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Member
(05-16-2009,
06:36 AM)
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#402
Originally Posted by Yaceka:
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Member
(05-16-2009,
07:43 AM)
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#406
Yep, fully SDHC compliant. However, it probably won't be necessary to get anything over 16gb or maybe even 8gb. I think Cheesemeister ran the numbers and, unless they start releasing large, disc-based games, you'll probably never fill all that space up. You'd have to spend thousands of dollars and get literally every single game released for the predicted life of the service.
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Member
(05-16-2009,
07:52 AM)
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#407
Yeah that would make sense. At the moment the biggest games are going to be the N64 ones, which IIRC were advertised in the day as being '256MB' or '512MB' in the case of the bigger games like Resident Evil 2 and Zelda MM. I reckon 8 or 16GB will more than suit my needs.
Thanks to all who helped :) |
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(05-16-2009,
07:52 AM)
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#408
Played through Super Mario World again for the zillionth time. I think I finally believe that this is a great game. Took me nearly twenty years to come to this conclusion though.
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Member
(05-16-2009,
07:58 AM)
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#409
Originally Posted by RandomVince:
Well, actually, the largest carts were 512 Mbit, which is only 64 MB. Like I said, they'd have to start offering SegaCD/Saturn/Gamecube games to start necessitating the larger SDHC cards. You could honestly probably get a 4GB card and never fill it up. At the same time, the cost difference between 4GB and 8GB might not be that great, so just get what you can afford. You could always use the cards for something else in the future. |
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Member
(05-16-2009,
11:57 AM)
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#410
Originally Posted by morningbus:
Exactly what I was thinking. And if worse comes to worse I can always swap the files over and onto a bigger card if needs be as the games are locked to the console and not the card. The biggest N64 game was surely RE2 though? |
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Member
(05-16-2009,
03:21 PM)
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#412
I'm just playing DoReMi Fantasy now, such a charming game and a good platformer! Kinda reminds me of Wario Land with all of the different environments. It's a shame they didn't translate it. No biggie as the story speaks for itself, but you just lose some of the atmosphere there.
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Jealous Bastard
(05-16-2009,
03:24 PM)
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#413
Originally Posted by PepsimanVsJoe:
why the delay man? you just now getting to star road/the special levels? best 2d mario levels ever made, imo, particularly the latter. |
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Member
(05-16-2009,
04:04 PM)
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#414
Originally Posted by PepsimanVsJoe:
But I have to admit I haven't found 2 alternative finishs in the whole game (on the GBA) :( The funny thing is, I found both of them in a previous playtrough ![]() |
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(05-16-2009,
05:44 PM)
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#415
Originally Posted by beelzebozo:
Eh? Oh No I've been playing Super Mario World for many years and I've seen practically everything there is to see. For close to a year the only games I owned for the SNES were this and Zelda: LTTP(oh and the Super Scope 6-pack..blech)
Originally Posted by PepsimanVsJoe's blog so you don't have to give it hits:
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Member
(05-16-2009,
05:51 PM)
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#416
Originally Posted by sfog:
and then, the next size is 48MB for Ogre Battle and Paper Mario, and then 32MB for most big hits. Most of the N64 library is under 16MB, Golden Eye is 12MB, which is comparison is the top of the line for the GBA (excluding GBA videos carts). Most DS carts are way bigger than N64 games. |
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Member
(05-17-2009,
02:37 PM)
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#419
ESRB update:
Sexy Poker Platform: Wii Rating: Mature Content descriptors: Nudity, Sexual Themes, Simulated Gambling Rating summary: This is a Strip Poker game in which players engage in games of Black Jack and Poker against female avatar opponents. The object of the game is to win hands in order to remove articles of clothing from still images of the female characters. Nurses, police women, office workers, and sports figures can eventually be stripped down to show their bare breasts. The female opponents encourage the player with provocative comments such as, "I'll always know what's in your hand" and, "If you impress me, I might give you my special treatment." |
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Member
(05-17-2009,
03:24 PM)
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#420
Originally Posted by sfog:
Holy crap, you're not kidding. The question is, will it turn out any better than the Panesian NES games or BMX XXX? |
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Member
(05-18-2009,
11:46 AM)
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#436
Originally Posted by BooJoh:
Can you name a few of these great games? I admit that I haven't been looking into future DSiware titles. |
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my rage is my pain
(05-18-2009,
11:48 AM)
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#437
Originally Posted by Balb:
Square-Enix is working on a game with Intelligent Systems. http://www.neogaf.com/forum/showthread.php?t=362038 Plus wait and see what Nintendo has to offer at E3. If they don't show anything there..it'll be a sad year for DSi owners. |
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Member
(05-18-2009,
01:01 PM)
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#438
NINTENDO DOWNLOAD: ZELDA CLASSIC BECOMES 300TH VIRTUAL CONSOLE GAME
May 18, 2009 Every Monday for two and a half years, Nintendo has introduced new downloadable games and applications for the Wii™ console. Today marks a milestone for the Virtual Console™ section of the Wii Shop Channel, home of some of the greatest titles in video game history. The classic The Legend of Zelda™: Majora's Mask™ becomes the 300th Virtual Console title available for download. It's one of the highest-rated Nintendo 64™ games of all time, and its three-day time cycle and deeper, darker storyline offer players a different experience than a traditional Zelda game. People who played it years ago can relive their gaming roots, while those who never picked it up can discover its fun and charm for the first time. Not to be overlooked, the second Art Style puzzle game for Nintendo DSiWare™ makes its debut, along with the WiiWare™ games CRYSTAL DEFENDERS R2 from SQUARE ENIX and Silver Star Chess from Agetec, Inc. Virtual Console The Legend of Zelda: Majora's Mask (Nintendo 64, 1 player, Rated E for Everyone - Cartoon Violence, 1,000 Wii Points™): Link™ must save the world! This time, he finds himself trapped in Termina, an alternate version of Hyrule that is doomed to destruction in just three short days. Link must race to recover the Ocarina of Time (which allows him to manipulate time in multiple ways), defeat challenging bosses in dungeons spread across Termina and discover the key to the mystery of Majora's Mask. Along the way, he'll obtain new weapons and items and help other characters (some strangely familiar) in their everyday lives. In addition, Link must use a wide assortment of masks scattered throughout Termina, each with its own specific use or power. Never before have three days offered so much in the way of action, mind-boggling puzzles and depth. The Legend of Zelda: Majora's Mask is an adventure unlike any other! Nintendo DSiWare Art Style™: PiCTOBiTS™ (Nintendo, 1 player, Rated E for Everyone, 500 Nintendo DSi Points™): Your goal in Art Style: PiCTOBiTS is simple: clear large blocks that fall from above ("megabits") by combining them with "bits" (square blocks) of the same color. Add in the ability to pick up bits and place them anywhere on the touch screen, and you'll quickly find that strategy is critical to your success. By clearing the bits, you gradually reveal each stage's hidden game character - look for favorites from classic NES™ titles - and earn coins that can be spent to unlock DARK stages or to listen to the game's soundtrack in MUSIC mode. This grand mix of familiar elements and new game play leads to the uniquely enjoyable experience that is PiCTOBiTS. WiiWare CRYSTAL DEFENDERS R2 (SQUARE ENIX, 1 player, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points): In CRYSTAL DEFENDERS R2, you must deploy various units, such as Fencers and Black Mages, to stop waves of encroaching monsters from escaping the area with your party's crystals. There are many types of units to choose from: Some specialize in powerful short-range attacks, some wield far-reaching magicks and still others are equipped with bows, enabling them to bring down aerial foes. Deploy units in strategic locations to take full advantage of their traits. Each time an enemy breaches your defenses and reaches a map's exit, your party will lose crystals. When all your crystals are gone, the game is over. CRYSTAL DEFENDERS R2 offers several new, challenging maps containing multiple entrances and exits. It also introduces three varieties of Power Crystals, allowing you to enhance the abilities of your units, while new jobs, including Flintlock and Tinker, set the stage for even more complex strategies. Can you defend all the maps without losing a single crystal? Silver Star Chess (Agetec, Inc., 1-2 players, Rated E for Everyone - Mild Suggestive Themes, 500 Wii Points): Silver Star Chess has two modes: 1-Player and 2-Player. 1-Player mode allows you to play a chess match against the computer opponent. 2-Player mode allows you to play against another person. In 1-Player mode, you can select one of five different computer opponents, as well as turn the background music off, adjust sound effects and access in-game help features. Also, during the match, you can redo your last move, save the game at any point or resign from the game. After the match has ended, you can review each move made during the match. While reviewing the match in this way, you can resume that match at any point. Nintendo adds new titles to the Nintendo DSi Shop™ and the Wii™ Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card™ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems. Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com. |
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(05-18-2009,
01:02 PM)
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#440
Finally.
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