SecretMoblin
Member
(08-26-2011, 04:37 AM)

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#7401

Originally Posted by Lindsay:
So if I was to get a second copy to replay the story then deleted it and started a new game afterwards the quests/visitors would all be there?
Er, no. Sorry, I wasn't clear enough. They would be permanently unlocked on your save. If you wiped the save file you'd need to connect again to get the quests and visitors.
cartman414
Member
(08-26-2011, 08:30 AM)
#7402

Originally Posted by Commanche Raisin Toast:
i too want a PS3 DQ game, but i think the only way that it will even remotely happen is like someone said, a PSN release OOOOOORRRRRR....... the tiniest itty bitty chance that someone (SONY) funded an HD port of DQVIII like the other HD collections, etc.

it's a massive game though, so i think it would be quite a feat to tackle. especially with all of the items/inventory being 2D sprites. if SE/Sony could make it happen i would finally forgive the switch to DS.

also: i thought they made it clear that DQ has no platform allegiance, and they only release it on whatever the top selling device is because they want as many people as possible to experience the games? wasn't 7 originally made on PS1?

sorry, OT.
Exactly why the series won't be coming to the PS3.

7 was made for the PS1, partly because it was the market leader (and because Square convinced Enix to follow them over). 9 came to the DS because the DS took the lead.

Besides, DQ has almost never been about the graphics. The portability of the DS was a huge asset to me.
JLateralus
Member
(08-26-2011, 02:49 PM)

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#7403

Originally Posted by cartman414:
The portability of the DS was a huge asset to me.
This. I wish 10 was coming to the DS again, simply because it was nice to play 9 wherever (mainly in bed at night).
Hobbun
(08-26-2011, 03:05 PM)

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#7404

I really enjoy playing DQ IX on my DSi, but I almost always only play it at home in front of the tv, anyways.

So having X on the Wii is fine with me. Besides, will be nice just to play DQ on my tv again.
Venfayth
Member
(08-26-2011, 03:20 PM)

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#7405

Well I finally killed Purrvis last night after maxing out shields and getting the item that prevents crits as well as maxing out barb and getting Feel The Burn, still feel like I just got lucky x-x
Venfayth
Member
(08-26-2011, 09:57 PM)

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#7406

Okay I have a question - it's kind of spoilery, could someone who's beaten the game give me an answer that doesn't spoil anything in return? <3

I beat Godwyn, unshackled Corvus, now I've returned to the Observatory and Celestria gave me a fygg. Now I know that there's other places in the world I go to, and that at some point in the game I get another mode of transportation. If I eat the Fygg will I be forced to finish the storyline? Is it possible for me to get the next mode of transportation before finishing the game? Or is all of that extra stuff for the postgame?

Thanks :)
donny2112
(08-26-2011, 10:05 PM)
#7407

Extra transportation is post-game. Don't recall what the last Fygg from Celestria does, though. I'd imagine it sets into motion the final part of the main storyline, yes. You've still got a bit to play through, though. :)
Venfayth
Member
(08-28-2011, 04:06 PM)

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#7408

I hate how this game acknowledges the fact that you've lost to a boss already.

I opened up the battle records page:
"If you finally beat thefinalboss this time, does that mean it will all be over?"

Fuck you, faerie :(
Hobbun
(08-28-2011, 07:29 PM)

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#7409

Well, received the maps I was looking for and more!

As suggested by Secret Moblin, I put the request out to GameFAQs to meet up for a tag and treasure maps. Here are the ones I received:

Silver Marsh of Bane Lvl. 58
Emerald Snowhall of Hurt Lvl. 70
Emerald World of Gloom Lvl. 86
Ruby Path of Doom Lvl. 87
Diamond World of Hurt Lvl. 98

And I also received some of the Legacy Boss maps, including: Orgodemir, Estark, Mortamor and Rhaptorne.

Thanks to Secret Moblin for the suggestion and to drmaster of GF's for the maps!
SecretMoblin
Member
(08-28-2011, 09:26 PM)

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#7410

Originally Posted by Hobbun:
Well, received the maps I was looking for and more!

As suggested by Secret Moblin, I put the request out to GameFAQs to meet up for a tag and treasure maps. Here are the ones I received:

Silver Marsh of Bane Lvl. 58
Emerald Snowhall of Hurt Lvl. 70
Emerald World of Gloom Lvl. 86
Ruby Path of Doom Lvl. 87
Diamond World of Hurt Lvl. 98

And I also received some of the Legacy Boss maps, including: Orgodemir, Estark, Mortamor and Rhaptorne.

Thanks to Secret Moblin for the suggestion and to drmaster of GF's for the maps!
Wow. That is great to hear. You are basically set for life with those maps.

Congrats!
SabinFigaro
Member
(08-29-2011, 04:27 AM)

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#7411

I think I'm done with this game. I just beat it last week, and went through the post-game ever so briefly to get the Whistle.

Some Stats:

Completion Time: 25:33 [Fleet Completer]
Current Time: 30:28
Monster list: 69%
Wardrobe: 15%
Items: 43%
Alchenomicon: 2%
Accolades: 35
Quests: 28

Not impressive stats, obviously, but I have no desire for the grind.

DQIX and I had a love-hate relationship. I found the first 3/4's ever-so boring, due to the blank-slate characters and slower-paced battle system (relative to other DQ titles). Towards the end, I appreciated it more and more, and I quite liked it by the end, but I'm still lukewarm on the entire experience.

There is certainly an impressive amount of content, but it's not really for me. Hundreds upon hundreds of hours of grinding is not the most appealing proposition. I salute all of you who put in the time and reaped the rewards.
donny2112
(08-29-2011, 06:01 AM)
#7412

Originally Posted by SabinFigaro:
Hundreds upon hundreds of hours of grinding
I hope this was meant as hyperbole. :P
BlueWord
Member
(08-29-2011, 06:03 AM)

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#7413

I love seeing this thread get bumped. Makes me impatient for DQX, though.
Cheerilee
Member
(08-29-2011, 06:49 AM)

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#7414

Originally Posted by donny2112:
I hope this was meant as hyperbole. :P
http://www.neogaf.com/forum/showpost...postcount=7152

http://www.neogaf.com/forum/showpost...postcount=7135

20-30 hours to beat the game. 500-600 hours for 95% wardrobe completion. 700-800 hours to get 100%.
Oxx
Member
(08-29-2011, 09:36 AM)

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#7415

There are plenty of quests to complete in the post-game. Attempting to 100% the game isn't exactly a requirement, and I wouldn't recommend it.
Hobbun
(08-29-2011, 12:52 PM)

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#7416

Originally Posted by SecretMoblin:
Wow. That is great to hear. You are basically set for life with those maps.

Congrats!
Thanks!

A friend of mine (who also received the maps) and I spent quite a few hours yesterday hunting MKS' in the Silver Marsh of Bane map.

Makes it so necessary if you do want to spend the time to build up (grind) your character with multiple vocations and especially revocate.
Steroyd
Member
(08-29-2011, 07:58 PM)

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#7417

Pincushion, how does it work!? And I need to beat 3 of these suckers with it. D:
Cheerilee
Member
(08-30-2011, 06:18 AM)

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#7418

Originally Posted by Steroyd:
Pincushion, how does it work!? And I need to beat 3 of these suckers with it. D:
You use the ability, and then anyone who hits you in a physical way gets hurt with a little bit of counter-damage.

Teach pincushion to everyone in your party, and then when you find your target monster knock ~95% of his hit points away. Then don't attack anymore, just use pincushion. Wait for the monster to deliver his own fatal blow by him attacking you.
Steroyd
Member
(09-05-2011, 10:33 AM)

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#7419

Where do I get all the recipe's? (i.e reading from a bookshelf) I would have thought they'd come a dime a dozen when i completed the game, but nada. I tried looking up on gamefaqs but they've only got the actual recipes that I have to input manually, which is a pain to look and check which ingredients i do and do not have and how close I am to completing one.
Oxx
Member
(09-05-2011, 10:36 AM)

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#7420

I think there are some in the Quester's Rest inn. I wouldn't know, because I think you need to tag 30 people in order to open-up that part of the inn.
SecretMoblin
Member
(09-05-2011, 11:23 AM)

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#7421

Originally Posted by Steroyd:
Where do I get all the recipe's? (i.e reading from a bookshelf) I would have thought they'd come a dime a dozen when i completed the game, but nada. I tried looking up on gamefaqs but they've only got the actual recipes that I have to input manually, which is a pain to look and check which ingredients i do and do not have and how close I am to completing one.
Unfortunately, several of the recipes are meant to be found through experimentation; they can't be found on bookshelves anywhere in the game. Unless you're extremely hardcore, I would recommend just inputting them manually. Not fun, but it is what it is.
Oxx
Member
(09-06-2011, 05:51 PM)

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#7422

The current DQX fever makes me want to dig out IX again, but I can't remember where I put my DS.
SecretMoblin
Member
(09-06-2011, 05:56 PM)

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#7423

Originally Posted by Oxx:
The current DQX fever makes me want to dig out IX again, but I can't remember where I put my DS.
It's not really a fever. It's more like a virus of total, irrational rage.

Not gonna lie, though; I dug out IX and played a few hours. Taking on the legacy bosses is fun.
Oxx
Member
(09-07-2011, 08:38 AM)

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#7424

Argh! This is crazy!

I can only assume that Reggie stole my DS to try and get me to upgrade to a 3DS.

At least my DQIX cart wasn't in the DS when it disappeared.
BearChair
Member
(09-19-2011, 09:01 PM)
#7425

I really want to buy a new RPG for my DS, and I am choosing between DQVI and DQIX. From a fan's perspective which is better. I beat the NES-version DQIV a few years ago and liked it, but I am worried that there is not enough new content to be worth buying for the DS. I also already own DQV and liked it, except for the after-game board game that I found tedious.

Which is the better buy?

Is all of the content for DQIX still available for download or is all of that gone now?
Edag Plata
Member
(09-19-2011, 09:05 PM)

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#7426

Now that I finally beat Dragon Quest 8 I want to explore 9 a little more and fight those 8 bosses in 9. I love this series. :-)
SecretMoblin
Member
(09-19-2011, 10:03 PM)

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#7427

Originally Posted by BearChair:
I really want to buy a new RPG for my DS, and I am choosing between DQVI and DQIX. From a fan's perspective which is better. I beat the NES-version DQIV a few years ago and liked it, but I am worried that there is not enough new content to be worth buying for the DS. I also already own DQV and liked it, except for the after-game board game that I found tedious.

Which is the better buy?

Is all of the content for DQIX still available for download or is all of that gone now?
All of the content for DQIX is still available for download; if I were you I would get it first for that reason. I've played all of the Dragon Quests - including several of them twice - and I prefer VI to IX. If you ask other fans of the series, they'll likely give you a similar response. If you liked IV and V, then you will be happy with VI, despite it being the worst port of the three.

But IX is still a very good game, and is definitely worth playing. You should be able to wring at least 50 or so hours out of it before you start getting bored -- and many people stay interested for much longer. In the meantime you can save up for VI.
Ace Harding
Member
(09-19-2011, 10:22 PM)

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#7428

Originally Posted by BearChair:
I really want to buy a new RPG for my DS, and I am choosing between DQVI and DQIX. From a fan's perspective which is better. I beat the NES-version DQIV a few years ago and liked it, but I am worried that there is not enough new content to be worth buying for the DS. I also already own DQV and liked it, except for the after-game board game that I found tedious.

Which is the better buy?

Is all of the content for DQIX still available for download or is all of that gone now?
Related question - IX was my first DQ game, and I loved it. Loved all the loot and the job/leveling system, loved the sidequests and other optional extras, story was OK, combat was OK. I think I just liked that there's so much to do. Are IV/V/VI more "standard" JRPG's? Is the combat fairly simple? Is the stat/leveling system the same? Are there jobs to manage? Lots of loot to be sought through exploration/sidequests, or do you just come across it in a more linear fashion?
SecretMoblin
Member
(09-19-2011, 10:51 PM)

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#7429

Originally Posted by Fong Ghoul:
Related question - IX was my first DQ game, and I loved it. Loved all the loot and the job/leveling system, loved the sidequests and other optional extras, story was OK, combat was OK. I think I just liked that there's so much to do. Are IV/V/VI more "standard" JRPG's? Is the combat fairly simple? Is the stat/leveling system the same? Are there jobs to manage? Lots of loot to be sought through exploration/sidequests, or do you just come across it in a more linear fashion?
To answer your questions in order:
Yes, IV/V/VI are more "standard", in the sense that they are exclusively single-player, traditional JRPGs. The structure of the three games is noticeably more rigid than IX, especially if that was your first experience with Dragon Quest and you haven't played many pre-PS1 RPGs.

The combat is similar. Unlike DQIX the battles are random, but you select your actions from a menu (using the standard Attack/Magic/Item/Flee options) at the start of a turn and then watch as the turn plays out. There are different options to speed up the battles if you choose. Also, like DQIX, you can issue simple AI commands to your party (focus on healing, all-out attack, etc.).

The stat/leveling system is not exactly the same, but there are several similarities. Like DQIX, each enemy awards a specific amount of experience points, which aren't scaled to correspond to your level. Unlike DQIX, the experience split among the party members is equal. Besides that, yes, you defeat enemies to collect experience points to level up, and when you level up your stats will increase.

IV and V do not have jobs. In IV, each character can play a specific "role" in the party, alleviating the need for classes. In V, the human characters have specific roles, but you can also recruit a large number of enemies to be in your party. Most enemies have class-like specialties; cureslimes, for example, are obviously geared towards using curative magic. VI does have a class system, albeit one that is more limited in scope than IX. You can eventually create "hybrid" classes, which allow you to combine two classes to make a stronger class.

For all three games in the Zenithia trilogy, loot is not a major element of gameplay, unlike DQIX. You come across equipment and items during the course of a normal playthrough, using shops and monster drops. There isn't a sidequest system in any way similar to DQIX, so they are in a sense more "linear".

All three are certainly worth playing, though, if you liked DQIX. The story for the games in the trilogy is considered by a large number of fans the best in the franchise, and none of the three should require any excessive grinding, unlike the first two games in the series.
xenoflux2113
Member
(09-24-2011, 11:38 PM)

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#7430

I am at Gittingham Palace and I feel like I am close to the end. Someone tell me it’s alright to continue on... I find myself running Grottoes instead of trying to proceed.
SecretMoblin
Member
(09-24-2011, 11:49 PM)

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#7431

Originally Posted by Xeno_Flux2113:
I am at Gittingham Palace and I feel like I am close to the end. Someone tell me it’s alright to continue on... I find myself running Grottoes instead of trying to proceed.
Yes, you're close to the end of the main storyline. But there is quite a bit of post-game content to explore, and it's always worth it to grind a bit if you want an easier time.
xenoflux2113
Member
(09-24-2011, 11:51 PM)

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#7432

Originally Posted by SecretMoblin:
Yes, you're close to the end of the main storyline. But there is quite a bit of post-game content to explore, and it's always worth it to grind a bit if you want an easier time.
Thats what I thought. MC is 36 Warrior, I have a 35 Thief, Priest, and Monk in my party. What levels are advisable for this place?
SecretMoblin
Member
(09-25-2011, 12:15 AM)

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#7433

Originally Posted by Xeno_Flux2113:
Thats what I thought. MC is 36 Warrior, I have a 35 Thief, Priest, and Monk in my party. What levels are advisable for this place?
You should be fine for right now, but I would advise being in the 43-45 range if you want a fair fight against the final boss. It should be quite obvious to you when you're about to fight it, so you can take care of any grinding or weapon/armor upgrades beforehand.

And you probably already know, but don't worry about completing quests or grottoes or anything; nothing gets 'locked' once you beat the game, so you have an infinite amount of time to do whatever you want.
xenoflux2113
Member
(09-25-2011, 12:29 AM)

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#7434

Originally Posted by SecretMoblin:
You should be fine for right now, but I would advise being in the 43-45 range if you want a fair fight against the final boss. It should be quite obvious to you when you're about to fight it, so you can take care of any grinding or weapon/armor upgrades beforehand.

And you probably already know, but don't worry about completing quests or grottoes or anything; nothing gets 'locked' once you beat the game, so you have an infinite amount of time to do whatever you want.
Sweet, yeah I know nothing gets locked. I have my warrior using an uber Miracle Sword right now, and priest is set to focus on healing. Maybe I'll get to post game tonight then.
DarthWoo
I'm glad Grandpa porked a Chinese Muslim
(09-29-2011, 04:52 AM)

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#7435

Any tips for beating the legacy bosses at levels 50+? I was grinding Malroth up a bit, using all uber falcon blades with falcon slash with everyone gale fourced (three gladiators and one sage). Prior to level 50, it was usually a matter of three turns, four if he disruption waved the fource off repeatedly. Now I'm finding that he's actually getting a bit difficult. Sometimes he will one-shot the sage, leaving my party with no healing unless I waste a ygg leaf.
SecretMoblin
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(09-29-2011, 05:08 AM)

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#7436

Originally Posted by DarthWoo:
Any tips for beating the legacy bosses at levels 50+? I was grinding Malroth up a bit, using all uber falcon blades with falcon slash with everyone gale fourced (three gladiators and one sage). Prior to level 50, it was usually a matter of three turns, four if he disruption waved the fource off repeatedly. Now I'm finding that he's actually getting a bit difficult. Sometimes he will one-shot the sage, leaving my party with no healing unless I waste a ygg leaf.
It's been a while, but I'm pretty sure several high-level legacy boss strategies involve benching the Sage (in favor of a Paladin, so you are either 3-1 Glad/Pal or 2-2) and relying exclusively on Yggdrasil Leaves. Or sub a Priest for the Sage and focus on healing. The problem with the Sage is the abysmal DEF, so they're tough to use effectively at higher levels.

For Malroth specifically, use Sober Rings to help against Dazzle. And if you want a bit of an unfair advantage, his attack pattern is as follows:
A: Attack, C-c-cold breath, Disruptive Wave, Fullheal, Psyche Up (random)
B: Attack, Critical attack, Hellfire, Blinder (random)
Oxx
Member
(09-29-2011, 07:37 AM)

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#7437

If the Sage is getting one-shotted with a Critical there is always that item (or it might be a book) that prevents Critical Hits.

I really liked the legacy bosses. They were pretty much the only encounters that required strategy and all of those skills and items you spend hundreds of hours accumulating.
Zaraki_Kenpachi
Member
(10-04-2011, 09:13 PM)

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#7438

What's with the random names not being allowed? I tried Raphael and it said this name is not allowed...
Wichu
Member
(10-04-2011, 09:24 PM)

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#7439

Originally Posted by Zaraki_Kenpachi:
What's with the random names not being allowed? I tried Raphael and it said this name is not allowed...
Some names have story relevance, so you can't use them for your characters. I don't know where the name Raphael is used, though...
Zaraki_Kenpachi
Member
(10-04-2011, 09:32 PM)

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#7440

Originally Posted by Wichu:
Some names have story relevance, so you can't use them for your characters. I don't know where the name Raphael is used, though...
Bah! I always use Raphael. :(

Edit: Ya, can't find any character from google search named raphael in DQ IX. Odd. :/
Zaraki_Kenpachi
Member
(10-18-2011, 05:15 PM)

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#7441

This game is so good so far. Usually I have to take breaks in between playing but the last 3 days I've played pretty much non-stop and it's such a satisfying game.
Cranzor
Member
(11-14-2011, 02:01 AM)

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#7442

I got about 10 hours into this but quit for some reason a while back. Is it easy to get jump into or am I going to be lost? As far as story goes, I figured I could just read up on it on a wiki but I don't know if I'll be confused with everything else. Also, is there a lot of grinding later on? I remember grinding a lot early on because everything seemed over powered. It seems like I'd enjoy it, I don't think I had much time when I started.
SecretMoblin
Member
(11-14-2011, 02:51 AM)

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#7443

Originally Posted by Cranzor:
I got about 10 hours into this but quit for some reason a while back. Is it easy to get jump into or am I going to be lost? As far as story goes, I figured I could just read up on it on a wiki but I don't know if I'll be confused with everything else. Also, is there a lot of grinding later on? I remember grinding a lot early on because everything seemed over powered. It seems like I'd enjoy it, I don't think I had much time when I started.
It's definitely one of the easier Dragon Quests to jump back into; the central storyline is pretty basic. The focus is on the vignettes.

You shouldn't ever need to grind too much. The game is paced quite well, actually. The only reason you may want to do it is when you're playing around with vocations. Thankfully, there are plenty of good places to gain a few levels pretty quickly, especially near the endgame.
RoninChaos
Member
(11-14-2011, 02:55 PM)

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#7444

Originally Posted by SecretMoblin:
Nobody except SE knows exactly, but I'd say you have a few more weeks at least -- and probably a few more months. And all you need is to connect once at Stornway Inn and every one of the quests and guests is unlocked permanently on your cart.
How exactly is this done? I'm going to pick the game back up here in the next week or so and try to play since I have more time now. What point in the game do I have to be at to download the content? I don't want to miss out.
SecretMoblin
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(11-14-2011, 06:05 PM)

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#7445

Originally Posted by RoninChaos:
How exactly is this done? I'm going to pick the game back up here in the next week or so and try to play since I have more time now. What point in the game do I have to be at to download the content? I don't want to miss out.
Fairly early on in the storyline, once you get the spell "Zoom" and have reached Alltrades Abbey, you should be able to talk to Sellma at Stornway Inn (I think she's in green, she's standing next to the alchemy pot) and access the DQVC store. Upon connecting once, it will unlock all of the extra quests and special visitors. You don't need to buy anything or connect more than once. Once you're done, she will give you some vague language about quests being opened up and say something like "a special visitor has arrived at the inn!"
kai3345
Member
(12-13-2011, 03:57 AM)

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#7446

Where do I go after Alltrades Abbey?
xenoflux2113
Member
(12-13-2011, 03:58 AM)

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#7447

Originally Posted by kai3345: View Post
Where do I go after Alltrades Abbey?
I believe south to the port. If you are done with the Jack-of-alltrades stuff
kai3345
Member
(12-13-2011, 04:00 AM)

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#7448

Originally Posted by Xeno_Flux2113: View Post
I believe south to the port. If you are done with the Jack-of-alltrades stuff
The port with the pink haired girl? I've already done that.

Sorry, I'm picking this game back up after a long hiatus, and I have no idea what I was doing.

The last town on my list for Zoom is 'Dourbridge' should I go there?
xenoflux2113
Member
(12-13-2011, 04:02 AM)

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#7449

Originally Posted by kai3345: View Post
The port with the pink haired girl? I've already done that.

Sorry, I'm picking this game back up after a long hiatus, and I have no idea what I was doing.

The last town on my list for Zoom is 'Dourbridge' should I go there?
No problem. Once you do the stuff in the port you should be able to get on a boat and sail to the east... Its been a while since I was there. I am sitting at the final dungeon but keep getting distracted by sidequests.
rpmurphy
Member
(12-13-2011, 04:19 AM)

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#7450

Originally Posted by kai3345: View Post
The port with the pink haired girl? I've already done that.

Sorry, I'm picking this game back up after a long hiatus, and I have no idea what I was doing.

The last town on my list for Zoom is 'Dourbridge' should I go there?
Yeah, head out from the east side of town and go south from there.