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Jew Gamer
(05-23-2010, 07:16 AM)
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#54
Originally Posted by hermit7:
Some of us aren't PC gamers, and while the PC gamers will get to gloat about superior versions of Obsidian games (Alpha Protocol and upcoming New Vegas) us console gamers get to appreciate the glory that is New Vegas. No offense to Evilore but you really push the PC side of things mr. bias man ;), and of course the console gamers just use the SAME arguments over and over to defend it. I'll tell you the real reason why, I just like consoles more. Its my thing, its what I like. Whatever. Alpha Protocol sales = a good thing, who cares what system! |
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Member
(05-23-2010, 07:43 AM)
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#58
Originally Posted by CabbageRed:
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(05-23-2010, 07:59 AM)
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#64
nice! I can't wait :)
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Expansive Ellipses
(05-23-2010, 08:54 AM)
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#66
Originally Posted by lsslave:
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Member
(05-23-2010, 09:08 AM)
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#71
Originally Posted by idahoblue:
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I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d (05-23-2010, 09:12 AM)
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#72
Originally Posted by Sloane:
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と呼ぶがよい
(05-23-2010, 09:13 AM)
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#73
Originally Posted by idahoblue:
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Member
(05-23-2010, 09:18 AM)
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#74
Originally Posted by idahoblue:
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I've done nothing with my life except eat and fap
(05-23-2010, 09:20 AM)
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#75
Originally Posted by CabbageRed:
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I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d (05-23-2010, 09:21 AM)
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#77
Originally Posted by Lafiel:
Originally Posted by Sloane:
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Member
(05-23-2010, 11:59 AM)
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#84
I dreamt I was playing this tonight (though I could've been watching a Quick Look). The AI looked really good. And there were pornstars involved.
This game will be awesome.
Originally Posted by LSauchelli:
The things that may remind you of Mass Effect is the use of UE3, the conversation system ("attitudes" rather than set lines of dialogue, and the camera angles) and the way you unlock new abilities by progressing though a skill tree for a weapon or such (also kinda like Dawn of War 2 in that regard, though it's mostly just a layout thing).
Last edited by Danne-Danger; 05-23-2010 at 12:26 PM.
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but ever so delicious
(05-23-2010, 12:04 PM)
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#85
Originally Posted by idahoblue:
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I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d (05-23-2010, 12:09 PM)
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#86
Originally Posted by evlcookie:
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(05-23-2010, 01:26 PM)
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#92
I will hold off on this one until we get some proper feedback. I love the concept but this doesn't seem to have got the Bauer/Bond/Bourne tone right. The main VO is bland and there are some odd Austin Powers meets Kill Bill style characters. I hope it turns out well though, Obsidian deserve better than they've had the last few years.
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Member
(05-23-2010, 01:53 PM)
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#95
I'd highly suggest adding these to the OP:
(though they contain spoilers to that specific scenario) - http://blogs.ign.com/Alpha.Protocol/ The official Alpha Protocol blog. If anything will sell you on the game, it is Chris Avellone's "Confessions, Motivations, and Moral Codes"; if you read ONE thing on Alpha Protocol, read that. "Alpha Protocol - From Analog Script to Digital Vision" is also extremely cool for showing you the impressive-looking dialogue flowcharts. - metacafe's interactive video (why this is *metacafe* exclusive of all places, I don't know) http://blog.metacafe.com/2010/05/exc...eplay-trailer/ Does a good job showing off choice in short segments. - GT's interactive video http://www.gametrailers.com/video/ch...rotocol/100102 Does a good job showcasing some consequence to a specific scenario. It is related to the metacafe one, but how it unfolds is completely different (Surkov is not missing), which shows how your previous choices (not shown here) can affect future scenarios.
Last edited by Llyranor; 05-23-2010 at 02:02 PM.
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