|
|
Forgotten in his cell
(05-20-2009,
07:26 PM)
|
#1162
Originally Posted by Steve Youngblood:
It mattered for most of the latter guys in SPO. Hage Kagero, Mad Clown, Hoy Quarlow, Dragon Chan are ones I can think of off the top of my head. |
|
Member
(05-20-2009,
07:34 PM)
|
#1163
Originally Posted by GoutPatrol:
|
|
real-time lotion physics
(05-20-2009,
07:42 PM)
|
#1164
Originally Posted by Steve Youngblood:
I had the same trouble, but mostly in just realizing dodging only right wasn't going to work anymore and trying to rewire ~20 years of habit in my brain. |
|
This is an International Warning to all members of
H. Sapiens Sapiens: Do not allow this person to initiate sexual intercourse (05-20-2009,
07:42 PM)
|
#1165
Originally Posted by Struct09:
![]() |
|
This is an International Warning to all members of
H. Sapiens Sapiens: Do not allow this person to initiate sexual intercourse (05-20-2009,
07:43 PM)
|
#1167
Originally Posted by Regulus Tera:
|
|
Member
(05-20-2009,
08:02 PM)
|
#1171
I put a couple of hours into it and am definitely liking it!
At first I was slightly underwhelmed because I was having a real easy time with it. I think I won every match with ease until Great Tiger... who reminded me of the good old days of getting my ass whooped over and over, heh. I'd gotten up to Soda Popinski and called it a night. (I'll admit Bear Hugger knocked me down a couple times till I remembered the duck trick). I must say, when I heard Aran Ryan was in the game, I thought "what a waste." There were some bland characters in Super Punch Out, but he was probably the LEAST memorable. Fortunately he's basically a completely new character, and one of the coolest in the series! He's like, no... he IS Brad Pitt from the movie Snatch. It took me a while, but I finally figured him out and it felt great doing so. My only fear is that I'm through most of the roster and have only put a couple hours into the game. Word of title defense makes me more optimistic. Initial impressions: + Beautiful cel shaded characters brought to life with all of the personality I imagined them having as a kid. + Punch-Out!!! done right for the modern age, without sacrificing what makes it special. + More of a re-make of Punch-Out!!! than Super Punch-Out!!!, with the heart system back (although Super Punch-Out's mechanics WERE truer to the original arcade machine) - I wish there were subtitles in between rounds to translate what your opponents are saying... though I'm at least glad they brought back what they did. - I know that it's basically a remake, but a few more NEW characters thrown in the mix would have been welcome. - This is probably a minority opinion, but I would have liked it if you were punished for losing. You can always restart where you left off. Especially with the new exhibition / hologram mode to tweak your strategies, the old system extended replay value and would now not be nearly as frustrating as before... I always felt the old way gave oppenents a certain mystique (as in, OMG I got to Super Macho Man!!!) and gave the "circuits" their own identity. Either having limited continues or being ranked down like in the past (until forced retirement) is something that I would have liked to see. |
|
shooting blanks
(05-20-2009,
08:08 PM)
|
#1173
Originally Posted by Mdk7:
Yeah how long is the game 50 bucks seems like a big investment with all the other games coming out.
Originally Posted by Shin Johnpv:
![]() |
|
Member
(05-20-2009,
08:11 PM)
|
#1174
Originally Posted by ChrisGoldstein:
besides Infamous, what other critically acclaimed game is coming out soon? Don't day Bionic Commando. The game will be as long as it takes you to master each fighter. I hear it gets pretty difficult. |
|
Member
(05-20-2009,
08:21 PM)
|
#1175
Originally Posted by ChrisGoldstein:
13 regular career fights, probably take you ~4-6 hrs your first time through 13 title defense fights, will take you a lot longer than the regular fights 78 exhibition challenges, these will take a really long time to get And then there's content surrounding a secret fighter, which adds more to the above. The game is much more beefy than you would think. |
|
Banned
(05-20-2009,
08:23 PM)
|
#1177
GOT IT!
Picked up the nunchuck bundle at the Target next to the Kids Health Club I work at and brought it to wok since the kids I work with get to play Wii after they finish their weight curcuits and cardio exercises. I'm requiring the kids to use the motion contorls though otherwise it's not an exercise, We'll see how the kids like it! |
|
(05-20-2009,
08:30 PM)
|
#1179
Last fight was disappointing as hell. even Nick Bruiser was harder than this.
|
|
-liar-
(05-20-2009,
09:45 PM)
|
#1187
Originally Posted by SpacePirate Ridley:
I haven't played at all today, but I'm gonna knock that motherfucker bact to Mumbai. Great Tiger can go suck a dick. I hate him. |
|
Member
(05-20-2009,
09:47 PM)
|
#1188
Is it common knowledge that you can basically memorize the various boxers' moves order and react accordingly?
For instance, on Sandman, you can win the first knockdown (on every round) every time if you know he'll do: 2 punches you can dodge quickly 1 "stand still" punch you can get a star on if you punch his face 1 punch you can dodge quickly 1 "stand still" punch you can get a star on if you punch his face 2 punches you can dodge quickly 1 "stand still" punch you can get a star on if you punch his face 3 punches you can dodge quickly 1 "stand still" punch you can get a star on if you punch his face 1 punch you can dodge quickly I think you get the KO after that and have full stars for the next round which I think he starts with the night-night punch... So is this just a game of memory? Last edited by joaomgcd : 05-20-2009 at 09:52 PM. |
|
Member
(05-20-2009,
09:51 PM)
|
#1190
Originally Posted by Vinci:
I'm finding that my memorization of the old patterns is a strong detriment in this one. |
|
Member
(05-20-2009,
09:57 PM)
|
#1193
Originally Posted by joaomgcd:
:) It's one of the things that separates Punch-Out from other boxing games. They belong more in the puzzle genre than they would in the sports genre. |
|
(05-20-2009,
09:58 PM)
|
#1194
Originally Posted by joaomgcd:
No not really. You need to memorize how to dodge certain moves but boxers tend to vary shit up. |
|
Member
(05-20-2009,
10:04 PM)
|
#1195
Originally Posted by koam:
Their attacks can also change based on whether you (or they) dodge/get hit/knocked down. |
|
(05-20-2009,
10:16 PM)
|
#1197
How do you beat von kaiser the second time? I can't dodge that punch he does when he gets up.
|
|
Member
(05-20-2009,
10:58 PM)
|
#1199
Originally Posted by koam:
You just dodge to the left or the right. First knock down you need to dodge to the right. Second knock down you need to dodge to the left. From there you just need to get the timing and not panic. Wait to see what side of the screen he's on right before he does his super attack, then move in the opposite direction quickly. Once you have it down it's easy. |