Red Scarlet
(11-07-2009, 03:12 AM)

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#51

Originally Posted by crimsonheadGCN:


Is Ellis' left arm missing?
It's Zoey's triple hand all over again.
RocketDarkness
Member
(11-07-2009, 03:15 AM)

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#52

Originally Posted by Red Scarlet:
It's Zoey's triple hand all over again.
Zoey's third hand is actually Ellis's hand time-traveling from the future.
ClovingWestbrook
Banned
(11-07-2009, 03:19 AM)

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#53

Does anybody want to start a L4D2 Neogaf Steam group? If so, let me know so I can add that to the OP.
UltimaPooh
Member
(11-07-2009, 03:31 AM)

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#54

His arm goes behind his back. Look closely.
CrunchinJelly
formerly cjelly
(11-07-2009, 03:45 AM)

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#55

Originally Posted by LovingSteam:
* Left 4 Dead 1 content may be included in the DVD, so that Xbox players will not have to switch DVDs to play the old content. This might also be true for PC users.
I don't understand this...

...so L4D2 will include all the episodes from L4D1, on the disc. Right?
ClovingWestbrook
Banned
(11-07-2009, 03:47 AM)

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#56

Originally Posted by cjelly:
I don't understand this...

...so L4D2 will include all the episodes from L4D1, on the disc. Right?
The way that I understood it is like what Bungie did with Halo ODST and Halo 3.
Net_Wrecker
(11-07-2009, 03:52 AM)

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#57

Originally Posted by LovingSteam:
The way that I understood it is like what Bungie did with Halo ODST and Halo 3.
Wait, WHHAAAAAA? When was that ever confirmed or even mentioned?
Red Scarlet
(11-07-2009, 03:53 AM)

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#58

I am looking carefully and his arm seems to vanish behind Nick's, and I don't see it going behind his back.
DMPrince
Member
(11-07-2009, 03:56 AM)

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#59

Originally Posted by Red Scarlet:
I am looking carefully and his arm seems to vanish behind Nick's, and I don't see it going behind his back.
he's grabbing his butt. we just can't see any of the arm because he's THAT good.


--
76% preloaded on steam. almost done but man. sooo early to have it up ;(.
Azure Dream
Member
(11-07-2009, 03:59 AM)

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#60

Originally Posted by cjelly:
I don't understand this...

...so L4D2 will include all the episodes from L4D1, on the disc. Right?
Potentially for multiplayer only, but I thought that was denied. Really not sure one way or the other, though.
Bo
shoot bullets from her arse
(11-07-2009, 04:01 AM)

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#61

Originally Posted by LovingSteam:
The way that I understood it is like what Bungie did with Halo ODST and Halo 3.
Unconfirmed at this point and Valve is still selling a L4D + L4D2 bundle. Might be a combined platform kinda deal (Think Company of Heroes and its expansions), might be something different entirely. Valve has said they're thinking about the problem but not much more.
Red Scarlet
(11-07-2009, 04:01 AM)

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#62

Also, Ellis does not seem to care about that axe being really close to his balls.
UltimaPooh
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(11-07-2009, 04:03 AM)

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#63

Originally Posted by Red Scarlet:
I am looking carefully and his arm seems to vanish behind Nick's, and I don't see it going behind his back.
After zooming in what I thought was Ellis' arm could be Nick's suit shadow but it could still be Ellis' arm.

Also I hope the original L4D being on the disc turns out to be true. I sold my copy over the summer due to being unemployed.
Stitch
Member
(11-07-2009, 04:07 AM)

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#64

http://www.pcgameshardware.com/aid,6...sion/Practice/
cut version runs faster
:lol
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(11-07-2009, 04:08 AM)

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#65

Originally Posted by Red Scarlet:
Also, Ellis does not seem to care about that axe being really close to his balls.
"One time, my friend Keith and I were clearing some trees out in the marsh, and Keith, he nearly got an axe to his family jewels, and he-"

"Ellis, not now."
Concept17
Member
(11-07-2009, 04:37 AM)

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#66

FUUUUUUUUUUUUUUUUUU can't wait for the 17th
Letters
Member
(11-07-2009, 04:40 AM)

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#67

Can't wait.
CrunchinJelly
formerly cjelly
(11-07-2009, 04:40 AM)

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#68

Originally Posted by Kulock:
Potentially for multiplayer only, but I thought that was denied. Really not sure one way or the other, though.
Oh, right, might wanna remove that bullet point from the OP until confirmed, then, cos I got excited for a minute. :(
ThaiGrocer
Member
(11-07-2009, 05:10 AM)
#69

Originally Posted by EmCeeGramr:
"One time, my friend Keith and I were clearing some trees out in the marsh, and Keith, he nearly got an axe to his family jewels, and he-"

"Ellis, not now."
He's unusually chatty about this Keith fellow. Must be a good friend. "Do you know what 'suck the heads' mean? Cuz I came down here with Keith once, and he didn't know, and...it ain't nothing bad, it's about eatin'."
giant_frying_pan
Member
(11-07-2009, 05:20 AM)

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#70

But the TV spots say ten million zombies...?!

* * *

Pre-ordered for PC and 360. Plan on playing the first 2/3 days on PC then on the 360 from the 20th. Then back and forth as required. Curse my regular old humanoid twin arms!

That Call of Warfare game is just an annoying obstacle in the way of mah Left 4 Dead :D
Tokubetsu
Member
(11-07-2009, 05:34 AM)

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#71

Sometimes, when im running around with the machete, maiming zombies, I just want to stop and touch myself.
ZROCOOL
aka II VerTigo II
(11-07-2009, 05:36 AM)

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#72

Yeaa. Day one for me. (360)

Coach ftw!
MutFox
Member
(11-07-2009, 05:36 AM)

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#73

This game feels like you're walking on ice...
Controls feel a bit off.
Hope they fix that.
Concept17
Member
(11-07-2009, 05:44 AM)

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#74

Originally Posted by MutFox:
This game feels like you're walking on ice...
Controls feel a bit off.
Hope they fix that.
Eh? Feels pretty much the same. The biggest difference for me has been the gun models, the deagle especially...are just way too big.
Oreoleo
Member
(11-07-2009, 05:55 AM)

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#75

*sigh*

After being completely disinterested in L4D2, I just played the 360 demo with my buddy and now... I want..

After playing L4D1 for so long though the difference in visuals between PC and 360 is like OMGZZ so bad D:
LAUGHTREY
Modesty becomes a woman
(11-07-2009, 06:10 AM)

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#76

Originally Posted by Orellio:
*sigh*

After being completely disinterested in L4D2, I just played the 360 demo with my buddy and now... I want..

After playing L4D1 for so long though the difference in visuals between PC and 360 is like OMGZZ so bad D:

As in, the PC looks worse?


wat
commissar
Member
(11-07-2009, 06:16 AM)

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#77

Originally Posted by MutFox:
This game feels like you're walking on ice...
Controls feel a bit off.
Hope they fix that.
Welcome to the Source engine, it's been around since 2004 ;)
DaFish
Member
(11-07-2009, 06:17 AM)

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#78

Yeah Baby.... Bring it!
Oreoleo
Member
(11-07-2009, 06:25 AM)

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#79

Originally Posted by LAUGHTREY:
As in, the PC looks worse?


wat
No, as in L4D1 on PC looks GLORIOUS and L4D2 on 360 is like razorblades to the eyeballs.
danielijohnson
Banned
(11-07-2009, 06:31 AM)
#80

Selling L4D 1 to fund MW2. Hope there is content from 1 on the disc. Game is amazing.
Oreoleo
Member
(11-07-2009, 06:33 AM)

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#81

Originally Posted by danielijohnson:
Selling L4D 1 to fund MW2. Hope there is content from 1 on the disc. Game is amazing.
Don't hold your breath.
Dr.Acula
Member
(11-07-2009, 06:47 AM)

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#82

Are you fucking kidding me? Hugh Dillon?!

AWESOME.
Decado
Member
(11-07-2009, 06:52 AM)
#83

Originally Posted by Orellio:
No, as in L4D1 on PC looks GLORIOUS and L4D2 on 360 is like razorblades to the eyeballs.
What about L4D1 on the 360? That even worse, or have they just screwed up the 360 version of #2?
commissar
Member
(11-07-2009, 07:09 AM)

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#84

L4D1 was not pretty on 360.
Oreoleo
Member
(11-07-2009, 07:11 AM)

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#85

Originally Posted by Decado:
What about L4D1 on the 360? That even worse, or have they just screwed up the 360 version of #2?
I just never played it, so I don't know. L4D1 was strictly a PC experience for me. I imagine 1&2 on 360 look largely the same.
Jubbly
Member
(11-07-2009, 07:26 AM)

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#86

Might be helpful for others to know that the pre-load is 6.5GB.
Jeff Stephen
Member
(11-07-2009, 07:32 AM)

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#87

Originally Posted by Orellio:
I just never played it, so I don't know. L4D1 was strictly a PC experience for me. I imagine 1&2 on 360 look largely the same.
You'd be surprised how tuned the original is compared to the 2nd on the 360. The only real problem on the 360 side were the late updates.
Oreoleo
Member
(11-07-2009, 07:35 AM)

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#88

Originally Posted by Jeff Stephen:
You'd be surprised how tuned the original is compared to the 2nd on the 360. The only real problem on the 360 side were the late updates.
You mean you've seen performance issues with 2 that weren't noticeable in 1?
Tim-E
Banned
(11-07-2009, 07:44 AM)

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#89

What is the source for this L4D1 content on the disc stuff?
speculawyer
clairvoyancy is no excuse for trollin'
(11-07-2009, 07:45 AM)

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#90

Originally Posted by speculawyer:
I'm already in for the PC version but my lazy couch sitting ass is telling me to get the 360 version as well.
Oh noes . . . I have a couple beers in me and a $40 credit at Amazon.
Tempy
don't ask me for codes
(11-07-2009, 08:27 AM)

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#91

Any word on when we might expect the SDK?
Bo
shoot bullets from her arse
(11-07-2009, 08:29 AM)

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#92

Originally Posted by Tempy:
Any word on when we might expect the SDK?
At or around launch time was what I heard.
Shake Appeal
Member
(11-07-2009, 10:03 AM)

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#93

I just noticed this unlocks on the 18th on Steam... whereas retail in the UK/Europe should be Friday? So I'm getting it two days earlier than expected!

Also, this means I will be playing it on PC for two days before I ever have to touch the 360 version to play with my friends on XBL, so expect to see me around a lot more.
Amir0x
demodded, not denutted
(11-07-2009, 10:18 AM)

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#94

Left 4 Dead 1 is my most played 360 game. I expect Left 4 Dead 2 to be my most played 360 game again.
user_nat
THE WORDS! They'll drift away without the _!
(11-07-2009, 10:21 AM)

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#95

Played the Australian demo on 360, can't help but feel something is missing..
Roude Leiw
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(11-07-2009, 10:24 AM)

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#96

so i played the demo in steam. does it disturb no one that you can't aim over iron sights? and that the game feels very arcady?
Amir0x
demodded, not denutted
(11-07-2009, 10:26 AM)

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#97

The fact that it's arcadey is one of its most appealing aspect! I love fast paced arcade shooters, we have so many of the other types of shooters.

I dont want no iron sights aiming
Brainboy
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(11-07-2009, 10:33 AM)

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#98

Originally Posted by Shake Appeal:
I just noticed this unlocks on the 18th on Steam... whereas retail in the UK/Europe should be Friday? So I'm getting it two days earlier than expected!

Also, this means I will be playing it on PC for two days before I ever have to touch the 360 version to play with my friends on XBL, so expect to see me around a lot more.
I wish I had enough money at the moment to buy L4D2 on PC and 360. The PC version is just so pretty, I don't think I would be able to resist it if I didn't think Valve were going to sell it for much cheaper during the Christmas sale.
McBradders
NeoGAF: my new HOME
(11-07-2009, 10:36 AM)

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#99

Preloaded. Now to wait ten fucking days >:(
Last edited by McBradders; 11-07-2009 at 11:21 AM.
Visualante
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(11-07-2009, 10:40 AM)

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#100

Wow Kim Swift is involved? Oh boy I can't wait. Forget all the great superlatively designed levels Valve has produced prior to Kim Swift joining.

Seriously who wrote that and why? Valve has numerous noteworthy level designers.
Originally Posted by Roude Leiw:
so i played the demo in steam. does it disturb no one that you can't aim over iron sights? and that the game feels very arcady?
Not really. In a zombie apocalypse I wouldn't use an iron sight. Seeing as I'm not a trained gun user and I would like to live.

If you're in need of something to do over the next few days you could read World War Z.