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Member
(05-04-2012, 03:45 AM)
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#2151
I'm just scratching the surface of this game at ~60+ hours into the game, but IMO the lack of lock-on is a good thing. I really don't mind now that I can play on my Vita, especially. I have gotten way too hooked to this game lately. I started using a long sword and haven't looked back. I just keep crafting different ones with different elemental properties.
I'm so much better with LS than I ever was with a gunlance. I'll probably get more into hammers soon too. |
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Member
(05-04-2012, 03:46 AM)
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#2152
Edit: Good to see you back Grinchy! |
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(05-04-2012, 03:48 AM)
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#2153
There is camera lock on in MH3G and it works really well.
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Member
(05-04-2012, 04:02 AM)
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#2156
Do the MH games feature character creators, and more importatly does it run well on the Vita? I did see a strange video where a guy was fighting some monster, and then pulled out a giant roasting spit with food on it while the monster was just walking around, seemed kind of crazy, but cool none the less. |
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Member
(05-04-2012, 04:07 AM)
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#2157
You start off by creating your hunter at new game. There is no story outside of go and do the quest. It runs fantastic on the Vita. I played MHFU on my old PSP-1000 and my GO so I am used to having to use the d-pad for controlling the camera (non-claw) and so the ability to map the camera to the r-stick is a great reason to play the game on the Vita, that and the colors... oh god the colors are beautiful. |
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Banned
(05-04-2012, 04:09 AM)
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#2158
The game runs and looks great on the Vita. I do not miss my PSP at all. |
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Member
(05-04-2012, 04:23 AM)
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#2159
As for fighting the camera I personally have never had that problem. I learned the environments and the monsters. I learned where I can and can't stand to be safe from an attack, and yes I did die quite a bit in doing so but I think it made me a better hunter because of that. People swear by the claw but I use quick taps as I run. Get far enough to be safe and change the camera angle. Tigrex or Diablos charges and I dodge then I move the camera around. I don't always need to see where the monster is at all times to be safe. Try playing with the camera like it was intended and try to not use the claw, I feel it makes the game more rewarding. |
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Banned
(05-04-2012, 04:26 AM)
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#2160
Haha, no thanks. I like using the right analog. I just hate how twitchy it is and I'm hitting up/down when I dont intend to. Vita may have a lack of new quality games, but backwards compatibility means I'll not be starved for new games. And they look so good and perform so well.
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Member
(05-04-2012, 04:31 AM)
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#2161
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Member
(05-08-2012, 06:49 AM)
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#2164
It's some sort of "Monster Hunter mechanic". The things you need most, you get less... Ores weren't a problem for me. go mining on the farm after every quest, or do some mining runs every now and then and you will have all not really rare ores piled up in no time...
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Member
(05-08-2012, 06:56 AM)
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#2165
Plus upgrade the farm when you get the chance so you can mine more ore. For me its Iron Ore but i still have tons of Machalite
Last edited by Infinite Justice; 05-08-2012 at 07:16 AM.
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Member
(05-08-2012, 08:50 AM)
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#2166
Yeah I mine whenever possible. I take 3 old and 4 iron pick axes with me on just about every quest. I was making a lightning long sword, and the upgrade path needed like 40 machalites or something like that. Starting with 0 and getting to 40 took a lot of quests/farm visits.
I don't have the mine+1 yet though. I get so side-tracked with creating armor/weapons that I don't rank up fast enough lol. I just keep grinding away. |
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Member
(05-08-2012, 09:20 AM)
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#2167
Now I always craft whole sets of armour at a time (once I'm positive I have all the required bits). If you make everything except the headpiece, and you realise you need one more tiny monster bit... good luck ever seeing that damn ingredient for at least another 5 attempts xD |
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Member
(05-08-2012, 09:21 AM)
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#2168
;) |
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Member
(05-08-2012, 09:38 AM)
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#2169
@deim0s: i don't want to be "that guy" but ... petting the pig for luck is a "urban" legend^^ and kelbi horns just take away pocket space. the best thing one can do is crafting all at once.
Last edited by Schwabe; 05-08-2012 at 09:44 AM.
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Member
(05-08-2012, 10:28 AM)
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#2170
I always chuckle when I see people complaining about the droprates in the recent games. |
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Member
(05-08-2012, 10:39 AM)
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#2171
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Member
(05-08-2012, 12:03 PM)
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#2173
Reminds me of some weird tale about Alatreon having a reduced chance to drop Skypiercers whenever you have him get his horn stuck in the wall. That one was utter bs. |
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Member
(05-08-2012, 04:54 PM)
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#2176
lmao that's the first time I've heard of this. |
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Member
(05-08-2012, 06:33 PM)
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#2177
Edit: maybe longer each quest was about 4 minutes on average.
Last edited by Xeno_Flux2113; 05-08-2012 at 06:44 PM.
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Member
(05-09-2012, 01:39 PM)
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#2178
Heavenly scales are plentiful in the silver los and gold rath arena quest - forgot the name but hell it's extremely fun with adhoc peeps. Spamming traps, flash/dung/smoke bombs, exp. barrels to annoy/help your friends.
On the myths and luck stuff: IMO... they're BS - random rewards is always random. I've met people bringing mushrooms, kirin horns, kelbi and other parts and shit to up their chances. [edit] booted up MHP3rd. Damn. So satisfying. Should restart a character and prolly Unite.
Last edited by deim0s; 05-09-2012 at 01:46 PM.
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(06-22-2012, 04:41 PM)
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#2179
So GAF I want to capture a monster, but I never see them limp. It feels like when I'm getting close the next hit kills them. Am I doing something wrong? I'm playing with the hammer.
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Member
(06-27-2012, 10:09 PM)
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#2180
Take it slower and wait to see if it limps? There is also the Psychic Vision skill that you can get that will show you if the monster is calm (blue) or active (red). Pair that with Perceive which then shows when a monster is capturable by changing the color to yellow and you'll be trapping them in no time. Low Tigrex armor will give you the Psychic Vision skill fairly early in the game.
Last edited by Xeno_Flux2113; 06-27-2012 at 10:16 PM.
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Member
(06-27-2012, 10:18 PM)
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#2181
(When you want to capture, stop short of killing it by around 10%- monster health is randomly generated, so it's not exactly fool proof.) IIRC the skill you want is "capture guru", but you won't be able to obtain this skill before your earliest required capture quests if you're only playing single player.
Last edited by Mondriaan; 06-27-2012 at 10:24 PM.
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(06-27-2012, 10:21 PM)
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#2182
Is Capture Guru even in MHFU? I don't remember it being in.
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Member
(07-05-2012, 06:57 AM)
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#2185
I'm so jealous. I've never played this game online and will probably never be able to. My PS3 is wireless and it's just not practical to plug it in directly. It's still a good game solo but I feel like I'm really missing out without some co-op action.
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Member
(07-05-2012, 07:00 AM)
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#2186
w00t. do yourself a favor and plug in that ps3 of yours. im totally new to MHFU but played tri for about 200h. i can not think of MH as a solo game. i need the social experience. at least there are still guys online in MHFU.
Last edited by derwalde; 07-05-2012 at 07:05 AM.
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Member
(07-05-2012, 07:14 AM)
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#2187
Hey guys, never played an MH game before this one. Should I do all the weapon tutorials? Seems kind of tedious to do the exact same mission, just with different weapons. On the other hand, I have no idea which weapon to focus on. Can you just switch freely? Any good tips for beginners when it comes to choosing?
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Member
(07-05-2012, 07:15 AM)
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#2188
Start from Single Sword. Then after you get used to it, switch to long sword. Trust me. |
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Member
(07-05-2012, 07:26 AM)
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#2190
I actually had my PS3 wireless but would run a line on Friday MHFUnights (thats what we called it, clever I know). Love the GS but say that after taking on Plessy with the GS... total pain in the ass. |
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Member
(07-05-2012, 08:01 AM)
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#2192
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Member
(07-05-2012, 09:30 AM)
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#2199
oh btw: are the dual-swords viable? i dont know them from tri, so i wonder. The wiki says theyre quite good, but it says that about SnS aswell, and back in tri nearly NOONE played SnS.
i would like to focus on one slow and heavy hitting weapon (i may take hammer in consideration, but i like to tailcut ;/) und one (very) fast weapon (no LS, i played the shit out of it in tri). |