Jangaroo
Always the tag bridesmaid, never the tag bride.
(12-09-2009, 11:00 PM)

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#151

Originally Posted by Rash:
Some of it, yeah. Proto Man should just be part of the game.

I can't say I really minded paying a buck for the special level though.
http://www.youtube.com/watch?v=kZTdr3mDKSc
No body can blame you when the song on that level was that awesome.
Culex
Member
(12-09-2009, 11:01 PM)
#152

Awesome news! The world needs more 2-D Mega Man. Now make Mega Man Rebirth!
TheCardPlayer
Likes to have "friends" around to "play cards" with
(12-09-2009, 11:01 PM)
#153

Originally Posted by Echoes:

GAME OF THE GENERATION BAAAAAAAAABBBBYYYYYYYYYYYY!!!!!!!! :D :D :D :D
Seriously. Just like when MM9 was announced, I feel like every fucking game in 2010 can go fuck themselves. The Blue Bomber is back. In glorious 8-bit! I'd bet Dr.Wily is behind it all too! :lol
voodoopanda
Member
(12-09-2009, 11:01 PM)
#154

I never played the NES Mega Man games when they were new. My first Mega Man was X4 on PS1. I went back and played them much later and they're awesome. Mega Man 9 was great and I hope 10 is excellent as well. NES-style pixel graphics can be very aesthetically appealing.
NeonZ
Member
(12-09-2009, 11:01 PM)

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#155

I don't see why they'd keep Roll a secret, but she's the most likely one to be playable in a retro game like this.
Harpuia
Member
(12-09-2009, 11:02 PM)

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#156

Originally Posted by TheCardPlayer:
I'd bet Dr.Wily is behind it all too! :lol

I've never played the games beyond MM3, but isn't he always behind it? :lol
SecretBonusPoint
Banned
(12-09-2009, 11:03 PM)
#157

So cheap. Oh well, enough people wanked themselves into a coma over the last one so no-surprise they went with the 8-bit visuals (actually looking worse than the later NES games at that).

Would have thought they'd do something more special for the fated 10, but I guess 11 and 12 will be knocked out in quick succession as well. Hurrah?
TheCardPlayer
Likes to have "friends" around to "play cards" with
(12-09-2009, 11:03 PM)
#158

Originally Posted by Harpuia:
I've never played the games beyond MM3, but isn't he always behind it? :lol
Yep. Every single time. :D
jooey
The Motorcycle That Wouldn't Slow Down
(12-09-2009, 11:04 PM)

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#159

Originally Posted by Chemo:
Awesome, even more supremely lazy DD games. Another romhack that people will buy like crazy. I might give a fuck about a new Mega Man if they actually spent some time and money on it like with Bionic Commando: Rearmed.
Originally Posted by SecretBonusPoint:
So cheap. Oh well, enough people wanked themselves into a coma over the last one so no-surprise they went with the 8-bit visuals (actually looking worse than the later NES games at that).

Would have thought they'd do something more special for the fated 10, but I guess 11 and 12 will be knocked out in quick succession as well. Hurrah?
brandonh83
(12-09-2009, 11:05 PM)

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#160

oh

holy shit.
Rash
Member
(12-09-2009, 11:05 PM)

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#161

To people complaining about the visuals:

You did this when MM9 was announced. You don't have to do it again. We get it.
Trurl
<3Tingle Loves Me<3
(12-09-2009, 11:06 PM)
#162

Originally Posted by Second:
250 reasons to love Nintendo???

Do those reasons exists, or is Nintendo Power counting each magazine issue as a reason?
:lol

Seeing Sonic in the context of that cover is pretty strange.
Krelian
Member
(12-09-2009, 11:06 PM)

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#163

YES! Awesome news! I can't wait to play this!
lyre
Currently trolling
in this thread.
(12-09-2009, 11:06 PM)
#164

Originally Posted by Crewnh:
No ZX3...;_;
Thank Omega.

Originally Posted by DR2K:
I never realized advanced visuals could be considered a crutch. I view it as complementary to the entire package. Although Megaman 10 is a new game, not a remake or a port. I mean I enjoyed playing MM9(the demo at least), but the visuals were pretty jarring to the experience. I'm not a graphics whore by any means, but when visuals get to the point of hurting the overall experience then you have to draw the line. I guess the problem is I've never played the older MM games so I can't appreciate the nostalgic visuals.
It is a crutch when it's the only reason why anyone would bother playing a 20 year game when the games play identically. If you, or anyone, cannot get past dated visuals of old ass games, how the hell will you be able to get past the dated gameplay that complements the dated visuals.

And MM9's visual being jarring to the game has nothing to do with the game and completely to do with Capcom themselves refusing to go beyond 1988 era of 8 bit graphics 'fidelity'. There are fanmade MM2 romhacks that school Capcom in terms of the sprite and graphic detail in MM9.
magicalsoundshower
Member
(12-09-2009, 11:10 PM)

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#165

I kinda agree that 9 didn't look as good the later NES games in the series, though, looks like they overshot their goal a bit when they designed the graphics, I mean isn't MM6 considered to be one of the best-looking NES games?

Personally, I'd love a 16-bit style game, too bad people don't seem to be as attached to that incarnation of Mega Man.

Originally Posted by Kulock:
Dr. Light in a power suit. He should flail with panic whenever he makes a jump. :lol
That would absolutely rule.
Dr. Zoidberg
Member
(12-09-2009, 11:10 PM)

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#166

Originally Posted by FrostuTheNinja:
Fine fine fine... I'll post in this one too...

Good news to hear that Capcom is "listening" to fans.

Capcom, listen to this... Trojan.
Trojan could be a pretty good remake. And the possibilities for cross-promotion with other companies are built in. They could release an ad-supported version for free like the Doritos games.
SonicMegaDrive
(12-09-2009, 11:10 PM)

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#167

Mega Man 2 part 3!!!!

I'm THERE!!!

CAPGODDDDDDDDDDDDDDDDDDDDDD
Zen
Member
(12-09-2009, 11:13 PM)
#168

Originally Posted by Regulus Tera:
Did we ever get any sales figures for MM9?
Capcom was making press releases when Bionic Commando Re-Armed sold 400k... so I guess MM9 didn't sell that much. But these MM 8 bit games must cost nothing to produce.

Who knows. I can't remember if MM9 was in the top 10 PSN titles when it came out.
Paznos
Member
(12-09-2009, 11:14 PM)

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#169

I want a new Mega Man X game what number would it be 9 or 10? Mega Man XX:lol
SecretBonusPoint
Banned
(12-09-2009, 11:15 PM)
#170

Just disappointed they didn't do a 16-bit one to sort of progress through. Also they need to match the Co-Op segment from this concept video to have me fully interested:

http://www.youtube.com/watch?v=i6KMAm_228s

Don't care for the in-and-out of the screen gimmick but 2.5d linked to 8-bit visuals is a nice effect anyway, but the co-op would be delicious. Also no DLC bullshit this time around, last game was straight up scam shit.
JeTmAn81
Member
(12-09-2009, 11:17 PM)

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#171

Originally Posted by Trurl:
:lol

Seeing Sonic in the context of that cover is pretty strange.
Exactly my thoughts...let us beat our swords into plowshares, veterans of the Console Wars!
Regulus Tera
Romanes Eunt Domus
(12-09-2009, 11:18 PM)

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#172

The 3rd playable character is obviously Bass.
Dacvak
No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
(12-09-2009, 11:18 PM)

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#173

FUUUUUUCK YEEEEAAAAHHH!!
Milabrega
Member
(12-09-2009, 11:19 PM)

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#174

Any idea on release date?
CreatureX3
Member
(12-09-2009, 11:19 PM)

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#175

Fuck yeah! 8-bit for life bitches! :D
magicalsoundshower
Member
(12-09-2009, 11:20 PM)

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#176

Originally Posted by SecretBonusPoint:
Just disappointed they didn't do a 16-bit one to sort of progress through. Also they need to match the Co-Op segment from this concept video to have me fully interested:

http://www.youtube.com/watch?v=i6KMAm_228s

Don't care for the in-and-out of the screen gimmick but 2.5d linked to 8-bit visuals is a nice effect anyway, but the co-op would be delicious. Also no DLC bullshit this time around, last game was straight up scam shit.
Not a fan of this, personally, the 3D really doesn't make it any better-looking to me. Just give me parallax scrolling and a couple more colors and I'm happy.
TheCardPlayer
Likes to have "friends" around to "play cards" with
(12-09-2009, 11:20 PM)
#177

Originally Posted by Milabrega:
Any idea on release date?
Article says early 2010. January 1st, please?
Grand_Gamer
Member
(12-09-2009, 11:22 PM)
#178

Yeah, more 2D goodness! And 8-bit goodness. And 8-bit music goodness
Gunloc
Member
(12-09-2009, 11:22 PM)

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#179

Awesome, I loves me some retro revivals. Also, Sheep Man is sort of amazing.

Let the third playable character be Roll please.
Rash
Member
(12-09-2009, 11:23 PM)

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#180

Originally Posted by TheCardPlayer:
Article says early 2010. January 1st, please?
I'm betting March, like every other game coming out in 2010.
..pakbeka..
Member
(12-09-2009, 11:23 PM)
#181

I want the third character to be Bass, but it will probably be Roll
BigAT
Member
(12-09-2009, 11:23 PM)

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#182

YES!

I absolutely loved everything about MM9. The graphics, the music, the challenge. I can't wait for more.
Jax
Banned
(12-09-2009, 11:27 PM)

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#183

Originally Posted by I AM JOHN!:
it's faux 8-bit a la Mega Man 9. .

fail


I know its shallow but I love megaman but didn't buy 9. meh.


This is 2009. Next year is 2010.

wtf.
Captain N
Junior Member
(12-09-2009, 11:28 PM)

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#184

I sure hope they add the charge shot!
Haunted
(12-09-2009, 11:29 PM)

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#185

Still more of a fan of the 16-bit incarnations, but more 2D games are only a good thing. :D
ShockingAlberto
Member
(12-09-2009, 11:30 PM)

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#186

When people say "16-bit Mega Man", do they want an X (good) or an MM7 (god no)?
Last edited by ShockingAlberto; 12-09-2009 at 11:35 PM.
SonicMegaDrive
(12-09-2009, 11:30 PM)

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#187

Mega Man 10 broke the GAF.

FIGHT MEGA MAN FOR EVERLASTING PEACEEEEE!!!!
Arpharmd B
Banned
(12-09-2009, 11:32 PM)
#188

Originally Posted by lyre:
Thank Omega.


It is a crutch when it's the only reason why anyone would bother playing a 20 year game when the games play identically. If you, or anyone, cannot get past dated visuals of old ass games, how the hell will you be able to get past the dated gameplay that complements the dated visuals.

And MM9's visual being jarring to the game has nothing to do with the game and completely to do with Capcom themselves refusing to go beyond 1988 era of 8 bit graphics 'fidelity'. There are fanmade MM2 romhacks that school Capcom in terms of the sprite and graphic detail in MM9.
Said romhacks don't have .00001% of the brilliance of MM9 level designs.

Seriously. MM9 is a brilliant game on many levels. Oldschool gameplay =/= dated gameplay. Megaman has tight and perfect controls by 2d standards. Add in challenging (maybe too challenging for the kids these days) and fun levels, and you got gold.

The whole 8-bit look is not cheap, either. If you read developer diaries on MM9, they talk about how it costs a good bit of money and team, they use completely modern equipment to make the game look like an NES game.
dralla
Member
(12-09-2009, 11:33 PM)

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#189

I hope they don't dumb it down because of all the complainers of 9. very possible goty 2010 for me.

im not sure about 3 different characters though. i could see that being a problem with level design, making sure each one works with the 3 different characters.
Arpharmd B
Banned
(12-09-2009, 11:36 PM)
#190

Originally Posted by dralla:
I hope they don't dumb it down because of all the complainers of 9. very possible goty 2010 for me.

im not sure about 3 different characters though. i could see that being a problem with level design, making sure each one works with the 3 different characters.
Yeah me too. If MM9 didn't have the challenging factor it wouldn't have been half as good.

Originally Posted by ShockingAlberto:
When people say "16-bit Mega Man", do they want an X (good) or an MM8 (god no)?
MM7 (god no) MM Genesis Collection (god no) and X (god yes) are the only 16-bit megamans. 8 and X4+ are all 32-bit.

8 is actually quite good but it's so far removed from the Megaman formula. It's a good side scrolling action game though.
Tobor
Look!
A crack addict with a tag!
(12-09-2009, 11:37 PM)

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#191

I'll be buying this even though I couldn't beat 9. I want more new 8-bit games.
A Twisty Fluken
Member
(12-09-2009, 11:39 PM)

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#192

Third playable character should totally be rush. I want to see rush riding the rock jet.

Wonder if Inafune is involved in this one too?
Cheesemeister
Member
(12-09-2009, 11:39 PM)

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#193

Originally Posted by Captain N:
I sure hope they add the charge shot!
All I really want is for all 3 playable characters to be able to slide, and not let it be meaningless in terms of levels like Proto Man's slide was in MM9.
nincompoop
Banned
(12-09-2009, 11:39 PM)

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#194

Originally Posted by Captain N:
I sure hope they add the charge shot!
Charge shot no, slide yes.
Originally Posted by Arpharmd B:
Said romhacks don't have .00001% of the brilliance of MM9 level designs.
I beg to differ, Rockman No Constancy holds its own against the best of the Mega Man series.
Oneself
Fired from EB Games
thanks to this thread!
(12-09-2009, 11:40 PM)

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#195

Originally Posted by TheCardPlayer:
Except 8-bit Mega Man rocks the face off all the other Mega Mans. And remember that classic Mega Man sucked ass outside the NES games...well except MM9...but it's an NES game anyway.
I know that... but the gameplay wouldn't be different .. it would just look better. More colors/animation frames/effects/better res wouldn't hurt the game at all.... it's just silly.
lawblob
is the terrorists' lawblob
(12-09-2009, 11:40 PM)

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#196

Holy shit, thats awesome.
DMeisterJ
D is for Dear, M is for Memorable, J is for JUST HUG ME YOU BIG GALOOT
(12-09-2009, 11:40 PM)

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#197

I wanted Legends 3... Oh well.
Gilgamesh
Member
(12-09-2009, 11:41 PM)

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#198

OH! OHHHH! YEEEEAAAAAH!

Would have preferred a 16-bit MMX9.
RockmanWhore
Member
(12-09-2009, 11:41 PM)

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#199

Sweet, I would have prefered 16 bits graphics, or HD graphics, but I love 8 bit chip music, and these music wouldn't work that well with HD graphics I think. Anyway here is my wish list :

- a slide move, I think that great boss needs huge crazy attacks, which results in the need of a viable dodge move, MM9's bosses aren't that great IMO
- I want a PSP version, I want to be able to play MM10 anywhere. The DS screens can't handle the NES resolution, so it's not an option :lol
- no challenge that requires you to play the finish the game 5 time in the same day, or beating the boss with 1 hp left. I'm love challenging and punishing games, but some of the MM9 challenges are just stupid
-less shitty overpriced DLC please
-real time weapon switching with L and R
Dubble
Member
(12-09-2009, 11:42 PM)
#200

Sheep Man?

That's just BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAD.

:D