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Banned
(11-24-2011, 02:19 AM)
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#6201
Originally Posted by Mairu:
I have an HPE i5-650 3.2GHz, Windows 7 64-bit Home Premium Edition, 8GB RAM, GTX 570 1280mb 1 moar Mario Galaxy 2 screenshot I took of Mario chilaxin' on the Mario Faceship http://www.abload.de/img/mg2sleeptwfwy.png and here's 1 from Star Fox Adventures for the Gamecube I took http://www.abload.de/img/starfox2mcuwz.png
Last edited by Medalion; 11-24-2011 at 08:47 PM.
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Banned
(11-24-2011, 05:24 AM)
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#6204
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Member
(11-24-2011, 06:38 AM)
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#6205
http://gwht.wikidot.com/usb-loader Yes, any kind of peripheral's buttons could be bound for use in Dolphin. |
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Member
(11-24-2011, 06:49 AM)
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#6206
Would it be reasonable to assume Skyward Sword will look like the screens from this thread when it inevitably gets re-released for the Wii-U?
All the game needs is an upped resolution and some AA and it goes from looking okay to being absolutely gorgeous. You'd think this would be a no brainer for Nintendo. |
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Member
(11-24-2011, 06:57 AM)
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#6207
I've been trying to get Skyward Sword to work properly without graphical glitches on Mac. The latest build (everything post 3.0) has the proper colors but weird background bugs unless EFB is set to RAM.
r7719 doesn't have these problems, but the screen has a permanent green tint when rendered with OpenGL, which is the only option available for the Mac build. I guess I'll have to install Windows 7 to get DX11! |
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Member
(11-24-2011, 08:11 AM)
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#6209
So, just to repeat in case anyone is having the same problem: TURN AA ON, NOT OFF. |
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Member
(11-24-2011, 08:42 AM)
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#6213
The price doubled or so... to $1.49, but this is the one I bought more than a year ago. It takes a couple weeks to get to the states because it's shipping from AUS, however the shipping was free, and it did arrive when he said it would.
http://www.ebay.com/itm/Mini-Bluetoo...#ht_4301wt_905 |
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Member
(11-24-2011, 09:25 AM)
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#6216
Urgh, I hate doing that much mucking about. Maybe I'll just wait for Wii U and hope it includes backward compatibility with 1080p scaling. |
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Member
(11-24-2011, 09:45 AM)
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#6217
Anyways, everytime I come into this thread I seriously almost tear up at how freaking beautiful some Wii games could be, it's unbelievable. SMG2 in particular is mind-blowing. So, assuming I already have a good case and power supply, what kind of money am I looking at to run these games like the screenshots I see here? |
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Member
(11-24-2011, 10:06 AM)
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#6218
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Member
(11-24-2011, 10:10 AM)
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#6219
I just wanna make a back up so I can play Zelda using the Dolphin. Watching my sis play atm, very jaggy and poorly defined compared with the Dolphin shots. Would love to play it on Dolphin. So I need homebrew channel to get it working? I don't suppose there is a very laymen, straight forward guide out there. Don't want all the emulators and stuff, just want to make a back up and run it through dolphin on computer. |
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Member
(11-24-2011, 10:17 AM)
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#6220
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Member
(11-24-2011, 10:48 AM)
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#6221
![]() Your ultimate goal should be to install Configurable USB Loader. Figure out what you need, follow the guide exactly, and back up the game to a hard drive. From there you can use the file to play on Dolphin. If you have any questions, ask away in the homebrew thread. Someone will have the answers. It's pretty painless, assuming your Wii is connected to the internet. Otherwise you'll have to jump through a few extra hoops. |
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point your penis at me,
and have a good day (11-24-2011, 01:17 PM)
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#6223
Ripping Wii games is pretty damn easy once you have everything up and running, Mohonky. I know the "up and running" part can be daunting, but you'll find a lot of help online.
Last edited by Crunched; 11-24-2011 at 01:20 PM.
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Member
(11-24-2011, 01:48 PM)
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#6224
How well does Sonic Colors run? I'm playing Adventure DX now on Dolphin and planning on doing the same for SA2 and Colors if they both run well.
Edit: I should probably mention that I can't use LLE on my PC. Currently, my Phenom X3 720 BE @ 3.6 GHz gives me a fluctuating 45-60 FPS in SA DX. 60 solid would be nice, but it's still fully playable for me and a better option than the Steam version.
Last edited by AdawgDaFAB; 11-24-2011 at 02:06 PM.
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Cock Encumbered
(11-24-2011, 01:54 PM)
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#6225
What you see in here isn't scaling to 1080p. It's actually being rendered at 1080p. There is a massive difference. WiiU is not going to render these games at 1080p through backwards compatibility.
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Member
(11-24-2011, 02:03 PM)
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#6227
Im guessing its 30FPS for RE4. My issues with SMG2 were gone.. dunno if its going to work with RE4. |
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Member
(11-24-2011, 02:17 PM)
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#6228
Switching to XAudio2 with LLE fixed the sound delay, but now there is intermittant lag/unresponsiveness in the actual Wiimote. Every time I reload for instance, the cursor stops responding for about a second or so. Probably about as good as I can get the game, and not a huge deal I guess, but would be nice to see this beauty run perfectly. Is definitely my fave version of the game. |
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point your penis at me,
and have a good day (11-24-2011, 02:56 PM)
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#6229
Is anyone able to post multimonitor pics of SS?
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Member
(11-24-2011, 07:00 PM)
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#6230
SMG2 runs nearly perfectly for me, but it seems like the music is missing in some places. Would LLE fix that? |
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Member
(11-24-2011, 07:05 PM)
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#6231
Nope, it just played straight from the Win7 drivers. I did not upgrade them to the bluetooth drivers released in July though through Windows Update (as those broke it, but they're really easy to roll back to the old ones if you have upgraded). It works perfectly fine for me, with zero hassle. For Dolphin, I didn't have to do anything to make it work with that; it just worked.
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Member
(11-24-2011, 07:12 PM)
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#6232
I overclocked my i5 2500K to 4.4GHz and i still loose a couple of frames here and there! |
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Member
(11-24-2011, 08:21 PM)
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#6234
Hey guys I'm using the internal Bluetooth in my P8P67 Pro and it can't find the Wii Remote at all. I uninstalled the motionjoy Bluetooth drivers and the Bluetooth is working fine now, but it just can't discover the Remote. Should I hold down the 1 and 2 buttons or press them individually because I tried it both ways and it still won't find it. I'm using Win 7 64 Bit.
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Member
(11-24-2011, 09:25 PM)
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#6235
Yes, use pairing mode by pushing 1+2 together and use the Windows 7 stack to find it (add a new BT device, pair without using a code).
Last edited by ExMachina; 11-24-2011 at 09:27 PM.
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Member
(11-25-2011, 12:28 AM)
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#6237
i5 750 @ 2.67GHz Radeon HD 5750 4Gb RAM I've found most of my Gamecube library runs really well but I'm considering buying a new videocard depending on how Skyward Sword goes when I test it. |
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point your penis at me,
and have a good day (11-25-2011, 12:37 AM)
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#6238
Your cpu is what's limiting you here, not your gpu. |
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(11-25-2011, 12:37 AM)
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#6239
edit: A couple notes about Colors - Make sure you right click the game in Dolphin and select Accurate VBeam Emu. Use LLE if your cpu can handle it. I don't know if these help anything but Cache Display Lists and Skip EFB Access don't seem to hurt the game. Try 'em out if you have an extra second.
Last edited by Nabs; 11-25-2011 at 12:52 AM.
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(11-25-2011, 01:38 AM)
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#6241
Soo...which version of Dolphin should I get? I went to the site in the OP and got the "official" one but on the forums there seem to be tons of other versions
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Member
(11-25-2011, 02:16 AM)
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#6242
http://www.dolphin-emulator.com/download.html Each increase in the revision number just indicates another incremental update on the last one. |
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Banned
(11-25-2011, 02:31 AM)
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#6243
Last edited by Medalion; 11-25-2011 at 02:33 AM.
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Member
(11-25-2011, 03:40 AM)
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#6247
Me too man, I'm mind blown each time I'm playing SMG or Zelda...or Xenoblade or *insert great wii game*. Dolphin really gets the potential out of those games and it just work so damn good (most of the time).
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point your penis at me,
and have a good day (11-25-2011, 04:07 AM)
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#6248
I assume you are talking about Skyward Sword? |
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Junior Member
(11-25-2011, 09:28 AM)
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#6250
Has anyone managed to run Skyward Sword in 3D?
Every version of Dolphin I've tried thus far results in me staring at the title screen, as I'm unable to get any input device to respond once it's been enabled from the graphics settings.
Last edited by CerebralTiger; 11-25-2011 at 09:48 AM.
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