Besides having "no gore" in a game called Red Steel (again...) I don't see what's so bad. I actually support the idea of single player only, provided they do it well. Honestly I find this generation's need to shoehorn multiplayer into as many games as possible obnoxious. Sometimes I just want a lengthy and involved single player game, and it's fine with me if a team would rather devote their resources entirely to polishing the main story mode. They've already got the challenge of proving they can fix the flaws of the first game and offer a more compelling experience. I'd rather that didn't dilute those efforts by biting off more than they can chew. I just hope Ubi makes a better showing than they did with the original.
Flying_Phoenix
Member
(04-29-2009, 06:46 AM)
 
Flying_Phoenix's Avatar
#273

Originally Posted by GrotesqueBeauty:
Besides "no gore" in a game caller Red Steel (again...) I don't see what's so bad. I actually support the idea of single player only, provided they do it well. Honestly I find this generation's need to shoehorn multiplayer into as many games as possible obnoxious. Sometimes I just want a lengthy and involved single player game, and it's fine with me if a team would rather devote their resources entirely to polishing the main story mode. They've already got the challenge of proving they can fix the flaws of the first game and offer a more compelling experience. I'd rather that didn't dilute those efforts by biting off more than they can chew. I just hope Ubi makes a better showing than they did with the original.

Pretty much. Unless you're going to go all out on multiplayer then don't bother because then it'll have no chance of me pulling it out other then once.
doomed1
Banned
(04-29-2009, 06:55 AM)
 
doomed1's Avatar
#274

well, to be honest, if it's out this year, i'll probably be playing Modern Warfare 2, so the lack of multiplayer doesn't really bother me. i'm interested in how it's changed. it just better be at least 15 hours long with new game + stuff.
ksamedi
Nintendo's answer to spwolf.
(04-29-2009, 06:57 AM)
 
ksamedi's Avatar
#275

Cell shaded and no multiplayer, Fuck that. The first Redsteel had a perfectly fine artstyle already.

I guess the good news is that its motion plus exclusive.
J-Rock
Member
(04-29-2009, 07:05 AM)
 
J-Rock's Avatar
#276

Originally Posted by Drensch:
Red Steel [Laughs]


Indeed.
Nicktals
Member
(04-29-2009, 07:10 AM)
 
Nicktals's Avatar
#277

What'd they say in the review for Punch-Out? Do they reveal anything?
J-Rock
Member
(04-29-2009, 07:15 AM)
 
J-Rock's Avatar
#278

So what are the odds that Drensch is just fucking with us?
Buckethead
Member
(04-29-2009, 07:27 AM)
 
Buckethead's Avatar
#279

Originally Posted by Andrex:
Oh God... it's on-rails.

Red Steel 2 a.k.a. Gunsmoke Wii confirmed.

That would be awesome.
Lone_Prodigy
Member
(04-29-2009, 07:29 AM)
 
Lone_Prodigy's Avatar
#280

Originally Posted by Stabby McSter:
i'm 30258349058x more interested than before

<3 old western setting

Technically, if you had 0 interest before, your interest would now be undefined.
EatChildren
Member
(04-29-2009, 07:32 AM)
 
EatChildren's Avatar
#281

Originally Posted by J-Rock:
So what are the odds that Drensch is just fucking with us?

Probably zero. Why would he?
J-Rock
Member
(04-29-2009, 07:34 AM)
 
J-Rock's Avatar
#282

Originally Posted by EatChildren:
Probably zero. Why would he?


Yeah I guess there is no real reason for him to. I'm just surprised that there isn't a single scan online yet.
EDarkness
Member
(04-29-2009, 07:39 AM)
#283

Originally Posted by Drensch:
The article is fairly general and focused on the change in setting and what not, there is a lot of "we can't talk about that yet". I also haven't sat down and read it yet, just skimming.


-1st person, cell shaded, like I said, similar to XIII,
-going for teen rating so, "The gore just doesn't fit for us and what we're trying to do"
-No multiplayer
-exclusively Wii Motion Plus
-talk of dual wielding Gun and sword but nothing definitive

<sigh> Well, I was excited until I read this. I guess I won't be picking this up unless the story is really awesome. Heh, hype deflated.
jeremy1456
Member
(04-29-2009, 07:50 AM)
 
jeremy1456's Avatar
#284

Wait, people are not interested in this game anymore because it doesn't have multiplayer?

wsippel
Member
(04-29-2009, 07:51 AM)
#285

Originally Posted by J-Rock:
Yeah I guess there is no real reason for him to.
Not only that, but I guess nobody would pull that new creative director out of his ass. I mean, Jason VandenBerghe actually is working as a creative director at Ubisoft Paris, but unlike the other two guys, he didn't work on the first Red Steel.
w3stfa11
Member
(04-29-2009, 08:02 AM)
 
w3stfa11's Avatar
#286

Single player better be damn good and long. Jeez, they've been working on this game for a while now and they don't have the time to make (local) multiplayer? I have my suspicions this will be another half-assed attempt by Ubisoft.
EDarkness
Member
(04-29-2009, 08:13 AM)
#287

Originally Posted by jeremy1456:
Wait, people are not interested in this game anymore because it doesn't have multiplayer?


I don't care that it doesn't have multiplayer. Single player games are perfectly fine, but cell shaded? Emphasis on using a sword? That's not something I want to get into. I was hoping for an extension of the first game. Cleaned up graphics, control issues taken care of, better sword mechanics, but I still wanted the run and gun gameplay with some sword stuff thrown in here and there. Sounds like we're getting more of a sword slashing game.

I don't know about everyone else, but I'm not totally throwing the game out the window yet, but my expectations are seriously lowered.

Though, you can't blame people for being a little upset about multiplayer. The first game had it so now the game is taking a step back? If you were wanting a more robust game with online play, then I can see people being a little miffed.
wsippel
Member
(04-29-2009, 08:14 AM)
#288

Originally Posted by w3stfa11:
Single player better be damn good and long. Jeez, they've been working on this game for a while now and they don't have the time to make (local) multiplayer? I have my suspicions this will be another half-assed attempt by Ubisoft.
This game is way too long in development to be half-assed, even with the reboot in 2007. The first Red Steel was developed in just eight months if I remember correctly, on new hardware - and that was obviously sufficient to add at least basic local multiplayer. I believe Ubisoft just wanted to go in a completely different direction, and multiplayer simply didn't fit in anymore. Red Steel 2 actually seems to be quite ambitious, actually. Two to four years of development time (depending on what, if anything, Ubisoft Paris kept from Red Steel 1.5) is a lot of time, especially for a sequel.
CiSTM
Member
(04-29-2009, 08:16 AM)
 
CiSTM's Avatar
#289

Cell Shaded <3

I don't care that much about lack of MP. Long as the single player experience is rock solid I'm satisfied.
Scrow
Still Tagged Accordingly
(04-29-2009, 08:16 AM)
 
Scrow's Avatar
#290

i dunno why, but i sort of get a Book of Eli feel from this game

thomasos
Member
(04-29-2009, 08:23 AM)
#291

Originally Posted by Drensch:
The article is fairly general and focused on the change in setting and what not, there is a lot of "we can't talk about that yet". I also haven't sat down and read it yet, just skimming.


-1st person, cell shaded, like I said, similar to XIII,
-going for teen rating so, "The gore just doesn't fit for us and what we're trying to do"
-No multiplayer
-exclusively Wii Motion Plus
-talk of dual wielding Gun and sword but nothing definitive

We actually go into quite a bit of detail regarding the sword and gun gameplay.
Nuclear Muffin
Member
(04-29-2009, 08:25 AM)
 
Nuclear Muffin's Avatar
#292

This has potential (Especially now that it requires motion plus) but I have no faith in Ubisoft to deliver.
pakkit
Member
(04-29-2009, 08:27 AM)
 
pakkit's Avatar
#293



I know this version was scrapped, but I still want some blood, especially with this redesign (granted, a Teen rating does not nix the possibility of blood), and I definitely wanted some online. Maybe there are still some online modes we don't know about, but it definitely seems like a missed opportunity for the sequel to Wii's first and most well-known 3rd party FPS to not be supporting some online multiplayer.
Arde5643
Member
(04-29-2009, 08:29 AM)
#294

Is this going to be an adventure exploration game in the vein of Metroid Prime/Bioshock, or is it going to just be a single player FPS like Black?

If it's the former, I'll bite - if it's the latter, fuck it and just buy it once it gets to the bargain bin.
-Winnie-
Member
(04-29-2009, 08:38 AM)
 
-Winnie-'s Avatar
#295

Okay, this looks pretty damn badass. Glad to see they (apparently) ditched the old storyline.
scitek
Member
(04-29-2009, 08:42 AM)
 
scitek's Avatar
#296

The first Red Steel had a myriad of problems due to it being rushed to make the Wii's launch. Now, they had a completely different game and decided to scrap it and start over and are now rushing to make a game that takes advantage of Motion+. I'm supposed to believe they've learned from their mistakes with the first game when they're essentially repeating them all over again? Get the fuck out of here Ubisoft. Really.
Link Man
Junior Member
(04-29-2009, 08:44 AM)
 
Link Man's Avatar
#297

Originally Posted by GrotesqueBeauty:
Besides having "no gore" in a game called Red Steel (again...)


Not picking on you in particular, your post was just the most convenient.
wsippel
Member
(04-29-2009, 09:12 AM)
#298

Originally Posted by scitek:
The first Red Steel had a myriad of problems due to it being rushed to make the Wii's launch. Now, they had a completely different game and decided to scrap it and start over and are now rushing to make a game that takes advantage of Motion+. I'm supposed to believe they've learned from their mistakes with the first game when they're essentially repeating them all over again? Get the fuck out of here Ubisoft. Really.
The first Red Steel had only a few months of development time, Red Steel 2 should have close to two years if it ships in late 2009. Red Steel 1.5 was in development for around a year before being scrapped in late 2007, and I assume the development of Red Steel 2 began shortly thereafter - and the initial version was supposedly scrapped because it simply wasn't all that great.
scitek
Member
(04-29-2009, 09:25 AM)
 
scitek's Avatar
#299

Originally Posted by wsippel:
The first Red Steel had only a few months of development time, Red Steel 2 should have close to two years if it ships in late 2009. Red Steel 1.5 was in development for around a year before being scrapped in late 2007, and I assume the development of Red Steel 2 began shortly thereafter - and the initial version was supposedly scrapped because it simply wasn't all that great.

I'm pretty sure the first game had around 18 months of development time, and they were working directly with Nintendo in order to assure the controls were implemented correctly. Look what happened there. They couldn't have known about Motion Plus before any other developer, so to come to the decision to make the game Motion Plus exclusive was probably only made around a year or so ago. I'm really skeptical they aren't just trying to cash in on what they think will be a new craze started by Wii Sports Resort, just like they jumped all over the Wii at launch and cashed in a bunch of effortless ports. Ubisoft is a cancer on the Wii.
w3stfa11
Member
(04-29-2009, 09:25 AM)
 
w3stfa11's Avatar
#300

Originally Posted by wsippel:
This game is way too long in development to be half-assed, even with the reboot in 2007. The first Red Steel was developed in just eight months if I remember correctly, on new hardware - and that was obviously sufficient to add at least basic local multiplayer. I believe Ubisoft just wanted to go in a completely different direction, and multiplayer simply didn't fit in anymore. Red Steel 2 actually seems to be quite ambitious, actually. Two to four years of development time (depending on what, if anything, Ubisoft Paris kept from Red Steel 1.5) is a lot of time, especially for a sequel.

I'll wait to hear more about the game but it's frustrating to see Uncharted 2 (and Dead Rising 2) gain multiplayer while Red Steel 2 loses multiplayer.
Reply Gaming | Online | O-T

Thread Tools


All times are GMT. The time now is 02:13 AM.

Privacy Policy


Powered by vBulletin Version 3.5.3
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Message Boards and Forums Directory