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Member
(11-02-2009,
08:59 PM)
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#451
Originally Posted by bttb:
Not only they won't count all PSP together weekly, they also won't add PSP Go sales to PSP1000 to 3000 total either, hence why they give us the last week total for those. Good news indeed :P |
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Faster, stronger, smarter and has a wife who plays more games than you
(11-02-2009,
09:41 PM)
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#452
Originally Posted by Flying_Phoenix:
By and large it is. A well-designed but niche service like Steam, selling to a small percentage of total users on a platform that itself has a small number of proponents outside the broad casual market captured by its top 5-ish titles, is good evidence that DD has a future but piss-poor evidence that its time (as a major market force) is here now. Steam is, absolutely, the best-positioned DD service in existence for any platform; it has phenomenal functionality, very good software coverage, and compelling use cases. And even so it's still a relatively small part of the overall gaming landscape. Something that, unlike Steam, is facing huge structural challenges upfront (i.e. the Go) is going to do worse until we reach a point where those challenges abate.
Originally Posted by faridmon:
Based on some examination of the PSP numbers reported in last month's NPD, we're fairly certain they were < 70k for the first week on sale.
Originally Posted by Somnid:
This is a ridiculous argument. Systems aren't all magically great; some of them are just shitty. It's not in any way irrational to maintain a dislike of a shitty system. Inasmuch as there's a comparison between the GBM and PSP Go, it's that the GBM was a seriously overpriced system whose functionality was a solid upgrade to a small minority of users but largely undesirable to everyone else -- the difference is that Nintendo never intended their system as anything but an extremely limited run and therefore the fact that it was a terrible value prospect for 90+% of users was not a drawback the way it is for the Go, positioned as a valuable member of the PSP family going forward. |
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Member
(11-02-2009,
10:05 PM)
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#453
Originally Posted by charlequin:
You're just making stuff up. PSP Go isn't a successor, it's simply a co-current system exactly in the same way the Micro was. Sony has been explict with this. If it is/was a huge success then maybe, yes, they would go ahead and put it above the 3000 line. In fact this is how the current DS and DSi came to be. They were tangential systems that caught on in a big way. They weren't originally replacements but they were successful that it altered Nintendo's strategy. Go like Micro is probably unlikely to do this but that doesn't mean it doesn't have merits. |
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Member
(11-02-2009,
10:18 PM)
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#454
Originally Posted by charlequin:
I agree with that fact. However I was more so concerned about him saying that digital distribution only thrives on cheap games outside of small niches. Yes STEAM is small in comparison to other forms of digital distribution but it's definitely relevant in the industry. Sorry to trim your post but I agree with what your saying, I'm not saying that STEAM is an indicator that digital distribution will take storm, but more so using it to counter a statement saying that the US market only purchases small and cheap downloadable games. |
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Member
(11-02-2009,
10:44 PM)
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#455
Sinobi compares the launch week sales of portable systems.
1998.10.21 (Game Boy Color) - 155,774 2001.03.21 (Game Boy Advance) - 611,504 2003.02.14 (Game Boy Advance SP) - 117,859 2005.09.13 (Game Boy Micro) - 148,117 1998.10.28 (Neo Geo Pocket) - 21,471 1999.03.19 (Neo Geo Pocket Color) - 18,809 1999.03.04 (WonderSwan) - 102,655 2000.12.09 (WonderSwan Color) - 145,975 2002.07.12 (SwanCrystal) - 30,692 2004.11.21 (Nintendo DS) - 441,485 2006.03.02 (Nintendo DS Lite) - 67,653 2008.11.01 (Nintendo DSi) - 170,779 2009.11.21 (Nintendo DSi LL) - ? 2004.12.12 (PSP-1000) - 166,074 2007.09.20 (PSP-2000) - 263,538 2008.10.16 (PSP-3000) - 155,720 2009.11.01 (PSP go) - 28,275 |
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Member
(11-02-2009,
11:02 PM)
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#457
Put in order. Wow at DSL especially. What happened there?
2001.03.21 (Game Boy Advance) - 611,504 2004.11.21 (Nintendo DS) - 441,485 2007.09.20 (PSP-2000) - 263,538 2008.11.01 (Nintendo DSi) - 170,779 2004.12.12 (PSP-1000) - 166,074 1998.10.21 (Game Boy Color) - 155,774 2008.10.16 (PSP-3000) - 155,720 2005.09.13 (Game Boy Micro) - 148,117 2000.12.09 (WonderSwan Color) - 145,975 2003.02.14 (Game Boy Advance SP) - 117,859 1999.03.04 (WonderSwan) - 102,655 2006.03.02 (Nintendo DS Lite) - 67,653 2002.07.12 (SwanCrystal) - 30,692 2009.11.01 (PSP go) - 28,275 1998.10.28 (Neo Geo Pocket) - 21,471 1999.03.19 (Neo Geo Pocket Color) - 18,809 |
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Member
(11-02-2009,
11:15 PM)
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#460
Originally Posted by Cosmonaut X:
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Member
(11-02-2009,
11:54 PM)
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#464
Originally Posted by charlequin:
shit, when are they going to stop selling the PSP3000? |
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Member
(11-03-2009,
12:20 AM)
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#465
Originally Posted by gcubed:
Ideally, when the PSP Go proves so popular there's no more demand for the PSP 3000. Of course, this won't happen, and so Sony will forever sell the older model. Anyhoo, I presume I missed the weekly "Nintendo fucked Japan" discussion. Regular time this week, I guess? |
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Member
(11-03-2009,
12:32 AM)
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#466
Originally Posted by gerg:
The Go novelty took over this week, but don't worry, next week Or the one after it will be back to normal, and we'll have our usual nintendofuckedjp.jpg charts as usual. |
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You Shall Be Judged
(11-03-2009,
03:48 AM)
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#469
Originally Posted by gerg:
No no no. Nintendo¹ fucked* the Wii² in Japan³ ¹ Nom. Sg. Subject ² Acc. Sg. Direct Object of Transitive Verb ³ Dat. Sg. Indirect Object * 3rd person plural present indicative active |
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(11-03-2009,
04:02 AM)
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#470
Originally Posted by kpop100:
Yeah, it's just kinda... floating, though. |
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Molasses Jones X
(11-03-2009,
04:10 AM)
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#471
Originally Posted by Dragona Akehi:
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Faster, stronger, smarter and has a wife who plays more games than you
(11-03-2009,
06:38 AM)
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#472
Originally Posted by gcubed:
Did... you just, like, see that I posted something negative about the PSP Go and make the standard response? My entire point is that the Go is an optional side-offering, like the GBM (which is good) and one that's overpriced and under-delivering, also like the GBM (which is bad), but that unlike the GBM, it's planned as an ongoing part of the PSP product line rather than a limited edition (which is also bad.) |
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Member
(11-03-2009,
07:38 AM)
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#473
Originally Posted by charlequin:
...That's bad. |
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Member
(11-04-2009,
01:29 PM)
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#474
Some numbers from Sinobi:
[PS3] Bayonetta (Sega) - 138,000 [360] Bayonetta (Sega) - 66,000 [PS3] Tekken 6 (Bandai Namco Games) - 120,000 [360] Tekken 6 (Bandai Namco Games) - 26,000 [NDS] Hikari no 4 Senshi: Final Fantasy Gaiden (Square Enix) - 120,000 [PSP] Persona 3 Portable (Atlus) - 108,000 Last edited by Road : 11-04-2009 at 01:43 PM. Reason: Meaningless percentages... |
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(11-04-2009,
01:39 PM)
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#477
Uh, yay at P3P, I guess.
Boo at FFGaiden. |
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Member
(11-04-2009,
01:46 PM)
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#478
Prediction results:
Code:
Code:
Last edited by Kurosaki Ichigo : 11-18-2009 at 01:39 PM. |
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Member
(11-04-2009,
02:07 PM)
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#484
PSP 42000
PS3 37000 DSi 36000 PSP Go 28000 Wii 27000 360 4800 DSL 4400 PS2 2700 1. Bayonetta PS3 138000 2. Tekken6 PS3 120000 3. FF gaiden 120000 4. P3P 108000 5. WiiFit+ 73000 733000 6. PokemonHGSS 69000 2840000 7. Bayonetta 360 66000 8. Tomodachi 53000 1453000 9. Inazuma2 40000 536000 10. Super robotNEO 32000 |
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Member
(11-04-2009,
02:07 PM)
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#485
Famitsu leak, sales for Oct. 26 to Nov. 01:
01. [PS3] Bayonetta (Sega) - 138,000 / NEW 02. [PS3] Tekken 6 (Bandai Namco Games) - 120,000 / NEW 03. [NDS] Hikari no 4 Senshi: Final Fantasy Gaiden (Square Enix) - 120,000 / NEW 04. [PSP] Persona 3 Portable (Atlus) - 108,000 / NEW 05. [WII] Wii Fit Plus (Nintendo) - 73,000 / 733,000 06. [NDS] Pokemon Heart Gold / Soul Silver (Pokemon) - 69,000 / 2,840,000 07. [360] Bayonetta (Sega) - 66,000 / NEW 08. [NDS] Tomodachi Collection (Nintendo) - 53,000 / 1,453,000 09. [NDS] Inazuma Eleven 2: Kyoui no Shinryakusha - Fire / Blizzard (Level 5) - 40,000 / 536,000 10. [WII] Super Robot Taisen Neo (Bandai Namco Games) - 32,000 / NEW 11. [360] Tekken 6 (Bandai Namco Games) - 26,000 / NEW 12. [PSP] Dissidia: Final Fantasy - Universal Tuning (Square Enix) - 20,000 / NEW 13. [WII] Wii Sports Resort (Nintendo) - 18,000 / 1,302,000 14. [NDS] Fresh Precure! Asobi Collection (Bandai Namco Games) - 15,000 / NEW 15. [PSP] Shin Sangoku Musou 5 Special (Koei) - 13,000 / 36,000 16. [NDS] Rune Factory 3 (Marvelous Entertainment) - 12,000 / 57,000 17. [PS3] Uncharted 2: Among Thieves (SCE) - 11,000 / 84,000 18. [WII] Sin and Punishment 2 (Nintendo) - 10,000 / NEW 19. [NDS] Grand Theft Auto: Chinatown Wars (CyberFront) - 10,000 / NEW 20. [NDS] Dragon Quest IX: Hoshizora no Mamoribito (Square Enix) - 9,700 / 4,005,000 21. [PSP] Monster Hunter Portable 2nd G (BEST) (Capcom) - 8,500 / 1,055,000 22. [PSP] Gran Turismo (SCE) - 8,100 / 223,000 23. [PS3] Samurai Dou 3 Plus (BEST) (Spike) - 8,000 / NEW 24. [PSP] Elminage II: Sousei no Megami to Unmei no Daichi (Starfish SD) - 7,600 / NEW 25. [NDS] Umihara Kawase Shun: Second Edition Kanzenhan (Genterprise) - 7,000 / NEW 26. [360] Steins;Gate (5pb.) - 6,100 / 27,000 27. [PSP] Jikkyou Powerful Pro Baseball Portable 4 (Konami) - 6,000 / 207,000 28. [NDS] Love Plus (Konami) - 6,000 / 152,000 29. [PS2] Sekirei: Mirai Kara no Okurimono (Alchemist) - 6,000 / NEW Outside top 30: [PSP] Kenka Banchou Portable (Spike) - 5,300 / NEW [NDS] Game Book DS: Sword World 2.0 (Broccoli) - 3,800 / NEW [PSP] Taishou Yakyuu Musume: Otometachi no Seishun Nikki (5pb.) - 2,600 / NEW [PS2] Nadepro!! Kisama mo Seiyuu Yatte Miro! (GungHo Works) - 2,500 / NEW [PSP] Purisaga! Portable (Views) - 1,100 / NEW [NDS] Date ni Game Tsui Wake Jane! Dungeon Maker Girls Type (Idea Factory) - 1,000 / NEW [NDS] Konami Arcade Collection (BEST) (Konami) - 760 / NEW [PSP] MotorStorm: Arctic Edge (SCE) - 590 / NEW Hardware: PSP 42000 PSPgo 28000 DSi 36000 DSL 4400 PS3 37000 Wii 27000 360 4800 PS2 2700 |
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mashadar's neko-mimi slave
(11-04-2009,
02:16 PM)
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#488
Strange Journey is out of the top30, which means it sold <6k. That's the end for it. I suppose the LTD for the 2009 Top500 will be somewhere between 120k to 140k. Pretty pathetic. Even Raidou 2 could make those sales. I guess it should have been on consoles after all.
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listen to the madman
(11-04-2009,
02:18 PM)
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#492
Originally Posted by duckroll:
well if they couldn't afford the plastic to print a second shipment in time, the larger console sized boxes would have given them even more trouble |
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Wastes hours checking old Famitsu software data, but that's why we love him.
(11-04-2009,
02:18 PM)
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#493
Originally Posted by botticus:
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Member
(11-04-2009,
02:18 PM)
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#494
Originally Posted by cvxfreak:
Probably the large amount of digital re-releases sparked by the Go.
Originally Posted by cvxfreak:
That too. |
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Member
(11-04-2009,
02:23 PM)
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#497
Originally Posted by cvxfreak:
The most popular model since July has been the 3GS 32GB model. So while you are right in some respect, the most expensive model and the one that is most definitely not free is the one people want. Either way you look at it the iPhone has turned the corner though, the demand is there. |
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Member
(11-04-2009,
02:25 PM)
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#499
Originally Posted by charlequin:
i can care less about the Go, i enjoy it, but its clear its not for everyone, and most likely not for many, but you're making no sense to me. If the PSP Go! was going to replace whats currently available then you can have a point, but it will stay an offered red headed step child that will get a small handful of sales, but i fail to see how it will in any way affect the other PSP model(s) available. How does it being an ongoing part of the PSP product line make any kind of difference if there is something else being offered with more appeal at a cheaper price? I dont understand how it will affect gamers/sales/customer perception one bit if its an optional sku. Thats like saying the PSX was a cancer on the PS2 |
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Member
(11-04-2009,
02:25 PM)
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#500
Originally Posted by Road:
That a semi respectable top 10 list. Almost feels like the Japanese like games again. |