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The Tree of Liberty
(05-27-2009, 11:30 PM)
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#101
Originally Posted by Wario64:
Also, for the Animal Crossing addict in all of us (and who wasn't, at some point, obsessed with paying off that sumbitch Tom Nook to get a second floor?), this is a very cool read; http://thesims3.ea.com/view/pages/bl...tinginTheSims3 Hightlights: - You can catch fish, and then eat them, mount them on the wall, or put them in aquariums. - The same goes for insects; mount them or put them in terrariums. Not sure if you can eat them, but I bet you can. - You can hunt for rare minerals and smelt them into bars or display them in museum cases. - You can collect plants and grow them in your own garden (Sims 2 had this in an expansion, but it was developed to test the implementation for Sims 3). You can then use those plants as ingredients in new recipes, some of which are just awesome (there's a recipe for Ambrosia which can bring a dead sim back to life). - Apparently Sims have favorite dishes that give them a positive Moodlet, and specific dishes provide specific effects (Fish would obviously be "Brain food", I assume). Let's put it this way; the Sims for me were always a minor element of the game, a distraction for when you run out of house ideas and want to see what people will actually do in your enormous houses.... but I have to admit that I am actually looking forward to playing with the Sims themselves this time around. If only to catch an evil vampire fish. |
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Member
(05-28-2009, 12:21 AM)
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#102
Back in the day I loved just doing the money cheat in The Sims and building giant houses filled with the most expensive furniture. Well, doing that, and also occasionally torturing Sim residents by trapping them in small rooms.
However, with The Sims 2 I actually played the game without cheating, and I loved it. Finding a job, getting promoted, starting a family, and renovating my house was just really satisfying, and thus the game became one of my favorites of the last generation, easily. I have high hopes for The Sims 3. |
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The Tree of Liberty
(05-28-2009, 03:22 AM)
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#104
Originally Posted by Ookami-kun:
http://www.cynamite.de/index.cfm?pid=784&pk=18125 Here's a few for those who don't want to bother scrolling through the sites. Adding links for the larger images so we're not too 56k unfriendly / breaking tables.:lol [IMG]http://i42.************/16j352s.jpg[/IMG] For when you want to get a bite to eat, but you just can't stand the thought of being more than 5 feet from NeoGAF at any time.:lol [IMG]http://i43.************/1z4v9g3.jpg[/IMG] More fridges. [IMG]http://i39.************/5nvpt.jpg[/IMG] Very stylish bathtubs. Who hasn't wanted a deep blood red bath? [IMG]http://i44.************/5jup09.jpg[/IMG] This one speaks for itself. http://i39.************/2eo9udj.jpg Some cabinets. http://i44.************/sgr4pl.jpg Overhead cabinets. I'm not sure if Sims 2 had these, but the Original didn't. http://i42.************/34takon.jpg Couches! Note the completely different patterns going on there. You're not just swapping color options, you're also picking stripes and such. Pretty cool. http://i43.************/29ek85t.jpg Looks like a ton of girly beds. |
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Member
(05-28-2009, 04:39 AM)
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#105
Originally Posted by KibblesBits:
Securom is a suite of tools, including disk checks, limited activations, phoning home, and more. It is up to the developer which portions of that suite to use, and Sims 3 only uses the disk check. Just like games have been using Securom for years for. |
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The Tree of Liberty
(05-28-2009, 06:50 PM)
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#107
I've been reading up a bit, and it sounds like EA is purposely trying to complicate or outright shutdown custom content creation/installation. Obviously with the intention of ensuring only their content (which has a price tag firmly affixed to it) is the only content you can download and add to the game.
Arguably, the best part of the game for me was being able to go online and browse what other people have created, get hit with inspiration, and download custom content. The built-in furniture, at least after a while, tends to get boring, and there was always a slew of custom models and textures to download to keep things interesting. And while I think the create-a-style feature will help, I think if EA tries to prohibit the community from creating their own content (for free), then a huge part of the game will be lost. It was always cool to see people put together really awesome themed sets, that really stood out from what was offered in the game. So losing the 'community creation' aspect will hurt quite a bit; I can't go out and download somebody's awesome minimalist set, because EA has made it impossible to add. On the other hand, there were about 200 morons making ugly recolors for every one decent creator, and so the community content was often flooded with poorly done content too. It was a pain in the ass to wade through all of that crap; it was a doubled edged sword, in my opinion. It's still too early to tell, but with the SimsStore already offering 4 entire sets (over 100 items) it makes me more than a little irritated that the game is shipping with downloadable 'extras' that by rights should have been included in the full game (after all, they're done; it's not like this is post-release content). Some people have already done Teh Maths and found that store-bought items are 40 cents each, while the items generally provided in an expansion pack were 20 cents each. I'm not ready to put on my tinfoil hat and start shouting how EA purposely limited the built-in objects so they could rape people with micro-transactions later, but the suspicion is growing. I'm still probably going to buy it, but I am not as excited as I was knowing now that the nickel-and-dime'ing will start even before the install finishes. That said, I know it's only a matter of when, not if, the hackers and crackers get in and develop their own tools to allow you to import objects. It is my hope that EA is aware of what a huge part of their community they're pissing off by limiting created content, and intend for the store to be "Built-in Quality", while still allowing the community to create as before. Sort of an official way to get new stuff without having to worry about poor quality items. I had read somewhere that the store was going to allow user content to be shared, and rated in a YouTube like manner. Maybe that only applies to color/texture styles and not objects, we'll have to see.
Last edited by Retro; 05-28-2009 at 07:28 PM.
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PLATYPOTAMUS is evolving!
PLATYPOTAMUS evolved into PLATYPOTAMOTATIMUS! (05-28-2009, 09:47 PM)
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#109
Tom Chick is game diary-ing Sims 3. His stuff is always amusing, and while I'm liking this Sims 3 diary less than I usually like his stuff, it's still pretty fun to read:
http://fidgit.com/archives/game-diaries/ |
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Member
(05-28-2009, 09:57 PM)
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#110
Originally Posted by dLMN8R:
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provides useful feedback
(05-28-2009, 10:01 PM)
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#111
So uh, I'm supposed to be meeting these chappies for an interview next week about Sims 3. Considering the game is actually out a few days after the date there's probably not going to be much room for hard hitting questions about the game's content, but if anybody has any legitimate questions they'd like me to ask them about feel free to list them here.
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Member
(05-28-2009, 10:05 PM)
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#112
Originally Posted by KibblesBits:
http://thesims3.ea.com/view/pages/ne...tem=-608201177 Say what you will about EA, they're not going to blatantly lie about this on their web site. |
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The Tree of Liberty
(05-28-2009, 10:54 PM)
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#114
Originally Posted by SovanJedi:
Are there any plans to allow users to post their own creations (custom meshes included) to a central location where other players can download them and rank them in a Youtube-like fashion? A similar feature was implemented for Spore and it seemed to work really well there. I already know they intend to do this with texture/color schemes, but what about meshes? With the Sim Store expected to be continually updated with new items, will they ever discount old items? Will SimStore items ever be sold / bundled onto discs (for players who don't have access to a credit card)? That's pretty much it for me. I already know when Sims 3 will be getting pets / universities / apartments and such; expansions. |
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Member
(05-28-2009, 11:47 PM)
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#116
Originally Posted by KibblesBits:
Any sources telling you otherwise are probably confused that Securom =/= DRM. The Sims 3 is using Securom in the exact same way that Fallout 3 did - no activation limits, no online authentication, no intrusive DRM. Just a disk check + CD Key. More importantly, why are you believing anything that piece of shit pirates are saying in the first place? These are the same self-important egotistical retards who will justify pirating Spore because of DRM and then continue pirating even when it comes to a World of Goo or other independantly developed game. |
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all my loli wolf companions are so moe
(05-29-2009, 04:51 AM)
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#118
Originally Posted by dLMN8R:
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Member
(05-29-2009, 04:54 AM)
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#119
Originally Posted by Ookami-kun:
And no, nothing has been "proven" until a legitimate customer purchases the game when it is out and is incapable of playing it without first activating it. |
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all my loli wolf companions are so moe
(05-29-2009, 05:09 AM)
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#120
They are already in stores, and I heard some have already sold their games.
And my bad, I thought the news link was about the pirated version getting less content. Anyway, yeah, the install only asks for the Serials and just the correct disc. |
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Member
(05-29-2009, 02:56 PM)
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#123
I'd pre-ordered from Amazon back in... February? I feel like there was some bonus that came with it, but it's saying "Ships June 8th". So now I'm tempted to just cancel that and either download directly from EA or go grab it at Best Buy. Anyone else have a pre-order with Amazon to cross-check shipping dates?
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Member
(05-29-2009, 09:05 PM)
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#127
I wish companies used programs to let their prospective customers know if their computers could run the game or not. That is the one thing I miss most about computer games now. Perhaps this isn't as profitable for computer games anymore though. But it sure beats the hell out of having to figure out every last spec of my computer that I hardly use for games to see if it will run it or not. Not to mention I would think it would boost some sales from the unsure/on the fence people.
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Member
(05-29-2009, 09:37 PM)
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#128
Originally Posted by UltiGamer:
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Member
(05-29-2009, 10:02 PM)
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#132
Originally Posted by dLMN8R:
I'm surprised that memories are gone. What are we without out memories? Oh, and playing multiple households resets a lot of things! That's going to take getting used to... |
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Hello friend! Have you heard the good news about
(05-29-2009, 10:06 PM)
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#133
Originally Posted by Caesar III:
Its almost always the bottleneck in rigs not specifically fitted out with gaming in mind, thankfully its also one of the simplest and cheapest parts to upgrade as well. You can have a GPU that'll run anything out there on damn near max settings for $75 these days, so long as you're not expecting insane resolutions at the same time. |
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The Tree of Liberty
(05-30-2009, 03:20 AM)
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#134
Originally Posted by KibblesBits:
They basically work like Debuffs and Buffs in any MMORPG, and have requirements for clearing them. Moodlets handle a lot in the game, apparently. For example, rather than having to stop everything and run to the bathroom, a sim will simply suffer a Moodlet that reduces their mood until you resolve it (in this case, by draining the snake). |
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I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d (05-30-2009, 06:13 AM)
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#136
Originally Posted by UltiGamer:
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Member
(05-30-2009, 06:27 AM)
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#137
Only a few days away. I've been itching to play The Sims for many months but have been holding off in the hopes that I'd get to play Sims 3 at point. I've also almost completely ignored all news concerning its gameplay so I'm looking foward learning and exploring the new take on The Sims.
It's a pity to see there is still some DRM confusion rolling around. Hopefully by the time Dragon Age rolls around, this sort of thing will stay much further in the background. I'm elated that EA is backing away from limited activations and hope that they don't lose sales due to assumptions based on earlier code. |
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Member
(05-30-2009, 02:31 PM)
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#139
Originally Posted by idahoblue:
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Member
(05-30-2009, 02:38 PM)
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#140
Originally Posted by proposition:
only in game though... |
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The Tree of Liberty
(05-30-2009, 03:18 PM)
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#141
Originally Posted by Ookami-kun:
Not sure on that though, it sounds like you have the game already though, so maybe you could enlighten us? |
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all my loli wolf companions are so moe
(05-30-2009, 03:35 PM)
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#142
Think of them as aspirations. Wishes appear randomly, but you can't do anything about it until you promise it to your Sims (you can promise 4, and you can cancel any pre-existing wishes). There are also 2 (or 3 I think) "negative" wishes that appear randomly.
Fulfilling them grants you lifetime points (which also goes up as time goes by) which lets you purchase bonuses (some are bonus "attributes" like Professional Slacker, which lets you choose the "take it easy" selections on jobs without the work penalty, and some are items, like the Mood Zapper, which lets you cure negative moods most of the time). Also, you get the "Fulfilled" moodlet which boosts your Mood. |
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Member
(05-30-2009, 03:57 PM)
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#143
Originally Posted by Ookami-kun:
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Banned
(05-30-2009, 06:24 PM)
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#144
Originally Posted by Roxas:
Bugger that. |
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all my loli wolf companions are so moe
(05-30-2009, 06:29 PM)
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#145
Originally Posted by tabsina:
Also, you can scroll between "pending to be promised" wishes if arrows appear beside it. |
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Member
(05-30-2009, 08:01 PM)
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#147
Originally Posted by CabbageRed:
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Guilty White Male Mods Gave Me This Tag
(05-30-2009, 10:30 PM)
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#148
Found a Dailymotion clip about Sims 3 staring Britain's Got Talent's Susan Boyle :lol
http://www.dailymotion.com/video/x9d...ler_videogames I just pre-ordered the Collector's edition myself because I wanted that USB key. Also, Best Buy includes a free strategy guide for the game. Not that this game needs a strategy guy, but free stuff = good stuff :P |
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PLATYPOTAMUS is evolving!
PLATYPOTAMUS evolved into PLATYPOTAMOTATIMUS! (05-31-2009, 07:56 PM)
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#149
Was going to preorder this on D2D today, but I can't get the site to accept any of my credit cards for whatever reason. I guess I'll have to buy a stupid disc copy unless it shows up on another digital distributor before Tuesday. :\
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Member
(05-31-2009, 08:13 PM)
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#150
Originally Posted by platypotamus:
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