Neuromancer
The Mayuh of f'n Bawston
(05-17-2010, 07:52 PM)

Neuromancer's Avatar
#1451

Joystiq reports 4 new deniable ops maps coming on May 27th for $10:

Source

Quote:
The DLC announcement says that the Insurgency Pack will span four unique new settings: "from the docks of San Francisco to a New Orleans cemetery, a prison in Portland to a hidden research complex in Salt Lake City."
Awesome news. $10 seems very reasonable to me.
skyfinch
Member
(05-17-2010, 09:08 PM)

skyfinch's Avatar
#1452

Originally Posted by Neuromancer:
OK the only PEC challenge I have left is liberating my partner from 5 more choke holds. Is there any way to reliably do this in splitscreen with two controllers? Seems like when I want my 2nd player to get in a choke hold, he either gets knocked back or wins the scuffle.



I think it depends on the difficulty level and what level you're on. They didn't seem to put the player in a choke hold in the first few levels, but were going nuts towards the end (Russian Embassy and beyond).
Karram
Member
(05-17-2010, 09:19 PM)
#1453

Did Ubisoft release a TU to fix the online ?
Neuromancer
The Mayuh of f'n Bawston
(05-17-2010, 09:20 PM)

Neuromancer's Avatar
#1454

Originally Posted by Karram:
Did Ubisoft release a TU to fix the online ?
Not that I'm aware of, although last few times I've played it's been better.
TheVisualizer
Member
(05-17-2010, 09:22 PM)

TheVisualizer's Avatar
#1455

Originally Posted by Neuromancer:
Joystiq reports 4 new deniable ops maps coming on May 27th for $10:

Source



Awesome news. $10 seems very reasonable to me.
nice, lets hope this sells enough to warrant a DLC co-op campaign
Insayne
Junior Member
(05-17-2010, 09:47 PM)
#1456

Are the denial ops missions going to work in co-op as well or only single player?
Neuromancer
The Mayuh of f'n Bawston
(05-17-2010, 10:16 PM)

Neuromancer's Avatar
#1457

Originally Posted by Insayne:
Are the denial ops missions going to work in co-op as well or only single player?
99% sure it's both.
F8AL
Member
(05-19-2010, 02:35 AM)

F8AL's Avatar
#1458

Can anyone download that exclusive map from gamespot/heavy?

It still says "coming soon" for me...
skyfinch
Member
(05-19-2010, 02:39 AM)

skyfinch's Avatar
#1459

Originally Posted by F8AL:
Can anyone download that exclusive map from gamespot/heavy?

It still says "coming soon" for me...

I get the same thing.
ArachosiA 78
Member
(05-19-2010, 06:46 AM)

ArachosiA 78's Avatar
#1460

Anyone know when they are supposed to release a patch for this game. I beat it on realistic and didn't get the achievement. The patch is supposed to fix this, right?
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(05-19-2010, 07:00 AM)

TheSeks's Avatar
#1461

Originally Posted by ArachosiA 78:
Anyone know when they are supposed to release a patch for this game. I beat it on realistic and didn't get the achievement. The patch is supposed to fix this, right?

Just rambo the last two levels (starting at the Theater) again. I did it and blew through the game in 30 minutes on those levels.

LOL "Mark and Execute."
F8AL
Member
(05-19-2010, 11:19 PM)

F8AL's Avatar
#1462

Anyone else get this e-mail?

from: noreply@digitalbranz.com
to: [removed]
subject: UPDATED CODE RELEASE: Splinter Cell Conviction

Hello [removed],

If you had an issue with your Splinter Cell ConvictionTM Xbox key code please keep reading.

We had a slight hiccup with the key code redemption earlier today.

If you had any issues redeeming your code please try them again - they should now work.

Now before you go:
- NO SHARING if you want to play since there is a limit of 1 key code per user.
- Don’t forget to become a fan of Live@UbisoftCanada.

Yours Truly,

Heavy.com
mik
mik is unbeatable
(05-20-2010, 02:51 PM)

mik's Avatar
#1463

Originally Posted by Neuromancer:
Joystiq reports 4 new deniable ops maps coming on May 27th for $10:

Source
Portland, Minnesota? Sam Fisher sucks at geography.

skyfinch
Member
(05-20-2010, 02:53 PM)

skyfinch's Avatar
#1464

Originally Posted by F8AL:
Anyone else get this e-mail?

from: noreply@digitalbranz.com
to: [removed]
subject: UPDATED CODE RELEASE: Splinter Cell Conviction

Hello [removed],

If you had an issue with your Splinter Cell ConvictionTM Xbox key code please keep reading.

We had a slight hiccup with the key code redemption earlier today.

If you had any issues redeeming your code please try them again - they should now work.

Now before you go:
- NO SHARING if you want to play since there is a limit of 1 key code per user.
- Don’t forget to become a fan of Live@UbisoftCanada.

Yours Truly,

Heavy.com

Yes, I got the same e-mail. Magically the 3rd Echelon map now works.
Q8D3vil
Junior Member
(05-20-2010, 05:51 PM)

Q8D3vil's Avatar
#1465

anyway, to limit the fps in the pc version ?!
i want to play it in stable 30 fps since i can't have 60 fps :/
F8AL
Member
(05-20-2010, 07:04 PM)

F8AL's Avatar
#1466

New weapon today!

The latest free content for SCC is the VIKHR (Russian: Вихрь, English: Whirlwind)! You can see more details here: http://ubi.li/7Hxma
Neuromancer
The Mayuh of f'n Bawston
(05-20-2010, 10:46 PM)

Neuromancer's Avatar
#1467

Originally Posted by F8AL:
New weapon today!

The latest free content for SCC is the VIKHR (Russian: Вихрь, English: Whirlwind)! You can see more details here: http://ubi.li/7Hxma
Another unsilenced weapon. =(
Solid warrior
Member
(05-22-2010, 10:35 AM)

Solid warrior's Avatar
#1468

yay! update just released for conviction. a friend says it fixed realistic achievement for him.
Neodiablo22
Member
(05-23-2010, 01:19 AM)

Neodiablo22's Avatar
#1469

This game had the longest end credits. They must have gone on for 15 minutes.
ArachosiA 78
Member
(05-23-2010, 05:05 AM)

ArachosiA 78's Avatar
#1470

Originally Posted by Solid warrior:
yay! update just released for conviction. a friend says it fixed realistic achievement for him.
Good. Been waiting for this.
Solid warrior
Member
(05-23-2010, 05:40 AM)

Solid warrior's Avatar
#1471

Originally Posted by Neodiablo22:
This game had the longest end credits. They must have gone on for 15 minutes.
I think you can skip it, no? (B button)
Critical Jeff
Banned
(05-25-2010, 05:53 AM)
#1472

Yeah so I just rented this game from Blockbuster, and low and behold it freezes just after the beginning of the second level. I've tried clearing my cache and playing offline, but that does seem to fix it. Any suggestions?
Neuromancer
The Mayuh of f'n Bawston
(05-25-2010, 06:06 AM)

Neuromancer's Avatar
#1473

Originally Posted by Critical Jeff:
Yeah so I just rented this game from Blockbuster, and low and behold it freezes just after the beginning of the second level. I've tried clearing my cache and playing offline, but that does seem to fix it. Any suggestions?
Title update?
Critical Jeff
Banned
(05-25-2010, 06:26 AM)
#1474

yeah I still get a freeze at the same place no matter if I'm playing the updated title or not.
comrade
Member
(05-25-2010, 07:50 AM)

comrade's Avatar
#1475

Originally Posted by Neuromancer:
Another unsilenced weapon. =(
Seriously wtf. Every new gun has been unsilenced. Totally useless.
Kinyou
Member
(05-25-2010, 02:11 PM)

Kinyou's Avatar
#1477

Am I getting this right?

Were getting a sequel done by the B-team?
MMaRsu
I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers
(05-25-2010, 02:14 PM)

MMaRsu's Avatar
#1478

Originally Posted by comrade:
Seriously wtf. Every new gun has been unsilenced. Totally useless.
Ubisoft really understands SC :lol
MMaRsu
I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers
(05-25-2010, 02:22 PM)

MMaRsu's Avatar
#1479

:lol
TheVisualizer
Member
(05-25-2010, 09:07 PM)

TheVisualizer's Avatar
#1480

Originally Posted by Kinyou:
Am I getting this right?

Were getting a sequel done by the B-team?
Well the A-team didn't exactly knock it out of the park this time so...
revolverjgw
(05-26-2010, 04:07 PM)

revolverjgw's Avatar
#1481

I really want to like this game, but I just can't get over the melee/mark thing, it's so non-sensical and gamey. Randomly gain superhuman killing abilities when you touch somebody, I fucking feel like Rogue from X-Men or something, I've never seen anything quite so jarringly unrealistic in a stealth game before. And if I decline to use it, the level and enemy layouts become irritating and lame because the game is designed with marking in mind.
miladesn
Member
(05-26-2010, 04:09 PM)

miladesn's Avatar
#1482

Originally Posted by Kinyou:
Am I getting this right?

Were getting a sequel done by the B-team?
no, Splinter Cell team is moved to Toronto now.
RedStep
Member
(05-26-2010, 04:14 PM)

RedStep's Avatar
#1483

Originally Posted by revolverjgw:
I really want to like this game, but I just can't get over the melee/mark thing, it's so non-sensical and gamey. Randomly gain superhuman killing abilities when you touch somebody, I fucking feel like Rogue from X-Men or something, I've never seen anything quite so jarringly unrealistic in a stealth game before. And if I decline to use it, the level and enemy layouts become irritating and lame because the game is designed with marking in mind.
How is that more "gamey" than layouts that conveniently separate guards at set intervals, and guards that walk the in set paths forever? Aside from shooting through the walls when people move, it's just a quick kill. You could do the same (but slower) with your pistol. It's not like he turns into Neo and freezes their bullets or anything.
revolverjgw
(05-26-2010, 04:22 PM)

revolverjgw's Avatar
#1484

Originally Posted by RedStep:
How is that more "gamey" than layouts that conveniently separate guards at set intervals, and guards that walk the in set paths forever? Aside from shooting through the walls when people move, it's just a quick kill. You could do the same (but slower) with your pistol. It's not like he turns into Neo and freezes their bullets or anything.
Insta-kill is a problem, but that's not even the thing that really irks me. It's the inability to do anything like that until Sam bonks somebody and gets the magical power-up that feels so out of place. There's necessary-evil gamey (none of these games, even the most lauded, like Thief, would be remotely beatable if there wasn't some sort of "divine intervention" in the level design and enemy behaviour), and then there's something like this. It just feels so damn strange.

And in addition to that, this game is just as bad as any other for gamey layout, what with serving you up guys that are clearly there just for you to get an easy insta-kill powerup.
Last edited by revolverjgw; 05-26-2010 at 04:32 PM.
dankir
Member
(05-26-2010, 04:33 PM)

dankir's Avatar
#1485

Originally Posted by revolverjgw:
Insta-kill is a problem, but that's not even the thing that really irks me. It's the inability to do anything like that until Sam bonks somebody and gets the magical power-up that feels so out of place. There's necessary-evil gamey (none of these games, even the most lauded, like Thief, would be remotely beatable if there wasn't some sort of "divine intervention" in the level design and enemy behaviour), and then there's something like this. It just feels so damn strange.

It's too damn easy that's what it is. I played through a hunter mission on realistic and the guy I was playing with just went balls out Rambo and just shooting everything and using gadgets.

Mark and execute is "useful" in single player, in multiplayer it slows down the game too much. Honestly it's a good game but you don't really do that much :(

I wish there was WAY more complexity to the instant kills or something to make it more situational other than press one button to "win" basically.
0OoO0
Member
(05-27-2010, 02:42 PM)
#1486

The Insurgency Map Pack is out now. Anyone get it?

The Achievements are:

Quote:
Who let the docks out? 20(G)
Complete CO-OP "San Francisco, CA" mission on Rookie or Normal difficulty

Rise from the graves 20(G)
Complete CO-OP "New Orleans, LA" mission on Rookie or Normal difficulty

Just free yourself 20(G)
Complete CO-OP "Portland, ME" mission on Rookie or Normal difficulty

Experimental Treatment 20(G)
Complete CO-OP "Salt Lake City, UT" mission on Rookie or Normal difficulty

Team congratz 50(G)
Complete Deniable Ops: Insurgency on Realistic difficulty in Hunter or Infiltration game mode

King of the crypt 30(G)
In the "Crypt", perform (12) hand to hand takedowns without alerting other enemies

Watch the soap 30(G)
In the "Washroom", neutralize (18 ) enemies

Thinking inside the box 30(G)
In the first area of the "San Francisco, CA" map, neutralize (12) enemies inside containers

Demolition crew 30(G)
Complete CO-OP "Under Construction" while shooting all the explosives in realistic difficulty
Interfectum
Member
(05-27-2010, 02:43 PM)

Interfectum's Avatar
#1487

Originally Posted by comrade:
Seriously wtf. Every new gun has been unsilenced. Totally useless.
Pathetic.
F8AL
Member
(05-27-2010, 05:47 PM)

F8AL's Avatar
#1488

Today's free content is the P99 pistol, you can check out its details here: http://ubi.li/kfFyk
Interfectum
Member
(05-27-2010, 05:49 PM)

Interfectum's Avatar
#1489

Originally Posted by F8AL:
Today's free content is the P99 pistol, you can check out its details here: http://ubi.li/kfFyk
Not silenced. :lol

"Stealth" Action :lol
TheVisualizer
Member
(05-27-2010, 06:58 PM)

TheVisualizer's Avatar
#1490

Originally Posted by 0OoO0:
The Insurgency Map Pack is out now. Anyone get it?

The Achievements are:
wait...so the new maps have coop missions too? I thought they were just gonna be for Deniable Ops
kaskade
Member
(05-27-2010, 07:01 PM)

kaskade's Avatar
#1491

I want a Colt Python with 6 execute marks.
Neuromancer
The Mayuh of f'n Bawston
(05-27-2010, 07:05 PM)

Neuromancer's Avatar
#1492

Originally Posted by TheVisualizer:
wait...so the new maps have coop missions too? I thought they were just gonna be for Deniable Ops
So did I- awesome!

By the way- Fisher needs a Glock.
Feindflug
Member
(05-27-2010, 07:13 PM)

Feindflug's Avatar
#1493

Originally Posted by 0OoO0:
The Insurgency Map Pack is out now. Anyone get it?

The Achievements are:
Complete the missions on rookie or normal? I guess the achievements for the new co-op maps can be unlocked in Realistic difficulty too...at least I hope so - I don't want to be forced to play the new missions on normal to get the achievements.
Sectus
Member
(05-27-2010, 08:01 PM)

Sectus's Avatar
#1494

Originally Posted by TheVisualizer:
wait...so the new maps have coop missions too? I thought they were just gonna be for Deniable Ops
I just checked, it's only for deniable ops, no new missions. They must have messed up the naming for the achievemenrts.
JaggedSac
Member
(05-27-2010, 08:03 PM)

JaggedSac's Avatar
#1495

Is the pack free?
Neuromancer
The Mayuh of f'n Bawston
(05-27-2010, 08:04 PM)

Neuromancer's Avatar
#1496

Originally Posted by JaggedSac:
Is the pack free?
Negative ghost rider, $10

Originally Posted by Sectus:
I just checked, it's only for deniable ops, no new missions. They must have messed up the naming for the achievemenrts.
Assy, Ubisoft, assy.
ArachosiA 78
Member
(05-28-2010, 05:47 AM)

ArachosiA 78's Avatar
#1497

It saddens me that this game isn't getting more love. I know it's not the Splinter Cell sequel we all wanted, but if you accept it on its own terms, it's pretty damn good, actually. Last Stand is one of the best co-op experiences I've ever had.
Snuggler
erotic butter maelstrom
(05-28-2010, 05:52 AM)

Snuggler's Avatar
#1498

Argh, I still want to play this. I think I'm going with Alan Wake first but according to CAG, it will be $39.99 at Target starting this Sunday 5/30-6/05.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(05-28-2010, 06:05 AM)

TheSeks's Avatar
#1499

Originally Posted by Neuromancer:
By the way- Fisher needs a Glock.
No he doesn't. All he needs is his fists a Five-seveN four enemies marked and the Y/whatever the fuck execute is on PC button.
druie
Member
(05-28-2010, 02:47 PM)
#1500

Has anyone purchased the DLC?

I got it yesterday, but it's not showing up in my game... I deleted the content and re-downloaded it... No luck. I also looked through every game mode in Deniable Ops, XBL, and Splitscreen. Pretty angry that it's not working after $10.