BruceLeeRoy
(04-08-2010, 10:12 PM)

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#201

Originally Posted by Gooster:
"Looks like I got shotgun."

I almost expected Fisher in that UK video to say "Looking for me, asshole?" at the end. Awesome video.
Uhh man that video was fricken terrible.
Gooster
Member
(04-08-2010, 10:16 PM)

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#202

Originally Posted by BruceLeeRoy:
Uhh man that video was fricken terrible.
As just about every GameStop ad is. I'm personally more annoyed by the one for God of War 3 than this one. If you thought I was calling that awesome, hell no! I was referring to the European launch trailer. :lol
FunkyMunkey
Member
(04-08-2010, 10:18 PM)

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#203

And the fact that they spam the gamestop ads more than the actual game's commercials.
BruceLeeRoy
(04-08-2010, 10:22 PM)

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#204

Originally Posted by Gooster:
As just about every GameStop ad is. I'm personally more annoyed by the one for God of War 3 than this one. If you thought I was calling that awesome, hell no! I was referring to the European launch trailer. :lol
Phew good I thought you were calling that awesome. Your right though all those Gamestop ones are abysmal.
Always-honest
always-end-with-a-swirl
(04-08-2010, 10:47 PM)

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#205

Originally Posted by BruceLeeRoy:
Uhh man that video was fricken terrible.
yeah.. what the fuck was that?.. why?.. this pulls down the game in a shit-pit
JambiBum
Member
(04-08-2010, 11:01 PM)

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#206

Originally Posted by Always-honest:
yeah.. what the fuck was that?.. why?.. this pulls down the game in a shit-pit
They do that with all GS ads. Doesn't matter the game.
Always-honest
always-end-with-a-swirl
(04-08-2010, 11:09 PM)

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#207

Originally Posted by JambiBum:
They do that with all GS ads. Doesn't matter the game.
okay.. glad we don't have 'm over here.
CloakedPuppet
Member
(04-09-2010, 12:05 AM)

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#208

Originally Posted by Tkawsome:
Wow, the commercial for this game is pretty amazing. I love the song choice.

Just so people don't think I'm talking about the gamestop POS

Splinter Cell Television Commercial

The version I saw wasn't as long though.
Shame that due to hypocritical censors and idiotic soccer-mom twats, this kind of game commercial will never wash in North America.
CloakedPuppet
Member
(04-09-2010, 02:06 AM)

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#209

Well - lookee here! Thursday evening (and weekend) confirmed!

FuttBuck
Member
(04-09-2010, 02:12 AM)

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#210

Originally Posted by CloakedPuppet:
Well - lookee here! Thursday evening (and weekend) confirmed!


Lucky lucky! Give us impressions; things like framerate, graphics, gameplay, stealth (XD), etc etc.

I have to wait until the 20th to grab mine :(
Costanza
Banned
(04-09-2010, 02:14 AM)
#211

damn, lucky. i want :(
CloakedPuppet
Member
(04-09-2010, 02:14 AM)

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#212

Originally Posted by FuttBuck:
Lucky lucky! Give us impressions; things like framerate, graphics, gameplay, stealth (XD), etc etc.

I have to wait until the 20th to grab mine :(
Will do - still have a bit to do before I install it and give it a go.
SNUG REVOL
Member
(04-09-2010, 02:35 AM)
#213

I've put about 10 hours into it. Ask me some questions.
SuperAwesome
Member
(04-09-2010, 02:38 AM)
#214

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
How much longer do you think it's going to be?

By what means did you get it? (mom and pop, b/m)
TheLegendary
(04-09-2010, 02:44 AM)

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#215

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
Primer: have you played Chaos Theory/older Splinter Cells?

If so...can you play the game like you were able to play the older games? How action oriented is it?

And you're 10 hours into single player or have you played all game modes? How long is the SP campaign?
Y2Kev
Favorite Poster on the Citadel
(04-09-2010, 02:48 AM)

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#216

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
How long is the SP campaign?
miladesn
Member
(04-09-2010, 02:55 AM)

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#217

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
without any spoilers, How is the story?
SNUG REVOL
Member
(04-09-2010, 02:58 AM)
#218

Originally Posted by SuperAwesome:
How much longer do you think it's going to be?

By what means did you get it? (mom and pop, b/m)
I'm playing on Realsitic and I've reached the last level. I'm actually impressed by the length of the game. I should finish the game with a total 8-10 hours.

Originally Posted by TheLegendary:
Primer: have you played Chaos Theory/older Splinter Cells?

If so...can you play the game like you were able to play the older games? How action oriented is it?

And you're 10 hours into single player or have you played all game modes? How long is the SP campaign?
Ok, here is where I need to be careful. First off I'm a HUGE Splinter Cell nut. Loved Chaos Theroy and Double Agent(Xbox1).

Hate to say it but that form of stealth is dead :(. If you think you can play Conviction like the old splinter cells, cancel your pre-order. I dont hate the game, but I had to adjust my expectations. The new "stealth" is dropping 4 dudes in mark and execute without being seen. Is this fun? yea, but I miss what Splinter Cell was known for.

Originally Posted by miladesn:
without any spoilers, How is the story?
Its mess. Some of the twists and reveals really make you scratch your head. (IMO)


I know ive been pretty negative, but the co op is bad ass.
ToyMachine228
Member
(04-09-2010, 03:02 AM)

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#219

On Amazon, where during the checkout process do you enter the $5 off SPLINTER code?
Costanza
Banned
(04-09-2010, 03:07 AM)
#220

Originally Posted by ToyMachine228:
On Amazon, where during the checkout process do you enter the $5 off SPLINTER code?
Last page.
CloakedPuppet
Member
(04-09-2010, 03:08 AM)

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#221

Alright - some of my very early impressions. First off, the game looks quite good - really reminds me a LOT of Assassin's Creed II so far. The stealth aspect is definitely evolved from previous games but, so far, I think it's great. To me it seems like a natural way to go for the series.

This is easily one of my favorite series and I'm really enjoying it so far. Keep in mind, I also thoroughly enjoyed my time with the demo.
SuperAwesome
Member
(04-09-2010, 03:08 AM)
#222

Originally Posted by CloakedPuppet:
Alright - some of my very early impressions. First off, the game looks quite good - really reminds me a LOT of Assassin's Creed II so far. The stealth aspect is definitely evolved from previous games but, so far, I think it's great. To me it seems like a natural way to go for the series.

This is easily one of my favorite series and I'm really enjoying it so far. Keep in mind, I also thoroughly enjoyed my time with the demo.
So was the IQ increased from the demo?
BrassMonkey1010
Member
(04-09-2010, 03:16 AM)
#223

fuck amazon credit!! I hated the demo of this game, but bought it anyways. Its gotta okay for $31.
Jay-B
Member
(04-09-2010, 03:17 AM)

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#224

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
What did you think of the level design (sp)? Is it mostly open areas or was the demo fairly representative of what the levels are like in the final game?
Darkmakaimura
Member
(04-09-2010, 03:20 AM)

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#225

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
Is the level in the demo (you know, where you rescue the scientist) in the actual game as it appeared in the demo itself?
Lunchbox
Member
(04-09-2010, 03:21 AM)

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#226

Originally Posted by CloakedPuppet:
Well - lookee here! Thursday evening (and weekend) confirmed!

[IMG]http://img.photobucket.com/albums/v716/Shaersh/IMG_4853.jpg[IMG]
hey

HEY

Fuck you
CloakedPuppet
Member
(04-09-2010, 03:23 AM)

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#227

Originally Posted by SuperAwesome:
So was the IQ increased from the demo?
The bathroom interrogation scene is the only one that I've played from the demo and it looks the same. I'm on the first mission and I think the game looks very good though. Again, I'm very much reminded of ACII - both in image quality and general art direction. Great attention to detail in the environments too.
SuperAwesome
Member
(04-09-2010, 03:23 AM)
#228

Originally Posted by Jay-B:
What did you think of the level design (sp)? Is it mostly open areas or was the demo fairly representative of what the levels are like in the final game?

Demo had quite a few ways to approach situations.
Lunchbox
Member
(04-09-2010, 03:24 AM)

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#229

Originally Posted by SNUG REVOL:
I've put about 10 hours into it. Ask me some questions.
Hows the Ghost Recon beta?
TheLegendary
(04-09-2010, 03:30 AM)

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#230

Originally Posted by Lunchbox:
Hows the Ghost Recon beta?
[img]http://i34.************/20tp5oj.jpg[/img]
SketchTheArtist
Member
(04-09-2010, 03:30 AM)
#231

By the way guys, don't know if you knew already, but all the levels in the game have been designed to accomodate those who want to kill anything that moves and those who want to play it stealth, be a ghost that no one will see or hear. Just like that Stealth Video with Sam emerging from the back of a truck.

So, please, no more whining about ''This isn't steathy!!'' :-P
CloakedPuppet
Member
(04-09-2010, 03:30 AM)

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#232

I'm really REALLY digging this game. Sam feels a lot deadlier all around and the pacing feels much more urgent. AI seems pretty sharp and unforgiving. I'm just scratching the surface and am already thinking about different ways to approach each situation.
TheLegendary
(04-09-2010, 03:33 AM)

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#233

Christ... you guys are going to convince me to get the damn game after cancelling/reordering/cancelling my order. :(
CloakedPuppet
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(04-09-2010, 03:44 AM)

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#234

Originally Posted by TheLegendary:
Christ... you guys are going to convince me to get the damn game after cancelling/reordering/cancelling my order. :(
Honestly, I think that people who were put off by the demo have to realize that the new mechanics are really well implemented here. Also, the execute markers are only an OPTION - I've been using them so far but I can tell that there is nothing preventing from being completely stealthy and taking out most baddies from the shadows. The level design really supports multiple styles as has been mentioned.
JambiBum
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(04-09-2010, 03:45 AM)

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#235

This is why I'm glad that multiple people got it early. Cloaked and Snug clearly go about playing the game differently. Not that that's a bad thing really, but it helps to get different people's opinion of the game.
CrazedArabMan
member
(04-09-2010, 03:46 AM)

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#236

Originally Posted by TheLegendary:
Christ... you guys are going to convince me to get the damn game after cancelling/reordering/cancelling my order. :(
Bi-polar with pre-ordering or what?

Also, nice impressions from the people who have it.
Digital-Hero
Member
(04-09-2010, 03:57 AM)

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#237

So no reviews yet eh?
TheLegendary
(04-09-2010, 03:57 AM)

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#238

Originally Posted by CrazedArabMan:
Bi-polar with pre-ordering or what?
I guess you can say bi-polar towards the game. I'll probably still hold off a few weeks but early impressions sound good...
CloakedPuppet
Member
(04-09-2010, 04:05 AM)

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#239

LOTS of F-bombs so far for those that were wondering. :lol

Not that I mind. Makes head shots and yanking foul mouthed douche bags through open windows that much more fun. :D
Tkawsome
Fifty feet tall, balls of steel, fires fricking laser beams from his nipples...
(04-09-2010, 04:07 AM)

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#240

Originally Posted by CloakedPuppet:
Shame that due to hypocritical censors and idiotic soccer-mom twats, this kind of game commercial will never wash in North America.
I saw it on North American television.
JambiBum
Member
(04-09-2010, 04:11 AM)

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#241

IGN said that they will have their "review" up on Friday by 5 pm PST.
miladesn
Member
(04-09-2010, 04:13 AM)

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#242

Originally Posted by JambiBum:
IGN said that they will have their "review" up on Friday by 5 pm PST.
good, I guess Hilary is doing it.
EagleEyes
Member
(04-09-2010, 04:14 AM)
#243

Originally Posted by CloakedPuppet:
LOTS of F-bombs so far for those that were wondering. :lol

Not that I mind. Makes head shots and yanking foul mouthed douche bags through open windows that much more fun. :D
Lol. Is there a lot of screen tearing in the retail version?
CloakedPuppet
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(04-09-2010, 04:14 AM)

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#244

Originally Posted by Tkawsome:
I saw it on North American television.
Really? That surprises me - in a good way.
Darkmakaimura
Member
(04-09-2010, 04:22 AM)

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#245

Originally Posted by CloakedPuppet:
The bathroom interrogation scene is the only one that I've played from the demo and it looks the same. I'm on the first mission and I think the game looks very good though. Again, I'm very much reminded of ACII - both in image quality and general art direction. Great attention to detail in the environments too.
So, since you haven't played the demo portion of that part, is the part I described (going into basement to rescue scientist before she's shot, etc) in the game itself?
CloakedPuppet
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(04-09-2010, 04:23 AM)

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#246

Originally Posted by EagleEyes:
Lol. Is there a lot of screen tearing in the retail version?
I haven't been noticing very much at all - I think I noticed a very minor amount on an outdoor bit at the beginning.
CloakedPuppet
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(04-09-2010, 04:24 AM)

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#247

Originally Posted by Darkmakaimura:
So, since you haven't played the demo portion of that part, is the part I described (going into basement to rescue scientist before she's shot, etc) in the game itself?
I'm sure it is but I haven't gotten there yet.
CrazedArabMan
member
(04-09-2010, 04:26 AM)

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#248

I think the review embargo lifts tomorrow if I read a post in the other thread or it might have been this one correctly. Let's hope so.
comrade
Member
(04-09-2010, 04:35 AM)

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#249

Originally Posted by CrazedArabMan:
I think the review embargo lifts tomorrow if I read a post in the other thread or it might have been this one correctly. Let's hope so.
Originally Posted by JambiBum:
IGN said that they will have their "review" up on Friday by 5 pm PST.
Indeed. Can't wait for Tuesday.
JambiBum
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(04-09-2010, 04:41 AM)

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#250

Originally Posted by miladesn:
good, I guess Hilary is doing it.
EWWWWWWWWWWWW :(. Not that I really pay attention to IGN's reviews. But I don't like his voice.