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fired zero bullets in the orphanage.
(11-08-2009, 06:36 PM)
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#210
I'm liking all of the new cast more than I thought, except Rochelle. She just seems incredibly generic, but maybe she'll get some good lines in the full game.
Originally Posted by Aeris130:
The Chrome Shotgun is also tier 1 but I think the main difference there is the spread. |
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Banned
(11-08-2009, 06:40 PM)
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#212
Originally Posted by Amir0x:
Originally Posted by LovingSteam:
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Member
(11-08-2009, 06:42 PM)
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#215
like:
-whatever the new machine pistol is at the beginning of the demo. didn't see it anywhere else in the level but it's damage, fire rate, and spread was amazing. -lighting and environments. a lot of it reminds me of houston. (you can take that as good or bad) -the new special zombies. dunno how i feel about the dude with the big arm though. -zombie attacks, hoards, and overall the way the attacks happen seem more believable and dynamic than on l4d1. i always felt like, oh noes, here's another wave, but with the sequel it's less noticeable. -im glad they left all of the original stuff in the game like weapons and the old special zombies. dislike: -the deagle. could they make it any less accurate? even crouched sitting still it's spread is terrible. at least they kept it infinite ammo i suppose. works decently as a 'shit im caught in a reload' fix. -the adrenaline shot and the biobomb seem kinda pointless. i don't notice anything different when taking adrenaline and the biobomb is only useful if the other players took all of the pipes and molotovs. -melee weapons. just not feelin it. -the overall feeling that it all seems more like a big expansion moreso than a sequel. i hate admitting that i fall into 'that group' but i just didn't feel like it was a whole new game, but just a continuation with some additions. definitely buying on the first price cut. |
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shoot bullets from her arse
(11-08-2009, 06:45 PM)
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#216
Originally Posted by TheOneGuy:
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demodded, not denutted
(11-08-2009, 06:46 PM)
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#217
Originally Posted by Commanche Raisin Toast:
On Adrenaline you gain a small amount of health, you move SUPER FAST, and you perform all actions faster - defibrillator, healing up, helping friends up. It doesn't have as wide a range of possible uses as pills, which is an all-encompassing upper, but it does have viable uses in specific situations. Particularly, it is great during any scenario where you have to run to turn something off. Biobombs are fanTASTIC. Cast one boomer bile bomb on a Tank, and there goes your horde problem and the Tank gets roughed up for you. It's an extremely useful new item, I know personally I'll be using it over pipe bombs whenever possible. |
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Banned
(11-08-2009, 06:48 PM)
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#218
Originally Posted by Botolf:
"TANK! News at 11!" credit goes to notsol337 for this specific quote |
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member
(11-08-2009, 06:57 PM)
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#219
The more think about it, the new cast isn't that bad, Coach is by far the best, the only exception is that I hate Rochelle with a passion, there is just something about her I can't stand, would rather have zoey back, actually I changed my mind I'd rather have the old cast back, plus Coach and maybe Nick, 6 player co-op FTW.
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Member
(11-08-2009, 07:21 PM)
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#221
Originally Posted by Amir0x:
ahh that makes sense. all i thought it did was make the zombies go to where i threw it, sort of like the beacon on the pipe except without an explosion. next time i'll throw it on the tank or the guy with the big ass arm. :D (my AI team mates usually slay all of the zombies before my pipes/molotovs can be of much use. didn't seem this way in the first one.) |
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fired zero bullets in the orphanage.
(11-08-2009, 07:58 PM)
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#223
Originally Posted by Commanche Raisin Toast:
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Member
(11-08-2009, 08:48 PM)
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#224
lol Wow.. the gore in this game is INSANE. I was incapacitated on the ground shooting at zombies that were stomping on me, then a nearby pipebomb explosion literally ripped one of the zombies in half right in front of me: FULL RES SHOT
Resized:
Last edited by JRW; 11-08-2009 at 08:53 PM.
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Member
(11-08-2009, 08:52 PM)
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#225
Originally Posted by JRW:
fuckin' wow |
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Member
(11-08-2009, 09:52 PM)
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#231
Don't know if this has been mentioned yet but someone online told me that the "RE: Your Brains" song on the jukebox will spawn a horde. I tried it out a couple of times in single player and it's true. When he sings the line "FYI you're all gonna die" a horde spawns on the word die every time.
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Member
(11-08-2009, 09:57 PM)
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#232
Originally Posted by Red Scarlet:
I should've waited for a response before inviting two friends over to play it ;_; Which one to turn away...D: |
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demodded, not denutted
(11-08-2009, 09:59 PM)
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#233
Originally Posted by Commanche Raisin Toast:
Whenever we're playing that Climax event near the end of the second level, we all jack up on Adrenaline before we run. This way we get to our destination quicker and with less damage taken.
Originally Posted by Commanche Raisin Toast:
Boomer Bile bombs are total distractions, but they're definitely best against Special Infected and Tanks. They're going to be devilish in Versus mode :D |
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demodded, not denutted
(11-08-2009, 10:32 PM)
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#235
Originally Posted by GhettoGamer:
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fired zero bullets in the orphanage.
(11-08-2009, 10:36 PM)
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#236
My best moment so far was having two people left both at 1hp. A witch was walking near the path to the saferoom so we were limping right behind it, a horde was about to come right when we got near, I was close enough to the safe room but my friend wasn't. I threw boomer bile at the witch and got in the safe room, she stops going after you when that happens and just massacred the incoming horde allowing him to limp to it. :lol
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Member
(11-08-2009, 10:37 PM)
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#237
Originally Posted by Commanche Raisin Toast:
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Member
(11-08-2009, 10:42 PM)
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#238
Originally Posted by Papercuts:
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Member
(11-08-2009, 10:43 PM)
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#239
Originally Posted by Amir0x:
Originally Posted by Amir0x:
i really want to go find the bile bomb again and try it on a jockey. with my luck though my AI buddies will snipe him right as im tossing it. :lol |
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fired zero bullets in the orphanage.
(11-08-2009, 10:46 PM)
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#240
Originally Posted by Cynar:
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If they are Dutch, upright and breathing they are more racist than your favorite player
(11-08-2009, 11:06 PM)
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#241
Originally Posted by JRW:
Has anybody noticed differences in the Tank AI? He seems a lot more ... fair? Like, everytime weve encountered him we get to move around a bit mre instead of being overwhelmed ASAP ... and of course the Boomer puke helps a lot against the Tank, amazing addition. Also, I love melee weapons, great when youre surrounded and need to GTFO |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(11-08-2009, 11:08 PM)
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#242
Originally Posted by Cynar:
Originally Posted by Raging Spaniard:
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fired zero bullets in the orphanage.
(11-08-2009, 11:09 PM)
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#243
Originally Posted by Raging Spaniard:
But yeah, puke is GREAT on him. |
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Member
(11-08-2009, 11:11 PM)
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#244
Originally Posted by Amir0x:
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If they are Dutch, upright and breathing they are more racist than your favorite player
(11-08-2009, 11:12 PM)
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#245
Perhaps the greatest thing about melee weapons is that AS SOON as I see a special infected, I take out my frying pan :lol
Few things are more satisfying than hearing that "CLANK" noise off a Smokers face |
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(11-09-2009, 12:06 AM)
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#249
Originally Posted by Amir0x:
Originally Posted by dragonlife29:
Last edited by Red Scarlet; 11-09-2009 at 12:11 AM.
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