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Cday
Member
(10-21-2010, 07:51 PM)
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There are two different ways to get mew in the game. The one they used and one involving the Gold Nugget bridge. Also the part where they talked about not having the cut ability and you have to find a pokemon with cut ruined this. It's clear they know nothing about pokemans in the first place.
Seda
Achieved the Mark of Mastery
(10-21-2010, 11:30 PM)
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Originally Posted by Cday

There are two different ways to get mew in the game. The one they used and one involving the Gold Nugget bridge. Also the part where they talked about not having the cut ability and you have to find a pokemon with cut ruined this. It's clear they know nothing about pokemans in the first place.


That's the one I was familiar with. I guess if the code can be manipulated in many ways.
Last edited by Seda; 10-21-2010 at 11:34 PM.
Randy
Member
(10-21-2010, 11:34 PM)
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Mind. Blown.
MYE
Banned
(10-22-2010, 12:11 AM)
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WAT
NoRéN
Member
(10-22-2010, 12:24 AM)
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Originally Posted by EmCeeGramr

IIRC, the "legit Mew" trick was only figured out in something like 2002 or 2003, when the GBA games were already out.

They figured it out not by chance, but by looking at the game's code and how it loaded things into memory. It manipulates the game into thinking that Mew is queued up in memory for a random encounter.

Ohh, well, when you put it that way it's not so cool. Holy hell! That's even more awesome!!!
xir
Likely to be eaten by a grue
(01-06-2011, 10:52 PM)
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New one for the new year
http://www.gametrailers.com/video/ep...fiction/709014
Banjo-Kazooie's stop n' swop.
rezuth
Member
(01-06-2011, 11:03 PM)
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Originally Posted by xir

New one for the new year
http://www.gametrailers.com/video/ep...fiction/709014
Banjo-Kazooie's stop n' swop.

Fun but seeing where the other episodes went I thought they were gunning for something a bit harder to prove.
LiK
Member
(01-07-2011, 07:24 PM)
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i wish the episodes were more frequent, ah, such a long wait for each one.
ithorien
Member
(01-07-2011, 07:34 PM)
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Originally Posted by LiK

i wish the episodes were more frequent, ah, such a long wait for each one.

And longer :/ But unfortunately it's not Mythbusters, there aren't -that- many game myths, and they can't really show the process, or it would bore us to death.
LiK
Member
(01-07-2011, 07:35 PM)
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Originally Posted by ithorien

And longer :/ But unfortunately it's not Mythbusters, there aren't -that- many game myths, and they can't really show the process, or it would bore us to death.

i don't mind if they went with some common ones that the general public may not know about. maybe make them as a compilation if they're really easy to do. i would watch that.
Revolutionary
Member
(01-07-2011, 07:42 PM)
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I just saw the Mew one and I have to say WTF! I had no idea there was a legit way to get it.
My 12 year old self is kickin himself right now. :lol How the hell did anyone figure that one out? Jeez.
The Faceless Master
(01-07-2011, 08:02 PM)
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they need to do a pop fiction on the classic Dead or Alive "Age = 99" bullshit.
LiK
Member
(01-07-2011, 08:07 PM)
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Originally Posted by The Faceless Master

they need to do a pop fiction on the classic Dead or Alive "Age = 99" bullshit.

+1 :lol
-Pyromaniac-
(01-07-2011, 08:22 PM)
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Damn I didn't know about this show, really entertaining.
FunkyPajamas
Member
(01-07-2011, 08:30 PM)
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Originally Posted by ithorien

And longer :/ But unfortunately it's not Mythbusters, there aren't -that- many game myths, and they can't really show the process, or it would bore us to death.

They could do it like a 1UP Show-type thing, a longer (maybe 5-10 minutes) show with the gametrailer cast trying to confirm/debunk the myth while talking and then the verdict.
sixteen-bit
Member
(01-07-2011, 08:36 PM)
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Originally Posted by The Faceless Master

they need to do a pop fiction on the classic Dead or Alive "Age = 99" bullshit.

Is there a way to submit ideas to them?
Mr. Sam
Member
(01-07-2011, 08:51 PM)
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My jaw hit the floor at finding out you could legitimately catch Mew. Where's a time machine when you need one?
Brizzo24
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(01-07-2011, 08:56 PM)
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Originally Posted by _dementia

Is there a way to submit ideas to them?

Yeah. We're always open to suggestions. PM me here!
LiK
Member
(01-07-2011, 09:10 PM)
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Originally Posted by Brizzo24

Yeah. We're always open to suggestions. PM me here!

Who are you?! You make them? Thanks!
Grisby
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(01-07-2011, 09:13 PM)
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Originally Posted by Brizzo24

Yeah. We're always open to suggestions. PM me here!

Cool beans. If your in on making these, thanks. Very well done and fun to watch.
Sohter.Nura
Member
(01-07-2011, 09:20 PM)
I loved every single one of them so far :D :D :D I only hope they don't make one where the myth was a bust, I love to see hidden secrets in game :X

Oh, and the Reptile one was my favorite!
Slavik81
Member
(01-07-2011, 09:29 PM)
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Originally Posted by Cday

There are two different ways to get mew in the game. The one they used and one involving the Gold Nugget bridge. Also the part where they talked about not having the cut ability and you have to find a pokemon with cut ruined this. It's clear they know nothing about pokemans in the first place.

I'm not sure what you're talking about. You get cut on the SS Anne, and it leaves when you get off it The rumour I heard in elementary school was that you had to do it before the SS Anne leaves.
Anth0ny
Member
(01-07-2011, 09:40 PM)
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Originally Posted by Anth0ny on May 25 2010


I love this idea. I hope they do an episode about the Triforce in OOT and Stop n Swap in BK/BT.

Oh, and Mew in Pokemon R/B/Y of course!

Kobe! :D

However, I do have some nitpicks.

-The Mew video was a little off. The whole "fly away from a trainer" method can actually be used to catch any Pokemon in the game. the narrator implied that you can fight/fly away from any trainer, then show up to Lavender and just catch it. Wrong. You must fly away from the trainer shown from the video (well, not really, but it's the easiest one in the game), and you definitely must fight the trainer with the Slowpoke north of Cerulean. The Slowpoke's stats is the key to Mew...somehow. Flying back to Lavender, and returning to the route that you originally flew away from is how to make the Mew appear.

-The stop n Swap video was great, but it's clear that the mystery isn't truly solved. That's what Stop n Swap was? DLC and gamer pics? I don't think so. Rare will never tell us what the true secret was, but my personal theory is that it was Bottles Revenge, a mode that allowed the second controller to control nearby enemies. Such an interesting concept, it's a shame that it didn't come to fruition (without the help of a gameshark).
darthbob
Member
(01-07-2011, 09:47 PM)
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Originally Posted by Anth0ny

Kobe! :D

However, I do have some nitpicks.

-The Mew video was a little off. The whole "fly away from a trainer" method can actually be used to catch any Pokemon in the game. the narrator implied that you can fight/fly away from any trainer, then show up to Lavender and just catch it. Wrong. You must fly away from the trainer shown from the video (well, not really, but it's the easiest one in the game), and you definitely must fight the trainer with the Slowpoke north of Cerulean. The Slowpoke's stats is the key to Mew...somehow. Flying back to Lavender, and returning to the route that you originally flew away from is how to make the Mew appear.

The Slowpoke's Special stat is what triggers the Mew. Since the value for a Mew in the game is #21, and the Slowpoke's Special stat is the same, it loads a Mew, because the last data that it stored in to memory was from that encounter, and since it still needs to load data from the trainer you flew or teleported away from, it just loads that.
Threi
notag
(01-07-2011, 09:58 PM)
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just caught up on this series...love it :D
Arucardo
Member
(01-07-2011, 10:00 PM)
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I love this show, easter eggs and such are one of my favorite things about games. I spent countless hours trying to get some easter eggs in custom counter-strike maps. Also, there's that Action Half-Life map that Rock Paper Shotgun wrote about, really enjoyed it.

EDIT: I forgot that it was actually a PC Gamer UK story that got re-published later on RPS.
SolidSnakex
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(01-07-2011, 10:01 PM)
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Originally Posted by Sohter.Nura

I loved every single one of them so far :D :D :D I only hope they don't make one where the myth was a bust, I love to see hidden secrets in game :X

They've had two that were busts, the Goldeneye island and reviving Aeris in FF7. You can reach the island in Goldeneye, but you can only do it with a Gameshark instead of through doing some specific actions that people claim.
Mike D
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(01-07-2011, 10:22 PM)
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Originally Posted by Anth0ny

The stop n Swap video was great, but it's clear that the mystery isn't truly solved. That's what Stop n Swap was? DLC and gamer pics? I don't think so. Rare will never tell us what the true secret was, but my personal theory is that it was Bottles Revenge, a mode that allowed the second controller to control nearby enemies. Such an interesting concept, it's a shame that it didn't come to fruition (without the help of a gameshark).

The rewards part maybe because some of them are current-gen stuff as you mentioned, but new moves and in-game content obviously are plausible. The mystery part was more how you were supposed to do Stop N Swop and why it was never implemented, and how you were supposed to get the eggs and who/what were the meant for. The interview answered those first two questions, and the XBLA re-releases answered the last two.

Obviously GameShark/AR allowed you to get to the eggs/key well before this was all figured out, but I think everyone wanted to know how you legitimately got those eggs/key. The cheat codes were a backdoor to activating Stop N Swop in BK...you were supposed to swop BT out for BK and the data from BT would trigger the eggs/key becoming available. Then you swopped out BK for BT once you got those items, and you'd get rewared in BT.

If somebody wants to go for the ultimate step and has the engineering/coding understanding of N64 software and hardware, find a way to fake BT data onto BK (if it was programmed into the N64 versions) to activate the eggs/key. Then find a way to transfer that data to BT and see if anything happens, if it's even possible. Again, the programming may have never gotten that far in BT to include the full Stop n Swop functionality. We've actually reached out to the devs on the Reptile one, but haven't ever heard back, though it would be awesome if we could get new dev commentary on some of these, like Stop N Swop

Originally Posted by _dementia

Is there a way to submit ideas to them?

I check this thread and other places for just that. The segment has a time limit that we try to keep it under, otherwise they'd be more in-depth and technical. Like the ALttP one; I wrote up a detailed explanation of how exactly the thing works to appease the few people still claiming the "run as fast as you can" method worked for them and thus the "running fast" part is what triggered it. But it would increase the length beyond the target range, and so we do our best to get in what is most relevant. The Mew one I actually forgot to get into the fact that Mew's appearance is based on the stats of the opposing trainer's Pokemon.
chubigans
y'all should be ashamed
(01-07-2011, 10:38 PM)
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OP updated! Love these shows. :D
Anth0ny
Member
(01-07-2011, 10:53 PM)
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Originally Posted by TSA

We've actually reached out to the devs on the Reptile one, but haven't ever heard back, though it would be awesome if we could get new dev commentary on some of these, like Stop N Swop

That would be awesome. It's been, what, 13 years now that they've been teasing us? It would be nice to finally hear the whole entire truth :lol

Anyways, it probably would have went like this if the whole hot swap thing wasn't taken out of newer N64s:

1. In Banjo Tooie, a character in the game tells you the sandcastle codes to enter in BK. Of course, there are no more N64 cartridges roaming around.

2. You acquire the items and do the hot swap. The items are now in Tooie.

3. Ice Key still gets you the Mega Glowbo, and ultimately, Dragon Kazooie.
-Pink Egg=Breegull Bash
-Blue Egg=Homing Eggs
-Yellow Egg= Jinjo in multiplayer
-Cyan Egg= zomg new level
-Green Egg= Boss rush maybe?
-Red Egg= Bottles Revenge

That would have been pretty awesome. SNS, and Banjo Kazooie as a whole was a huge part of my childhood, and this is one of my personal greatest video game mysteries of all time.
graywolf323
Member
(01-07-2011, 11:04 PM)
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wow I had never heard of the non cheating way to catch Mew before
Ydahs
Member
(01-08-2011, 02:01 AM)
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Just watched the last two and both were great. While I already knew of the Mew one, it's still awesome seeing the reactions of people who don't.

Best gaming series going around.
xemumanic
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(01-08-2011, 02:04 AM)
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Originally Posted by Phhhh

reminds me of this

http://www.youtube.com/watch?v=maCSZFEPwzc

Yeah, defendthehouse has been doing these for a long time now, but its a good idea, but GT need to do more classic rumors.
Conrad Link
Member
(01-08-2011, 02:13 AM)
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Made me think of the 'getting to the top of the castle without 120 stars' thing in Super Mario 64.

For years I read about it in magazines not really understanding how/where exactly to do the crazy jumps...... then thanks to the glory of the Internet I saw a crap low res .rm vid (pre- YouTube days) and sorta saw what I was aiming for - after a bit more trying, mission accomplished! :D
MNC
(01-08-2011, 02:13 AM)
Yeah the stop n swop thing is truly mistifyingly mysterious to me :lol It's so ominous, I really liked how deep those games could go.
Fusebox
eternally victimized by the Common Sense Hit Squad
(01-08-2011, 02:17 AM)
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Just going through them now, I love how thorough they are! Great little show.
nocode
Member
(01-08-2011, 02:53 AM)
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Wow, this show brings back memories. Before the internet, there was ALWAYS these rumors you heard from kids at school about how to unlock this type of shit. I spent hours trying EVERYTHING on my games back then. Back then I only got a couple of games a year though, so it was easy to spend hours and hours on them:lol :lol Cool show!
Feep
Second-hand Citizen
(01-08-2011, 02:56 AM)
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Love this show. Thanks, GAF!

Didn't Nintendo Power run a contest to those who could reach the top of the castle without the cannon? I think the winner did a crazy triple jump wall-jump off a weirdly angled hillside, or something.
nocode
Member
(01-08-2011, 03:23 AM)
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Originally Posted by Feep

Love this show. Thanks, GAF!

Didn't Nintendo Power run a contest to those who could reach the top of the castle without the cannon? I think the winner did a crazy triple jump wall-jump off a weirdly angled hillside, or something.

It was around the right side of the castle. There's a little nook that you can wall jump up. I can't remember if it was actually possible for sure, but I know I tried for a long time to do it. I'm pretty sure I succeeded too, but I'm honestly not sure at this point.
Feep
Second-hand Citizen
(01-08-2011, 03:28 AM)
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Originally Posted by nocode

It was around the right side of the castle. There's a little nook that you can wall jump up. I can't remember if it was actually possible for sure, but I know I tried for a long time to do it. I'm pretty sure I succeeded too, but I'm honestly not sure at this point.

http://www.youtube.com/watch?v=2-i7yjonVdM
nocode
Member
(01-08-2011, 09:11 AM)
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Originally Posted by Feep

http://www.youtube.com/watch?v=2-i7yjonVdM

Haha, hill jump it is. I still remember it being a nook, but obviously I'm slightly off :lol
Azure Dream
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(01-08-2011, 09:35 AM)
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Hey, they actually cited the right reason for Rare taking it out. (Nintendo does not like developers encouraging players to do strange, unintended things with their hardware. See Boom Blox and headtracking for a more recent example.)

I'm glad this show does their homework, it makes it more enjoyable to watch.
BatDan
Member
(02-23-2011, 04:04 AM)
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Episode 9: The chanting in the Fire Temple in Ocarina of Time.

http://www.gametrailers.com/video/ep...fiction/710816
ItWasMeantToBe19
Member
(02-23-2011, 04:17 AM)
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Amazing episode. Never knew you could access the debug screen in OoT or the other stuff.
sixteen-bit
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(02-23-2011, 04:23 AM)
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this show is awesome
Big One
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(02-23-2011, 04:31 AM)
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Kind of sucks he didn't mention the Islam moon being on the original version of the Mirror Shield.
AwesomeSauce
MagsMoonshine
(02-23-2011, 04:43 AM)
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It's totally amazing how people figure out how to do that crooked cartridge trick and the input commands to enter the debug mode.
vatstep
This poster pulses with an appeal so broad the typical restraints of our societies fall by the wayside.
(02-23-2011, 04:47 AM)
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Originally Posted by ItWasMeantToBe19

Amazing episode. Never knew you could access the debug screen in OoT or the other stuff.

Yeah, pretty cool. "Oh! MY GOD!"
Funshine
Junior Member
(02-23-2011, 04:49 AM)
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These episodes are great, but I wish they came out faster =x
Murrah
Member
(02-23-2011, 04:49 AM)
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That was one of the most interesting video game related things I've ever seen; the part about none of the localization team members being there anymore makes the whole thing oddly ominous, like some kind of nerdy urban legend only minus the microwaved poodles

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