TheCardPlayer
Likes to have "friends" around to "play cards" with
(12-21-2009, 04:24 PM)
#851

Originally Posted by Vic:
Could I have the name of the game from your avatar?

[IMG]http://i37.************/2dpgs0.jpg[/IMG]

Secret Of...

Chrono Trigger.
jarosh
has an official NeoGAF
license to hit you on
the head with a skillet
(12-21-2009, 04:26 PM)

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#852

Originally Posted by TheCardPlayer:
I own the game on both Wii and 360 too, and while I haven't finished it on 360, I still don't see any difference in control between the two versions. Other than the Wiimote is obviously a better match for this game.
this is really hard to believe. i mean, i went back and forth between the two versions. i'm just blasting through the levels on the wii and on the 360 i'm struggling. for example: i can shoot the buster much faster, in more rapid succession than on the 360, i can make more precise jumps and maneuver in mid-air much more easily. it's also the only mega man game/version i'm having serious problems with. i finish 1 - 3 on the virtual console usually in one or two sittings and they all don't give me much trouble. mm9 on 360 is like a totally different beast. i dunno. maybe it IS something about my setup, i just don't know what.

Originally Posted by Sixfortyfive:
Input lag probably has something to do with your TV/console settings. I'm thinking HD upscaling or something along those lines. Either that or it's a problem specific to the 360 version of MM9.

Can't help you as far as shit controls go. The SFIV fightpad is fine for fighting game motions, but its d-pad floats so high above the contacts that it probably still doesn't have the immediate response time you'd be getting from the Wii or PS3.
i have a panny plasma and usually don't have problems with input lag. if at all it should be the other way around since the wii is being upscaled while the 360 displays in my tv's native resolution.

Originally Posted by OpinionatedCyborg:
They're fine for me. I also use the analog stick.
:/

Originally Posted by RockmanWhore:
Yeah the Xbox controler suck ass for Megaman. The dpad is horrible and the analog stick isn't as great as a good dpad. It still work but it's just a source of frustration. Your best luck would be to buy a cheap third party controller with a nice dpad. Or maybe a dual shock adapter if you have one. I used to play the NES Megaman with an arcade stick a few years ago, if you have one, you should definitely give it a try. MM works great with those things. Or wait for NATAL and play it by waving your arms around :lol
you seem to be one of the few people agreeing with me. strange, i somehow thought this would be a common issue. i might have to try one of those weird converters. they look odd though and you NEED a wired 360 controller for them to work.
explodet
Member
(12-21-2009, 04:35 PM)

explodet's Avatar
#853

The controllers in heaven have dpads made by Nintendo, buttons by Sony and triggers by Microsoft.
In hell the dpads are made by Microsoft, the buttons by Nintendo and the triggers by Sony.

(I'm kidding!) kinda
Holy Order Sol
Member
(12-21-2009, 05:24 PM)

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#854

I use my fightpad for MM9 on 360. Works like a charm.
bigosc2k
Member
(12-21-2009, 05:34 PM)

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#855

LOL at easy mode
Krelian
Member
(12-22-2009, 11:32 AM)

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#856

Originally Posted by Vic:
Could I have the name of the game from your avatar?

[IMG]http://i37.************/2dpgs0.jpg[/IMG]
It's Secret of Mana.
beelzebozo
Jealous Bastard
(12-22-2009, 11:41 AM)

beelzebozo's Avatar
#857

Originally Posted by Bizzyb:
It would only be a waste of time and money. Zelda is a franchise that need to Evolve in some way with every iteration, not devolve. I get the orgasms veteran Mega-man fans are having over these retro releases but it just does not work for every franchise, esp Zelda or Metroid.
things that are cool are not wastes of time.
Kilrogg
paid requisite penance
(12-24-2009, 08:21 PM)

Kilrogg's Avatar
#858

Okay, it's Christmas time, so what's better to get yourself all happy than a fancy Mega Man 3 remix? Nothing, of course. So here you go: http://www.youtube.com/watch?v=usqECyXNkx8

I've just come across that remix, and I must say it's quite good. Can't go wrong with the MM3 opening and Snakeman anyway.
natedog4000
Member
(12-27-2009, 11:52 AM)

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#859

Originally Posted by TheCardPlayer:
http://megaman.capcom.com/10/

Official site is up. Awesome beats! One of the songs on there is just as good as Tornado Man's. Should have been the trailer theme.
I just noticed on that site in the overview link it talks about a "Mega Man Challenges" mode to "practice up on your skills", and haven't seen anyone hear notice it so I thought I'd point it out. I wonder if it will be like the Powered Up challenges or what...
Rez
(12-27-2009, 11:56 AM)

Rez's Avatar
#860

Kilrogg
I didn't read the GAF Wii homebrew wiki and now I can't change my avatar OR my tag. :(
[IMG]http://i45.************/2l936hc.png[/IMG]

wow, that tag/avatar thing is total over-kill. disgusting.
_Alkaline_
Member
(12-27-2009, 12:00 PM)

_Alkaline_'s Avatar
#861

I used the analogue stick for the 360 version of MM9.

I thought it was actually pretty good. And this is coming from someone who has completed all the classic MM games, multiple (around 30-40) times each.
Sixfortyfive
He who pursues two rabbits gets two rabbits.
(12-27-2009, 12:03 PM)

Sixfortyfive's Avatar
#862

Originally Posted by natedog4000:
I just noticed on that site in the overview link it talks about a "Mega Man Challenges" mode to "practice up on your skills", and haven't seen anyone hear notice it so I thought I'd point it out. I wonder if it will be like the Powered Up challenges or what...
I'm going to assume that it's similar to the MM9 challenge list.
NIN90
fish heads fish heads
roly-poly fish heads
(12-27-2009, 12:07 PM)

NIN90's Avatar
#863

Originally Posted by _Alkaline_:
I used the analogue stick for the 360 version of MM9.

I thought it was actually pretty good.
Same. I even 200/200'd the game.
Kilrogg
paid requisite penance
(12-27-2009, 12:08 PM)

Kilrogg's Avatar
#864

Originally Posted by Rez:
Kilrogg
I didn't read the GAF Wii homebrew wiki and now I can't change my avatar OR my tag. :(


wow, that tag/avatar thing is total over-kill. disgusting.
Haha, thanks for sympathizing, but in fairness, I deserved it :p. Plus, I'm not in for the tags and avatars. The only thing that bothers me is that it makes my posts less visible for the few people who care about them.

Anyway, I'm sad no-one commented on that remix, I find it pretty good, if not very original.
Sixfortyfive
He who pursues two rabbits gets two rabbits.
(12-27-2009, 01:59 PM)

Sixfortyfive's Avatar
#865

Originally Posted by NIN90:
Same. I even 200/200'd the game.
200/200 isn't even meaningful. :P Mr. Perfect isn't one of the achievements.
Arpharmd B
Banned
(12-27-2009, 03:28 PM)
#866

I'm just chiming in on the 360 version of MM9.

It's perfect. Play with an arcade stick for maximum satisfaction (or a 3rd party pad with a good d-pad. Can't go wrong with Hori or an SF4 pad).
Teknoman
Little Big NeoContra
(12-27-2009, 05:01 PM)

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#867

I dont think I could play any Megaman game with an arcade stick @_@

And cant help but wonder what the other graphics mode would've looked like for MM10...powered up style, 7/power battles style, or 8/ & Bass style. Or something entirely new.
ReyVGM
Member
(12-27-2009, 09:52 PM)

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#868

What Mega Man needs is Zombie Man and Zombie Metaurs.
Aru
Member
(12-27-2009, 10:09 PM)

Aru's Avatar
#869

Originally Posted by ReyVGM:
What Mega Man needs is Zombie Man and Zombie Metaurs.
What about:
- ZeroMan
- AxlMan
- XMan
- ZXMan
- VolnuttMan
- SigmaMan
- VileMan
- RushMan

:lol
natedog4000
Member
(12-28-2009, 03:11 AM)

natedog4000's Avatar
#870

Originally Posted by Sixfortyfive:
I'm going to assume that it's similar to the MM9 challenge list.
I don't think so, it says MODE which I don't see being a list rather a game within the game like Endless Mode. Here's the exact quote from there:

"Mega Man Challenges mode will allow players to practice-up on their skills and prepare for the hair-raising adventure ahead of them"

There's no way that they are implying a challenge list by that.
sarcoa
Member
(01-08-2010, 10:58 PM)

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#871

minibump. Yesterday we got pretty good footage and direct feed audio from one of the levels. Can't disclose which one (or any of the boss list), but enjoy the footage!

http://www.digitalchumps.com/e3-blog...post/4364.html
SonicMegaDrive
(01-09-2010, 03:56 AM)

SonicMegaDrive's Avatar
#872

Originally Posted by sarcoa:
minibump. Yesterday we got pretty good footage and direct feed audio from one of the levels. Can't disclose which one (or any of the boss list), but enjoy the footage!

http://www.digitalchumps.com/e3-blog...post/4364.html
Freaking awesome.

I'm loving the stage and title screen music as well.
nincompoop
Banned
(01-09-2010, 04:02 AM)

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#873

Originally Posted by sarcoa:
minibump. Yesterday we got pretty good footage and direct feed audio from one of the levels. Can't disclose which one (or any of the boss list), but enjoy the footage!

http://www.digitalchumps.com/e3-blog...post/4364.html
Stage design looks good. Don't really like the music though.
TheCardPlayer
Likes to have "friends" around to "play cards" with
(01-09-2010, 04:14 AM)
#874

Originally Posted by nincompoop:
Stage design looks good. Don't really like the music though.
Music made me cream myself.
Cocopjojo
Member
(01-09-2010, 04:23 AM)

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#875

Give me this game right now.
Teknoman
Little Big NeoContra
(01-09-2010, 05:43 AM)

Teknoman's Avatar
#876

The music is designed like a school fight song...didnt really expect that, but it is a sports stadium.
UpperCaseN
Member
(01-09-2010, 06:05 AM)

UpperCaseN's Avatar
#877

holy crap at that miniboss. didn't take too many hits to kill him, but the bouncing ball is hard to track, good stuff
Rlan
Member
(01-09-2010, 06:49 AM)

Rlan's Avatar
#878

Well so much for keeping those boss names secret!

Blade Man
Solar Man
Sheep Man
Chill Man
Commando Man
Nitro Man
Strike Man
Pump Man


http://www.youtube.com/watch?v=ZgoVZqCsXCo#t=0m07s
KevinCow
It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(01-09-2010, 07:02 AM)

KevinCow's Avatar
#879

Originally Posted by Rlan:
Well so much for keeping those boss names secret!

Blade Man

http://www.youtube.com/watch?v=ZgoVZqCsXCo#t=0m07s
One out of six! Hell yes I am awesome.

I also love the 15 seconds of intro and outro for a one second clip.
eXistor
Member
(01-09-2010, 07:16 AM)

eXistor's Avatar
#880

The music in that stage was rocking. The stage was looking good too btw.
Metiphis
Member
(01-09-2010, 08:06 AM)
#881

Where's Poop Man? Just get it over with already.
wRATH2x
Banned
(01-09-2010, 02:43 PM)
#882

I never played Megaman 1,2 or 3 yet I heavily enjoyed 9 and would love to play 10, should I play the first three?
nincompoop
Banned
(01-09-2010, 02:57 PM)

nincompoop's Avatar
#883

Originally Posted by Metiphis:
Where's Poop Man? Just get it over with already.
I think he was in Mega Crap

Originally Posted by Wrath2X:
I never played Megaman 1,2 or 3 yet I heavily enjoyed 9 and would love to play 10, should I play the first three?
If you enjoyed playing one entry from a storied video game franchise then it would make sense to seek out and play the other games in said franchise, yes.
wRATH2x
Banned
(01-09-2010, 03:34 PM)
#884

Originally Posted by nincompoop:
If you enjoyed playing one entry from a storied video game franchise then it would make sense to seek out and play the other games in said franchise, yes.
OK, I was just wondering what are the worthwhile Megaman games?
Rash
Member
(01-09-2010, 03:49 PM)

Rash's Avatar
#885

Originally Posted by Wrath2X:
OK, I was just wondering what are the worthwhile Megaman games?
Of the original series? Megaman 1-6, 9, and Megaman & Bass.
JasonMCG
Banned
(01-09-2010, 03:53 PM)

JasonMCG's Avatar
#886

Originally Posted by Wrath2X:
OK, I was just wondering what are the worthwhile Megaman games?
2, 3, 5, 8 and 9.

Once you've played one Megaman games, you've kind of played them all.
nincompoop
Banned
(01-09-2010, 05:10 PM)

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#887

Originally Posted by Wrath2X:
OK, I was just wondering what are the worthwhile Megaman games?
All of them are worthwhile games. 4-6 do suffer a bit from deja vu but they also polish up some elements that were lacking in the first 3, such as better boss fights and more consistency in the length and difficulty of the stages. They also have extra content in the form of hidden items/powerups. 7, 8 and Bass don't control as tightly as the NES games but they make up for it with strong level designs that feature a variety of unique gimmicks. I would recommend playing the entire series in order.
oracrest
Member
(01-09-2010, 05:11 PM)

oracrest's Avatar
#888

Sports level, kick ass. I love how the footballs bounce at different rates and distances. very clever.
wRATH2x
Banned
(01-09-2010, 05:51 PM)
#889

Thanks guys will check em out :)
Mechar
Junior Member
(01-09-2010, 06:08 PM)

Mechar's Avatar
#890

The game looks really solid; the old school music and mechanics seems intact and the enemy bosses as always are cleaverly designed. I'm really curious about easy mode, not that I intent to play it on that difficulty when the game comes out. And also how normal stacks up to the normal difficulty i Mega Man 9.

Othet than that, this game can't come fast enough!
Last edited by Mechar; 01-09-2010 at 06:11 PM.
TheCardPlayer
Likes to have "friends" around to "play cards" with
(01-13-2010, 10:25 PM)
#891

Capcom just officially revealed all the robot masters in the game. Artwork, sprites and all. The Corocoro scans are out there. Pump Man is so damn awesome. A shield weapon though? Hopefully, it's as good as Jewel Satellite Nitro Man is a goddamn bike! :D
Ondore
Member
(01-13-2010, 11:40 PM)

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#892

I hope Strike Man's weapon randomly fails and has him holding up a picket sign.
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(01-14-2010, 02:15 AM)

EmCeeGramr's Avatar
#893

IGN reveal of the robot master sprites, art, and stages.

Quote:
His city-at-night themed stage will ultimately lead to his lair, where you'll have to bob and weave around your foe in order to dodge his Metal Blade-like weapon.
Quote:
Metal Blade-like weapon.


goty
Clown_im_OP
Member
(01-14-2010, 02:20 AM)

Clown_im_OP's Avatar
#894

Blade Man stage lookin' gooood.
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(01-14-2010, 02:52 AM)

EmCeeGramr's Avatar
#895

Capcom waits 15 years to steal small children's ideas confirmed.

[IMG]http://i46.************/2w2ro61.jpg[/IMG]

[IMG]http://i49.************/292of9e.jpg[/IMG]


shameful, inafune. shameful.
Last edited by EmCeeGramr; 01-14-2010 at 03:13 AM.
ismaboof
Member
(01-14-2010, 02:58 AM)
#896

Originally Posted by EmCeeGramr:
shameful, inafune. shameful.
:lol
Dapperk
Member
(01-14-2010, 03:01 AM)

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#897

Originally Posted by EmCeeGramr:
Capcom waits 15 years to steal small children's ideas confirmed.

[IMG]http://i46.************/2w2ro61.jpg[/IMG]


[IMG]http://i49.************/292of9e.jpg[/IMG]



shameful, inafune. shameful.
What's shameful is the fan versions are better.
TheCardPlayer
Likes to have "friends" around to "play cards" with
(01-14-2010, 03:03 AM)
#898

Originally Posted by kpop100:
What's shameful is the fan versions are better.
Oh rly?

Anyway, awesome lineup. These guys are freaking awesome. I'm glad to see a return of the more complex Robot Masters after the simplier designs of 9. Not to say 9's lineup was bad. It was pretty much the best in the series.
KevinCow
It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(01-14-2010, 04:04 AM)

KevinCow's Avatar
#899

A guy with a sword for a head, a guy with a pump on his head, a giant baseball, a sheep, and a motorcycle transformer.

This is quite possibly the silliest Mega Man boss lineup yet. And I love it.
SonicMegaDrive
(01-14-2010, 04:29 AM)

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#900

Originally Posted by kpop100:
What's shameful is the fan versions are better.
Whoa!

I wonder if those guys will get credit?