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Member
(04-18-2010, 03:23 AM)
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#154
Originally Posted by Luigiv:
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Member
(04-18-2010, 03:25 AM)
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#155
Amazing OP!!
I have a few Qs tho. This is my first real monster hunter. Can't wait to get it! However, does anybody know how the game will handle players of differing levels/equipment quality and quest handling, etc? Edit: nevermind on this. the op states that levels dont really come into play, so i guess u can jump in and play with anybody and only some equipment differences come into play, eh? Also, progress in single player and multiplayer is the same, right? so i can choose to grind some single player and have some sessions multiplayer all with same character, right? |
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A passionate embrace, a beautiful memory lingers.
(04-18-2010, 03:27 AM)
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#156
So just how much content is in this game? Is everyone going to look the same come end-game (if there is such a thing) with the same weapons and such? And monsters, is there a good deal of big baddies out there, or is the OP showing off most of them?
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Member
(04-18-2010, 03:29 AM)
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#157
Originally Posted by abq:
Originally Posted by Avatar1:
Last edited by Luigiv; 04-18-2010 at 03:34 AM.
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Member
(04-18-2010, 03:30 AM)
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#159
Originally Posted by EvaPlusMinus:
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Member
(04-18-2010, 03:33 AM)
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#161
Originally Posted by EvaPlusMinus:
I felt great just beating the demo monsters, haha. cant imagine the joy of taking down the bigger stuff. |
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Member
(04-18-2010, 04:30 AM)
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#163
I just started looking into the content that Monster Frontier has in my MH high, and i like what i see. 18 monsters, all of which are mostly new is great, but i would have seriously jumped at capcom throwing in some of the originals they made for frontier into tri. How hard would that have a been? SHARE THAT CONTENT WITH THOSE OF US NOT IN JAPAN CAPCOM. Sheesh.
Anyway, can someone tell me what they honestly think the chances of a Tri G are and when they think it will show up? |
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Member
(04-18-2010, 04:32 AM)
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#164
Tuesday can't come soon enough. Let's hype this bitch up baby!
Oh and is there going to be a thread where we could set up a day and time to meet up online in the game and play. I know that the servers are split between US and EU but it would be cool if we could make a general thread for the US/EU and set up some time or day and hook up. Just a thought :D |
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Member
(04-18-2010, 04:36 AM)
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#165
Originally Posted by Gamer @ Heart:
:lol:lol:lol Worst designed monster ever! |
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Little Big NeoContra
(04-18-2010, 04:51 AM)
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#166
Originally Posted by Luckydude23:
Speaking of which, anyone want to make a decent logo for the Steam group? That way we can have announcements and stuff as well. |
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(04-18-2010, 04:57 AM)
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#167
Originally Posted by Avatar1:
Originally Posted by Gamer @ Heart:
Earliest for MH3G to be announce will be this fall or early next year. |
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Member
(04-18-2010, 05:04 AM)
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#170
Originally Posted by Mockingbird:
There are low level versions of monsters then after you pass a certain guild rank you unlock higher level versions of monsters with more HP that are much stronger that you can carve different higher level quality pieces from that are required for the highest level items.
Last edited by Gamer @ Heart; 04-18-2010 at 05:11 AM.
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Member
(04-18-2010, 05:45 AM)
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#175
Originally Posted by Gamer @ Heart:
I do like Raviente's design but apparently he's boring as hell to fight. |
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Little Big NeoContra
(04-18-2010, 05:59 AM)
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#177
Originally Posted by Htown:
Originally Posted by Kandinsky:
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(04-18-2010, 06:09 AM)
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#180
Originally Posted by Luigiv:
Edit: PM john tv to help ya with changing the title name and we are good to go!
Last edited by Tenbatsu; 04-18-2010 at 06:18 AM.
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(04-18-2010, 06:17 AM)
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#183
Originally Posted by Seraphis Cain:
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(04-18-2010, 07:07 AM)
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#188
Originally Posted by Seraphis Cain:
Originally Posted by john tv:
Btw I tweak the banner design a bit, how do you guys feel bout it? [IMG]http://i43.************/2czc51s.jpg[/IMG] |
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Little Big NeoContra
(04-18-2010, 07:52 AM)
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#190
I cant wait to hear some of the larger boss themes. If a goofy monster like Qurupecco can have such a great theme, some of the larger bosses must be mindblowing.
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minna ni naisho dayo
(04-18-2010, 07:54 AM)
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#192
Originally Posted by Teknoman:
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Jealous of the Glory that is Johnny Depp
(04-18-2010, 07:57 AM)
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#195
what really changed between the PSP/PS2 versions and the Wii versions, for the mainstream press to suddenly give a game in the series high scores?
did they finally realize they were complete retards when it came to reviewing the series? or is the MH3 really that accessible compared to the PSP/PS2 MH games? Because I find all these high scores hard to believe, considering how harsh the media was with this series. |
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Member
(04-18-2010, 08:00 AM)
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#196
Originally Posted by Error:
Also, only the first came out here on consoles and had no other control options than the fighting on the right analogue stick which was silly and some very clunky online. The third one just clears all those issue up and incorporates the numerous small streamline functions like farming, kitchen, menu tweaks, inventory management and more that make it way less frustrating to manage.
Last edited by Gamer @ Heart; 04-18-2010 at 08:04 AM.
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Member
(04-18-2010, 08:01 AM)
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#197
Originally Posted by Error:
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minna ni naisho dayo
(04-18-2010, 08:02 AM)
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#198
Originally Posted by Error:
Originally Posted by Gamer @ Heart:
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Member
(04-18-2010, 08:04 AM)
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#199
Originally Posted by Error:
Maybe Tri is the definitive and Capcom hit the right notes with it. Also, I don't think it's a port but a game built from the ground up. I have no idea if the PSP versions is a port of the PS2 ones, but it seemed different to me when I played them. There were more MH games on the PS2 in Japan so Capcom must've kept fine-tuning it until they got it right. |