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mashadar's neko-mimi slave
(01-14-2010, 11:04 AM)
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#101
Originally Posted by test_account:
And if you count the shooter genre in general, instead of just FPS, then Dirge of Cerberus, RE4 and RE5 are all bigger titles. So it's probably just a matter of there not being a significant FPS developed in Japan with a strong developer/franchise behind it. |
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Member
(01-14-2010, 11:07 AM)
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#104
So, with a bit of number tweaking, it looks like we've got:
11.) (11) Taiko Drum Master Wii 2 (Wii, Namco Bandai) - 19,400 | 256,400 12.) (17) Monster Hunter Freedom Unite (PSP the Best Reprint) (PSP, Capcom) 13.) (15) World Soccer Winning Eleven 2010 (PSP, Konami) - 18,300 | 166,600 14.) (12) Momotaro Railway 2010: Sengoku Ishin no Hero Daishuugou! no Maki (Wii, Hudson) 18,300 | 196,300 15.) (13) Mario Kart Wii (Wii, Nintendo) - 17,000 | 2,557,300 16.) (20) Call of Duty: Modern Warfare 2 (PS3, Square Enix) - 17,000 | 186,100 17.) (10) Professor Layton and the Flute of Malevolent Destiny (NDS, Level 5) - 17,000 | 613,000 18.) (14) New Super Mario Bros. (NDS, Nintendo) - 13,000 | 5,572,600 19.) (16) PokePark Wii: Picachu's Great Adventure (Wii, The Pokemon Company) 20.) (18) Mobile Suit Gundam: Gundam Vs. Gundam Next Plus (PSP, Namco Bandai) - 13,000 | 388,300 21.) (22) Pen 1 Grand Prix: A Penguin's Trouble Special (NDS, Konami) - 12,100 | 117,800 22.) (19) Mario & Sonic at the Olympic Winter Games (NDS, Nintendo) - 12,100 | 204,100 23.) (21) Samurai Warriors 3 (Wii, Koei) - 12,100 | 238,200 24.) (25) Tamagotchi no Narikiri Channel (NDS, Namco Bandai) - 10,400 | 132,800 25.) (30) World Soccer Winning Eleven 2010 (PS3, Konami) - 10,400 | 408,300 26.) (27) Dragon Quest IX: Sentinels of the Starry Skies (NDS, Square Enix) - 9,700 | 4,128,000 27.) (29) Mario Kart DS (NDS, Nintendo) - 9,700 | 3,579,400 28.) (24) Powerful Pro-Kun Pocket 12 (NDS, Konami) - 9,700 | 130,100 29.) (26) Naruto: Shippuden Narutimate Accelerator 3 (PSP, Namco Bandai) - 9,100 | 165,600 30.) (33) Tales of Graces (Wii, Namco Bandai) - 7,700 | 196,800 31.) (30) World Soccer Winning Eleven 2010 (PS2, Konami) - 6,800 | 82,800 32.) (34) Metal Fight Beyblade (NDS, Bandai Namco) - 6,500 | 87,100 33.) (28) Animal Crossing: Let's Go to the City - 6,500 | 1,163,500 34.) (38) Queen's Blade (PSP, Bandai Namco) - 6,300 | 83,300 35.) (36) Super Smash Bros. Brawl (Wii, Nintendo) - 5,800 | 1,980,700 36.) (RE) Call of Duty 4: Modern Warfare (Budget) (PS3, Square Enix) - 5,800 | 108,800 37.) (31) DoraBase Stadium 2 (NDS, Bandai Namco) - 5,400 | 88,700 38.) (35) Mario & Sonic at the Olympic Winter Games (Wii, Nintendo) - 5,200 | 132,600 39.) (RE) LovePlus DS (NDS, Konami) - 5,200 | 199,700 Please do make corrections if I'm way off base...
Last edited by jesusraz; 01-14-2010 at 11:37 AM.
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Member
(01-14-2010, 11:16 AM)
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#106
Originally Posted by Hero of Legend:
The original MW is still the best selling FPS in Japan (in consoles, as far as we know). [360] Call of Duty 4 (Square Enix) - 79,319 (1) [PS3] Call of Duty 4 (Square Enix) - 210,870 (2) As far as worldwide, Activision-Blizzard said recently the sales of the game had reached 1 billion dollars, which should put it close to 15 million if we base it on their own estimates for the 1st day. But I don't know if that makes it the best selling FPS ever. Haha (Edit: those are Famitsu numbers, btw.)
Last edited by Road; 01-14-2010 at 11:20 AM.
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mashadar's neko-mimi slave
(01-14-2010, 11:25 AM)
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#109
Originally Posted by Road:
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Member
(01-14-2010, 11:35 AM)
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#111
Originally Posted by duckroll:
[360] Call of Duty 4 (Square Enix) - 54,752 [PS3] Call of Duty 4 (Square Enix) - 113,957 [360] Modern Warfare 2 (Square Enix) - 60,517 [PS3] Modern Warfare 2 (Square Enix) - 184,552 |
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mashadar's neko-mimi slave
(01-14-2010, 11:37 AM)
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#113
Originally Posted by Road:
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Member
(01-14-2010, 11:47 AM)
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#114
Originally Posted by duckroll:
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mashadar's neko-mimi slave
(01-14-2010, 11:52 AM)
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#115
Originally Posted by kpop100:
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T-minus 3 crappy threads until Junior Status is obtained!
(01-14-2010, 11:57 AM)
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#117
Originally Posted by LINK.AGE76:
EDIT: My bad, thought you meant BEFORE March. :P |
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Member
(01-14-2010, 11:59 AM)
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#118
Originally Posted by duckroll:
[PS2] Grand Theft Auto III (Capcom) - 358,917 (+ 96,538 = 455,455) [PS2] Grand Theft Auto: Vice City (Capcom) - 410,293 (+ 191,280 = 601,573) [PS2] Grand Theft Auto: San Andreas (Capcom) - 412,100 (+ 47,592 = 459,692) [PS3] Grand Theft Auto IV (Capcom) - 211,240 (+ 33,202 = 244,442) [360] Grand Theft Auto IV (Capcom) - 62,885 (+ 6,210 = 69,095) We have to see if Japan will follow the worldwide trend, which is having MW2 outselling GTAIV. |
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Member
(01-14-2010, 12:33 PM)
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#120
Well, I still have 20min of doing nothing at home. lol
Games released at the end of the last year with first week and latest LTD figures (Famitsu): [WII] Karaoke Joysound Wii DX - 4,803 / 56,847 (11.8x) [WII] Taiko no Tatsujin 2 - 29,349 / 252,368 (8.6x) [WII] Mario & Sonic Winter - 24,476 / 137,500 (5.6x) Karaoke DX managed to get out of the hole it started and multiply its first week considerably, but is still behind the first week of the original game (63k). Taiko Wii 2 has also improved, as has been noted by Schuelma and others (the first game was at 344k after 7 weeks, but it started almost four times bigger with 115k). And Mario & Sonic, well, that one is still looking bad, but it could be worse (like certain games that that have 'crystal' and 'bearers' in its title). |
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Wastes hours checking old Famitsu software data, but that's why we love him.
(01-14-2010, 12:53 PM)
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#121
Re: FF13. Like I said before, it will make 2 million if SE ships that many, and will fall a bit short if they don't ..pretty simple
Re: Graces- It looks like its showing slightly better legs than ToS2, but probably won't get past it since I doubt the sales are enough for even a small second shipment. |
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(01-14-2010, 12:56 PM)
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#122
Originally Posted by BowieZ:
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Member
(01-14-2010, 01:07 PM)
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#123
This is what the hardware should look like, going off early MC numbers:
Hardware - This Week | Last Week | 2010 Sales | Lifetime Sales 1.) PlayStation Portable (all models) - 146,300 | 136,814 | 283,114 | 13,889,388 2.) Nintendo DS (all models) - 105,900 | 180,492 | 286,392 | 29,384,980 3.) Wii - 74,600 | 163,855 | 238,455 | 9,679,799 4.) PlayStation 3 - 58,900 | 114,368 | 173,268 | 4,560,268 5.) Xbox 360 - 6,200 | 6,878 | 13,078 | 1,215,872 6.) PlayStation 2 - 3,000 | 4,023 | 7,023 | 21,613,177 XX.) Nintendo DSi - 50,700 | 92,461 | 138,461 | 4,389,646 XX.) Nintendo DSi LL - 46,000 | 70,643 | 116,643 | 552,907 XX.) Nintendo DS Lite - 9,200 | 17,388 | 26,588 | 17,856,956 XX.) PlayStation Portable - 143,600 | 132,911 | 276,511 | 13,810,933 XX.) PSP-Go - 2,700 | 3,903 | 6,603 | 78,455 |
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Member
(01-14-2010, 01:46 PM)
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#129
Originally Posted by Nirolak:
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Wastes hours checking old Famitsu software data, but that's why we love him.
(01-14-2010, 01:48 PM)
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#130
Originally Posted by Nirolak:
I don't think that is a type of game that gets much of a used market. |
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(01-14-2010, 02:26 PM)
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#132
Originally Posted by manueldelalas:
DQX (not this year) Edit: So, does anyone think Nintendo will cut out the middleman and start bundling NSMB with new Wii consoles with a drop in the price for the "core" console? |
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Member
(01-14-2010, 02:32 PM)
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#133
Originally Posted by donny2112:
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(01-14-2010, 02:34 PM)
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#134
Originally Posted by Nirolak:
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Faster, stronger, smarter and has a wife who plays more games than you
(01-14-2010, 03:14 PM)
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#135
Originally Posted by Opiate:
If you asked me I would say that the PSP base has more KH fans than the DS (if for no other reason than that every big KH fan bought a PSP a while back for BbS) but I don't think these two specific games are comparable examples to point to as evidence of that without digging deeper.
Originally Posted by duckroll:
Of course, the Western sales (or rather, the inevitable complete lack thereof) will be an interesting story.
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(01-14-2010, 03:50 PM)
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#137
Wonder if there'll be a Final Mix for BbS.
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Member
(01-14-2010, 03:57 PM)
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#138
Originally Posted by cvxfreak:
Quote:
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listen to the madman
(01-14-2010, 03:58 PM)
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#139
Originally Posted by Peff:
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(01-14-2010, 04:03 PM)
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#140
Originally Posted by Peff:
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mashadar's neko-mimi slave
(01-14-2010, 04:03 PM)
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#141
I think sales of Peace Walker and Birth by Sleep in the US will answer the most important PSP question of 2009-2010: Are PSP software sales shit in the US because there are no PSP games released that people actually want to play, or are PSP software sales shit in the US because no one wants to play games on the PSP?
It'll be a pretty interesting analysis either way, and could have very real impact on the future of the PSP or the successor of the PSP in the future, as far as worldwide releases are concerned. |
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(01-14-2010, 04:04 PM)
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#142
I've never encountered a Japanese speaker in MW2.. any PS3 gamers done so? Pretty impressive sales IMO.
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Member
(01-14-2010, 04:06 PM)
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#143
Originally Posted by Stumpokapow:
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mashadar's neko-mimi slave
(01-14-2010, 04:11 PM)
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#144
I honestly do not believe for a moment that piracy is the main cause of low software sales on the PSP in the US. There are so many more logical explanations which are also stronger factors in determining if people buy a game, as opposed to "well they can pirate it instead". The fact that Japan is the main source of major PSP releases is interesting, because the PSP market in Japan could not be more different from the US market.
As more and more games move towards being multiplayer-centric, with ad-hoc only multiplayer, it gets less and less appealing for a gamer in a country like the US. Basically what makes PSP games sell in Japan, are also what make them fail to succeed in the US. Crisis Core and God of War are two titles I can think of which performed well in the US, and it is not surprising that both are solid entries in a popular franchise and have solid single player campaigns with no reliance on multiplayer. |
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listen to the madman
(01-14-2010, 04:18 PM)
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#145
Originally Posted by Peff:
I simply do not buy the argument that in 2009-2010 in the US, PSP software is any more a victim of piracy than any other system on the market. It is the victim of shitty sales, though, as it has always beem. |
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Member
(01-14-2010, 04:21 PM)
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#146
Originally Posted by duckroll:
- PSP-4000 ready to launch with MGS:PW in April - Drop the price to 119$ (last pricedrop was in early 2007) - "Kevin Butler"-style ads - Get S-E to launch KH:BBS shortly after Peace Walker. Basically repeat the PS3 slim strategy. You can't revitalize a failing console when: - Your biggest games are panned by the critics (Gran Turismo and Assassin's Creed: Bloodlines) - Your console isn't selling and you launch a new model for 249$
Originally Posted by duckroll:
Developers are so focused on making ad-hoc games because that's what is big in Japan and they forget that if they don't put online, no one in NA/EU will buy those games.
Last edited by Spiegel; 01-14-2010 at 04:41 PM.
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Member
(01-14-2010, 04:27 PM)
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#148
Originally Posted by Stumpokapow:
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Member
(01-14-2010, 04:33 PM)
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#149
Just out of curiosity, is the used market for New Super Mario Bros Wii substantial or not?
I imagine it wouldn't really matter, since these kinds of games sell well when there's stock, but I just wanna know if it's really hurt by it or not. Looking at the original New Super Mario Bros, I'd really doubt it, but it would be interesting to know. |
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Member
(01-14-2010, 05:10 PM)
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#150
Originally Posted by cvxfreak:
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